{"_uuid":"2dd57f9f-f0d9-4995-83fc-0dd9e079e5a4","_source_language":"Simplified Chinese","_target_language":"English","_game":{"name":"fzzml","steam_id":null},"_fonts":{"IBM":{"enabled":true,"fallback":null,"type":"TMP","scale":0.6,"scale_auto":true,"size_percent":0.6},"文鼎":{"enabled":true,"fallback":null,"type":"TMP","scale":0.65,"scale_auto":true,"size_percent":0.65},"鸿雷":{"enabled":true,"fallback":null,"type":"TMP","scale":0.8,"scale_auto":true,"size_percent":0.8},"arial":{"enabled":true,"fallback":null,"type":"Unity","scale":0.8,"size_percent":0.8},"程荣光刻楷":{"enabled":true,"fallback":null,"type":"TMP","scale":0.8,"scale_auto":true,"size_percent":0.8},"造字":{"enabled":true,"fallback":null,"type":"TMP","scale":0.75,"scale_auto":true,"size_percent":0.75},"LiberationSans SDF":{"enabled":true,"fallback":null,"type":"TMP","scale":0.8,"scale_auto":true,"size_percent":0.8},"字体家AI造字剑客":{"enabled":true,"fallback":null,"type":"Unity","scale":0.8,"size_percent":0.8},"IBMPLEXSANSSC-REGULAR":{"enabled":true,"fallback":null,"type":"Unity","scale":0.8,"size_percent":0.8},"LegacyRuntime":{"enabled":true,"fallback":null,"type":"Unity","scale":0.8,"size_percent":0.8},"gkai00mp":{"enabled":true,"fallback":null,"type":"Unity","scale":0.8,"size_percent":0.8},"1.程荣光刻楷":{"enabled":true,"fallback":null,"type":"Unity","scale":0.8,"size_percent":0.8}},"\n感谢你们在游戏尚未完善时耐心体验、细心查错，提出宝贵的意见与反馈。从问题修复到玩法打磨，游戏的每一步成长，都有你们的一份心力。\n":{"v":"\nThank you for patiently experiencing and carefully finding errors in the game before it was complete and for providing valuable opinions and feedback Every step of the game's growth from bug fixes to gameplay refinement has your effort in it \n","t":"A","i":945},"\n江湖初成，幸得诸位同行。":{"v":"\nMy journey has just begun and I am fortunate to have companions like you","t":"A","i":941},"/分":{"v":"/Divide","t":"A","i":501},"/分钟":{"v":"/min","t":"A","i":1045},"<align=\"center\">已完成：再添援手\n获得\n【小灵石】x [!v*0]</align>":{"v":"<align=\"center\">Reinforce again\nGain\n【Spirit Stones】x [!v*0]</align>","t":"A","i":2376},"<align=\"center\">已完成：初入血杉林\n获得\n【铜钱】x [!v*0]\n【木材】x [!v*1]\n【石材】x [!v*2]\n【铁矿】x [!v*3]\n【小灵石】x [!v*4]</align>":{"v":"<align=\"center\">Completed: Entered Blood Cedar Forest\nObtained\n【Copper Coins】x [!v*0]\n【Wood】x [!v*1]\n【Stone】x [!v*2]\n【Iron Ore】x [!v*3]\n【Small Spirit Stones】x [!v*4]</align>","t":"A","i":1951},"<align=\"center\">已完成：初次锻造\n获得\n【洗练石】x [!v*0]\n【封灵石】x [!v*1]</align>":{"v":"<align=\"center\">First Forging Complete\nObtained\n【Refining Stone】x [!v*0]\n【Spirit Stone】x [!v*1]</align>","t":"A","i":2340},"<align=\"center\">已完成：初领差事\n获得\n【招募令】x [!v*0]</align>":{"v":"<align=\"center\">Completed: First Mission Received\nObtain\n【Recruitment Order】x [!v*0]</align>","t":"A","i":2096},"<align=\"center\">已完成：回报地宫线索\n获得\n【铜钱】x [!v*0]\n【中灵石】x [!v*1]</align>":{"v":"<align=\"center\">Completed: Return to the Dungeon Clue\nObtained\n【Copper Coins】x [!v*0]\n【Spirit Stones】x [!v*1]</align>","t":"A","i":3986},"<align=\"center\">已完成：回报妖巢战况\n获得\n【铜钱】x [!v*0]\n【中灵石】x [!v*1]\n【璞玉】x [!v*2]</align>":{"v":"<align=\"center\">Report on the Demon Nest battle completed\nObtained\n【Copper Coins】x [!v*0]\n【Mid Spirit Stones】x [!v*1]\n【Raw Jade】x [!v*2]</align>","t":"A","i":3531},"<align=\"center\">已完成：回报林情\n获得\n【破界符】x [!v*0]</align>":{"v":"<align=\"center\">Report Linqing\nObtain\n【Boundary Breaking Talisman】x [!v*0]</align>","t":"A","i":2282},"<align=\"center\">已完成：回报血涡异象\n获得\n【铜钱】x [!v*0]\n【小灵石】x [!v*1]</align>":{"v":"<align=\"center\">Completed: Blood Vortex Anomaly Report\nObtained\n【Copper Coins】x [!v*0]\n【Small Spirit Stones】x [!v*1]</align>","t":"A","i":3115},"<align=\"center\">已完成：回报西山战况\n获得\n【铜钱】x [!v*0]\n【中灵石】x [!v*1]\n【破界符】x [!v*2]</align>":{"v":"<align=\"center\">Report on Xishan Battle completed\nObtained\n【Copper Coins】x [!v*0]\n【Mid Spirit Stones】x [!v*1]\n【Boundary Breaking Talismans】x [!v*2]</align>","t":"A","i":4229},"<align=\"center\">已完成：妖潮来袭\n获得\n【招募令】x [!v*0]</align>":{"v":"<align=\"center\">Demon Tide Arrives\nObtain\n【Recruitment Order】x [!v*0]</align>","t":"A","i":2365},"<align=\"center\">已完成：宝库换武学\n获得\n【小灵石】x [!v*0]</align>":{"v":"<align=\"center\">Treasure House Martial Arts Exchange\nObtained\n【Small Spirit Stones】x [!v*0]</align>","t":"A","i":2410},"<align=\"center\">已完成：开炉炼丹\n获得\n【小灵石】x [!v*0]</align>":{"v":"<align=\"center\">Alchemy complete\nObtain\n【Small Spirit Stones】x [!v*0]</align>","t":"A","i":2318},"<align=\"center\">已完成：扩建领地\n获得\n【丹铜矿】x [!v*0]</align>":{"v":"<align=\"center\">Territory Expansion Complete\nObtained\n【Dan Copper Ore】x [!v*0]</align>","t":"A","i":2035},"<align=\"center\">已完成：招募从使\n获得\n【小灵石】x [!v*0]</align>":{"v":"<align=\"center\">Recruited Vassal\nObtained\n【Spirit Stones】x [!v*0]</align>","t":"A","i":2137},"<align=\"center\">已完成：招募门客\n获得\n【铜钱】x [!v*0]</align>":{"v":"<align=\"center\">Recruited Attendant\nObtained\n【Copper Coins】x [!v*0]</align>","t":"A","i":3154},"<align=\"center\">已完成：挑战试练塔\n获得\n【铜钱】x [!v*0]</align>":{"v":"<align=\"center\">Completed: Challenge Trial Tower\nObtained\n【Copper Coins】x [!v*0]</align>","t":"A","i":4124},"<align=\"center\">已完成：接掌领地\n获得\n【铜钱】x [!v*0]\n【领主印】x [!v*1]</align>":{"v":"<align=\"center\">Territory taken control of\nObtained\n【Copper Coins】x [!v*0]\n【Lord's Seal】x [!v*1]</align>","t":"A","i":1453},"<align=\"center\">已完成：晋升八品\n获得\n【铜钱】x [!v*0]\n【洗练石】x [!v*1]</align>":{"v":"<align=\"center\">Promoted to Rank 8\nObtain\n【Copper Coins】x [!v*0]\n【Refining Stones】x [!v*1]</align>","t":"A","i":2249},"<align=\"center\">已完成：服丹修行\n获得\n【小灵石】x [!v*0]</align>":{"v":"<align=\"center\">Completed: Cultivate Pills\nObtained\n【Small Spirit Stones】x [!v*0]</align>","t":"A","i":2338},"<align=\"center\">已完成：洞口除凶\n获得\n【功勋】x [!v*0]\n【风行草】x [!v*1]\n【星芒果】x [!v*2]\n【青灵草】x [!v*3]</align>":{"v":"<align=\"center\">Cleared the cave of evil\nObtained\n【Merit】x [!v*0]\n【Windwalking Grass】x [!v*1]\n【Star Mango】x [!v*2]\n【Azure Spirit Grass】x [!v*3]</align>","t":"A","i":2246},"<align=\"center\">已完成：深入古城地宫\n获得\n【铜钱】x [!v*0]\n【木材】x [!v*1]\n【石材】x [!v*2]\n【铁矿】x [!v*3]\n【功勋】x [!v*4]\n【中灵石】x [!v*5]</align>":{"v":"<align=\"center\">Completed: Deep into the Ancient City's Underground Palace\nObtained\n【Copper Coins】x [!v*0]\n【Wood】x [!v*1]\n【Stone】x [!v*2]\n【Iron Ore】x [!v*3]\n【Merit】x [!v*4]\n【Middle Spirit Stones】x [!v*5]</align>","t":"A","i":4208},"<align=\"center\">已完成：深入血林\n获得\n【招募令】x [!v*0]</align>":{"v":"<align=\"center\">Deep into the Blood Forest\nObtain\n【Recruitment Order】x [!v*0]</align>","t":"A","i":2808},"<align=\"center\">已完成：点亮星宿\n获得\n【铜钱】x [!v*0]</align>":{"v":"<align=\"center\">Star lit completed\nObtain\n【Copper Coins】x [!v*0]</align>","t":"A","i":2498},"<align=\"center\">已完成：珍宝阁购宝\n获得\n【铜钱】x [!v*0]</align>":{"v":"<align=\"center\">Treasure Pavilion Purchase Complete\nObtained\n【Copper Coins】x [!v*0]</align>","t":"A","i":3119},"<align=\"center\">已完成：精进武艺\n获得\n【小灵石】x [!v*0]</align>":{"v":"<align=\"center\">Martial Arts Refined\nObtained\n【Small Spirit Stones】x [!v*0]</align>","t":"A","i":2028},"<align=\"center\">已完成：蕴养灵宝\n获得\n【璞玉】x [!v*0]</align>":{"v":"<align=\"center\">Spirit Nurtured \nObtained \n【Raw Jade】x [!v*0]</align>","t":"A","i":3633},"<align=\"center\">已完成：行前整备\n获得\n【铜钱】x [!v*0]\n【小灵石】x [!v*1]</align>":{"v":"<align=\"center\">Pre-battle preparation complete\nObtained\n【Copper Coins】x [!v*0]\n【Small Spirit Stones】x [!v*1]</align>","t":"A","i":1835},"<align=\"center\">已完成：装备武学\n获得\n【铜钱】x [!v*0]</align>":{"v":"<align=\"center\">Equip Martial Arts\nObtain\n【Copper Coins】x [!v*0]</align>","t":"A","i":2466},"<align=\"center\">已完成：讨伐血涡妖巢\n获得\n【铜钱】x [!v*0]\n【木材】x [!v*1]\n【石材】x [!v*2]\n【铁矿】x [!v*3]\n【功勋】x [!v*4]\n【中灵石】x [!v*5]</align>":{"v":"<align=\"center\">Defeat Blood Vortex Demon Nest\nObtain\n【Copper Coins】x [!v*0]\n【Wood】x [!v*1]\n【Stone】x [!v*2]\n【Iron Ore】x [!v*3]\n【Merit】x [!v*4]\n【Mid Spirit Stones】x [!v*5]</align>","t":"A","i":3493},"<align=\"center\">已完成：调查残阳古城\n获得\n【铜钱】x [!v*0]</align>":{"v":"<align=\"center\">Investigated Canyang Ancient City\nObtained\n【Copper Coins】x [!v*0]</align>","t":"A","i":3970},"<align=\"center\">已完成：返回领地\n获得\n【铜钱】x [!v*0]\n【寻珍令】x [!v*1]</align>":{"v":"<align=\"center\">Returned to territory\nObtained\n【Copper Coins】x [!v*0]\n【Treasure Seeking Order】x [!v*1]</align>","t":"A","i":2848},"<align=\"center\">已完成：追查血林异变\n获得\n【铜钱】x [!v*0]\n【小灵石】x [!v*1]\n【洗练石】x [!v*2]</align>":{"v":"<align=\"center\">Investigate Blood Forest Mutation\nObtain\n【Copper Coins】x [!v*0]\n【Small Spirit Stones】x [!v*1]\n【Refining Stones】x [!v*2]</align>","t":"A","i":3090},"<align=\"center\">已完成：集结人手\n获得\n【小灵石】x [!v*0]</align>":{"v":"<align=\"center\">Recruited: Gather Personnel\nObtained\n【Spirit Stones】x [!v*0]</align>","t":"A","i":2815},"<alpha=#4D><color=#B984E8><alpha=#4D>【凶影回潮】</color><alpha=#4D>（未激活）\n<color=#D8C36A><alpha=#4D>凶影</color><alpha=#4D>造成伤害时，为怒气最高且持有<color=#58AEEB><alpha=#4D>潮引</color><alpha=#4D>效果的角色增加<color=#B984E8><alpha=#4D>[!v*0]点怒气</color><alpha=#4D>；每次行动最多触发<color=#B984E8><alpha=#4D>[!v*1]次</color><alpha=#4D>。（全队生效）<alpha=#FF>\n\n<alpha=#4D><color=#B984E8><alpha=#4D>【潮引映影】</color><alpha=#4D>（未激活）\n持有<color=#58AEEB><alpha=#4D>潮引</color><alpha=#4D>的角色释放伤害型绝技被<color=#D8C36A><alpha=#4D>凶影</color><alpha=#4D>复演时，本次<color=#D8C36A><alpha=#4D>凶影</color><alpha=#4D>造成的最终伤害提高<color=#B984E8><alpha=#4D>[!v*2]</color><alpha=#4D>。（全队生效）<alpha=#FF>":{"v":"<alpha=#4D><color=#B984E8><alpha=#4D>Shadow Tide Surge</color><alpha=#4D> (Inactive)\n<color=#D8C36A><alpha=#4D>When Shadow</color><alpha=#4D> deals damage, the character with the highest Rage and holding <color=#58AEEB><alpha=#4D>Tide Draw</color><alpha=#4D> gains <color=#B984E8><alpha=#4D>[!v*0] Rage</color><alpha=#4D>; this can trigger up to <color=#B984E8><alpha=#4D>[!v*1] times per action </color><alpha=#4D> (Applies to the whole team)<alpha=#FF>\n\n<alpha=#4D><color=#B984E8><alpha=#4D>Tide Reflection</color><alpha=#4D> (Inactive)\nWhen a character holding <color=#58AEEB><alpha=#4D>Tide Draw </color><alpha=#4D>releases a damage-type ultimate, and it is <color=#D8C36A><alpha=#4D>replicated by </color><alpha=#4D>Shadow, the final damage dealt by this <color=#D8C36A><alpha=#4D>Shadow </color><alpha=#4D> is increased by <color=#B984E8><alpha=#4D>[!v*2]</color><alpha=#4D> (Applies to the whole team)<alpha=#FF>","t":"A","i":2517},"<alpha=#4D><color=#B984E8><alpha=#4D>【炽羽灼煞】</color><alpha=#4D>（未激活）\n带有<color=#F06456><alpha=#4D>炽痕</color><alpha=#4D>的目标受到<color=#E9964C><alpha=#4D>煞息</color><alpha=#4D>的伤害提高<color=#F06456><alpha=#4D>[!v*0]</color><alpha=#4D>。（全队生效）<alpha=#FF>\n\n<alpha=#4D><color=#B984E8><alpha=#4D>【煞血回翎】</color><alpha=#4D>（未激活）\n带有炽痕效果的目标每次触发<color=#E9964C><alpha=#4D>猊威震慑</color><alpha=#4D>时，激活<color=#F06456><alpha=#4D>翎焰化羽</color><alpha=#4D>效果的角色分别获得<color=#F06456><alpha=#4D>[!v*1]层翎焰</color><alpha=#4D>。（全队生效）<alpha=#FF>":{"v":"<alpha=#4D><color=#B984E8><alpha=#4D>Blazing Fiery Aura</color><alpha=#4D>(Inactive)\nIncreases damage from <color=#F06456><alpha=#4D>Fiery Mark</color><alpha=#4D> to targets affected by <color=#E9964C><alpha=#4D>Male Aura</color><alpha=#4D> by <color=#F06456><alpha=#4D>[!v*0]</color><alpha=#4D>%. (Applies to all allies)<alpha=#FF>\n\n<alpha=#4D><color=#B984E8><alpha=#4D>Male Blood Return Plume</color><alpha=#4D>(Inactive)\nWhen a target with Fiery Mark activates <color=#E9964C><alpha=#4D>Sublime Power </color><alpha=#4D>tremor, the characters activating <color=#F06456><alpha=#4D>Flames into Feathers </color><alpha=#4D> each gain <color=#F06456><alpha=#4D>[!v*1] layer of Flame </color><alpha=#4D>burn. (Applies to all allies)<alpha=#FF>","t":"H","i":4290},"<alpha=#4D><color=#B984E8><alpha=#4D>【煞势引猎】</color><alpha=#4D>（未激活）\n<color=#D8C36A><alpha=#4D>凶影</color><alpha=#4D>命中带有<color=#E9964C><alpha=#4D>煞息</color><alpha=#4D>的目标时，最终伤害提高<color=#B984E8><alpha=#4D>[!v*0]</color><alpha=#4D>。（全队生效）<alpha=#FF>\n\n<alpha=#4D><color=#B984E8><alpha=#4D>【影噬添煞】</color><alpha=#4D>（未激活）\n<color=#D8C36A><alpha=#4D>凶影</color><alpha=#4D>命中带有<color=#E9964C><alpha=#4D>煞息</color><alpha=#4D>的目标时，使目标身上的<color=#E9964C><alpha=#4D>煞息</color><alpha=#4D>各增加<color=#B984E8><alpha=#4D>[!v*1]层</color><alpha=#4D>；若非Boss目标且生命值不高于<color=#B984E8><alpha=#4D>[!v*2]</color><alpha=#4D>，则立即将其斩杀。（全队生效）<alpha=#FF>":{"v":"<alpha=#4D><color=#B984E8><alpha=#4D>Savage Hunt</color><alpha=#4D> (Inactive)\n<color=#D8C36A><alpha=#4D>When Fierce Shadow</color><alpha=#4D> hits a target with <color=#E9964C><alpha=#4D>Savage Aura</color><alpha=#4D>, final damage is increased by <color=#B984E8><alpha=#4D>[!v*0]</color><alpha=#4D> (Applies to the whole team)<alpha=#FF>\n\n<alpha=#4D><color=#B984E8><alpha=#4D>Shadow Devour Adds Savage</color><alpha=#4D> (Inactive)\n<color=#D8C36A><alpha=#4D>When Fierce Shadow</color><alpha=#4D> hits a target with <color=#E9964C><alpha=#4D>Savage Aura</color><alpha=#4D>, it increases the layers of <color=#E9964C><alpha=#4D>Savage Aura</color><alpha=#4D> on the target by <color=#B984E8><alpha=#4D>[!v*1] layers</color><alpha=#4D>; if the target is not a Boss and its HP is not higher than <color=#B984E8><alpha=#4D>[!v*2]</color><alpha=#4D>, it will be instantly slain (Applies to the whole team)<alpha=#FF>","t":"A","i":2537},"<alpha=#4D><color=#B984E8><alpha=#4D>【花潮共鸣】</color><alpha=#4D>（未激活）\n同时持有<color=#58AEEB><alpha=#4D>潮引</color><alpha=#4D>与<color=#72C96B><alpha=#4D>繁花</color><alpha=#4D>的角色释放绝技时，其<color=#58AEEB><alpha=#4D>潮引</color><alpha=#4D>效果提高<color=#B984E8><alpha=#4D>[!v*0]</color><alpha=#4D>。（全队生效）<alpha=#FF>\n\n<alpha=#4D><color=#B984E8><alpha=#4D>【繁花回潮】</color><alpha=#4D>（未激活）\n每枚<color=#72C96B><alpha=#4D>灵种</color><alpha=#4D>转化为<color=#72C96B><alpha=#4D>繁花</color><alpha=#4D>后，若宿主持有潮引，则获得<color=#B984E8><alpha=#4D>[!v*1]点怒气</color><alpha=#4D>。（全队生效）<alpha=#FF>":{"v":"<alpha=#4D><color=#B984E8><alpha=#4D>Bloom Resonance</color><alpha=#4D> (Inactive)\nWhen a character holding <color=#58AEEB><alpha=#4D> Tide Guide</color><alpha=#4D> and <color=#72C96B><alpha=#4D> Blossoming</color><alpha=#4D> uses their ultimate ability, their <color=#58AEEB><alpha=#4D> Tide Guide</color><alpha=#4D> effect is increased by <color=#B984E8><alpha=#4D>[!v*0]</color><alpha=#4D> (Applies to the whole team) <alpha=#FF>\n\n<alpha=#4D><color=#B984E8><alpha=#4D>Bloom Tide Return</color><alpha=#4D> (Inactive)\nAfter each <color=#72C96B><alpha=#4D> Spirit Seed</color><alpha=#4D> is converted into <color=#72C96B><alpha=#4D> Blossoming</color><alpha=#4D>, if the host possesses Tide Guide, they gain <color=#B984E8><alpha=#4D>[!v*1] Rage </color><alpha=#4D> (Applies to the whole team) <alpha=#FF>","t":"H","i":3773},"<color=#35741a>云墟天宫·云墟秘殿</color>":{"v":"<color=#35741a>Cloud Ruins Heavenly Palace Cloud Ruins Secret Hall</color>","t":"A","i":1582},"<color=#35741a>云墟天宫·困难 [!v*0] [!v*1] [!v*2] 关</color>":{"v":"<color=#35741a>Cloud Ruins Heavenly Palace Difficult [!v*0] [!v*1] [!v*2] Level</color>","t":"A","i":1601},"<color=#35741a>云墟天宫·困难 [!v*0] [!v*1] [!v*2] 关</color>\n<color=#35741a>珍宝阁 购买</color>":{"v":"<color=#35741a>Cloud Ruins Heavenly Palace · Difficult [!v*0] [!v*1] [!v*2] Gate</color>\n<color=#35741a> Treasure Pavilion Purchase</color>","t":"A","i":1596},"<color=#35741a>云墟天宫·普通 [!v*0] [!v*1] [!v*2] 关</color>\n<color=#35741a>珍宝阁 购买</color>":{"v":"<color=#35741a>Cloud Ruins Heavenly Palace · Normal [!v*0] [!v*1] [!v*2] Gate</color>\n<color=#35741a> Treasure Pavilion Purchase</color>","t":"A","i":1589},"<color=#35741a>南海·龙渊海窟</color>":{"v":"<color=#35741a>South Sea Longyuan Sea Cave</color>","t":"A","i":1652},"<color=#35741a>宝库 兑换</color>":{"v":"<color=#35741a>Treasure Trove Exchange</color>","t":"A","i":1503},"<color=#35741a>曲水岭·困难 [!v*0] [!v*1] [!v*2] 关</color>\n<color=#35741a>南海·普通 [!v*3] [!v*4] [!v*5] 关</color>\n<color=#35741a>南海·困难 [!v*6] [!v*7] [!v*8] 关</color>\n<color=#35741a>荒陵·简单 [!v*9] [!v*10] [!v*11] 关</color>\n<color=#35741a>珍宝阁 购买</color>":{"v":"<color=#35741a>Qushuilng - Hard [!v*0] [!v*1] [!v*2] Gate</color>\n<color=#35741a>Nanhai - Normal [!v*3] [!v*4] [!v*5] Gate</color>\n<color=#35741a>Nanhai - Hard [!v*6] [!v*7] [!v*8] Gate</color>\n<color=#35741a>Huangling - Easy [!v*9] [!v*10] [!v*11] Gate</color>\n<color=#35741a>Treasure Pavilion Purchase</color>","t":"H","i":1655},"<color=#35741a>曲水岭·普通 [!v*0] [!v*1] [!v*2] 关</color>\n<color=#35741a>南海·困难 [!v*3] [!v*4] [!v*5] 关</color>\n<color=#35741a>珍宝阁 购买</color>":{"v":"<color=#35741a>Qushuilng Normal [!v*0] [!v*1] [!v*2] Pass</color>\n<color=#35741a>Nanhai Hard [!v*3] [!v*4] [!v*5] Pass</color>\n<color=#35741a>Treasure Pavilion Buy</color>","t":"H","i":1614},"<color=#35741a>曲水岭·沼泽水府</color>":{"v":"<color=#35741a>Qushuilng Swamp Mansion</color>","t":"A","i":1606},"<color=#35741a>曲水岭·简单 [!v*0] [!v*1] [!v*2] 关</color>\n<color=#35741a>南海·简单 [!v*3] [!v*4] [!v*5] 关</color>\n<color=#35741a>珍宝阁 购买</color>":{"v":"<color=#35741a>Qushuilng Easy [!v*0] [!v*1] [!v*2] Gate</color>\n<color=#35741a>Nanhai Easy [!v*3] [!v*4] [!v*5] Gate</color>\n<color=#35741a>Treasure Pavilion Purchase</color>","t":"H","i":1661},"<color=#35741a>毒潭秘境·初窥·乌牯·妖王</color>":{"v":"<color=#35741a>Poison Pool Secret Realm First Glimpse Wuguo Demon King</color>","t":"A","i":1648},"<color=#35741a>毒潭秘境·初窥·吞瘴蟾王</color>":{"v":"<color=#35741a>Poison Pool Secret Realm First Glimpse Venomous Toad King</color>","t":"A","i":1688},"<color=#35741a>毒潭秘境·初窥·吞瘴蟾王</color>\n<color=#35741a>毒潭秘境·初窥·百节蜈皇</color>\n<color=#35741a>毒潭秘境·初窥·玄鳞蛇君</color>":{"v":"<color=#35741a>Poison Pool Secret Realm First Glimpse Poisonous Mist Toad King</color>\n<color=#35741a>Poison Pool Secret Realm First Glimpse Hundred Segment Centipede Emperor</color>\n<color=#35741a>Poison Pool Secret Realm First Glimpse Profound Scale Serpent Lord</color>","t":"A","i":1775},"<color=#35741a>毒潭秘境·初窥·玄鳞蛇君</color>":{"v":"<color=#35741a>Toxic Pool Secret Realm First Glimpse Profound Scale Serpent Lord</color>","t":"A","i":1605},"<color=#35741a>毒潭秘境·初窥·百节蜈皇</color>":{"v":"<color=#35741a>Poison Pool Secret Realm First Glimpse Hundred Segment Centipede Emperor</color>","t":"A","i":1636},"<color=#35741a>毒潭秘境·探幽·乌牯·妖王</color>":{"v":"<color=#35741a>Poison Pool Secret Realm Explore Mysterious Wuguo Demon King</color>","t":"A","i":1788},"<color=#35741a>毒潭秘境·探幽·吞瘴蟾王</color>":{"v":"<color=#35741a>Toxic Pool Secret Realm Explore Gloomy Venom Toad King</color>","t":"A","i":1563},"<color=#35741a>毒潭秘境·探幽·吞瘴蟾王</color>\n<color=#35741a>毒潭秘境·探幽·百节蜈皇</color>\n<color=#35741a>毒潭秘境·探幽·玄鳞蛇君</color>":{"v":"<color=#35741a>Poison Pool Secret Realm · Explore the Depths · Toad King of Miasma</color>\n<color=#35741a>Poison Pool Secret Realm · Explore the Depths · Hundred-Segment Centipede Emperor</color>\n<color=#35741a>Poison Pool Secret Realm · Explore the Depths · Profound Scale Serpent Lord</color>","t":"A","i":1778},"<color=#35741a>毒潭秘境·涉险·乌牯·妖王</color>":{"v":"<color=#35741a>Toxic Pool Secret Realm - Dangerous - Wuguo - Demon King</color>","t":"A","i":1711},"<color=#35741a>毒潭秘境·涉险·吞瘴蟾王</color>":{"v":"<color=#35741a>Toxic Pool Secret Realm - Peril - Venomous Toad King</color>","t":"A","i":1566},"<color=#35741a>毒潭秘境·涉险·吞瘴蟾王</color>\n<color=#35741a>毒潭秘境·涉险·百节蜈皇</color>\n<color=#35741a>毒潭秘境·涉险·玄鳞蛇君</color>":{"v":"<color=#35741a>Poison Pool Secret Realm · Perilous · Toad King of Miasma</color>\n<color=#35741a>Poison Pool Secret Realm · Perilous · Hundred-Segment Centipede King</color>\n<color=#35741a>Poison Pool Secret Realm · Perilous · Profound Scale Serpent Lord</color>","t":"A","i":1725},"<color=#35741a>毒潭秘境·涉险·玄鳞蛇君</color>":{"v":"<color=#35741a>Toxic Pool Secret Realm - Peril - Profound Scale Serpent Lord</color>","t":"A","i":1567},"<color=#35741a>珍宝阁 购买</color>":{"v":"<color=#35741a>Treasure Pavilion Purchase</color>","t":"A","i":1561},"<color=#35741a>百炼试炼·简单</color>\n<color=#35741a>百炼试炼·普通</color>\n<color=#35741a>试练塔 兑换</color>":{"v":"<color=#35741a>Refining Trial Easy</color>\n<color=#35741a>Refining Trial Normal</color>\n<color=#35741a>Training Tower Exchange</color>","t":"A","i":1435},"<color=#35741a>荒陵·困难 [!v*0] [!v*1] [!v*2] 关</color>":{"v":"<color=#35741a>Hollow Tomb Difficult [!v*0] [!v*1] [!v*2] Gate</color>","t":"A","i":1571},"<color=#35741a>荒陵·困难 [!v*0] [!v*1] [!v*2] 关</color>\n<color=#35741a>珍宝阁 购买</color>":{"v":"<color=#35741a>Tombs·Difficult [!v*0] [!v*1] [!v*2] Gate</color>\n<color=#35741a> Treasure Pavilion Buy</color>","t":"A","i":1586},"<color=#35741a>荒陵·荒陵地宫</color>":{"v":"<color=#35741a>Wasteland Tomb Wasteland Palace</color>","t":"A","i":1592},"<color=#35741a>虚空秘境·初窥·吞空魇兽</color>":{"v":"<color=#35741a>Void Secret Realm First Glimpse Void Devouring Nightmare Beast</color>","t":"A","i":1746},"<color=#35741a>虚空秘境·初窥·吞空魇兽</color>\n<color=#35741a>虚空秘境·初窥·裂界猿魔</color>\n<color=#35741a>虚空秘境·初窥·归墟魔傀</color>":{"v":"<color=#35741a>Void Secret Realm Initial Glimpse Void Devouring Nightmare Beast</color>\n<color=#35741a>Void Secret Realm Initial Glimpse Rift Realm Ape Demon</color>\n<color=#35741a>Void Secret Realm Initial Glimpse Ruins Demon Puppet</color>","t":"A","i":1761},"<color=#35741a>虚空秘境·初窥·归墟魔傀</color>":{"v":"<color=#35741a>Void Secret Realm First Glimpse Gu Xu Demon Puppet</color>","t":"A","i":1633},"<color=#35741a>虚空秘境·初窥·裂界猿魔</color>":{"v":"<color=#35741a>Void Secret Realm First Glimpse Rift Realm Ape Demon</color>","t":"A","i":1613},"<color=#35741a>虚空秘境·初窥·赤月妖尊</color>":{"v":"<color=#35741a>Void Secret Realm First Glimpse Crimson Moon Demon Venerable</color>","t":"A","i":1504},"<color=#35741a>虚空秘境·探幽·吞空魇兽</color>\n<color=#35741a>虚空秘境·探幽·裂界猿魔</color>\n<color=#35741a>虚空秘境·探幽·归墟魔傀</color>":{"v":"<color=#35741a>Void Secret Realm · Deep Exploration · Void Devouring Nightmare Beast</color>\n<color=#35741a>Void Secret Realm · Deep Exploration · Rift Realm Ape Demon</color>\n<color=#35741a>Void Secret Realm · Deep Exploration · Ruins Returning Demon Puppet</color>","t":"A","i":1768},"<color=#35741a>虚空秘境·探幽·赤月妖尊</color>":{"v":"<color=#35741a>Void Secret Realm Explore Phantom Crimson Moon Demon Lord</color>","t":"A","i":1507},"<color=#35741a>虚空秘境·涉险·吞空魇兽</color>\n<color=#35741a>虚空秘境·涉险·裂界猿魔</color>\n<color=#35741a>虚空秘境·涉险·归墟魔傀</color>":{"v":"<color=#35741a>Void Secret Realm · Perilous · Void Devouring Nightmare Beast</color>\n<color=#35741a>Void Secret Realm · Perilous · Rift Realm Ape Demon</color>\n<color=#35741a>Void Secret Realm · Perilous · Ruins Puppet Demon</color>","t":"A","i":1702},"<color=#35741a>虚空秘境·涉险·裂界猿魔</color>":{"v":"<color=#35741a>Void Secret Realm Risk Rift Realm Ape Demon</color>","t":"A","i":1584},"<color=#35741a>虚空秘境·涉险·赤月妖尊</color>":{"v":"<color=#35741a>Void Secret Realm - Risky - Crimson Moon Demon Lord</color>","t":"A","i":1690},"<color=#35741a>血杉林·困难 [!v*0] [!v*1] [!v*2] 关</color>\n<color=#35741a>曲水岭·简单 [!v*3] [!v*4] [!v*5] 关</color>\n<color=#35741a>珍宝阁 购买</color>":{"v":"<color=#35741a>Blood Cedar Forest Hard [!v*0] [!v*1] [!v*2] Level</color>\n<color=#35741a>Shuishuilng Easy [!v*3] [!v*4] [!v*5] Level</color>\n<color=#35741a>Treasure Pavilion Buy</color>","t":"A","i":1617},"<color=#35741a>血杉林·困难 [!v*0] [!v*1] [!v*2] 关</color>\n<color=#35741a>西山·普通 [!v*3] [!v*4] [!v*5] 关</color>\n<color=#35741a>曲水岭·简单 [!v*6] [!v*7] [!v*8] 关</color>\n<color=#35741a>珍宝阁 购买</color>":{"v":"<color=#35741a>Blood Cedar Forest Hard [!v*0] [!v*1] [!v*2] Level</color>\n<color=#35741a>West Mountain Normal [!v*3] [!v*4] [!v*5] Level</color>\n<color=#35741a>Curved Water Ridge Easy [!v*6] [!v*7] [!v*8] Level</color>\n<color=#35741a>Treasure Pavilion Purchase</color>","t":"A","i":1628},"<color=#35741a>血杉林·困难 [!v*0] [!v*1] [!v*2] 关</color>\n<color=#35741a>西山·普通 [!v*3] [!v*4] [!v*5] 关</color>\n<color=#35741a>珍宝阁 购买</color>":{"v":"<color=#35741a>Blood Cedar Forest Hard [!v*0] [!v*1] [!v*2] Level</color>\n<color=#35741a> West Mountain Normal [!v*3] [!v*4] [!v*5] Level</color>\n<color=#35741a> Treasure Pavilion Purchase</color>","t":"A","i":1738},"<color=#35741a>血杉林·普通 [!v*0] [!v*1] [!v*2] 关</color>\n<color=#35741a>南海·简单 [!v*3] [!v*4] [!v*5] 关</color>\n<color=#35741a>珍宝阁 购买</color>":{"v":"<color=#35741a>Blood Cedar Forest Normal [!v*0] [!v*1] [!v*2] Close</color>\n<color=#35741a>South Sea Simple [!v*3] [!v*4] [!v*5] Close</color>\n<color=#35741a>Treasure Pavilion Buy</color>","t":"A","i":1751},"<color=#35741a>血杉林·普通 [!v*0] [!v*1] [!v*2] 关</color>\n<color=#35741a>血杉林·困难 [!v*3] [!v*4] [!v*5] 关</color>\n<color=#35741a>曲水岭·简单 [!v*6] [!v*7] [!v*8] 关</color>\n<color=#35741a>珍宝阁 购买</color>":{"v":"<color=#35741a>Blood Cedar Forest Normal [!v*0] [!v*1] [!v*2] Level</color>\n<color=#35741a>Blood Cedar Forest Hard [!v*3] [!v*4] [!v*5] Level</color>\n<color=#35741a>Qushuilng Easy [!v*6] [!v*7] [!v*8] Level</color>\n<color=#35741a>Treasure Pavilion Buy</color>","t":"A","i":1607},"<color=#35741a>血杉林·简单 [!v*0] [!v*1] [!v*2] 关</color>":{"v":"<color=#35741a>Blood Cedar Forest Easy [!v*0] [!v*1] [!v*2] Exit</color>","t":"A","i":1610},"<color=#35741a>血杉林·简单 [!v*0] [!v*1] [!v*2] 关</color>\n<color=#35741a>珍宝阁 购买</color>":{"v":"<color=#35741a>Blood Cedar Forest Easy [!v*0] [!v*1] [!v*2] Level</color>\n<color=#35741a> Treasure Pavilion Buy</color>","t":"A","i":1623},"<color=#35741a>血杉林·简单 [!v*0] [!v*1] [!v*2] 关</color>\n<color=#35741a>西山·简单 [!v*3] [!v*4] [!v*5] 关</color>\n<color=#35741a>珍宝阁 购买</color>":{"v":"<color=#35741a>Blood Cedar Forest Easy [!v*0] [!v*1] [!v*2] Level</color>\n<color=#35741a> West Mountain Easy [!v*3] [!v*4] [!v*5] Level</color>\n<color=#35741a> Treasure Pavilion Buy</color>","t":"A","i":1634},"<color=#35741a>血杉林·简单 [!v*0] [!v*1] [!v*2] 关</color>\n<color=#35741a>西山·简单 [!v*3] 关</color>\n<color=#35741a>珍宝阁 购买</color>":{"v":"<color=#35741a>Blood Cedar Forest Easy [!v*0] [!v*1] [!v*2] Level</color>\n<color=#35741a> West Mountain Easy [!v*3] Level</color>\n<color=#35741a> Treasure Pavilion Buy</color>","t":"A","i":1615},"<color=#35741a>血杉林·简单 [!v*0] 关</color>\n<color=#35741a>西山·简单 [!v*1] [!v*2] [!v*3] 关</color>\n<color=#35741a>珍宝阁 购买</color>":{"v":"<color=#35741a>Blood Cedar Forest Easy [!v*0] Level</color>\n<color=#35741a>West Mountain Easy [!v*1] [!v*2] [!v*3] Level</color>\n<color=#35741a>Treasure Pavilion Buy</color>","t":"A","i":1612},"<color=#35741a>血杉林·血涡妖巢</color>":{"v":"<color=#35741a>Blood Cedar Forest Blood Vortex Demon Nest</color>","t":"A","i":1608},"<color=#35741a>西山·古城地宫</color>":{"v":"<color=#35741a>Xishan Ancient City Underground Palace</color>","t":"A","i":1609},"<color=#35741a>西山·困难 [!v*0] [!v*1] [!v*2] 关</color>\n<color=#35741a>曲水岭·普通 [!v*3] [!v*4] [!v*5] 关</color>\n<color=#35741a>珍宝阁 购买</color>":{"v":"<color=#35741a>Xishan · Difficult [!v*0] [!v*1] [!v*2] Gate</color>\n<color=#35741a>Shuishuling · Normal [!v*3] [!v*4] [!v*5] Gate</color>\n<color=#35741a>Treasure Pavilion Purchase</color>","t":"A","i":1611},"<color=#35741a>西山·困难 [!v*0] [!v*1] [!v*2] 关</color>\n<color=#35741a>荒陵·简单 [!v*3] [!v*4] [!v*5] 关</color>\n<color=#35741a>荒陵·普通 [!v*6] [!v*7] [!v*8] 关</color>\n<color=#35741a>珍宝阁 购买</color>":{"v":"<color=#35741a>Xishan·Hard [!v*0] [!v*1] [!v*2] Gate</color>\n<color=#35741a>Huangling·Easy [!v*3] [!v*4] [!v*5] Gate</color>\n<color=#35741a>Huangling·Normal [!v*6] [!v*7] [!v*8] Gate</color>\n<color=#35741a>Treasure Pavilion Buy</color>","t":"A","i":1798},"<color=#35741a>西山·普通 [!v*0] [!v*1] [!v*2] 关</color>\n<color=#35741a>南海·简单 [!v*3] [!v*4] [!v*5] 关</color>\n<color=#35741a>珍宝阁 购买</color>":{"v":"<color=#35741a>Xishan Normal [!v*0] [!v*1] [!v*2] Level</color>\n<color=#35741a>South Sea Easy [!v*3] [!v*4] [!v*5] Level</color>\n<color=#35741a>Treasure Pavilion Buy</color>","t":"A","i":1717},"<color=#35741a>西山·普通 [!v*0] [!v*1] [!v*2] 关</color>\n<color=#35741a>曲水岭·简单 [!v*3] [!v*4] [!v*5] 关</color>":{"v":"<color=#35741a>West Mountain Normal [!v*0] [!v*1] [!v*2] Level</color>\n<color=#35741a>Shuishuling Easy [!v*3] [!v*4] [!v*5] Level</color>","t":"A","i":1715},"<color=#35741a>西山·普通 [!v*0] [!v*1] [!v*2] 关</color>\n<color=#35741a>曲水岭·简单 [!v*3] [!v*4] [!v*5] 关</color>\n<color=#35741a>南海·简单 [!v*6] [!v*7] [!v*8] 关</color>\n<color=#35741a>珍宝阁 购买</color>":{"v":"<color=#35741a>West Mountain Normal [!v*0] [!v*1] [!v*2] Level</color>\n<color=#35741a>Shuishuling Easy [!v*3] [!v*4] [!v*5] Level</color>\n<color=#35741a>Nanhai Easy [!v*6] [!v*7] [!v*8] Level</color>\n<color=#35741a>Treasure Pavilion Purchase</color>","t":"A","i":1646},"<color=#35741a>西山·简单 [!v*0] [!v*1] [!v*2] 关</color>\n<color=#35741a>珍宝阁 购买</color>":{"v":"<color=#35741a>Xishan Easy [!v*0] [!v*1] [!v*2] Gate</color>\n<color=#35741a>Treasure Pavilion Buy</color>","t":"A","i":1616},"<color=#35741a>通脉试炼·困难</color>\n<color=#35741a>试练塔 兑换</color>":{"v":"<color=#35741a>Pulse Trial · Difficult</color>\n<color=#35741a>Trial Tower Exchange</color>","t":"A","i":1573},"<color=#35741a>通脉试炼·简单</color>\n<color=#35741a>通脉试炼·普通</color>\n<color=#35741a>试练塔 兑换</color>":{"v":"<color=#35741a>Pulse Trial - Easy</color>\n<color=#35741a>Pulse Trial - Normal</color>\n<color=#35741a>Training Tower Exchange</color>","t":"A","i":1464},"<color=#58831b>[!v*0]</color>/<color=#427983>[!v*1]</color>/<color=#8a48a3>[!v*2]</color>/<color=#af6f15>[!v*3]</color>":{"v":"<color=#58831b>[!v*0]</color>/<color=#427983>[!v*1]</color>/<color=#8a48a3>[!v*2]</color>/<color=#af6f15>[!v*3]</color>","t":"A","i":2190},"<color=#58AEEB>【万潮归龙】</color>释放绝技时，场上每有<color=#58AEEB>[!v*0]名</color>持有<color=#58AEEB>潮引</color>的角色，本次绝技伤害提高<color=#58AEEB>[!v*1]</color>。（自身生效）":{"v":"<color=#58AEEB>Vanguard Dragon</color>When unleashing an ultimate skill the damage of this ultimate skill is increased by <color=#58AEEB>[!v*1]</color> for every <color=#58AEEB>[!v*0] character on the field who holds </color>Tide Conduit by <color=#58AEEB>Tide Pull </color> (Self effective)","t":"H","i":3778},"<color=#58AEEB>【升龙水柱】</color>带有<color=#58AEEB>潮引</color>效果的角色释放伤害型绝技命中目标时，会在目标脚下生成一道<color=#58AEEB>升龙水柱</color>，造成<color=#58AEEB>[!v*0]</color>自适应攻击力伤害。（全队生效）":{"v":"<color=#58AEEB>Rising Water Pillar</color>When a character with the <color=#58AEEB>Tidal Pull</color> effect casts a damage-type ultimate skill hitting a target, a <color=#58AEEB>Rising Water Pillar</color> will generate at the target's feet, dealing <color=#58AEEB>[!v*0]</color> adaptive attack damage. (Applies to the whole team)","t":"A","i":2512},"<color=#58AEEB>【潮引】</color>每次招式行动结束后，为未持有<color=#58AEEB>潮引</color>且当前怒气最高的角色施加<color=#58AEEB>潮引</color>。<color=#58AEEB>潮引</color>使怒气获取效率提高<color=#58AEEB>[!v*0]</color>，并使下一次绝技效果提高<color=#58AEEB>[!v*1]</color>，<color=#58AEEB>潮引</color>在下一次释放完绝技后消耗。（全队生效）":{"v":"<color=#58AEEB>Tidal Pull</color>After each skill action ends it applies <color=#58AEEB>Tidal Pull</color> to the character who does not have <color=#58AEEB>Tidal Pull</color> and has the highest current rage. <color=#58AEEB>Tidal Pull</color> increases rage gain efficiency by <color=#58AEEB>[!v*0]</color> and enhances the next ultimate effect by <color=#58AEEB>[!v*1]</color> <color=#58AEEB>Tidal Pull</color> is consumed after the next ultimate is used (applies to the whole team).","t":"A","i":2509},"<color=#58AEEB>升龙水柱</color>命中后，使目标速度降低<color=#58AEEB>[!v*0]</color>，持续<color=#58AEEB>[!v*1]次行动</color>。（全队生效）":{"v":"<color=#58AEEB>升龙水柱</color>命中后，使目标速度降低<color=#58AEEB>[!v*0]</color>，持续<color=#58AEEB>[!v*1]次行动</color>。（全队生效）","t":"A","i":2782},"<color=#58AEEB>升龙水柱</color>造成的伤害提高<color=#58AEEB>[!v*0]</color>。（全队生效）":{"v":"Increases damage dealt by <color=#58AEEB>Rising Dragon Water Column</color> by <color=#58AEEB>[!v*0]</color> (Applies to the whole team)","t":"A","i":2715},"<color=#58AEEB>潮引</color>对下一次绝技的效果增幅提高至<color=#58AEEB>[!v*0]</color>。（全队生效）":{"v":"<color=#58AEEB>Tide Pull</color>Increases the effect boost of the next ultimate skill to <color=#58AEEB>[!v*0]</color> (Applies to the whole team)","t":"A","i":2744},"<color=#5F96AD>稀有</color>及以下套装":{"v":"<color=#5F96AD>Rare</color> and below sets","t":"A","i":2680},"<color=#5F96AD>稀有</color>及以下装备":{"v":"<color=#5F96AD>Rare</color> and below equipment","t":"A","i":4156},"<color=#5F96AD>良士</color>及以上":{"v":"<color=#5F96AD>Merit</color>or higher","t":"A","i":3157},"<color=#72C96B>【万叶竞发】</color><color=#72C96B>建木阵</color>存在期间，全队造成的所有伤害提高<color=#72C96B>[!v*0]</color>。（全队生效）":{"v":"<color=#72C96B>【万叶竞发】</color><color=#72C96B>建木阵</color>存在期间，全队造成的所有伤害提高<color=#72C96B>[!v*0]</color>。（全队生效）","t":"A","i":3788},"<color=#72C96B>【嫩芽护体】</color>持有未成熟<color=#72C96B>灵种</color>时，受到的伤害降低<color=#72C96B>[!v*0]</color>。（全队生效）":{"v":"<color=#72C96B>Tender Bud Protection</color>When holding immature<color=#72C96B>Spirit Seeds</color>damage taken is reduced<color=#72C96B>[!v*0]</color> (Applies to the whole team)","t":"A","i":2566},"<color=#72C96B>【建木阵】</color>当<color=#72C96B>[!v*0]名</color>上阵角色全部持有<color=#72C96B>繁花</color>时，自动结成<color=#72C96B>建木阵</color>，使所有角色攻击、防御和行动速度提高<color=#72C96B>[!v*1]</color>。任意<color=#72C96B>繁花</color>消失时，<color=#72C96B>建木阵</color>立即解除；重新满足条件后自动恢复。（全队生效）":{"v":"<color=#72C96B>【建木阵】</color>When <color=#72C96B>all [!v*0]characters </color>on the field hold <color=#72C96B>Blossoms</color> it automatically forms the <color=#72C96B>Wood Array</color> increasing all character attack defense and action speed by <color=#72C96B>[!v*1]</color> When any <color=#72C96B>Blossom</color> disappears the <color=#72C96B>Wood Array</color> is immediately dissolved It will automatically recover when the conditions are met (Whole team effect)","t":"H","i":2562},"<color=#72C96B>【成林庇荫】</color>每次结成<color=#72C96B>建木阵</color>时，为全队赋予<color=#72C96B>[!v*0]最大生命值</color>护盾。（全队生效）":{"v":"<color=#72C96B>【成林庇荫】</color>每次结成<color=#72C96B>建木阵</color>时，为全队赋予<color=#72C96B>[!v*0]最大生命值</color>护盾。（全队生效）","t":"A","i":3932},"<color=#72C96B>【春泥润物】</color><color=#72C96B>播种灵种</color>时，每消耗<color=#72C96B>[!v*0]层</color>沃土，使<color=#72C96B>灵种宿主</color>恢复<color=#72C96B>[!v*1]最大生命值</color>。（全队生效）":{"v":"<color=#72C96B>【Spring Mud Nurtures Life】</color><color=#72C96B>When sowing spirit seeds </color>, every layer of <color=#72C96B>[!v*0]fertile soil consumed restores </color>the spirit seed host's <color=#72C96B>maximum health </color> (applies to the entire squad) <color=#72C96B>[!v*1]</color>","t":"H","i":2720},"<color=#72C96B>【沃壤深藏】</color><color=#72C96B>沃土</color>储存上限由<color=#72C96B>[!v*0]层</color>提高至<color=#72C96B>[!v*1]层</color>。（全队生效）":{"v":"<color=#72C96B>Rich Soil </color><color=#72C96B>Soil </color>storage limit increased to <color=#72C96B>[!v*0] layer </color> up to <color=#72C96B>[!v*1] layer </color>. (Applies to the whole team)","t":"H","i":3764},"<color=#72C96B>【生机不竭】</color><color=#72C96B>根脉脉动</color>为生命比例最低的角色赋予<color=#72C96B>[!v*0]最大生命值护盾</color>。（全队生效）":{"v":"<color=#72C96B>Unending Vitality</color><color=#72C96B>Root Pulse</color>Grants the lowest health character in the party <color=#72C96B>[!v*0]maximum health shield</color> (Applies to the whole team)","t":"A","i":2737},"<color=#72C96B>【花泽并济】</color>持有<color=#72C96B>繁花</color>时，造成的治疗量提高<color=#72C96B>[!v*0]</color>。（全队生效）":{"v":"<color=#72C96B>Hana's Benefit</color>Holding <color=#72C96B>Blossoms</color> increases the healing amount by <color=#72C96B>[!v*0]</color> (Affect all party members)","t":"H","i":3777},"<color=#7EAA31>正常</color>":{"v":"<color=#7EAA31>Normal</color>","t":"A","i":3182},"<color=#7bbf19>养气散</color> x [!v*0]":{"v":"<color=#7bbf19>Qi Tonic</color> x [!v*0]","t":"A","i":3835},"<color=#7bbf19>养血散</color> x [!v*0]":{"v":"<color=#7bbf19>Blood Nourishing Powder</color> x [!v*0]","t":"A","i":3819},"<color=#7bbf19>牛力散</color> x [!v*0]":{"v":"<color=#7bbf19>Niu Lisi</color> x [!v*0]","t":"A","i":3850},"<color=#7bbf19>轻身散</color> x [!v*0]":{"v":"<color=#7bbf19>Light Body</color> x [!v*0]","t":"A","i":2316},"<color=#7bbf19>锻骨散</color> x [!v*0]":{"v":"<color=#7bbf19>Bone Forging Powder</color> x [!v*0]","t":"A","i":3084},"<color=#9FAD60>优良</color>及以下套装":{"v":"<color=#9FAD60>Excellent</color> and below sets","t":"A","i":2679},"<color=#9FAD60>优良</color>及以下装备":{"v":"<color=#9FAD60>Good</color>and lower equipment","t":"A","i":4152},"<color=#9FAD60>凡士</color>及以上":{"v":"<color=#9FAD60>Versailles</color>and above","t":"A","i":3156},"<color=#AC64D1>奇士</color>及以上":{"v":"<color=#AC64D1>Chess</color>and above","t":"A","i":3155},"<color=#AC64D1>极品</color>及以下套装":{"v":"<color=#AC64D1>Elite</color>and lower sets","t":"A","i":2681},"<color=#AC64D1>极品</color>及以下装备":{"v":"<color=#AC64D1>Top Tier</color>and Below Equipment","t":"A","i":4155},"<color=#C84C4C>秘宝</color>及以下套装":{"v":"<color=#C84C4C>Treasure</color> and below sets","t":"A","i":2683},"<color=#C84C4C>秘宝</color>及以下装备":{"v":"<color=#C84C4C>Treasure</color> and below equipment","t":"A","i":4153},"<color=#D15555>国士</color>及以上":{"v":"<color=#D15555>National Master</color>and above","t":"A","i":994},"<color=#D8C36A>【噬命夺行】</color><color=#D8C36A>凶影</color>或<color=#D8C36A>撕裂</color>击杀目标时，自身行动条推进<color=#D8C36A>[!v*0]</color>。每次行动最多触发<color=#D8C36A>[!v*1]次</color>。（自身生效）":{"v":"<color=#D8C36A>Life Stealing Assault</color><color=#D8C36A>When </color>Shadow <color=#D8C36A>or </color>tears apart and kills a target, your own action bar advances <color=#D8C36A>[!v*0]</color>. This can trigger up to <color=#D8C36A>[!v*1] times per action </color>. (Self-applied)","t":"A","i":2527},"<color=#D8C36A>【猎痕】</color>伤害型招式或绝技命中敌人时，为命中的敌人施加<color=#D8C36A>猎痕</color>。（自身生效）\n\n<color=#D8C36A>【撕裂】</color><color=#D8C36A>凶影</color>复演伤害型招式或绝技时，命中带有<color=#D8C36A>猎痕</color>的目标时触发<color=#D8C36A>撕裂</color>攻击，造成<color=#D8C36A>[!v*0]</color>自适应攻击力伤害，同一目标在一次<color=#D8C36A>凶影</color>复演中最多触发一次<color=#D8C36A>撕裂</color>；<color=#D8C36A>凶影</color>复演结束后，未触发的<color=#D8C36A>猎痕</color>消失。（自身生效）":{"v":"<color=#D8C36A>Hunt Marks</color>When a damage-dealing move or ultimate hits an enemy it applies <color=#D8C36A>Hunt Marks</color> to the hit enemy (Self effect)\n\n<color=#D8C36A>Tear</color><color=#D8C36A>When Fierce Shadow</color> repeats a damage-dealing move or ultimate it triggers <color=#D8C36A>Tear</color> attack against targets with <color=#D8C36A>Hunt Marks</color>, dealing <color=#D8C36A>[!v*0]</color> adaptive attack damage. A single target can be triggered by <color=#D8C36A>Fierce Shadow</color> repeat only once <color=#D8C36A>Tear</color>; <color=#D8C36A>After Fierce Shadow</color> repeat ends, any untriggered <color=#D8C36A>Hunt Marks</color> disappear (Self effect)","t":"H","i":3482},"<color=#D8C36A>凶影</color>击杀目标时，自身获得<color=#D8C36A>[!v*0]点怒气</color>；每次行动最多生效<color=#D8C36A>[!v*1]次</color>。（自身生效）":{"v":"When <color=#D8C36A>Fierce Shadow</color> kills a target, it gains <color=#D8C36A>[!v*0] Rage</color>; this effect can only be active <color=#D8C36A>[!v*1] times per action</color> (Self)","t":"A","i":2526},"<color=#D8C36A>撕裂</color>对生命值严格低于<color=#D8C36A>[!v*0]</color>的目标造成的最终伤害提高<color=#D8C36A>[!v*1]</color>。（自身生效）":{"v":"<color=#D8C36A>Rend</color>Increases final damage dealt to targets with health strictly lower than <color=#D8C36A>[!v*0]</color> by <color=#D8C36A>[!v*1]</color> (Self-applied)","t":"A","i":3644},"<color=#E9964C>【煞息】</color>伤害型招式或绝技命中敌人时施加<color=#E9964C>煞息</color>，使目标每回合受到每层<color=#E9964C>[!v*0]</color>自适应攻击力伤害。（自身生效）":{"v":"<color=#E9964C>Malice</color>Applies <color=#E9964C>Malice</color> when a damage-type move or ultimate hits an enemy dealing damage, causing the target to take damage equal to <color=#E9964C>each stack of [!v*0]</color>Adaptive Attack Power per turn (Self-applied)","t":"A","i":2544},"<color=#E9964C>【猊吼裂阵】</color>敌方<color=#E9964C>煞息</color>总层数大于<color=#E9964C>[!v*0]层</color>，或任一目标的<color=#E9964C>煞息</color>达到<color=#E9964C>[!v*1]层</color>时，开启<color=#E9964C>猊吼裂阵</color>。<color=#E9964C>猊吼裂阵</color>存在期间，所有存活敌人的物理防御与法术防御降低<color=#E9964C>[!v*2]</color>。当<color=#E9964C>煞息</color>总层数低于<color=#E9964C>[!v*3]层</color>且不存在单个目标<color=#E9964C>[!v*4]层</color>煞息时，<color=#E9964C>猊吼裂阵</color>解除。（全队生效）":{"v":"<color=#E9964C>Roaring Rift Formation</color>Enemy<color=#E9964C>Male Aura</color>Total layers greater than<color=#E9964C>[!v*0]layer</color>, or when any target's<color=#E9964C>Male Aura</color>reaches<color=#E9964C>[!v*1]layer</color>, activate<color=#E9964C>Roaring Rift Formation</color>. While <color=#E9964C>Roaring Rift Formation</color>is active, the physical defense and magic defense of all surviving enemies are reduced by<color=#E9964C>[!v*2]</color>. When the total layers of <color=#E9964C>Male Aura</color>fall below<color=#E9964C>[!v*3]layer</color> and no single target has <color=#E9964C>[!v*4]layer</color> Male Aura, <color=#E9964C>Roaring Rift Formation</color>is dispelled. (Applies to the whole team)","t":"A","i":2547},"<color=#E9964C>【猊威震慑】</color>当目标单个<color=#E9964C>煞息</color>达到<color=#E9964C>[!v*0]层</color>时，为目标施加<color=#E9964C>猊威震慑</color>，使目标伤害降低<color=#E9964C>[!v*1]</color>，受到的治疗与护盾效果降低<color=#E9964C>[!v*2]</color>。<color=#E9964C>煞息</color>全部消失后，<color=#E9964C>猊威震慑</color>解除。（全队生效）":{"v":"<color=#E9964C>Lion's Might Deterrence</color>When the target's single<color=#E9964C>Male Aura</color>reaches<color=#E9964C>[!v*0]level</color>, apply <color=#E9964C>Lion's Might Deterrence</color> to the target, reducing the target's damage by <color=#E9964C>[!v*1]</color> and reducing the effectiveness of healing and shields by <color=#E9964C>[!v*2]</color>. <color=#E9964C>Lion's Might Deterrence</color> will be removed after all <color=#E9964C>Male Aura</color> disappears. (Applies to the whole team)","t":"A","i":2541},"<color=#E9964C>煞息</color>结算伤害可暴击，使用自身的暴击率与暴击伤害。（自身生效）":{"v":"<color=#E9964C>Fierce Breath</color>Damage calculation can crit using your own crit rate and crit damage (self-applied)","t":"A","i":2488},"<color=#E9964C>猊吼裂阵</color>存在期间，任一敌人死亡时，为全队所有角色恢复<color=#E9964C>[!v*0]点怒气</color>。（全队生效）":{"v":"<color=#E9964C>Roaring Rift</color>While active, when any enemy dies, all party members recover <color=#E9964C>[!v*0] Rage</color> (Applies to all)","t":"A","i":2879},"<color=#E9964C>猊吼裂阵</color>存在期间，敌人行动时，所有的减益效果延长<color=#E9964C>[!v*0]回合</color>。（全队生效）":{"v":"<color=#E9964C>猊吼裂阵</color>存在期间，敌人行动时，所有的减益效果延长<color=#E9964C>[!v*0]回合</color>。（全队生效）","t":"A","i":2882},"<color=#E9964C>猊威震慑</color>所需的<color=#E9964C>煞息</color>层数由<color=#E9964C>[!v*0]层</color>降低至<color=#E9964C>[!v*1]层</color>。（自身生效）":{"v":"The number of <color=#E9964C>Aura of Terror</color> required to <color=#E9964C>exert power</color> has been reduced from <color=#E9964C>[!v*0] layers</color> to <color=#E9964C>[!v*1] layers</color> (Self-buff).","t":"H","i":2706},"<color=#E9964C>猊威震慑</color>期间，目标速度降低<color=#E9964C>[!v*0]</color>。（全队生效）":{"v":"<color=#E9964C>Majestic Awe</color>During this time target speed decreases <color=#E9964C>[!v*0]</color> (Applies to all team members)","t":"H","i":2705},"<color=#F06456>【出羽轮次】</color>每次进入<color=#F06456>炽羽待发</color>时，计入<color=#F06456>[!v*0]次出羽轮次</color>，每<color=#F06456>[!v*1]</color>次为一轮：每轮前<color=#F06456>[!v*2]次</color>获得<color=#F06456>炽羽待发</color>，第<color=#F06456>[!v*3]次</color>获得<color=#F06456>天火待发</color>。（自身生效）\n\n<color=#F06456>【天火焚落】</color>进入<color=#F06456>天火待发</color>后，伤害型招式或绝技会附带一次火羽攻击，对目标造成<color=#F06456>[!v*4]</color>自适应攻击力伤害；并同时会降下一道火陨，对目标造成<color=#F06456>[!v*5]</color>自适应攻击力伤害。（自身生效）":{"v":"<color=#F06456>Feather Cycle</color>Each time <color=#F06456>Blazing Feather is ready</color>, it counts as <color=#F06456>[!v*0] Feather Cycles</color>, with every <color=#F06456>[!v*1]</color> being one round: Before each round, <color=#F06456>[!v*2] times </color> gain <color=#F06456> Blazing Feather ready</color>, and on the <color=#F06456>[!v*3]th </color> gain <color=#F06456> Skyfire ready</color>. (Self-applied)\n\n<color=#F06456>Skyfire Descent</color>After entering <color=#F06456>Skyfire ready</color>, damage-type skills or ultimate moves will have an accompanying Fire Feather attack, dealing <color=#F06456>[!v*4]</color> adaptive attack damage to the target; and simultaneously, a fire meteor will descend, dealing <color=#F06456>[!v*5]</color> adaptive attack damage to the target. (Self-applied)","t":"A","i":2724},"<color=#F06456>【留痕】</color>每层<color=#F06456>炽痕</color>使目标受到的<color=#F06456>炽痕</color>或<color=#F06456>天火焚落</color>伤害提高<color=#F06456>[!v*0]</color>。（自身生效）":{"v":"<color=#F06456>Scarring</color>Each layer of<color=#F06456>Blaze Marks</color>increases the<color=#F06456>Blaze Mark</color> or<color=#F06456>Heavenly Firefall</color>damage dealt to the target by<color=#F06456>[!v*0]</color>self.","t":"H","i":2553},"<color=#F06456>【翎焰】</color>伤害型招式或绝技造成暴击时获得<color=#F06456>[!v*0]层翎焰</color>；<color=#F06456>翎焰</color>达到<color=#F06456>[!v*1]层</color>时进入<color=#F06456>炽羽待发</color>。（自身生效）\n\n<color=#F06456>【炽羽】</color>进入<color=#F06456>炽羽待发</color>后，伤害型招式或绝技会附带一次火羽攻击，对目标造成<color=#F06456>[!v*2]</color>自适应攻击力伤害。（自身生效）\n\n<color=#F06456>【炽痕】</color><color=#F06456>炽羽</color>命中会给目标留下<color=#F06456>炽痕</color>，每层使该目标受到的自身暴击伤害提高[!v*3]，最高<color=#F06456>[!v*4]</color>层。（自身生效）":{"v":"<color=#F06456>Blaze</color>Damage-type skills or ultimates grant <color=#F06456>[!v*0] layers of Blaze</color>; <color=#F06456>When Blaze</color> reaches <color=#F06456>[!v*1] layers</color>, it enters <color=#F06456>Wing Ready to Ignite</color> (Self-effect)\n\n<color=#F06456>Blaze</color>After entering <color=#F06456>Wing Ready to Ignite</color>, damage-type skills or ultimates will apply a Fire Feather attack, dealing <color=#F06456>[!v*2]</color> Adaptive Attack Damage to the target (Self-effect)\n\n<color=#F06456>Blaze Marks</color><color=#F06456>If Fire Feathers</color> hit, they will leave a <color=#F06456>Blaze Mark</color> on the target, increasing the target's self-critical damage by [!v*3] per layer, up to <color=#F06456>[!v*4]</color> layers (Self-effect)","t":"H","i":2585},"<color=#F06456>天火焚落</color>无视目标<color=#F06456>[!v*0]防御</color>。（自身生效）":{"v":"<color=#F06456>Heaven's Fire Fall</color>Ignore Target<color=#F06456>[!v*0]Defense</color> (Self-applied)","t":"A","i":2728},"<color=#F5EAC9>普通</color>及以下套装":{"v":"<color=#F5EAC9>Normal</color> and below sets","t":"A","i":7},"<color=#F5EAC9>普通</color>及以下装备":{"v":"<color=#F5EAC9>Normal</color>and lower equipment","t":"A","i":4},"<color=#FF3B30>[!v*0]</color> / [!v*1]":{"v":"<color=#FF3B30>[!v*0]</color> / [!v*1]","t":"A","i":2237},"<color=#FFD47C>名士</color>及以上":{"v":"<color=#FFD47C>Master</color>and above","t":"A","i":3158},"<color=#FFD47C>绝世</color>及以下套装":{"v":"<color=#FFD47C>Peerless</color>and below sets","t":"A","i":2682},"<color=#FFD47C>绝世</color>及以下装备":{"v":"<color=#FFD47C>Peerless</color>and below equipment","t":"A","i":4154},"<color=#f6af40>讨伐大妖</color>":{"v":"<color=#f6af40>Slay Great Demon</color>","t":"A","i":3731},"<color=#f6af40>讨伐普通敌人</color>":{"v":"<color=#f6af40>Slay Common Enemies</color>","t":"A","i":2056},"<color=#f6af40>诛邪精英敌人</color>":{"v":"<color=#f6af40>Evil Elite Enemy</color>","t":"A","i":3732},"Accessories":{"v":"Accessorie","t":"H","i":2672},"BOSS×[!v*0]":{"v":"BOSS x [!v*0]","t":"A","i":569},"Boss的攻击会附加流血，无法清除":{"v":"Boss attacks inflict bleeding cannot be removed","t":"A","i":406},"Decompose":{"v":"Deconstruct","t":"H","i":2671},"E":{"v":"E","t":"A","i":150},"From":{"v":"Recruit","t":"H","i":2674},"G":{"v":"G","t":"A","i":547},"I":{"v":"I","t":"A","i":529},"J":{"v":"J","t":"A","i":532},"K":{"v":"K","t":"A","i":540},"L":{"v":"L","t":"A","i":689},"LV.":{"v":"LV.","t":"A","i":166},"Lv.":{"v":"Lv.","t":"A","i":15},"Lv.\n":{"v":"Lv.\n","t":"A","i":494},"Lv. ":{"v":"Level ","t":"A","i":815},"Lv[!v*0]-Lv[!v*1]":{"v":"Lv[!v*0]-Lv[!v*1]","t":"A","i":819},"Maximum":{"v":"Max","t":"H","i":2751},"New Text":{"v":"New Text","t":"A","i":1080},"O":{"v":"O","t":"A","i":543},"P":{"v":"P","t":"A","i":545},"Possesses":{"v":"Possess :","t":"H","i":2693},"Q":{"v":"Q","t":"A","i":152},"Queue":{"v":"Formation","t":"H","i":2242},"Remaining":{"v":"Remaining","t":"A","i":2766},"TAB":{"v":"TAB","t":"A","i":841},"UI设计":{"v":"UI Design","t":"A","i":947},"[!v*0] 层":{"v":"Layer [!v*0]","t":"A","i":3304},"[!v*0]. 修复因铭文和套装碎片的存档兼容导致进不去游戏的问题\n[!v*1]. 优化背包穿戴、分类筛选卡顿问题\n[!v*2]. 修复境界修行按钮概率出现不可点击问题\n[!v*3]. 修复了通脉试炼·普通和困难难度解锁异常问题\n[!v*4]. 修复了概率出现退出无尽试炼界面后黑屏的问题\n[!v*5]. 战斗蓄势Buff展示调整":{"v":"[!v*0]. Fixed issue preventing game entry due to save file incompatibility with inscriptions and set fragments\n[!v*1]. Optimized backpack wearing, sorting, and filtering lag\n[!v*2]. Fixed issue where the Realm Cultivation button occasionally becomes unclickable\n[!v*3]. Fixed abnormal unlocking of Normal and Difficult modes in Meridian Opening Trial\n[!v*4]. Fixed black screen issue after exiting the Endless Trial interface due to probability errors\n[!v*5]. Adjusted Battle Charge Buff display","t":"A","i":965},"[!v*0]. 大幅提高修炼室灵气增长值\n[!v*1]. 所有小怪伤害下调\n[!v*2]. 宝库、试练塔装备兑换价格大幅下调，兑换条件下调\n[!v*3]. 试练塔炼体境、开脉境困难难度下调\n[!v*4]. 调整高盛专属Buff的描述\n[!v*5]. 调整一炉双成的文案\n[!v*6]. 高盛玄道初始值调整\n[!v*7]. 强化石可以出售了":{"v":"[!v*0]. Significantly increase cultivation room spiritual energy growth value\n[!v*1]. Lower damage of all small monsters\n[!v*2]. Significantly lower equipment exchange prices in the Treasury and Trial Tower, and adjust exchange conditions\n[!v*3]. Lower difficulty for Body Refining and Meridian Opening stages in the Trial Tower\n[!v*4]. Adjust the description of the High Sheng exclusive Buff\n[!v*5]. Adjust the copy for the dual success of One Furnace\n[!v*6]. Adjust the initial values of High Sheng Profound Dao\n[!v*7]. Enhancement Stones can now be sold","t":"A","i":959},"[!v*0]. 开脉境材料大幅提升产出\n[!v*1]. 添加开脉境引导界面\n[!v*2]. 山河秘钥消耗逻辑调整\n[!v*3]. 现在融合进化不会清空主装备的强化等级了\n[!v*4]. 门客席位数量翻倍\n[!v*5]. 星宿图录文案描述调整优化\n[!v*6]. 修复了一些bug":{"v":"[!v*0]. Greatly improved output for Vein Realm materials\n[!v*1]. Added Vein Realm guide interface\n[!v*2]. Adjusted Mountain River Key consumption logic\n[!v*3]. Fusion evolution will no longer clear main equipment enhancement levels\n[!v*4]. Doubled guest seating capacity\n[!v*5]. Optimized Star Constellation Codex text descriptions\n[!v*6]. Fixed some bugs","t":"A","i":982},"[!v*0]. 心法词条重锋词条负面效果下调\n[!v*1]. 山河秘钥掉落概率上调\n[!v*2]. 副本boss的秘宝装备、进化石融合石掉落概率上调\n[!v*3]. 进化石融合石的试练塔、宝库兑换价格下调\n[!v*4]. 修复了妖门裂隙意外关闭的问题\n[!v*5]. 上调了单场战斗强制退出的超时时间，优化了判断逻辑\n[!v*6]. 门客筛选优化\n[!v*7]. 优化了战斗共存时概率导致保存失败的问题\n[!v*8]. 修复了妖门裂隙意外关闭的问题\n[!v*9]. 优化了双战斗时概率导致闪退的问题\n\n非常感谢大家的支持，游戏目前缺失还存在很多影响体验的问题，我们会全力以赴，尽快修复完善这些问题。\n\n附上兑换码一枚：DVAH[!v*10]SUR[!v*11]RDK":{"v":"[!v*0]. Reduced negative effects of Heart Method and Peak Terms\n[!v*1]. Increased drop rate of River and Mountain Secret Keys\n[!v*2]. Increased drop rate of Secret Treasure Equipment and Evolution Stone Fusion Stones from dungeon bosses\n[!v*3]. Reduced price of Trial Tower and Treasury exchange for Evolution Stone Fusion Stones\n[!v*4]. Fixed the issue of the Demon Gate Rift unexpectedly closing\n[!v*5]. Increased the timeout for forced exit during a single battle and optimized the judgment logic\n[!v*6]. Optimized guest selection\n[!v*7]. Fixed the issue of save failure due to probability during concurrent battles\n[!v*8]. Fixed the issue of the Demon Gate Rift unexpectedly closing\n[!v*9]. Fixed the issue of crashing due to probability during dual battles\n\nThank you very much for your support there are still many issues that affect the experience in the game we will do our best to fix and improve these issues as soon as possible\n\nHere is a redemption code: DVAH[!v*10]SUR[!v*11]RDK","t":"A","i":980},"[!v*0]. 新增门客留用的功能\n[!v*1]. 洗炼价格下调\n[!v*2]. 洗练背包过滤了秘宝装备\n[!v*3]. 现在战斗结束后也可以查看战斗统计占比了\n[!v*4]. 试练塔开脉境普通难度数值下调\n[!v*5]. 试练塔敌人心魔 狂骨数值下调\n[!v*6]. 养精蓄锐调整为仅在战斗中开始倒计时\n[!v*7]. 部分物品现在可以出售了\n[!v*8]. 四象玑轮效果现在展示在面板上了\n[!v*9]. 镇魔司官职特权文本调整，部分物品文本调整\n[!v*10]. 珍宝阁金钱不足时候增加提示\n[!v*11]. 修复了套装赋予后镶嵌概率出现套装消失问题\n[!v*12]. 修复了阳跷脉贯通后第一波战斗额外行动一次未生效的问题\n[!v*13]. 修复部分秘宝装备特殊词条冲突的问题":{"v":"[!v*0]. Added feature to retain guest\n\n[!v*1]. Reduced refining prices\n\n[!v*2]. Refining backpack now filters for secret treasures\n\n[!v*3]. Battle statistics can now be viewed after combat ends\n\n[!v*4]. Adjusted difficulty values for Trial Tower's Normal mode\n\n[!v*5]. Adjusted stats for Trial Tower's enemies, Heart Demon and Berserk Bone\n\n[!v*6]. Rest and Recovery now only counts down during combat\n\n[!v*7]. Some items can now be sold\n\n[!v*8]. Four Symbols Wheel effect is now displayed on the panel\n\n[!v*9]. Adjusted privilege text for Demon Suppression Officials and some item texts\n\n[!v*10]. Added a notification when there is insufficient gold in the Treasure Pavilion\n\n[!v*11]. Fixed an issue where sets would disappear after equipping them and then socketed\n\n[!v*12]. Fixed an issue where the extra action after the first wave of combat did not take effect after Yang Qiao Meridian was opened\n\n[!v*13]. Fixed conflicts in some secret treasure equipment special attributes","t":"A","i":961},"[!v*0]. 添加了无尽试炼（鉴月宝镜的额外行动在无尽试炼中不产生怒气）\n[!v*1]. 新增蜕灵符、天合符：提升多重进化、融合双特性保留概率。\n[!v*2]. 宝石拆除和替换现在会返还了\n[!v*3]. 宝库和试练塔投放了天火星髓兑换\n[!v*4]. 荒陵·简单难度下调\n[!v*5]. 秘境·探幽难度下调\n[!v*6]. 山河秘钥掉落提高\n[!v*7]. 添加了秘宝装备图鉴功能\n[!v*8]. 部分物品堆叠逻辑优化，更新后点击整理可全部堆叠到一起了\n[!v*9]. 现在套装碎片和铭文放到合成界面了，不再占用背包，使用方式不变\n[!v*10]. 背包添加了进化效果词条筛选\n[!v*11]. 门客自动招募条件调整为 “且” 的关系\n[!v*12]. 修复了开脉境突破概率不能点击的问题\n[!v*13]. 调整了雷霆套装的文案描述\n\n祝大家国庆长假玩得开心，吃好睡好，出游一路顺风！ 送上一份国庆小礼，感谢大家一直以来的支持与陪伴。 国庆福利兑换码：LM[!v*14]RWRVTJG[!v*15]":{"v":"[!v*0]. Added Endless Trial (The extra action of the Moon Viewing Mirror does not generate Rage in the Endless Trial)\n[!v*1]. Added Spirit Refining Talisman and Heaven Merging Talisman: Increases multiple evolution and fusion dual trait retention probability.\n[!v*2]. Gem dismantling and replacement now returns\n[!v*3]. The Treasury and Trial Tower now offer exchange for Heavenly Fire Star Marrow\n[!v*4]. Reduced difficulty for Desolate Tomb (Easy)\n[!v*5]. Reduced difficulty for Secret Realm (Exploring the Abyss)\n[!v*6]. Increased drop rate for River Key\n[!v*7]. Added Secret Treasure Equipment Codex function\n[!v*8]. Optimized stacking logic for some items; after the update, clicking organize will stack everything together\n[!v*9]. Set fragments and inscriptions are now in the synthesis interface and no longer occupy the inventory; usage remains unchanged\n[!v*10]. Added evolution effect tag filtering to the inventory\n[!v*11]. Adjusted the automatic recruitment condition for Gate Guest to an \"AND\" relationship\n[!v*12]. Fixed the issue where the breakthrough probability in the Vein Opening Realm could not be clicked\n[!v*13]. Adjusted the text description for the Thunder Set\n\nWishing everyone a happy National Day holiday, eat well, sleep well, and have a smooth trip! Here is a small gift for the National Day, thanking you for your continued support and companionship. National Day Welfare Redemption Codes: LM[!v*14]RWRVTJG[!v*15]","t":"A","i":948},"[!v*0]. 珍宝阁装备刷新逻辑优化，添加了自动购买功能\n[!v*1]. 秘境武学心法掉落概率上调\n[!v*2]. 门客自动招募和排序优化，上调了国士品质门客的属性范围\n[!v*3]. 现在绝技释放优先级比阳跷脉高了\n[!v*4]. 优化了一些文案\n[!v*5]. 修复了一些bug":{"v":"[!v*0]. Optimized treasure pavilion equipment refresh logic added auto-purchase function\n[!v*1]. Increased drop rate for secret realm martial arts and cultivation\n[!v*2]. Optimized guest auto-recruitment and sorting increased attribute range for national scholar quality guests\n[!v*3]. Ultimate skill release priority is now higher than Yang Qiao Mai\n[!v*4]. Optimized some text\n[!v*5]. Fixed some bugs","t":"A","i":931},"[!v*0]. 继续修复部分存档进不去游戏的问题":{"v":"[!v*0]. Continue fixing some save files that won't load into the game","t":"A","i":952},"[!v*0]. 角色焚璃〖熔火之痛〗调整→可以暴击吃爆伤加成，法术攻击加成调整为[!v*1]\n[!v*2]. 试练塔部分物品兑换价格下调\n[!v*3]. 开脉境试练塔代币产出调整\n[!v*4]. 试练塔开脉境简单难度下调\n[!v*5]. 进化石产出大幅提高\n[!v*6]. 山河秘钥掉落概率翻倍\n[!v*7]. 下调了开脉境初期副本boss血量\n[!v*8]. 灵宝会在珍宝阁中出现，并且上调了概率\n[!v*9]. 武学心法操作和展示优化\n[!v*10]. 背包容量翻倍\n[!v*11]. 修炼室升级角色提示优化\n[!v*12]. 现在菜单角色列表可以保留上次的选择了":{"v":"[!v*0]. Character Fenli 〖Pain of the Molten Fire〗 Adjustment->Can crit and benefit from explosion damage buffs, spell attack buffs adjusted to [!v*1]\n[!v*2]. Reduced exchange prices for some items in the Training Tower\n[!v*3]. Adjusted token output in the Opening Pulse Realm Training Tower\n[!v*4]. Lowered difficulty for the simple mode in the Opening Pulse Realm Training Tower\n[!v*5]. Significantly increased Evolution Stone output\n[!v*6]. Doubled drop rate for River and Mountain Keys\n[!v*7]. Reduced health of initial dungeon bosses in the Opening Pulse Realm\n[!v*8]. Spiritual Treasures will now appear in the Treasure Pavilion, and the probability has been increased\n[!v*9]. Optimized operations and display of Martial Arts and Mind Techniques\n[!v*10]. Doubled backpack capacity\n[!v*11]. Optimized character selection prompts in the Training Room\n[!v*12]. The character list in the menu can now retain last selection","t":"H","i":1089},"[!v*0]. 门客任职添加了方案切换\n[!v*1]. 开脉境经脉添加了方案切换\n[!v*2]. 现在无尽试炼可以前往指定层数了\n[!v*3]. 开始界面添加了更新日志面板\n[!v*4]. 腐骨[!v*5]件套效果现在可以暴击了\n[!v*6]. 星陨铁镯的特殊效果现在可以体现在面板上了":{"v":"[!v*0]. Gatekeeper job added scheme switching\n[!v*1]. Meridian in Pulse Realm added scheme switching\n[!v*2]. Endless Trial can now go to specified floors\n[!v*3]. Start screen added update log panel\n[!v*4]. Corpse Bone [!v*5] set effect can now crit\n[!v*6]. Special effect of Starfall Iron Bracelet can now be displayed on the panel","t":"A","i":978},"[!v*0].[!v*1] BUG修复":{"v":"[!v*0].[!v*1] Bug Fix","t":"A","i":958},"[!v*0].[!v*1] 优化更新":{"v":"[!v*0] Optimization Update [!v*1]","t":"A","i":979},"[!v*0].[!v*1] 体验优化更新":{"v":"[!v*0].[!v*1] Experience Optimization Update","t":"A","i":930},"[!v*0].[!v*1] 功能更新":{"v":"[!v*0].[!v*1] Feature Update","t":"A","i":972},"[!v*0].[!v*1].[!v*2] BUG修复":{"v":"[!v*0] [!v*1] [!v*2] Bug Fix","t":"A","i":955},"[!v*0].[!v*1].[!v*2]体验优化更新":{"v":"[!v*0] [!v*1] [!v*2] Experience Optimization Update","t":"A","i":960},"[!v*0].[!v*1]体验优化更新":{"v":"[!v*0].[!v*1] Experience Optimization Update","t":"A","i":981},"[!v*0]x[!v*1]":{"v":"[!v*0]x[!v*1]","t":"A","i":672},"[!v*0]万":{"v":"[!v*0] Ten Thousand","t":"H","i":360},"[!v*0]万[!v*1]":{"v":"[!v*0]Ten Thousand[!v*1]","t":"A","i":430},"[!v*0]件套":{"v":"Set of [!v*0]","t":"A","i":231},"[!v*0]分钟":{"v":"[!v*0] minutes","t":"A","i":3},"[!v*0]层":{"v":"Layer [!v*0]","t":"A","i":304},"[!v*0]次":{"v":"[!v*0]Next","t":"A","i":999},"[!v*0]级":{"v":"Level [!v*0]","t":"A","i":833},"[!v*0]级强化石":{"v":"[!v*0] Tier Enhancement Stone","t":"A","i":1931},"[!v*0]钱":{"v":"[!v*0]Money","t":"A","i":997},"[!v*0]钱 ":{"v":"[!v*0]Money ","t":"A","i":783},"[!v*0]铜钱":{"v":"[!v*0]Copper Coin","t":"A","i":3784},"[主线]":{"v":"[Main Story]","t":"A","i":239},"[副本]":{"v":"[Dungeon]","t":"A","i":238},"[捐献]":{"v":"[Donate]","t":"A","i":243},"[讨伐]":{"v":"[Exterminate]","t":"A","i":236},"[试练]":{"v":"[Trial]","t":"A","i":237},"[诛邪]":{"v":"Exorcism","t":"A","i":235},"beta_[!v*0]":{"v":"beta_[!v*0]","t":"A","i":963},"x[!v*0]":{"v":"x[!v*0]","t":"A","i":1936},"“在下略懂炼丹之术，还望领主大人收留。”":{"v":"I have a little knowledge of alchemy I hope you will take me in Lord","t":"A","i":663},"《放置斩魔录》制作名单":{"v":"Credits for \"Fzzml\"","t":"A","i":937},"【三锋蓄势】每次获得两种不同锋势（魏琦专属）":{"v":"Three Edge Accumulation Each time you gain two different Edge Styles (Wei Qi exclusive)","t":"A","i":1618},"【主线】":{"v":"Main Story","t":"A","i":69},"【冯溪】预计补发俸禄 [!v*0] 铜钱，按确认时实际俸禄结算，是否补发并遣散？":{"v":"Feng Xi Expecting to reissue salary [!v*0] copper coins based on actual salary at confirmation should we reissue and dismiss?","t":"H","i":4116},"【净莲】等级提升到 <color=#D6B76A>Lv.[!v*0]</color>":{"v":"<color=#D6B76A>Lv.[!v*0]</color>","t":"H","i":3763},"【剑意不息】额外叠加的【剑意】层数翻倍（左丰专属）":{"v":"Unceasing Sword Intent Doubles stacked Sword Intent layers (Left Feng exclusive)","t":"A","i":1699},"【副本】":{"v":"Dungeon","t":"A","i":66},"【千羽箭雨】及其变招变为[!v*0]段伤害（沈寒翎专属）":{"v":"Thousand Feather Rain and its variations become [!v*0] damage (Shen Hanling exclusive)","t":"A","i":1692},"【千翎箭雨】":{"v":"Thousand Feather Rain","t":"A","i":2597},"【古灯石傀-攻击】":{"v":"Ancient Lamp Stone Puppet - Attack","t":"A","i":3699},"【回春·分养】":{"v":"Rejuvenation · Separate Rearing","t":"A","i":4277},"【回春·浓萌】":{"v":"Rejuvenation Cute","t":"A","i":2772},"【天乐缭绕·昂扬】":{"v":"Heavenly Joy Soaring","t":"A","i":3682},"【天乐缭绕·清润】":{"v":"Heavenly Music Serene","t":"A","i":4285},"【天乐缭绕】":{"v":"Heavenly Music","t":"A","i":2896},"【天乐缭绕】速度提升至[!v*0]（净莲专属）":{"v":"Heavenly Bliss Speed increased to [!v*0] (Pure Lotus Exclusive)","t":"A","i":1719},"【天乐缭绕】额外给全队增加[!v*0]点怒气（净莲专属）":{"v":"Heavenly Joy Aura grants all team members an extra [!v*0] Rage (Net Lotus exclusive)","t":"A","i":1641},"【天剑·尽意】":{"v":"Heavenly Sword Ultimate Intent","t":"A","i":3681},"【天剑】":{"v":"Heavenly Sword","t":"A","i":2606},"【天剑】最终伤害提高[!v*0]（左丰专属）":{"v":"Heavenly Sword Final Damage Increased [!v*0] (Left Feng Exclusive)","t":"A","i":1574},"【天雷镇狱】或【天雷·万震】会对所有敌人造成伤害（青霜子专属）":{"v":"Heavenly Thunder Town Prison or Heavenly Thunder Ten Thousand Shakes deals damage to all enemies (Qingshuangzi exclusive)","t":"A","i":1753},"【妖焱·灼骨】":{"v":"Yao Yan Zhuo Gu","t":"A","i":4289},"【妖焱·燃命】":{"v":"Yao Yan Burn Life","t":"A","i":2895},"【妖焱怒放】":{"v":"Blazing Fury","t":"A","i":2609},"【岩背龟兽-攻击】":{"v":"Rockback Turtle Beast - Attack","t":"A","i":3780},"【岩魁-攻击】":{"v":"Yan Kui - Attack","t":"A","i":3705},"【左丰】等级提升到 <color=#D6B76A>Lv.[!v*0]</color>":{"v":"<color=#D6B76A>Level [!v*0]</color>","t":"H","i":2102},"【幽斑毒蛛-攻击】":{"v":"Ghost-Spotted Poison Spider - Attack","t":"A","i":2604},"【幽竹】等级提升到 <color=#D6B76A>Lv.[!v*0]</color>":{"v":"<color=#D6B76A>Level up to [!v*0]</color>","t":"A","i":2099},"【幽蓝鬼火-攻击】":{"v":"Azure Ghost Fire - Attack","t":"A","i":3678},"【御剑·养意】":{"v":"Sword Cultivation Cultivating Intent","t":"A","i":3676},"【御剑诀】":{"v":"Sword Art","t":"A","i":428},"【捐赠】":{"v":"Donate","t":"A","i":64},"【掘沙鼠王-攻击】":{"v":"Sand Rat King - Attack","t":"A","i":3781},"【春风】":{"v":"Spring Breeze","t":"A","i":2599},"【枯杉树魁-攻击】":{"v":"Cypress Tree Master - Attack","t":"A","i":2898},"【枯杉藤人-攻击】":{"v":"Withered Cedar Vine - Attack","t":"A","i":2775},"【枯萎】":{"v":"Wither","t":"A","i":2897},"【枯骨刀兵-攻击】":{"v":"Skeletal Blade Soldier - Attack","t":"A","i":3703},"【格挡反击】":{"v":"Parry Counter","t":"A","i":3779},"【沈寒翎】等级提升到 <color=#D6B76A>Lv.[!v*0]</color>":{"v":"<color=#D6B76A>Level up to [!v*0]</color>","t":"A","i":2571},"【泥腹绿蟾-攻击】":{"v":"Mud Belly Green Toad - Attack","t":"A","i":2776},"【流锋剑式】及其变招最终伤害提高[!v*0]（越剑心专属）":{"v":"Flow Edge Style and its variations final damage increased [!v*0] (Exclusive to Sword Heart)","t":"A","i":1579},"【流锋剑式】及其变招额外获得[!v*0]层【无双】（越剑心专属）":{"v":"Flow Edge Style and its variations gain an extra layer of [!v*0] Peerless (Exclusive to Sword Heart)","t":"A","i":1705},"【浊心】":{"v":"Turbulent Heart","t":"A","i":2598},"【清润】":{"v":"Clear and moist","t":"A","i":4287},"【清润附伤】":{"v":"Cleansing and Healing","t":"A","i":4286},"【清音抚心·战歌】":{"v":"Clear Sound Soothing Heart Battle Song","t":"A","i":4276},"【清音抚心·绵长】":{"v":"Clear Sound Soothing Heart Long","t":"A","i":3082},"【清音抚心】":{"v":"Clear Sound Soothing Heart","t":"A","i":2893},"【清音抚心】治疗加成提高[!v*0]。":{"v":"Clear Tone Heart Soothing increases healing bonus [!v*0]","t":"A","i":3753},"【溪岸行尸-攻击】":{"v":"Shore Zombie - Attack","t":"A","i":3677},"【溪怨水魅-攻击】":{"v":"Xiyuan Water Charm - Attack","t":"A","i":3710},"【灰鬃野狼-攻击】":{"v":"Grey Wolf - Attack","t":"A","i":3698},"【灼镰·焚身】":{"v":"Blazing Scythe Self-Immolation","t":"A","i":2773},"【灼镰·蚀魂】":{"v":"Soul Scythe Soul Corroder","t":"A","i":4278},"【灼镰】":{"v":"Blazing Scythe","t":"A","i":2600},"【炽羽】":{"v":"Blazing Feather","t":"A","i":3686},"【焚璃】等级提升到 <color=#D6B76A>Lv.[!v*0]</color>":{"v":"<color=#D6B76A>Level Up to [!v*0]</color>","t":"A","i":2245},"【熔火之痛】":{"v":"Pain of the Inferno","t":"A","i":2601},"【玄道】等级提升到 <color=#D6B76A>Lv.[!v*0]</color>":{"v":"<color=#D6B76A>Level Up to [!v*0]</color>","t":"A","i":3933},"【生息回春】可以对低于[!v*0]血量的队友生效（幽竹专属）":{"v":"Regrow can affect teammates below [!v*0] HP (Youzhu exclusive)","t":"H","i":1466},"【白壳毒甲-攻击】":{"v":"White Shell Poison Armor - Attack","t":"A","i":2611},"【碧尾蝎妖-攻击】":{"v":"Bixiao Demon - Attack","t":"A","i":3687},"【箭雨·振军】":{"v":"Arrow Rain - Rally Troops","t":"A","i":3683},"【箭雨·摧甲】":{"v":"Arrow Rain Armor Break","t":"A","i":4282},"【绿沼蟾怪-攻击】":{"v":"Green Swamp Toad Monster - Attack","t":"A","i":4281},"【罗汉·棍扫】":{"v":"Arhat Staff Sweep","t":"A","i":4280},"【腐骨】达到 <color=#7A683A>[!v*0]</color> 层时引发【毒崩】，造成 <color=#7A683A>[!v*1]</color> 物理伤害；并对目标施加【溃烂】，使其受到的物理伤害提高 <color=#7A683A>[!v*2]</color>，持续 <color=#7A683A>[!v*3]</color> 回合。":{"v":"【腐骨】达到 <color=#7A683A>[!v*0]</color> 层时引发【毒崩】，造成 <color=#7A683A>[!v*1]</color> 物理伤害；并对目标施加【溃烂】，使其受到的物理伤害提高 <color=#7A683A>[!v*2]</color>，持续 <color=#7A683A>[!v*3]</color> 回合。","t":"A","i":3846},"【腐骨甲尸-攻击】":{"v":"Rotten Bone Armor Corpse - Attack","t":"A","i":2605},"【致命一击】增伤额外提高[!v*0]（魏琦专属）":{"v":"Finishing Blow Extra Damage Boost [!v*0] (Wei Qi Exclusive)","t":"A","i":1560},"【菌冠石王-攻击】":{"v":"Fungal Crown King - Attack","t":"A","i":4291},"【蛇身妖女-攻击】":{"v":"Serpentine Demon Woman - Attack","t":"A","i":4279},"【血命不屈】每回合最大生命值恢复提高至[!v*0]（高盛专属）。":{"v":"Unbroken Blood Life Max HP recovery increased to [!v*0] (Gold Exclusive)","t":"A","i":1682},"【血臂牛妖-攻击】":{"v":"Blood Arm Ox Demon - Attack","t":"A","i":2899},"【血袍怨鬼-攻击】":{"v":"Blood Robe Ghost - Attack","t":"A","i":2894},"【血躯战意】附加伤害提高至[!v*0]（高盛专属）。":{"v":"Blood Body Battle Intent increased damage to [!v*0] (High Wealth exclusive)","t":"A","i":1680},"【血鬃紫狼-攻击】":{"v":"Blood Mane Purple Wolf - Attack","t":"A","i":2774},"【讨伐】":{"v":"Exterminate","t":"A","i":68},"【试炼】":{"v":"Trial","t":"A","i":65},"【诛邪】":{"v":"Exorcism","t":"A","i":67},"【赤瞳紫狼-攻击】":{"v":"Crimson-Eyed Purple Wolf - Attack","t":"A","i":2777},"【赤羽火鸦-攻击】":{"v":"Akabane Fire Crow - Attack","t":"A","i":3679},"【连羽·三矢】":{"v":"Lian Yu Three Arrows","t":"A","i":2771},"【连羽·凝霜】":{"v":"Lian Yu Condensing Frost","t":"A","i":4275},"【连羽射】及其变招发射箭矢数量增加[!v*0]（沈寒翎专属）":{"v":"Feather Arrow Special and Variations Arrow Count Increased [!v*0] (Shen Hanling Exclusive)","t":"H","i":1806},"【连羽箭】":{"v":"Feather Arrow","t":"A","i":2602},"【铜铃罐妖-攻击】":{"v":"Bell Jar Demon - Attack","t":"A","i":3704},"【长舌饿尸-攻击】":{"v":"Long Tongue Corpse - Attack","t":"A","i":3688},"【雷引】及其分支的目标上限由[!v*0]名提高至[!v*1]名（青霜子专属）":{"v":"The target cap for [!v*0] and its branches is increased to [!v*1] (Qingshuangzi exclusive)","t":"H","i":1807},"【青木·华佑】":{"v":"Aoki Huayou","t":"A","i":3680},"【青木·护佑】":{"v":"Aoki's Protection","t":"A","i":4288},"【青木回生】":{"v":"Aoki Revival","t":"A","i":2603},"【食血花藤-攻击】":{"v":"Blood-Sucking Vine - Attack","t":"A","i":2608},"【饮血决羁绊[!v*0]】":{"v":"Bloodthirsty Bond [!v*0]","t":"A","i":3709},"【魔口血藤-攻击】":{"v":"Blood Vine - Attack","t":"A","i":2607},"【黑羽凶鸦-攻击】":{"v":"Black Feather Vulture - Attack","t":"A","i":3689},"一个百年树妖，擅长用毒。":{"v":"A hundred-year tree spirit skilled in poison","t":"A","i":580},"一二三四五":{"v":"One two three four five","t":"A","i":743},"一二三四五六七":{"v":"One two three four five six seven","t":"A","i":527},"一刀绝命":{"v":"One-hit kill","t":"A","i":3720},"一只血色老树妖，血杉林异变的源头。":{"v":"A blood-red old tree demon the source of the Blood Cedar Forest's mutation","t":"A","i":414},"一声猊吼，震碎众敌之阵":{"v":"A roar shattered the enemy formation","t":"A","i":2545},"一怒动雷霆，雷息而怒未息。":{"v":"A sudden rage unleashes thunder and the fury does not subside","t":"A","i":1265},"一息得续，生机便如春水，绵绵不绝。":{"v":"As long as there is a breath life flows like spring water ceaselessly","t":"A","i":1270},"一日之功虽微，百日自见根基。气血充盈，始能承载诸般武学。":{"v":"Even a small effort today lays the foundation for a hundred days. Only with abundant qi and blood can one bear various martial arts.","t":"A","i":2999},"一木虽微，万木终可成林":{"v":"Even a small tree can eventually become a forest","t":"A","i":2560},"一炉双成":{"v":"Double Success","t":"A","i":3551},"一笔阵纹出了偏差，总得有人耐心找出来。在下愿做那个人。":{"v":"A formation has a flaw someone has to patiently find I volunteer to be that person","t":"A","i":3894},"一级":{"v":"Level One","t":"A","i":179},"一级会心石":{"v":"Level One Insight Stone","t":"A","i":1327},"一级凝血石":{"v":"Level One Coagulation Stone","t":"A","i":1306},"一级及以下装备":{"v":"Tier 1 and below equipment","t":"A","i":6},"一级回春石":{"v":"Level One Rejuvenation Stone","t":"A","i":1354},"一级断魂石":{"v":"Tier 1 Soul Stone","t":"A","i":1370},"一级曜辰石":{"v":"First Grade Radiant Stone","t":"A","i":1369},"一级疾行石":{"v":"Level One Swift Stone","t":"A","i":1326},"一级破法石":{"v":"Level One Breaking Stone","t":"A","i":1353},"一级砺力石":{"v":"First Level Strength Stone","t":"A","i":1273},"一级蕴灵石":{"v":"First-grade Spirit Stone","t":"A","i":1292},"一级裂甲石":{"v":"Tier 1 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insect molting pressed into armor the thinnest parts are the strongest","t":"A","i":1877},"七级及以下装备":{"v":"Level 7 and below equipment","t":"A","i":4149},"万千箭矢倾泻而下，对 [!v*0] 名敌人造成 <color=#D6B76A>[!v*1]</color> 段伤害，每段造成 <color=#D85A4A>[!v*2]</color>（ <color=#D6B76A>[!v*3]</color> 物理攻击 <sprite name=\"PhysicalAttack\"> ）物理伤害。":{"v":"Thousands of arrows rain down dealing <color=#D6B76A>[!v*1]</color> damage to [!v*0] enemies with each hit dealing <color=#D85A4A>[!v*2]</color> ( <color=#D6B76A>[!v*3]</color> physical attack <sprite name=\"PhysicalAttack\"> ) physical damage","t":"A","i":2126},"万千箭矢倾泻而下，对 [!v*0] 名敌人造成 <color=#D6B76A>[!v*1]</color> 段伤害，每段造成 <color=#D85A4A>[!v*2]</color>（ <color=#D6B76A>[!v*3]</color> 物理攻击 <sprite name=\"PhysicalAttack\"> ）物理伤害，并使友方全体物理攻击力提高<color=#D6B76A>[!v*4]</color>，持续[!v*5]回合。":{"v":"Thousands of arrows rain down dealing <color=#D6B76A>[!v*1]</color> damage to [!v*0] enemies with each hit dealing <color=#D85A4A>[!v*2]</color> ( <color=#D6B76A>[!v*3]</color> physical attack <sprite name=\"PhysicalAttack\"> ) physical damage and increasing the physical attack of all allies by <color=#D6B76A>[!v*4]</color> for [!v*5] turns","t":"A","i":3487},"万千箭矢倾泻而下，对 [!v*0] 名敌人造成 <color=#D6B76A>[!v*1]</color> 段伤害，每段造成 <color=#D85A4A>[!v*2]</color>（ <color=#D6B76A>[!v*3]</color> 物理攻击 <sprite name=\"PhysicalAttack\"> ）物理伤害，被箭雨命中的敌人物理防御降低<color=#D6B76A>[!v*4]</color>，持续 [!v*5] 回合。":{"v":"Thousands of arrows rain down dealing <color=#D6B76A>[!v*1]</color> damage to [!v*0] enemies with each hit dealing <color=#D85A4A>[!v*2]</color> ( <color=#D6B76A>[!v*3]</color> physical attack <sprite name=\"PhysicalAttack\"> ) physical damage and lowering the physical defense of enemies hit by the arrow rain by <color=#D6B76A>[!v*4]</color> for [!v*5] turns","t":"A","i":4191},"万千箭矢倾泻而下，对多名敌人造成连续伤害。":{"v":"Thousands of arrows rain down dealing continuous damage to multiple enemies","t":"A","i":2382},"万叶竞发":{"v":"Manba Competition","t":"A","i":3789},"万叶齐发，生意争春":{"v":"All 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Does anyone here call for dinner?","t":"A","i":3815},"上官初凝":{"v":"Shangguan Chuni","t":"A","i":3209},"上官映荷":{"v":"Shangguan Yinghe","t":"A","i":3794},"上官景逸":{"v":"Shangguan Jingyi","t":"A","i":3162},"上官灵":{"v":"Shangguan Ling","t":"A","i":3215},"上官衡":{"v":"Shangguan Heng","t":"A","i":3897},"上官靖远":{"v":"Shangguan Jingyuan","t":"A","i":3906},"上官音":{"v":"Shangguan Yin","t":"A","i":3132},"下一关":{"v":"Next Level","t":"A","i":436},"下一关（[!v*0]s）":{"v":"Next Level ([!v*0]s)","t":"A","i":2089},"下一批门客：":{"v":"Next batch of disciples","t":"A","i":1034},"下一次刷新时间：":{"v":"Next refresh time:","t":"A","i":625},"下一级 Lv.":{"v":"Next Level Lv.","t":"A","i":1016},"下一角色":{"v":"Next character","t":"A","i":151},"下一轮心魔效果：":{"v":"Next round of mental anguish effect","t":"A","i":854},"下一重：":{"v":"Next level","t":"A","i":111},"下官也正担心此事。若只是妖物聚集，还能逐步清剿。可如今血雾封林，妖物反而向林心退守，像是在护着什么东西。":{"v":"I am also worried about this matter If it were just a gathering of monsters we could gradually clear them out But now with the blood mist sealing the forest the monsters are retreating towards Lin Xin as if protecting something","t":"A","i":2831},"下官先去料理城中事务，大人若有吩咐，随时传唤便是。":{"v":"I will go handle the affairs in the City Hall, Lord. Please summon me anytime if you have orders.","t":"A","i":1114},"下官明白。只是大妖藏在地下，恐怕不容易对付，两位务必小心。":{"v":"Your subordinate understands But the great demon is hidden underground so it might be difficult to deal with Please be careful both of you","t":"A","i":3983},"下官这就安排。":{"v":"I'll arrange it right away","t":"A","i":2838},"下次全局发俸":{"v":"Next global payout","t":"A","i":1010},"下次刷新：":{"v":"Next refresh","t":"A","i":241},"下次抽取机缘时，必定存在一个传说品质的机缘":{"v":"When drawing for fortune next there will definitely be a legendary quality fortune","t":"A","i":3653},"下次攻击型招式或绝技附带【炽羽】。":{"v":"Next attack or ultimate skill will have [Blazing Feather]","t":"A","i":3774},"不会出售已装备和锁定物品":{"v":"Cannot sell equipped or locked items","t":"A","i":168},"不动岳":{"v":"Do not move","t":"A","i":3403},"不可出售":{"v":"Not for sale","t":"A","i":255},"不同种类的宝石可镶嵌的装备部位不同，详细可查看该宝石的用途描述。":{"v":"Different types of gems can be set in different equipment slots check the gem's description for details","t":"A","i":358},"不屈狮符":{"v":"Indomitable Lion Rune","t":"A","i":1542},"不必，将妖物出没之处与相关线索整理好给我。":{"v":"No need just organize the locations of the monsters and related clues for me","t":"A","i":3510},"不用了，里面沙尘太大，光线很暗，人多了反而容易走散。":{"v":"No need the dust is too thick and the light is too dim too many people make it easy to get lost","t":"A","i":3982},"不远处传来一阵轻轻的脚步声。":{"v":"Soft footsteps approach from a distance","t":"A","i":1955},"两条辅脉均修至[!v*0]/[!v*1]后，可在任脉与督脉中选择一条主脉。成功点亮主脉首个点位后，另一条路线关闭；所选主脉可依次修至[!v*2]/[!v*3]。后天境暂未开放。":{"v":"After both auxiliary meridians are cultivated to [!v*0]/[!v*1] you can choose one main meridian from the Ren or Du meridians After successfully illuminating the first point of the main meridian the other route will close The chosen main meridian can be cultivated sequentially to [!v*2]/[!v*3] The Post-Heaven Realm is not yet open","t":"A","i":79},"两枚蛛牙并脊嵌合，刃口只开在内弯处。":{"v":"Two fang teeth are fused with a ridge, the cutting edge is only open on the inner curve","t":"A","i":2905},"两臂抱圆，心守其中；外形虽静，内气却如水轮不息。":{"v":"Embrace the circle with both arms keep your heart within though the exterior is still the inner energy flows like an endless waterwheel","t":"A","i":3001},"严依婉":{"v":"Yan Yiwan","t":"A","i":3166},"严元风":{"v":"Yan Yuanfeng","t":"A","i":3256},"严芷音":{"v":"Yan Zhiyin","t":"A","i":3196},"严辰":{"v":"Yan Chen","t":"A","i":3801},"严静音":{"v":"Yan Jingyin","t":"A","i":3265},"丨":{"v":"|","t":"A","i":86},"个":{"v":"a","t":"A","i":627},"个人自动释放绝技开关":{"v":"Auto unleash ultimate skill switch","t":"A","i":432},"个特性":{"v":"A feature","t":"A","i":1007},"中灵石":{"v":"Spirit Stone","t":"A","i":519},"中级融合石":{"v":"Intermediate Fusion Stone","t":"A","i":2398},"中级融合石，用于两件开脉境秘宝装备融合。":{"v":"Intermediate Fusion Stone used to fuse two items of Open Vein Realm Secret Treasure equipment","t":"A","i":2414},"中级进化石":{"v":"Mid Evolution Stone","t":"A","i":2400},"中级进化石，用于开脉境绝世装备进化为神兵。":{"v":"Intermediate Evolution Stone used to evolve ultimate equipment into divine weapons in the Pulse Realm","t":"A","i":2415},"丰收木符":{"v":"Harvest Wood Talisman","t":"A","i":2936},"临渊":{"v":"Abyssal","t":"A","i":821},"丹":{"v":"Dan","t":"A","i":423},"丹药":{"v":"Pill","t":"A","i":249},"丹铜矿":{"v":"Copper Ore","t":"A","i":1815},"丹铜矿，可用于炼体境武器打造。":{"v":"Dan Copper Ore can be used to forge Body Realm weapons","t":"A","i":1850},"为 [!v*0] 名生命值百分比最低的友方恢复 <color=#69B77A>[!v*1]</color>（ <color=#D6B76A>[!v*2]</color> 治疗强度 ）生命值。":{"v":"For [!v*0] restore <color=#69B77A>[!v*1]</color> health to the friendly unit with the lowest HP ( <color=#D6B76A>[!v*2]</color> healing strength)","t":"A","i":1977},"为 [!v*0] 名生命值百分比最低的友方恢复 <color=#69B77A>[!v*1]</color>（ <color=#D6B76A>[!v*2]</color> 治疗强度 ）生命值；治疗成功结算后，使目标受到的治疗效果提高<color=#D6B76A>[!v*3]</color>，持续 [!v*4] 回合。":{"v":"Heals [!v*0] lowest HP ally by <color=#69B77A>[!v*1]</color> percent of <color=#D6B76A>[!v*2]</color> (Healing Power) and after the heal is successful increases the target's received healing effect by <color=#D6B76A>[!v*3]</color> for [!v*4] turns","t":"A","i":2628},"为 [!v*0] 名生命值百分比最低的友方恢复 <color=#69B77A>[!v*1]</color>（ <color=#D6B76A>[!v*2]</color> 治疗强度 ）生命值；造成的最终治疗降低<color=#D6B76A>[!v*3]</color>。":{"v":"For [!v*0] lowest HP ally restores <color=#69B77A>[!v*1]</color> ( <color=#D6B76A>[!v*2]</color> healing power ) life; final healing dealt is reduced by <color=#D6B76A>[!v*3]</color>.","t":"A","i":4184},"为存活友方分别施加其自身最大生命值 <color=#D6B76A>[!v*0]</color> 的护盾，并提高自身物理防御和法术防御各 <color=#D6B76A>[!v*1]</color> 点，使全队受到的伤害降低 <color=#D6B76A>[!v*2]</color>，持续 [!v*3] 回合。":{"v":"Apply a shield equal to their maximum HP <color=#D6B76A>[!v*0]</color> to each friendly survivor and increase their physical and magical defense by <color=#D6B76A>[!v*1]</color> points, reducing team damage taken by <color=#D6B76A>[!v*2]</color> for [!v*3] turns.","t":"A","i":4199},"为存活友方分别施加其自身最大生命值 <color=#D6B76A>[!v*0]</color> 的护盾，并提高自身物理防御和法术防御各 <color=#D6B76A>[!v*1]</color> 点，使全队造成的伤害提高 <color=#D6B76A>[!v*2]</color>，持续 [!v*3] 回合。":{"v":"Apply a shield equal to their maximum HP <color=#D6B76A>[!v*0]</color> to each friendly survivor and increase their physical and magical defense by <color=#D6B76A>[!v*1]</color> points, increasing team damage by <color=#D6B76A>[!v*2]</color>, lasting [!v*3] turns.","t":"A","i":4161},"为存活友方分别施加其自身最大生命值 <color=#D6B76A>[!v*0]</color> 的护盾，并提高自身物理防御和法术防御各 <color=#D6B76A>[!v*1]</color> 点，持续 [!v*2] 回合。":{"v":"Apply a shield equal to their maximum health <color=#D6B76A>[!v*0]</color> to each friendly survivor and increase their physical and magical defense by <color=#D6B76A>[!v*1]</color> for [!v*2] turns","t":"A","i":3726},"主":{"v":"Main","t":"A","i":401},"主属性":{"v":"Main Attributes","t":"A","i":357},"主线任务会自动接取且不可放弃，差事需主动接取但可随时放弃。":{"v":"Main quests are automatically accepted and cannot be abandoned side quests must be accepted manually but can be abandoned at any time","t":"A","i":2392},"主脉":{"v":"Main 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foundation","t":"A","i":2692},"以身为炉，以气为火，以精为药。火候无差，方可炼成一粒内丹。":{"v":"With the body as the furnace the breath as the fire and the essence as the medicine Perfect control of the heat is what allows the inner elixir to be refined","t":"A","i":2964},"任他千钧压身，此骨不折，此志不摧。":{"v":"Let him press down with a thousand pounds this bone will not break this will will not be crushed","t":"A","i":1249},"任务":{"v":"Quest","t":"A","i":13},"任务奖励":{"v":"Quest Reward","t":"A","i":62},"任务奖励：":{"v":"Quest Reward","t":"A","i":782},"任务目标":{"v":"Objective","t":"H","i":63},"任意属性":{"v":"Any Attribute","t":"A","i":1028},"任职":{"v":"Employment","t":"A","i":228},"任职中":{"v":"Currently employed","t":"A","i":995},"任职在商业工作时，主动刷新珍宝阁有[!v*0]概率免耗寻珍令。":{"v":"When working in business actively refreshing the Treasure Pavilion has a [!v*0] chance to waive the Treasure Seeking Token.","t":"A","i":3582},"任职在商业工作时，珍宝阁自动刷新时间缩短[!v*0]。":{"v":"When working in business the automatic refresh time of Treasure Pavilion is shortened [!v*0]","t":"A","i":3580},"任职在商业工作时，珍宝阁购买价格降低[!v*0]。":{"v":"When working in business the price of Treasure Pavilion will decrease [!v*0]","t":"A","i":3581},"任职在招贤工作时，发现带有特性门客的概率提高。":{"v":"When working at the recruitment office, I found the probability of having a special guest increased","t":"A","i":3579},"任职在招贤工作时，普通国士出现概率翻倍，每任职一名国士，灵气和资源的产量提高[!v*0]。":{"v":"When recruiting, the chance of a common noble appearing doubles and each noble recruited increases the output of spiritual energy and resources by [!v*0]","t":"A","i":3301},"任职在招贤工作时，门客的俸禄支出降低[!v*0]。":{"v":"When employed in recruitment work the retainer's salary expenditure decreased[!v*0]","t":"A","i":3569},"任职在炼丹工作时，丹药产量提高[!v*0]。":{"v":"When working in alchemy the pill yield increases[!v*0]","t":"A","i":3566},"任职在炼丹工作时，完美炼丹概率提高[!v*0]。":{"v":"When working in alchemy, the probability of perfect alchemy increases by [!v*0]","t":"A","i":3572},"任职在炼丹工作时，炼丹有[!v*0]概率额外获得一份基础产量。":{"v":"When working on alchemy, there is a [!v*0] chance to gain an extra basic yield","t":"A","i":3565},"任职在炼器工作时，强化铜钱消耗降低[!v*0]。":{"v":"When working in the alchemy station the consumption of copper coins is reduced [!v*0]","t":"A","i":3568},"任职在炼器工作时，打造套装装备的概率提高[!v*0]。":{"v":"When working in the alchemy station the chance to craft sets increases by [!v*0]","t":"A","i":3576},"任职在炼器工作时，提高[!v*0]同时保留主副装备特性的概率。":{"v":"When working on alchemy improve [!v*0] while retaining the probability of main and sub equipment traits","t":"A","i":3564},"任职在炼器工作时，每[!v*0]点自身炼器属性提高[!v*1]铭文属性效果。":{"v":"When working on alchemy, every [!v*0] points of your alchemy attribute increases the effect of [!v*1] inscription.","t":"A","i":3570},"任职在炼器工作时，洗练有[!v*0]概率免耗洗练石和锁定材料。":{"v":"When working on alchemy, washing has a [!v*0] chance to save washing stones and lock materials","t":"A","i":3573},"任职在炼器工作时，洗练铜钱消耗降低[!v*0]。":{"v":"When working in the alchemy station the consumption of copper coins is reduced [!v*0]","t":"A","i":3574},"任职在炼器工作时，进化有[!v*0]概率获得多个的进化效果。":{"v":"When working on alchemy, there is a [!v*0] chance to obtain multiple evolution effects","t":"A","i":3571},"任职在聚灵阵工作时，每隔[!v*0]分钟，会额外获得一份这段时间[!v*1]的灵气产量。":{"v":"While working at the Spirit Array every [!v*0] minutes you will gain an extra amount of spirit energy for the past [!v*1]","t":"A","i":3578},"任职在聚灵阵工作时，灵石转化的灵气提高[!v*0]。":{"v":"While working at the Spirit Array, the spiritual energy converted from spirit stones increased by [!v*0]","t":"A","i":3577},"任职在资源工作时，木材、石材、铁矿自然产量提高[!v*0]。":{"v":"When working on resources the natural yield of wood stone and iron ore increases [!v*0]","t":"A","i":3575},"任职在资源工作时，自然资源产出时，获得稀有物品的概率提高[!v*0]。":{"v":"When working on resource tasks the chance to obtain rare items increases[!v*0]","t":"A","i":3583},"任职门客：":{"v":"Hire a guest","t":"A","i":1025},"任职：":{"v":"Position","t":"A","i":489},"任职：商业\n状态：<color=#7EAA31>正常</color>":{"v":"Position: Business\nStatus: <color=#7EAA31>Normal</color>","t":"A","i":3619},"任职：招贤\n状态：<color=#7EAA31>正常</color>":{"v":"Position: Recruiting Talent\nStatus: <color=#7EAA31>Normal</color>","t":"A","i":3181},"任职：未任职\n状态：空闲":{"v":"Employment: Unemployed\nStatus: Idle","t":"A","i":3178},"任职：炼丹\n炼丹房":{"v":"Job: Alchemist\nAlchemy Room","t":"A","i":635},"任职：炼丹\n状态：<color=#7EAA31>正常</color>":{"v":"Position: Alchemist\nStatus: <color=#7EAA31>Normal</color>","t":"A","i":3620},"任职：炼丹房":{"v":"Alchemy Room","t":"A","i":416},"任职：炼器\n状态：<color=#7EAA31>正常</color>":{"v":"Position: Alchemist\nStatus: <color=#7EAA31>Normal</color>","t":"A","i":3185},"任职：聚灵\n状态：<color=#7EAA31>正常</color>":{"v":"Position: Spirit Gathering\nStatus: <color=#7EAA31>Normal</color>","t":"A","i":3621},"任职：资源\n状态：<color=#7EAA31>正常</color>":{"v":"Position: Resources\nStatus: <color=#7EAA31>Normal</color>","t":"A","i":3183},"任脉·封印":{"v":"Renmai Seal","t":"A","i":91},"伍":{"v":"Five","t":"A","i":556},"伏煞棍":{"v":"Fuss Staff","t":"A","i":2154},"伏虎刀":{"v":"Tiger 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manipulating Qi","t":"A","i":1968},"你有一次将获得的机缘复制[!v*0]张的机会":{"v":"You have a chance to copy the opportunity [!v*0] times","t":"A","i":3692},"你的攻击会随着伤势变得更加凶猛。每损失[!v*0]生命值，攻击力提升[!v*1]。当生命值低于[!v*2]时，你的暴击率额外提升[!v*3]。":{"v":"Your attacks become fiercer as you take damage. For every [!v*0] health lost, attack power increases by [!v*1]. When health drops below [!v*2], your critical hit rate increases by an additional [!v*3].","t":"A","i":732},"佩面细纹内敛，护持之意最稳。":{"v":"Subtle lines on the face convey a sense of reserved protection","t":"A","i":1856},"使受到的伤害降低[!v*0]。":{"v":"Reduce damage taken by [!v*0]","t":"A","i":4248},"使用":{"v":"Use","t":"A","i":800},"使用后获得一定数量的木材。\n按住Shfit+鼠标右键批量使用。":{"v":"Gain a certain amount of wood after use\nHold Shift+Right Click to use in bulk","t":"A","i":1919},"使用后获得一定数量的石材。\n按住Shfit+鼠标右键批量使用。":{"v":"Gain a certain amount of stone after use\nHold Shift+Right Click to use in bulk","t":"A","i":1923},"使用后获得一定数量的铁矿。\n按住Shfit+鼠标右键批量使用。":{"v":"Obtain a certain amount of iron ore after use\nHold Shift+Right Click to use in bulk","t":"A","i":1926},"使用后获得一定数量的铜钱。\n按住Shfit+鼠标右键批量使用。":{"v":"Gain a certain amount of copper after use\nHold Shift+Right Click to use in bulk","t":"A","i":2080},"使用招式可积攒【剑意】，剑意会在短时间内提升自身造成的法术伤害。":{"v":"Using skills accumulates Sword Intent which temporarily increases your magical damage","t":"A","i":1122},"使用招式后，暴击率提高[!v*0]，最多[!v*1]层（唯一）":{"v":"After using a skill critical chance increases by [!v*0] up to [!v*1] stacks (unique)","t":"A","i":1666},"使用招式后，获得 <color=#D6B76A>[!v*0]</color>（ <color=#D6B76A>[!v*1]</color> 物理攻击 <sprite name=\"PhysicalAttack\"> ）护盾，拥有护盾的情况下，物理攻击提高<color=#D6B76A>[!v*2]</color>（ 每<color=#D6B76A>[!v*3]</color>力道 <sprite name=\"Strength\">提升<color=#D6B76A>[!v*4]</color> ），物理防御和法术防御提高<color=#D6B76A>[!v*5]</color>（ 每<color=#D6B76A>[!v*6]</color>根骨 <sprite name=\"Constitution\">提升<color=#D6B76A>[!v*7]</color> ）。\n":{"v":"After using a skill you gain a <color=#D6B76A>[!v*0]</color> shield ( <color=#D6B76A>[!v*1]</color> physical attack <sprite name=\"PhysicalAttack\"> ) while having a shield physical attacks increase by <color=#D6B76A>[!v*2]</color> ( per <color=#D6B76A>[!v*3]</color> power <sprite name=\"Strength\"> increase <color=#D6B76A>[!v*4]</color> ), and physical and magical defense increase by <color=#D6B76A>[!v*5]</color> ( per <color=#D6B76A>[!v*6]</color> bone <sprite name=\"Constitution\"> increase <color=#D6B76A>[!v*7]</color> ).\n","t":"A","i":3730},"使用招式后，额外恢复[!v*0]点怒气（唯一）":{"v":"Gain an extra [!v*0] Rage after using a skill (Unique)","t":"A","i":1462},"使用招式或绝技为敌人施加【熔火之痛】。【烛心】会积蓄焚璃造成的伤害，并在目标生命垂危时将其引爆。":{"v":"Apply [Scorching Pain] to the enemy using a skill or special move [Candle Heart] will accumulate the damage dealt by Burning Glass and detonate it when the target's life is critical","t":"A","i":2140},"使用招式获得获得 [!v*0] 层【剑意】，每层剑意使造成的法术伤害提高 [!v*1]（最多 [!v*2] 层，持续 [!v*3] 回合。）":{"v":"Gain [!v*0] layers of Sword Intent with skills each layer increases spell damage by [!v*1] (max [!v*2] layers lasting [!v*3] turns)","t":"A","i":1141},"使用数量":{"v":"Usage","t":"A","i":802},"使用绝技后，伤害提高[!v*0]，持续[!v*1]回合（唯一）":{"v":"After using the ultimate skill damage increases by [!v*0] for [!v*1] turns (unique)","t":"A","i":1593},"供奉":{"v":"Offer","t":"A","i":1014},"供奉中":{"v":"In Worship","t":"A","i":725},"供奉灵宝可获得效果加成":{"v":"Offer Spirit Treasure to gain effect bonuses","t":"A","i":1017},"保存":{"v":"Save","t":"A","i":631},"保存中":{"v":"Saving","t":"A","i":1019},"保存成功":{"v":"Save successful","t":"A","i":2640},"保存时间：":{"v":"Save Time:","t":"A","i":655},"保存设置":{"v":"Save Settings","t":"A","i":759},"保留主效果":{"v":"Keep main effect","t":"A","i":373},"保留副效果":{"v":"Keep side effects","t":"A","i":389},"保留双效果":{"v":"Keep both effects","t":"A","i":378},"俭养门庭":{"v":"Maintain the household","t":"A","i":3547},"修炼":{"v":"Cultivate","t":"A","i":526},"修炼丹药":{"v":"Cultivate pills","t":"A","i":560},"修炼回春生息之法，提升春风治疗效果。":{"v":"Cultivate methods of rejuvenation and vitality to enhance the effect of Spring Breeze","t":"A","i":2024},"修炼天乐合奏之法，提升天乐缭绕的技能效果。":{"v":"Cultivate the Heavenly Music Harmony Technique to enhance the effect of the Heavenly Music Aura skill","t":"A","i":2876},"修炼室":{"v":"Training Room","t":"A","i":512},"修炼室可提升技能，灵气会随时间增长，也可由入灵石转化获得。":{"v":"The Cultivation Room can improve skills Spiritual energy will increase over time or be obtained by converting Spirit Stones","t":"A","i":2243},"修炼室已解锁":{"v":"Training Room Unlocked","t":"A","i":1952},"修炼控火之法，提升灼镰的技能效果。":{"v":"Cultivate the Fire Control Method to enhance the Scythe's skills","t":"A","i":2388},"修炼棍罡运用之法，提升伏魔棍扫的技能效果。":{"v":"How to use Cultivation Staff Aura to improve the skill effect of Demon Subduing Staff Sweep","t":"A","i":3741},"修炼清音疗愈之法，提升清音抚心的技能效果。":{"v":"Cultivate the art of pure sound healing to enhance the skill effect of soothing melodies","t":"A","i":2875},"修炼焚敌之法，提升妖焱怒放的技能效果。":{"v":"Cultivate the method to burn enemies and enhance the skill effect of Demon Flame Rage","t":"A","i":2387},"修炼箭雨齐射之法，提升千翎箭雨的技能效果。":{"v":"Cultivate the Arrow Rain Barrage technique to enhance the skill effect of Thousand Feather Arrow Rain","t":"A","i":2391},"修炼进度：":{"v":"Cultivation Progress:","t":"A","i":109},"修炼连羽箭法，提升连羽箭的技能效果。":{"v":"Cultivate the Feather Arrow Technique to enhance the skill effect of Feather Arrow","t":"A","i":2390},"修炼金刚护体之法，提升金刚护法的技能效果。":{"v":"Cultivate the Vajra Body Technique to enhance the skill effect of the Vajra Guard","t":"A","i":3742},"修炼青木回生之法，提升治疗法阵的效果。":{"v":"Cultivate the Azure Wood Rebirth Technique to enhance the healing array effect","t":"A","i":2025},"修炼飞剑操控，提升御剑诀的技能效果。":{"v":"Cultivate flying sword control to enhance the skill effect of Sword Control Art","t":"A","i":2020},"修行":{"v":"Training","t":"A","i":121},"修行圆满 [!v*0]/[!v*1]":{"v":"Cultivation Complete [!v*0]/[!v*1]","t":"A","i":123},"修行进度：":{"v":"Cultivation Progress:","t":"A","i":114},"修行项目会提升对应属性，潜力越高收益越好。":{"v":"Cultivation projects will improve corresponding attributes the higher the potential the better the gain","t":"A","i":1953},"修身":{"v":"Self-improvement","t":"A","i":120},"修过旧器，也打过新坯，算是积了些经验，愿来府上一试。":{"v":"I've repaired old gear and worked on new builds so I have some experience I'd like to try out here","t":"A","i":3918},"俸禄":{"v":"Salary","t":"A","i":1020},"俸禄已发放，获得铜钱 [!v*0]":{"v":"Salary has been paid receive [!v*0] copper coins","t":"A","i":2395},"俸禄每 [!v*0] 分钟发放一次。":{"v":"Salary is issued every [!v*0] minutes","t":"A","i":2260},"俸禄：":{"v":"Salary","t":"A","i":664},"倒也正合我意。":{"v":"That suits me well","t":"A","i":1119},"借一重余波疾行":{"v":"Borrow a ripple to rush","t":"A","i":2477},"借群星之辉入命，护此身长明。":{"v":"Borrow the glory of the stars to protect this long life","t":"A","i":2653},"停止打造":{"v":"Stop crafting","t":"A","i":371},"停止炼制":{"v":"Stop Refining","t":"A","i":615},"健康提示":{"v":"Health Tip","t":"A","i":55},"傅怀辰":{"v":"Fu Huaichen","t":"A","i":3591},"傅文然":{"v":"Fu Wenran","t":"A","i":4073},"傅烟":{"v":"Fu Yan","t":"A","i":3796},"傻丫头，如今妖魔横行，谷外多有险恶，哪比得谷中清静。":{"v":"Silly girl demons roam everywhere outside the valley it's not as peaceful as inside the valley","t":"A","i":1960},"元气宜守，不宜妄泄。意沉脐下，如看守一盏长明之灯。":{"v":"Vigor should be preserved not recklessly spent Feel it deep in the navel like guarding a perpetual lamp","t":"A","i":2621},"先前入林时，我便见那里的草木气机郁滞，已有浊气入络之象……寻常妖物灵智未开，多是循气而聚。这林中的病根只怕还在深处。":{"v":"When I first entered the woods I saw the vegetation's energy stagnant with signs of turbid qi entering the veins... Ordinary beasts lack intelligence and mostly gather following the qi. The root of this sickness in the forest is likely still deep within.","t":"A","i":2264},"先天兑换":{"v":"Innate Exchange","t":"A","i":314},"先把他们安顿好，暂时不要再派人进林子。":{"v":"Settle them first do not send anyone into the forest for now","t":"A","i":2837},"先暖掌心，再引热意游走四肢；经脉温润，则行气少有滞碍。":{"v":"Warm the palms first then let the warmth flow through the limbs; when the meridians are warm there is little stagnation in the Qi.","t":"A","i":3009},"免疫":{"v":"Immunity","t":"A","i":823},"兑换":{"v":"Exchange","t":"A","i":244},"兑换 <color=#DBAF37>养气诀</color>，消耗 <color=#DBAF37>[!v*0]</color> 功勋":{"v":"Exchange <color=#DBAF37>Qi Cultivation</color> consumes <color=#DBAF37>[!v*0]</color> Merit","t":"A","i":2409},"兑换码":{"v":"Redeem Code","t":"A","i":671},"入口附近的石板一直在震动，这只大妖恐怕非同寻常。":{"v":"The stone slabs near the entrance are vibrating this great demon must be extraordinary","t":"A","i":3975},"全局掉宝率+[!v*0]":{"v":"Global Drop Rate +[!v*0]","t":"A","i":1160},"全局生效":{"v":"Global effect","t":"A","i":521},"全属性伤害+[!v*0]":{"v":"All Attribute Damage +[!v*0]","t":"A","i":3353},"全属性伤害+[!v*0]；物理/法术攻击+[!v*1]；持续伤害加成+[!v*2]":{"v":"All Attribute Damage +[!v*0]; Physical/Magic Attack +[!v*1]; Damage Over Time Bonus +[!v*2]","t":"A","i":3450},"全选":{"v":"Select All","t":"A","i":174},"全部":{"v":"All","t":"A","i":38},"全部属性总览":{"v":"All Attributes Overview","t":"A","i":478},"全部特性":{"v":"All Features","t":"A","i":3553},"全部等级":{"v":"All Levels","t":"A","i":5},"全队受到妖魔伤害降低":{"v":"All team damage from demons reduced","t":"A","i":786},"全队多项属性全方位提升。":{"v":"All team stats comprehensively improved","t":"A","i":3462},"全队对妖魔伤害提高":{"v":"Increase damage to monsters for the whole team","t":"A","i":779},"全队恢复<color=#C4FC62>[!v*0]</color>生命值\n":{"v":"Restore all team's <color=#C4FC62>[!v*0]</color>HP\n","t":"A","i":851},"全队物理攻击 +[!v*0]\n全队法术攻击 +[!v*1]":{"v":"Team physical attack +[!v*0]\nTeam magic attack +[!v*1]","t":"A","i":816},"全队物理防御 +[!v*0]\n全队法术防御 +[!v*1]":{"v":"Team Physical Defense +[!v*0]\nTeam Magic Defense +[!v*1]","t":"A","i":848},"全队生命 +[!v*0]":{"v":"All team health +[!v*0]","t":"A","i":856},"全队获得[!v*0]血量护盾":{"v":"All teams gain [!v*0] health shield","t":"A","i":1057},"全队造成伤害附加中毒，满层无限叠毒。":{"v":"All team damage applies poison stacks infinitely","t":"A","i":3446},"八品":{"v":"Grade Eight","t":"A","i":2253},"八品镇魔使":{"v":"Eighth Rank Demon Slayer","t":"A","i":2344},"八式看似舒缓，实则节节牵动脏腑。练至纯熟，一举一伸皆可调养周身。":{"v":"The eight forms seem gentle but actually stimulate the internal organs. Once mastered, every stretch can nourish the whole body.","t":"A","i":2970},"八棱枣木阴干九年，两端只包平钝铜帽。":{"v":"Eight-sided jujube wood dried for nine years only covered with flat blunt copper caps at both ends","t":"A","i":3311},"八段锦":{"v":"Baduanjin","t":"A","i":2971},"八级及以下装备":{"v":"Level 8 and below equipment","t":"A","i":4150},"六品":{"v":"Rank Six","t":"A","i":3782},"六品镇魔使":{"v":"Sixth Rank Demon Slayer","t":"A","i":2403},"六字诀":{"v":"Six Word Incantation","t":"A","i":2919},"六条辅脉中，每名角色最多选择两条。成功点亮某条辅脉的首个点位，即选定该路线；选定两条后，其余辅脉将关闭，需整体重修后才能重新选择。":{"v":"From the six auxiliary meridians each character can choose a maximum of two Successfully lighting the first point of an auxiliary meridian selects that path After selecting two the remaining auxiliary meridians will close and must be completely rebuilt to choose again","t":"A","i":83},"六级会心石":{"v":"Six-level Willpower Stone","t":"A","i":1314},"六级凝血石":{"v":"Level Six Coagulation Stone","t":"A","i":1313},"六级及以下装备":{"v":"Level 6 and below equipment","t":"A","i":4147},"六级回春石":{"v":"Level Six Revival Stone","t":"A","i":1361},"六级断魂石":{"v":"Level Six Soul Stone","t":"A","i":1332},"六级曜辰石":{"v":"Level Six Radiant Stone","t":"A","i":1362},"六级疾行石":{"v":"Level Six Swift Stone","t":"A","i":1318},"六级破法石":{"v":"Level Six Breaking Stone","t":"A","i":1346},"六级砺力石":{"v":"Six Level Power Stone","t":"A","i":1285},"六级蕴灵石":{"v":"Level Six Spirit Stone","t":"A","i":1296},"六级裂甲石":{"v":"Level Six Cragstone","t":"A","i":1345},"六级逐影石":{"v":"Sixth Level Shadow Stone","t":"A","i":1298},"六级铸骨石":{"v":"Level Six Bone Stone","t":"A","i":1284},"六重":{"v":"Sixfold","t":"A","i":3971},"共鸣优先":{"v":"Resonance First","t":"A","i":755},"关":{"v":"Close","t":"A","i":330},"关卡BOSS":{"v":"Stage Boss","t":"A","i":585},"关闭":{"v":"Close","t":"A","i":1},"兵甲宝匣":{"v":"Armored Treasure Box","t":"A","i":2928},"其他":{"v":"Other","t":"A","i":43},"其他友方施展攻击招式后，沈寒翎有概率立即射箭援助。":{"v":"After other allies use an attack skill Shen Hanling has a chance to immediately shoot an arrow to assist","t":"A","i":2380},"其他存活友方生命严格低于<color=#D6B76A>[!v*0]</color>时，净莲速度提高<color=#D6B76A>[!v*1]</color>（每<color=#D6B76A>[!v*2]</color>点身法 <sprite name=\"Agility\">增加<color=#D6B76A>[!v*3]</color>，总加成最高<color=#D6B76A>[!v*4]</color>）。":{"v":"When other friendly survivors' health is below <color=#D6B76A>[!v*0]</color>, Net Lotus speed increases <color=#D6B76A>[!v*1]</color> (increasing <sprite name=\"Agility\"> by <color=#D6B76A>[!v*2]</color> points of agility <color=#D6B76A>[!v*3]</color>, with a maximum total bonus of <color=#D6B76A>[!v*4]</color>).","t":"A","i":2123},"其他建筑等级上限：[!v*0]":{"v":"Other building level caps: [!v*0]","t":"A","i":1454},"养元功":{"v":"Nourishing Yuan Skill","t":"A","i":2983},"养气":{"v":"Nourish Qi","t":"A","i":128},"养气之道，贵在吐纳调息，以细长呼吸引导天地清灵汇入气海。久之胸臆清明，经脉柔和，一缕灵机可随心流转。\n\n气定神自凝，灵起百驸通。":{"v":"The way to cultivate Qi lies in breathing and regulating your breath to guide the pure spirit of heaven and earth into the sea of Qi. With time, your mind will become clear, your meridians will soften, and a wisp of spiritual energy can flow as you wish.\n\nWhen your Qi is settled your spirit naturally gathers and all spiritual pathways become open.","t":"A","i":2684},"养气关":{"v":"Qi Cultivation Gate","t":"A","i":3410},"养气散":{"v":"Qi Nourishing Powder","t":"A","i":2310},"养气散配方":{"v":"Yang Qi San Recipe","t":"A","i":2287},"养气诀":{"v":"Qi Cultivation Technique","t":"A","i":2341},"养神心法":{"v":"Nourishing Spirit Technique","t":"A","i":3020},"养血散":{"v":"Blood Nourishing Powder","t":"A","i":2311},"养血散配方":{"v":"Blood Nourishing Powder Recipe","t":"A","i":2292},"养锋重刀":{"v":"Sharpened Heavy Blade","t":"A","i":1382},"养魂玉":{"v":"Soul Nourishing Jade","t":"A","i":2945},"内功心法":{"v":"Internal Cultivation Method","t":"A","i":720},"内政":{"v":"Domestic Affairs","t":"A","i":491},"内气流转，劲力更长。":{"v":"Inner airflow circulates power lasts longer","t":"A","i":3409},"内测致谢":{"v":"Closed Beta Thanks","t":"A","i":934},"内衬藏铁片，贴身却不算僵硬。":{"v":"Inner lining with iron plates close to the body but not stiff","t":"A","i":1860},"再厚的甲，也经不起锋刃一寸寸凿穿。":{"v":"No armor is thick enough to withstand the blade's inch by inch piercing","t":"A","i":1219},"再添援手":{"v":"More reinforcements","t":"A","i":2368},"冯云松":{"v":"Feng Yunsong","t":"A","i":3803},"冯尧":{"v":"Feng Yao","t":"A","i":3858},"冯慕云":{"v":"Feng Muyun","t":"A","i":3136},"冯月竹":{"v":"Feng Yuezhu","t":"A","i":3247},"冯清安":{"v":"Feng Qing'an","t":"A","i":3872},"冯溪":{"v":"Feng Xi","t":"A","i":3225},"冲脉":{"v":"Pulse","t":"A","i":102},"冲脉修行":{"v":"Pulse Cultivation","t":"A","i":82},"决定治疗技能的基础治疗量\n每 <color=#69B77A>[!v*0]</color> 法术攻击力 = <color=#69B77A>[!v*1]</color> 治疗强度":{"v":"Base healing of the treatment skill\nper <color=#69B77A>[!v*0]</color> spell power = <color=#69B77A>[!v*1]</color> healing strength","t":"A","i":1991},"决定法术技能伤害的基础值":{"v":"Determine the base damage value for the spell skill","t":"A","i":1124},"决定物理技能伤害的基础值":{"v":"Determine the base value for physical skill damage","t":"A","i":1125},"决定角色可持有的护盾总量上限，超出上限的护盾无法获得。\n当前上限为最大生命值的 <color=#69B77A>[!v*0]</color>":{"v":"Determines the maximum total shield capacity a character can hold shields exceeding this limit cannot be acquired\nCurrent limit is <color=#69B77A>[!v*0]</color> of maximum health","t":"A","i":1994},"净化心魔":{"v":"Purify the inner demons","t":"A","i":850},"净化敌方一个心魔效果，持续[!v*0]个波次\n":{"v":"Purify an enemy's one heart demon effect lasting for [!v*0] waves\n","t":"A","i":852},"净莲":{"v":"Jing Lian\n","t":"H","i":285},"净莲已领悟变招【天乐缭绕·昂扬】":{"v":"Jinglian has comprehended a new move [Heavenly Joy Enveloped · Exultant]","t":"A","i":3483},"净莲已领悟变招【天乐缭绕·清润】":{"v":"Jinglian has comprehended a new move [Heavenly Joy Enveloped · Clear and Moist]","t":"A","i":4172},"净莲已领悟变招【清音抚心·战歌】":{"v":"Jinglian has comprehended a new move [Clear Sound Soothing Heart · War Song]","t":"A","i":4171},"净莲已领悟变招【清音抚心·绵长】":{"v":"Jing Lian has comprehended a new move [Clear Sound Soothing Heart · Lingering]","t":"A","i":3079},"净莲是佛门朝音观圣女，精通音律，歌声宛若天籁。\n她天生灵心通明，偶能窥见未至之事，也因此目睹诸多悲剧。\n她虽常因所见而忧郁，却愿以清音抚去众生几分悲苦。":{"v":"Jinglian is the Saint of the Sound Observation in the Buddhist sect, proficient in music, her voice is like heavenly music. \nShe has a naturally enlightened spirit and can occasionally glimpse things yet to come, and because of this, she has witnessed many tragedies. \nAlthough she is often melancholic due to what she sees, she wishes to soothe the suffering of all beings with her pure voice.","t":"A","i":2883},"凝元I":{"v":"Condense Origin I","t":"A","i":1181},"凝元II":{"v":"Ging Gen II","t":"A","i":251},"凝元III":{"v":"Condense Origin III","t":"A","i":1179},"凝息丹":{"v":"Condensing Pill","t":"A","i":2685},"凝息丹配方":{"v":"Condensing Pill Recipe","t":"A","i":2303},"凝气挽弓，羽箭接连破空而出。连续发射箭矢攻击敌人。":{"v":"Gather Qi and draw the bow arrows streak through the sky. Continuously fire arrows to attack the enemy.","t":"A","i":2385},"凝砂剑":{"v":"Sand Condensing Sword","t":"A","i":2184},"凝神御法诀":{"v":"Concentration Technique","t":"A","i":2014},"凝聚金刚护体罡气，为友方全体施加护盾。":{"v":"Condense Vajra Body Aura to grant a shield to all allies","t":"A","i":3736},"凝霜":{"v":"Frost","t":"A","i":4269},"凝露花":{"v":"Dewdrop Flower","t":"A","i":1808},"凝露花，花瓣凝聚清润露华，可使炼体境丹药药性平稳绵长。":{"v":"Dewdrop Flower Petals condense pure dew which can stabilize and prolong the medicinal properties of Body Refining Realm pills","t":"A","i":1849},"凶影复演":{"v":"Phantom Replay","t":"A","i":2518},"凶鸦离弦不回头，射手也该如此。":{"v":"The raven leaves the string without looking back the archer should do the same","t":"A","i":2078},"出了什么事？":{"v":"What happened?","t":"A","i":3503},"出发":{"v":"Go","t":"A","i":1050},"出售":{"v":"Sell","t":"A","i":49},"出售价格 + [!v*0]":{"v":"Selling Price + [!v*0]","t":"A","i":3146},"出售套装":{"v":"Sell Set","t":"A","i":169},"出售成功，获得 [!v*0] 铜钱":{"v":"Sale successful received [!v*0] copper","t":"A","i":2677},"出售成功，获得 [!v*0]万 铜钱":{"v":"Sale successful gained [!v*0] thousand copper","t":"A","i":4138},"出自血臂牛妖断角，根部还留着旧裂痕。":{"v":"From the severed horn of the Blood Arm Ox Demon the base still has old cracks","t":"A","i":2914},"击杀怪物[!v*0]个（[!v*1]/[!v*2]）":{"v":"Defeat [!v*0] monsters ([!v*1]/[!v*2])","t":"A","i":295},"击杀普通敌人 [!v*0]/[!v*1]":{"v":"Kill normal enemy [!v*0]/[!v*1]","t":"A","i":2057},"击杀精英敌人 [!v*0]/[!v*1]":{"v":"Defeat Elite Enemy [!v*0]/[!v*1]","t":"A","i":2098},"击败任意副本首领":{"v":"Defeat any dungeon boss","t":"A","i":2637},"击败全部BOSS之后解除封印":{"v":"Unseal after defeating all BOSS","t":"A","i":646},"击败副本首领 [!v*0]/[!v*1]":{"v":"Defeat the dungeon boss [!v*0]/[!v*1]","t":"A","i":2574},"击败敌人可获得气运，用于抽取机缘，机缘可对角色进行强化。\n":{"v":"Defeating enemies grants luck which can be used to draw fortunes and fortunes can strengthen characters\n","t":"A","i":313},"刀":{"v":"Sword","t":"A","i":198},"刀势慢而沉，接住一回便像少了一座山。":{"v":"The strike is slow and heavy catching it feels like losing a mountain","t":"A","i":1891},"刀身分作百节，挥动时为何只响一声？":{"v":"The blade is made of a hundred sections why does it only make one sound when swung","t":"A","i":1880},"分解":{"v":"Deconstruct","t":"A","i":8},"分解成功，共分解 [!v*0] 件装备\n获得 凝元I ×[!v*1]、开山I ×[!v*2]、流影I ×[!v*3]、济世I ×[!v*4]、百炼I ×[!v*5]、破阵I ×[!v*6]、金刚I ×[!v*7]、锐锋I ×[!v*8]、长生I ×[!v*9]、雷霆I ×[!v*10]":{"v":"Decomposition successful total of [!v*0] items decomposed\nObtained Condensation I x[!v*1] Mountain Opening I x[!v*2] Flow Shadow I x[!v*3] World Salvation I x[!v*4] Hundred Refinements I x[!v*5] Array Breaking I x[!v*6] Vajra I x[!v*7] Sharp Edge I x[!v*8] Longevity I x[!v*9] Thunder I x[!v*10]","t":"A","i":3844},"分解成功，共分解 [!v*0] 件装备\n获得 凝元I ×[!v*1]、洞玄I ×[!v*2]、流影I ×[!v*3]、济世I ×[!v*4]、璇玑I ×[!v*5]、百炼I ×[!v*6]、破阵I ×[!v*7]、蚀骨I ×[!v*8]、金刚I ×[!v*9]、锐锋I ×[!v*10]、长生I ×[!v*11]、雷霆I ×[!v*12]":{"v":"Decomposition successful total of [!v*0] items decomposed\nObtained Condensation I x[!v*1] Insight I x[!v*2] Flow I x[!v*3] Salvation I x[!v*4] Rotation I x[!v*5] Refinement I x[!v*6] Formation I x[!v*7] Bone Erosion I x[!v*8] Vajra I x[!v*9] Sharp Edge I x[!v*10] Longevity I x[!v*11] Thunder I x[!v*12]","t":"A","i":4136},"分解成功，共分解 [!v*0] 件装备\n获得 凝元I ×[!v*1]、璇玑I ×[!v*2]、破阵I ×[!v*3]、蚀骨I ×[!v*4]、锐锋I ×[!v*5]":{"v":"Decomposition successful total of [!v*0] items decomposed\nObtained Condensation Origin I x[!v*1] Xuanji I x[!v*2] Array Breaker I x[!v*3] Bone Corroder I x[!v*4] Sharp Edge I x[!v*5]","t":"A","i":3086},"分解成功，共分解 [!v*0] 件装备\n获得 开山I ×[!v*1]、流影I ×[!v*2]、百炼I ×[!v*3]、破阵I ×[!v*4]、长生I ×[!v*5]":{"v":"Decomposition successful, total of [!v*0] items decomposed\nObtained Open Mountain I x[!v*1] Flow Shadow I x[!v*2] Hundred Refinements I x[!v*3] Array Breaking I x[!v*4] Longevity I x[!v*5]","t":"A","i":3087},"分解成功，共分解 [!v*0] 件装备\n获得 百炼I ×[!v*1]、锐锋I ×[!v*2]、雷霆I ×[!v*3]":{"v":"Decomposition successful total of [!v*0] items decomposed\nObtained Hundred Refinement I x[!v*1] Sharp Edge I x[!v*2] Thunder I x[!v*3]","t":"A","i":3770},"分辨率":{"v":"Resolution","t":"A","i":670},"刚劲":{"v":"Powerful","t":"A","i":2952},"刚盛则济之以柔，阴寒则温之以阳。偏而能正，乱而复和。":{"v":"When strong, temper it with softness when cold, warm it with the sun. Imbalance can be corrected chaos can return to harmony","t":"A","i":2988},"初入血杉林":{"v":"Entering the Blood Cedar Forest","t":"A","i":1935},"初始使全队生命、物理攻击、法术攻击、速度、防御提高 [!v*0]，每通关 [!v*1] 层降低 [!v*2]":{"v":"Initially increases the team's HP physical attack magic attack speed and defense by [!v*0] and decreases by [!v*2] per floor cleared [!v*1]","t":"A","i":4108},"初次锻造":{"v":"First Forge","t":"A","i":2106},"初燃":{"v":"Initial Burn","t":"A","i":2730},"初窥":{"v":"Beginner","t":"A","i":1873},"初级融合石":{"v":"Beginner Fusion Stone","t":"A","i":2399},"初级融合石 × [!v*0]":{"v":"Beginner Fusion Stone x [!v*0]","t":"A","i":386},"初级融合石，用于两件炼体境秘宝装备融合。":{"v":"Beginner Fusion Stone used to fuse two Body Refining Realm secret treasures","t":"A","i":2412},"初级进化石":{"v":"Beginner Evolution Stone","t":"A","i":1912},"初级进化石，用于炼体境绝世装备进化为神兵。":{"v":"Beginner Evolution Stone used to evolve peerless equipment of the Body Refining Realm into divine weapons","t":"A","i":1910},"初翎":{"v":"Chuling","t":"A","i":2729},"初锋":{"v":"Chufeng","t":"A","i":3401},"初领差事":{"v":"First Assignment","t":"A","i":2036},"别人都忙着说自己多厉害，我倒想问问，您眼下缺人办什么事？":{"v":"While others boast about how great they are I'd like to ask what you need help with right now","t":"A","i":3898},"别的地方嫌我吃得多，可我抡锤也比旁人卖力呀。":{"v":"Others say I eat too much but I swing my hammer harder than anyone else","t":"A","i":3210},"别看我来的时候一身泥，寻材取料，我可不含糊。":{"v":"Don't look at me covered in mud when I arrive I don't mess around when gathering materials","t":"A","i":3795},"别看采集只是往外跑，少走冤枉路，也得事先下些功夫。":{"v":"Don't just run out for gathering take the time to prepare beforehand","t":"A","i":3218},"别让我白来一趟呀，哪怕先安排我清点木料也成。":{"v":"Don't let me come all this way for nothing even if you just have me count the lumber","t":"A","i":3161},"制作名单":{"v":"Credits","t":"A","i":52},"制作团队":{"v":"Development Team","t":"A","i":950},"刷新珍宝阁商品列表":{"v":"Refresh Treasure Pavilion item list","t":"A","i":1905},"刻录着隐秘境域方位的古钥，可以开启一条通往秘境的道路。":{"v":"Engrave the ancient key of the Hidden Realm's location to open a path to the secret realm","t":"A","i":1908},"前往":{"v":"Go","t":"A","i":575},"前往<color=#DBAF37>修炼室</color>，提升任意角色的一项技能　[!v*0]/[!v*1]":{"v":"Go to <color=#DBAF37>Training Room</color> to improve any character's skill [!v*0]/[!v*1]","t":"A","i":2008},"前往<color=#DBAF37>曲水岭</color>，通关首领关卡<color=#DBAF37>沼泽水府</color>　[!v*0]/[!v*1]":{"v":"Go to <color=#DBAF37>Qushuilng</color> clear the boss stage <color=#DBAF37>Swamp Water Mansion</color> [!v*0]/[!v*1]","t":"A","i":4256},"前往<color=#DBAF37>灵宝坛</color>，将任意灵宝提升一级　[!v*0]/[!v*1]":{"v":"Go to <color=#DBAF37>Spirit Treasure Altar</color> to upgrade any spirit treasure one level [!v*0]/[!v*1]","t":"A","i":3526},"前往<color=#DBAF37>炼丹房</color>，完成一炉丹药的炼制　[!v*0]/[!v*1]":{"v":"Go to <color=#DBAF37>Alchemy Room</color> to complete a batch of pills [!v*0]/[!v*1]","t":"A","i":2257},"前往<color=#DBAF37>珍宝阁</color>，购买一件商品　[!v*0]/[!v*1]":{"v":"Go to <color=#DBAF37>Treasure Pavilion</color> to buy an item [!v*0]/[!v*1]","t":"A","i":2846},"前往<color=#DBAF37>血杉林</color>，击败第五关<color=#DBAF37>寒潭洞口</color>的首领　[!v*0]/[!v*1]":{"v":"Go to <color=#DBAF37>Blood Cedar Forest</color> defeat the boss of <color=#DBAF37>Cold Pool Cave Entrance</color> [!v*0]/[!v*1]","t":"A","i":2134},"前往<color=#DBAF37>血杉林</color>，完成一次<color=#DBAF37>妖门裂隙</color>挑战　[!v*0]/[!v*1]":{"v":"Go to <color=#DBAF37>Blood Cedar Forest</color> and complete a <color=#DBAF37>Demon Gate Rift</color> challenge [!v*0]/[!v*1]","t":"A","i":2280},"前往<color=#DBAF37>血杉林</color>，通关第一关<color=#DBAF37>杉林入口</color>　[!v*0]/[!v*1]":{"v":"Go to <color=#DBAF37>Blood Cedar Forest</color> clear the first stage <color=#DBAF37>Forest Entrance</color> [!v*0]/[!v*1]","t":"A","i":1934},"前往<color=#DBAF37>血杉林</color>，通关第八关<color=#DBAF37>血林外缘</color>　[!v*0]/[!v*1]":{"v":"Go to <color=#DBAF37>Blood Cedar Forest</color> clear the eighth stage <color=#DBAF37>Outer Blood Forest</color> [!v*0]/[!v*1]","t":"A","i":2373},"前往<color=#DBAF37>血杉林</color>，通关第十关<color=#DBAF37>化血荒原</color>　[!v*0]/[!v*1]":{"v":"Go to <color=#DBAF37>Blood Cedar Forest</color> clear level 10 <color=#DBAF37>Blood Wasteland</color> [!v*0]/[!v*1]","t":"A","i":2843},"前往<color=#DBAF37>血杉林</color>，通关首领关卡<color=#DBAF37>血涡妖巢</color>　[!v*0]/[!v*1]":{"v":"Go to <color=#DBAF37>Blood Cedar Forest</color> clear the boss stage <color=#DBAF37>Blood Vortex Demon Nest</color> [!v*0]/[!v*1]","t":"A","i":3110},"前往<color=#DBAF37>西山</color>，通关第十关<color=#DBAF37>残阳古城</color>　[!v*0]/[!v*1]":{"v":"Go to <color=#DBAF37>Xishan</color> clear level <color=#DBAF37>Cangyang Ancient City</color> [!v*0]/[!v*1]","t":"A","i":3529},"前往<color=#DBAF37>西山</color>，通关首领关卡<color=#DBAF37>古城地宫</color>　[!v*0]/[!v*1]":{"v":"Go to <color=#DBAF37>Xishan</color> clear the boss stage <color=#DBAF37>Ancient City Underground Palace</color> [!v*0]/[!v*1]","t":"A","i":3988},"前往<color=#DBAF37>试练塔</color>，通关<color=#DBAF37>百炼试炼简单难度</color>　[!v*0]/[!v*1]":{"v":"Go to the <color=#DBAF37>Trial Tower</color> Clear <color=#DBAF37>Hundred Refinement Trials Easy Difficulty </color> [!v*0]/[!v*1]","t":"A","i":3112},"前往<color=#DBAF37>铁匠铺</color>，打造一件装备　[!v*0]/[!v*1]":{"v":"Go to the <color=#DBAF37>Blacksmith</color> to craft an item [!v*0]/[!v*1]","t":"A","i":2105},"前往<color=#DBAF37>门客堂</color>，招募一名门客　[!v*0]/[!v*1]":{"v":"Go to <color=#DBAF37>Guest Hall</color> to recruit a guest [!v*0]/[!v*1]","t":"A","i":2844},"前往领地":{"v":"Go to Territory","t":"A","i":687},"剑":{"v":"Sword","t":"A","i":200},"剑意":{"v":"Sword Intent","t":"A","i":2092},"剑意不息":{"v":"Unceasing Sword Intent","t":"A","i":1121},"剑意冲霄，引天剑坠落，对敌人造成沉重打击。":{"v":"Sword intent so high that heaven's sword falls dealing a heavy blow to the enemy","t":"A","i":1144},"剑气凝形而出，发射 [!v*0] 把飞剑攻击敌人，每把飞剑造成 [!v*1] 金属性法术伤害。":{"v":"Sword energy condenses and fires [!v*0] to attack the enemy with flying swords each flying sword deals [!v*1] elemental magic damage","t":"A","i":510},"剑气凝形而出，发射[!v*0]把飞剑攻击敌人，每把飞剑造成[!v*1]（[!v*2]）金属性法术伤害。":{"v":"Sword energy condenses and fires [!v*0] to attack the enemy with flying swords each flying sword deals [!v*1] ([!v*2]) elemental magic damage","t":"A","i":277},"剑路不重，却总能比护甲先到一步。":{"v":"The sword path is not heavy but always arrives before the armor","t":"A","i":1882},"剑身轻得像牙，咬进甲缝却极难拔出。":{"v":"The sword body is as light as a tooth and is extremely difficult to pull out once it bites into the armor seam","t":"A","i":2076},"剑锋未近……寒意已先贴上来。":{"v":"The sword hasn't even drawn... the chill has already touched me.","t":"A","i":1864},"剩余":{"v":"Remain.","t":"H","i":258},"剩余时间":{"v":"Remaining time","t":"A","i":347},"剩余时间：":{"v":"Time remaining:","t":"A","i":620},"副":{"v":"Vice","t":"A","i":398},"副本":{"v":"Dungeon","t":"A","i":410},"副本首领":{"v":"Dungeon Boss","t":"A","i":408},"力道":{"v":"Force","t":"A","i":16},"力道 + [!v*0]":{"v":"Force + [!v*0]","t":"A","i":1274},"力道 +[!v*0]；灵力 +[!v*1]":{"v":"Strength +[!v*0]; Spiritual Power +[!v*1]","t":"A","i":2493},"力道 [!v*0]\n灵力 [!v*1]\n身法 [!v*2]\n气血 [!v*3]\n根骨 [!v*4]":{"v":"Strength [!v*0]\nSpiritual Power [!v*1]\nMovement [!v*2]\nQi and Blood [!v*3]\nBone Structure [!v*4]","t":"A","i":1760},"力道 [!v*0]~[!v*1]\n力道 [!v*2]~[!v*3]\n承疗效果 [!v*4]~[!v*5]\n气血 [!v*6]~[!v*7]":{"v":"Power [!v*0]~[!v*1]\nPower [!v*2]~[!v*3]\nHealing Effect [!v*4]~[!v*5]\nQi Blood [!v*6]~[!v*7]","t":"A","i":1627},"力道 [!v*0]~[!v*1]\n力道 [!v*2]~[!v*3]\n星宿强度 [!v*4]~[!v*5]\n暴击伤害 [!v*6]~[!v*7]":{"v":"Power [!v*0]~[!v*1]\nPower [!v*2]~[!v*3]\nConstellation Strength [!v*4]~[!v*5]\nCrit Damage [!v*6]~[!v*7]","t":"A","i":1591},"力道 [!v*0]~[!v*1]\n力道 [!v*2]~[!v*3]\n暴击伤害 [!v*4]~[!v*5]\n暴击伤害 [!v*6]~[!v*7]":{"v":"Power [!v*0]~[!v*1]\nPower [!v*2]~[!v*3]\nCritical Damage [!v*4]~[!v*5]\nCritical Damage [!v*6]~[!v*7]","t":"A","i":1656},"力道 [!v*0]~[!v*1]\n力道 [!v*2]~[!v*3]\n暴击伤害 [!v*4]~[!v*5]\n物理穿透 [!v*6]~[!v*7]":{"v":"Power [!v*0]~[!v*1]\nPower [!v*2]~[!v*3]\nCritical Damage [!v*4]~[!v*5]\nPhysical Penetration [!v*6]~[!v*7]","t":"A","i":1569},"力道 [!v*0]~[!v*1]\n力道 [!v*2]~[!v*3]\n暴击伤害 [!v*4]~[!v*5]\n身法 [!v*6]~[!v*7]":{"v":"Power [!v*0]~[!v*1]\nPower [!v*2]~[!v*3]\nCritical Damage [!v*4]~[!v*5]\nAgility [!v*6]~[!v*7]","t":"A","i":1461},"力道 [!v*0]~[!v*1]\n力道 [!v*2]~[!v*3]\n暴击率 [!v*4]~[!v*5]\n暴击伤害 [!v*6]~[!v*7]":{"v":"Power [!v*0]~[!v*1]\nPower [!v*2]~[!v*3]\nCrit Rate [!v*4]~[!v*5]\nCrit Damage [!v*6]~[!v*7]","t":"A","i":1756},"力道 [!v*0]~[!v*1]\n力道 [!v*2]~[!v*3]\n根骨 [!v*4]~[!v*5]\n物理防御 [!v*6]~[!v*7]":{"v":"Strength [!v*0]~[!v*1]\nStrength [!v*2]~[!v*3]\nConstitution [!v*4]~[!v*5]\nPhysical Defense [!v*6]~[!v*7]","t":"A","i":1791},"力道 [!v*0]~[!v*1]\n力道 [!v*2]~[!v*3]\n气血 [!v*4]~[!v*5]\n气血 [!v*6]~[!v*7]":{"v":"Power [!v*0]~[!v*1]\nPower [!v*2]~[!v*3]\nHealth [!v*4]~[!v*5]\nHealth [!v*6]~[!v*7]","t":"A","i":1679},"力道 [!v*0]~[!v*1]\n力道 [!v*2]~[!v*3]\n水属性伤害 [!v*4]~[!v*5]\n水属性伤害 [!v*6]~[!v*7]":{"v":"Power [!v*0]~[!v*1]\nPower [!v*2]~[!v*3]\nWater Damage [!v*4]~[!v*5]\nWater Damage [!v*6]~[!v*7]","t":"A","i":1714},"力道 [!v*0]~[!v*1]\n力道 [!v*2]~[!v*3]\n物理攻击 [!v*4]~[!v*5]\n物理穿透 [!v*6]~[!v*7]":{"v":"Force [!v*0]~[!v*1]\nForce [!v*2]~[!v*3]\nPhysical Attack [!v*4]~[!v*5]\nPhysical Penetration [!v*6]~[!v*7]","t":"A","i":1647},"力道 [!v*0]~[!v*1]\n力道 [!v*2]~[!v*3]\n物理攻击 [!v*4]~[!v*5]\n速度 [!v*6]~[!v*7]":{"v":"Power [!v*0]~[!v*1]\nPower [!v*2]~[!v*3]\nPhysical Attack [!v*4]~[!v*5]\nSpeed [!v*6]~[!v*7]","t":"A","i":1727},"力道 [!v*0]~[!v*1]\n力道 [!v*2]~[!v*3]\n物理穿透 [!v*4]~[!v*5]\n暴击伤害 [!v*6]~[!v*7]":{"v":"Power [!v*0]~[!v*1]\nPower [!v*2]~[!v*3]\nPhysical Penetration [!v*4]~[!v*5]\nCritical Damage [!v*6]~[!v*7]","t":"A","i":1467},"力道 [!v*0]~[!v*1]\n力道 [!v*2]~[!v*3]\n生命 [!v*4]~[!v*5]\n气血 [!v*6]~[!v*7]":{"v":"Power [!v*0]~[!v*1]\nPower [!v*2]~[!v*3]\nHealth [!v*4]~[!v*5]\nHP [!v*6]~[!v*7]","t":"A","i":1771},"力道 [!v*0]~[!v*1]\n力道 [!v*2]~[!v*3]\n身法 [!v*4]~[!v*5]\n暴击伤害 [!v*6]~[!v*7]":{"v":"Power [!v*0]~[!v*1]\nPower [!v*2]~[!v*3]\nMovement [!v*4]~[!v*5]\nCrit Damage [!v*6]~[!v*7]","t":"A","i":1578},"力道 [!v*0]~[!v*1]\n力道 [!v*2]~[!v*3]\n速度 [!v*4]~[!v*5]\n暴击伤害 [!v*6]~[!v*7]":{"v":"Power [!v*0]~[!v*1]\nPower [!v*2]~[!v*3]\nSpeed [!v*4]~[!v*5]\nCrit Damage [!v*6]~[!v*7]","t":"A","i":1704},"力道 [!v*0]~[!v*1]\n星宿强度 [!v*2]~[!v*3]\n物理穿透 [!v*4]~[!v*5]\n物理穿透 [!v*6]~[!v*7]":{"v":"Power [!v*0]~[!v*1]\nConstellation Strength [!v*2]~[!v*3]\nPhysical Penetration [!v*4]~[!v*5]\nPhysical Penetration [!v*6]~[!v*7]","t":"A","i":1671},"力道 [!v*0]~[!v*1]\n暴击率 [!v*2]~[!v*3]\n暴击伤害 [!v*4]~[!v*5]\n暴击伤害 [!v*6]~[!v*7]":{"v":"Power [!v*0]~[!v*1]\nCrit Rate [!v*2]~[!v*3]\nCrit Damage [!v*4]~[!v*5]\nCrit Damage [!v*6]~[!v*7]","t":"A","i":1691},"力道 [!v*0]~[!v*1]\n暴击率 [!v*2]~[!v*3]\n暴击伤害 [!v*4]~[!v*5]\n物理攻击 [!v*6]~[!v*7]":{"v":"Power [!v*0]~[!v*1]\nCrit Rate [!v*2]~[!v*3]\nCrit Damage [!v*4]~[!v*5]\nPhysical Attack [!v*6]~[!v*7]","t":"A","i":1643},"力道 [!v*0]~[!v*1]\n物理穿透 [!v*2]~[!v*3]\n暴击率 [!v*4]~[!v*5]\n暴击伤害 [!v*6]~[!v*7]":{"v":"Power [!v*0]~[!v*1]\nPhysical Penetration [!v*2]~[!v*3]\nCrit Rate [!v*4]~[!v*5]\nCrit Damage [!v*6]~[!v*7]","t":"A","i":1433},"力道 [!v*0]~[!v*1]\n身法 [!v*2]~[!v*3]\n暴击率 [!v*4]~[!v*5]\n物理攻击 [!v*6]~[!v*7]":{"v":"Power [!v*0]~[!v*1]\nMovement [!v*2]~[!v*3]\nCrit Rate [!v*4]~[!v*5]\nPhysical Attack [!v*6]~[!v*7]","t":"A","i":1658},"力道 [!v*0]~[!v*1]\n身法 [!v*2]~[!v*3]\n金属性伤害 [!v*4]~[!v*5]\n金属性伤害 [!v*6]~[!v*7]":{"v":"Force [!v*0]~[!v*1]\nMovement [!v*2]~[!v*3]\nGold Damage [!v*4]~[!v*5]\nGold Damage [!v*6]~[!v*7]","t":"A","i":1703},"力道 [!v*0]~[!v*1]\n速度 [!v*2]~[!v*3]\n闪避 [!v*4]~[!v*5]\n物理攻击 [!v*6]~[!v*7]":{"v":"Power [!v*0]~[!v*1]\nSpeed [!v*2]~[!v*3]\nDodge [!v*4]~[!v*5]\nPhysical Attack [!v*6]~[!v*7]","t":"A","i":1732},"力道+[!v*0]":{"v":"Force +[!v*0]","t":"A","i":110},"功勋":{"v":"Merit","t":"A","i":59},"功勋足够后可晋升官职，官职越高加成越强。":{"v":"Once enough merit is earned you can be promoted the higher the rank the stronger the bonus","t":"A","i":2641},"功勋进度":{"v":"Merit Progress","t":"A","i":778},"加入交流群":{"v":"Join chat group","t":"A","i":949},"加点方案":{"v":"Build Plan","t":"A","i":474},"加载中":{"v":"Loading","t":"A","i":658},"动中求静，静中藏动。阴阳相推，旧力未尽，新力已生。":{"v":"Seeking stillness in motion and motion in stillness Yin and Yang push each other old power has not ended new power has arisen","t":"A","i":2976},"劲不分内外，气不滞一隅。周身浑然如球，触处皆可生力。":{"v":"Energy flows without distinction inside or out Stagnation does not settle in one corner The entire body is like a sphere and can generate power wherever touched","t":"A","i":2974},"劲透骨髓，痛入深处。":{"v":"Deep into the bone the pain pierces","t":"A","i":3456},"劳烦了。":{"v":"Sorry to trouble you","t":"A","i":2267},"势如破竹":{"v":"unstoppable","t":"A","i":1950},"勾选后将自动按时间发放":{"v":"Will be automatically issued over time after checking","t":"A","i":1036},"勾选或取消勾选全部特性。":{"v":"Select or deselect all features","t":"A","i":3567},"化血荒原":{"v":"Blood Wasteland","t":"A","i":925},"千代工作室 / cv非羽":{"v":"Chiyo Studio / CV Niha","t":"A","i":1074},"千羽工作室 / cv非羽":{"v":"Chihane Studio / cvnon","t":"A","i":935},"千羽箭雨变招之一，千羽箭雨等级达到[!v*0]级时领悟":{"v":"One of the techniques of Thousand Feather Rain, comprehend it when Thousand Feather Rain reaches level [!v*0]","t":"A","i":2384},"千翎箭雨":{"v":"Thousand Feather Arrows","t":"A","i":2125},"千翎箭雨变招。密集箭雨撕裂敌人的防护，降低其物理防御。":{"v":"Thousand Feather Arrow Rain changes skill. Dense arrow rain tears through enemy defenses lowering their physical defense","t":"A","i":4186},"千翎箭雨变招。振奋全军，提高全队物理攻击力。":{"v":"Thousand Feather Arrow Rain changes skill Boost all troops increase team physical attack","t":"A","i":3849},"千蛛蛊":{"v":"Thousand Spider Gu","t":"A","i":3430},"升级":{"v":"Upgrade","t":"A","i":499},"升级消耗":{"v":"Upgrade Cost","t":"A","i":1058},"升级需要：":{"v":"Upgrade requires:","t":"A","i":506},"升级预览":{"v":"Upgrade Preview","t":"A","i":1015},"半截碑石压入剑脊，裂纹恰好止于刃边。":{"v":"Half the stele presses into the sword's spine the crack stops right at the edge","t":"A","i":3746},"华依棠":{"v":"Hua Yitang","t":"A","i":3537},"华竹":{"v":"Huazhu","t":"A","i":3806},"华远":{"v":"Huayuan","t":"A","i":4067},"南海":{"v":"South Sea","t":"A","i":1085},"卸下武学":{"v":"Remove Martial Arts","t":"A","i":157},"厄难久缠身":{"v":"Persistent Misfortune","t":"A","i":2881},"历届守塔人都说，此印从未被人推倒。":{"v":"All previous Tower Guards have said this seal has never been toppled","t":"A","i":2437},"压地靴":{"v":"Ground Boots","t":"A","i":2214},"厚土":{"v":"Thick Earth","t":"A","i":2993},"厚土长杖":{"v":"Thick Earth Staff","t":"A","i":2178},"厚甲妖躯":{"v":"Heavy Armor Demon Body","t":"A","i":4121},"厚积薄发":{"v":"Accumulate and then release","t":"A","i":4109},"叁":{"v":"Three","t":"A","i":4237},"又是一只大妖？":{"v":"Another great demon?","t":"A","i":4221},"又是妖气聚集……和血杉林有些相似。":{"v":"More demonic energy gathering... similar to the Blood Cedar Forest.","t":"A","i":3507},"双宿共鸣":{"v":"Dual Resonance","t":"A","i":473},"双御战盔":{"v":"Dual Guard Helmet","t":"A","i":2205},"双御玄袍":{"v":"Dual Mystic Robe","t":"A","i":2198},"双潮显灵":{"v":"Dual Tide Manifestation","t":"A","i":3717},"双特性融合":{"v":"Dual Characteristic Fusion","t":"A","i":3550},"双生之缘":{"v":"Twin Destiny","t":"A","i":3694},"发·攻·势·进":{"v":"Attack Advance","t":"A","i":90},"发射 <color=#D6B76A>[!v*0]</color> 把（每 <color=#D6B76A>[!v*1]</color> 身法 <sprite name=\"Agility\">  + [!v*2] 把）飞剑，每把飞剑对目标造成 <color=#4F8FD8>[!v*3]</color>（ <color=#D6B76A>[!v*4]</color> 法术攻击 <sprite name=\"MagicAttack\"> ）法术伤害。重复命中同一目标时，伤害每次递减<color=#D6B76A>[!v*5]</color>，飞剑最低伤害为<color=#D6B76A>[!v*6]</color>。（最多 [!v*7] 把飞剑）":{"v":"Fire <color=#D6B76A>[!v*0]</color> <color=#D6B76A>[!v*1]</color> <sprite name=\"Agility\"> + [!v*2] swords, each sword deals <color=#4F8FD8>[!v*3]</color> ( <color=#D6B76A>[!v*4]</color> magic attack <sprite name=\"MagicAttack\"> ) magic damage to the target. When hitting the same target repeatedly, the damage decreases each time <color=#D6B76A>[!v*5]</color>, and the minimum damage for the swords is <color=#D6B76A>[!v*6]</color>. (Max [!v*7] swords)","t":"A","i":1138},"发射 <color=#D6B76A>[!v*0]</color> 把（每 <color=#D6B76A>[!v*1]</color> 身法 <sprite name=\"Agility\">  + [!v*2] 把）飞剑，每把飞剑对目标造成 <color=#4F8FD8>[!v*3]</color>（ <color=#D6B76A>[!v*4]</color> 法术攻击 <sprite name=\"MagicAttack\"> ）法术伤害，每次释放额外获得 [!v*5] 层【剑意】。重复命中同一目标时，伤害每次递减<color=#D6B76A>[!v*6]</color>，飞剑最低伤害为<color=#D6B76A>[!v*7]</color>。（最多 [!v*8] 把飞剑）":{"v":"Launch <color=#D6B76A>[!v*0]</color> Swords (each <color=#D6B76A>[!v*1]</color> Body Art <sprite name=\"Agility\"> + [!v*2] more), each sword deals <color=#4F8FD8>[!v*3]</color> ( <color=#D6B76A>[!v*4]</color> Magic Attack <sprite name=\"MagicAttack\"> ) magical damage, and grants an extra layer of [!v*5] <color=#D6B76A>Sword Intent</color> upon each release. Damage decreases upon re-hitting the same target [!v*6], with a minimum damage of <color=#D6B76A>[!v*7]</color>. (Max [!v*8] swords)","t":"H","i":3480},"发布招贤":{"v":"Recruiting","t":"A","i":1042},"发放俸禄":{"v":"Issue salary","t":"A","i":1006},"取下":{"v":"Remove","t":"A","i":3632},"取出":{"v":"Take out","t":"A","i":1063},"取回的材料，我惯分门别类放好，交接时也省些口舌。":{"v":"The retrieved materials I've sorted them out so it's easier when handing them over","t":"A","i":3609},"取消":{"v":"Cancel","t":"A","i":272},"取自石将陵甲，弓肩仍留守墓人的凿痕。":{"v":"From the stone sarcophagus the shoulder still bears the marks of the tomb's carver","t":"A","i":3744},"受击时，对攻击者造成自身物理攻击力[!v*0]的物理伤害（唯一）":{"v":"Deals physical damage equal to your physical attack power[!v*0] to the attacker upon being hit (unique)","t":"A","i":1772},"受到伤害降低 [!v*0]；造成伤害降低 [!v*1]":{"v":"Damage taken reduced [!v*0] Damage dealt reduced [!v*1]","t":"A","i":2619},"受到敌方普攻时有概率闪避本次伤害\n当前闪避率：<color=#69B77A>[!v*0]</color>\n最高 [!v*1]":{"v":"Has a chance to dodge incoming enemy basic attacks\nCurrent Evasion Rate: <color=#69B77A>[!v*0]</color>\nMaximum [!v*1]","t":"A","i":1993},"受到的伤害提高[!v*0]，下回合无法行动。":{"v":"Damage increased by [!v*0] cannot act next turn","t":"A","i":3997},"受到的伤害降低 <color=#7A683A>+[!v*0]</color>。\n单次受到的伤害超过自身最大生命 <color=#7A683A>[!v*1]</color> 时，超过部分降低 <color=#7A683A>[!v*2]</color>，每回合最多触发一次。":{"v":"Damage taken is reduced by <color=#7A683A>+[!v*0]</color>.\nIf damage taken in a single instance exceeds max health <color=#7A683A>[!v*1]</color> the excess is reduced by <color=#7A683A>[!v*2]</color> and can trigger at most once per turn.","t":"A","i":1255},"受到的伤害降低 <color=#7A683A>[!v*0]</color>，受到的治疗及护盾效果 <color=#7A683A>+[!v*1]</color>。\n获得治疗或护盾时额外获得 <color=#7A683A>[!v*2]</color> 层【沼甲】；生命低于 <color=#7A683A>[!v*3]</color> 时获得 <color=#7A683A>[!v*4]</color> 层【沼甲】，每 <color=#7A683A>[!v*5]</color> 回合最多触发 <color=#7A683A>[!v*6]</color> 次。":{"v":"Damage taken reduced by <color=#7A683A>[!v*0]</color> Healing and shield effects increased by <color=#7A683A>+[!v*1]</color> Upon receiving healing or a shield gain an extra layer of <color=#7A683A>[!v*2]</color> \nWhen health falls below <color=#7A683A>[!v*3]</color> gain <color=#7A683A>[!v*4]</color> layers of <color=#7A683A>[!v*5]</color> maximum <color=#7A683A>[!v*6]</color> triggers.","t":"H","i":1437},"受到的伤害降低[!v*0]。":{"v":"Damage taken reduced [!v*0]","t":"A","i":4206},"受到的伤害降低[!v*0]，持续[!v*1]次行动。":{"v":"Damage taken reduced by [!v*0] for [!v*1] actions.","t":"A","i":4245},"受到的单次伤害最多为自身最大生命值的[!v*0]，触发后冷却[!v*1]回合。（唯一）":{"v":"Maximum single damage is [!v*0] of max HP Cooldown [!v*1] turns (Unique)","t":"A","i":1685},"受到的治疗提高[!v*0]。":{"v":"Healing received increased by [!v*0]","t":"A","i":2807},"受到的治疗提高[!v*0]，受到的伤害提高[!v*1]。（唯一）":{"v":"Healing received is increased by [!v*0] Damage received is increased by [!v*1] (Unique)","t":"A","i":1721},"受到的治疗效果提高[!v*0]（唯一）":{"v":"Treatment effect increased [!v*0] (Unique)","t":"A","i":1674},"受到首领伤害降低[!v*0]（唯一）":{"v":"Reduced damage from boss [!v*0] (Unique)","t":"A","i":1755},"古城地宫":{"v":"Ancient City Underground Palace","t":"A","i":531},"古城地宫已解锁":{"v":"Ancient City Underground Palace Unlocked","t":"A","i":3987},"古城广场":{"v":"Ancient City Square","t":"A","i":888},"古城无字碑下，沉睡着最后一位守陵者。":{"v":"Beneath the nameless stele of the ancient city sleeps the last guardian of the tomb","t":"A","i":3990},"古树幽径":{"v":"Ancient Tree Hidden Path","t":"A","i":809},"古渡残垣":{"v":"Ancient Ruins","t":"A","i":808},"古灯石傀":{"v":"Ancient Lantern Stone Puppet","t":"A","i":3697},"另外还有一件事，珍宝阁派人送来了名帖，说是愿意与我们做些生意。":{"v":"Also, the Treasure Pavilion sent someone over with a business card saying they are interested in doing business with us","t":"A","i":2821},"另外，刚收到血杉林巡查回报，情况可能比先前预想的更糟。":{"v":"Also I just received the patrol report from Bloodfir Forest and the situation might be worse than we expected","t":"A","i":2827},"另外，曲水岭送来了求援的消息，司中想请大人过去支援。":{"v":"Also Qushuilng sent a distress signal and SIZhong wants to ask you to come provide support","t":"A","i":4213},"另外，镇魔司已为大人登记名册。今后您斩妖除魔，所得功勋、俸禄，都会照例核算。":{"v":"Also the Demon Suppression Division has registered your name. From now on any merits or salary earned from slaying demons will be calculated as usual","t":"A","i":1111},"只是……人手实在紧缺。":{"v":"It's just... we're short-staffed","t":"A","i":1108},"只走了一段。里面岔路不少，妖气又重，还没摸清大妖的位置，不宜贸然深入。":{"v":"Only went a short distance There are many forks and the demonic energy is heavy I haven't figured out the location of the great demon yet it's not advisable to venture in rashly","t":"A","i":3977},"召唤一把神剑从天而降，对单体敌人造成 <color=#4F8FD8>[!v*0]</color>（ <color=#D6B76A>[!v*1]</color> 法术攻击 <sprite name=\"MagicAttack\"> ）法术伤害。":{"v":"Summons a divine sword from the sky dealing <color=#4F8FD8>[!v*0]</color> ( <color=#D6B76A>[!v*1]</color> spell attack <sprite name=\"MagicAttack\"> ) magical damage to a single enemy","t":"A","i":1139},"召唤一把神剑从天而降，对单体敌人造成 <color=#4F8FD8>[!v*0]</color>（ <color=#D6B76A>[!v*1]</color> 法术攻击 <sprite name=\"MagicAttack\"> ）法术伤害，并且每层【剑意】会使天剑伤害提高 <color=#D6B76A>[!v*2]</color>。":{"v":"Summon a divine sword descending from the sky dealing <color=#4F8FD8>[!v*0]</color> ( <color=#D6B76A>[!v*1]</color> spell attack <sprite name=\"MagicAttack\"> ) magic damage to a single enemy and each layer of <color=#D6B76A>[!v*2]</color> increases the heavenly sword damage.","t":"A","i":3643},"召唤一道天雷，对最多 [!v*0] 名敌人造成 <color=#4F8FD8>[!v*1]</color>（ <color=#D6B76A>[!v*2]</color> 法术攻击 <sprite name=\"MagicAttack\"> ）法术伤害，伤害随目标数量增加而递减。":{"v":"Summon a heavenly thunder dealing <color=#4F8FD8>[!v*1]</color> ( <color=#D6B76A>[!v*2]</color> spell attack <sprite name=\"MagicAttack\"> ) magical damage to up to [!v*0] enemies damage decreases as the number of targets increases","t":"A","i":2115},"召唤一道火柱攻击单体敌人，给目标施加[!v*0]层【熔火之痛】，造成 <color=#4F8FD8>[!v*1]</color>（ <color=#D6B76A>[!v*2]</color> 法术攻击 <sprite name=\"MagicAttack\"> ）法术伤害。并使目标受到的【熔火之痛】伤害提高<color=#D6B76A>[!v*3]</color>，持续[!v*4]回合。":{"v":"Summon a pillar of fire to attack a single enemy applying [!v*0] stacks of 【Burning Pain】 dealing <color=#4F8FD8>[!v*1]</color> ( <color=#D6B76A>[!v*2]</color> Magic Attack <sprite name=\"MagicAttack\"> ) magical damage. Also increases the target's damage taken from 【Burning Pain】 by <color=#D6B76A>[!v*3]</color> for [!v*4] turns.","t":"H","i":4201},"召唤一道火柱攻击单体敌人，给目标施加[!v*0]层【熔火之痛】，造成 <color=#4F8FD8>[!v*1]</color>（ <color=#D6B76A>[!v*2]</color> 法术攻击 <sprite name=\"MagicAttack\"> ）法术伤害。并额外附带目标当前【烛心】储存伤害<color=#D6B76A>[!v*3]</color>的法术伤害，该额外伤害不会计入【烛心】。":{"v":"Summon a pillar of fire to attack a single enemy applying [!v*0] stack of 【Flame Pain】 causing <color=#4F8FD8>[!v*1]</color> of arcane damage ( <color=#D6B76A>[!v*2]</color> Spell Attack <sprite name=\"MagicAttack\"> ). Additionally deals arcane damage equal to the target's current 【Heart of Candle】 stored damage <color=#D6B76A>[!v*3]</color> which will not count toward 【Heart of Candle】.","t":"A","i":2781},"召唤一道火柱攻击单体敌人，造成 <color=#4F8FD8>[!v*0]</color>（ <color=#D6B76A>[!v*1]</color> 法术攻击 <sprite name=\"MagicAttack\"> ）法术伤害。给目标施加[!v*2]层【熔火之痛】，最多[!v*3]层。":{"v":"Summon a pillar of fire to attack a single enemy dealing <color=#4F8FD8>[!v*0]</color> of magical damage ( <color=#D6B76A>[!v*1]</color> spell attack <sprite name=\"MagicAttack\"> ). Apply [!v*2] stacks of 【Scorching Pain】 to the target, up to a maximum of [!v*3] stacks.","t":"H","i":2138},"召唤镰刃，攻击 [!v*0] 名敌人，造成 <color=#4F8FD8>[!v*1]</color>（ <color=#D6B76A>[!v*2]</color> 法术攻击 <sprite name=\"MagicAttack\"> ）法术伤害。":{"v":"Summon Reaper attack [!v*0] enemies dealing <color=#4F8FD8>[!v*1]</color> ( <color=#D6B76A>[!v*2]</color> spell attack <sprite name=\"MagicAttack\"> ) magic damage.","t":"A","i":2131},"召唤镰刃，攻击 [!v*0] 名敌人，造成 <color=#4F8FD8>[!v*1]</color>（ <color=#D6B76A>[!v*2]</color> 法术攻击 <sprite name=\"MagicAttack\"> ）法术伤害。并会对施放前已有至少<color=#D6B76A>[!v*3]</color>层【熔火之痛】的目标额外附带一段<color=#D6B76A>[!v*4]</color>的伤害。":{"v":"Summon Blades attack [!v*0] enemies dealing <color=#4F8FD8>[!v*1]</color> ( <color=#D6B76A>[!v*2]</color> Spell Attack <sprite name=\"MagicAttack\"> ) spell damage and deal an extra <color=#D6B76A>[!v*4]</color> damage to targets with at least <color=#D6B76A>[!v*3]</color> stacks of 【熔火之痛】.","t":"A","i":2754},"召唤镰刃，攻击 [!v*0] 名敌人，造成 <color=#4F8FD8>[!v*1]</color>（ <color=#D6B76A>[!v*2]</color> 法术攻击 <sprite name=\"MagicAttack\"> ）法术伤害。并给敌人施加【灼魂】，【灼魂】使目标受到的持续伤害提高<color=#D6B76A>[!v*3]</color>，持续[!v*4]回合。":{"v":"Summon Reaper attack [!v*0] enemies dealing <color=#4F8FD8>[!v*1]</color> ( <color=#D6B76A>[!v*2]</color> Spell Attack <sprite name=\"MagicAttack\"> ) magical damage and apply <color=#D6B76A> Burning Soul to the enemy which increases the target's taken damage by </color>[!v*3] for [!v*4] turns","t":"H","i":4202},"可以到领地的铁匠铺进行高级装备打造":{"v":"You can go to the blacksmith in the territory to craft advanced equipment","t":"A","i":281},"可在修炼室补充灵气":{"v":"Can replenish spiritual energy in the cultivation room","t":"A","i":1915},"可将带有套装效果的装备分解成套装碎片":{"v":"Can disassemble equipment with set effects into set fragments","t":"A","i":173},"可接差事：":{"v":"Available Jobs","t":"A","i":240},"可有人被妖气所伤？":{"v":"Can anyone be harmed by demonic energy","t":"A","i":2834},"可用于挑战妖门裂隙，每次挑战消耗[!v*0]张。":{"v":"Can be used to challenge the Demon Gate Rift consumes [!v*0] per challenge","t":"A","i":1904},"可用于炼制炼体境修行丹药。":{"v":"Can be used to refine Body Refining Realm cultivation pills","t":"A","i":1839},"可用于装备属性洗练。":{"v":"Can be used for equipment attribute refinement","t":"A","i":1858},"可用于装备属性洗练时锁定词条。":{"v":"Locks the stat roll when used for equipment attribute refinement","t":"A","i":1929},"可用数量：":{"v":"Available Quantity","t":"A","i":564},"可镶嵌于全部位。\n右键合成：\n[!v*0]颗同级宝石合成[!v*1]颗高一级宝石。":{"v":"Can be inlaid in all slots. \nRight-click to combine: \nCombine [!v*0] same-level gems to make [!v*1] higher-level gems.","t":"A","i":1280},"可镶嵌于武器、饰品、头盔。\n右键合成：\n[!v*0]颗同级宝石合成[!v*1]颗高一级宝石。":{"v":"Can be inlaid in weapons accessories helmets. \nRight-click to combine: \nCombine [!v*0] same-level gems to get [!v*1] higher-level gems.","t":"A","i":1343},"可镶嵌于武器、饰品。\n右键合成：\n[!v*0]颗同级宝石合成[!v*1]颗高一级宝石。":{"v":"Can be inlaid in weapons or accessories. \nRight-click to combine: \nCombine [!v*0] same-level gems to get [!v*1] higher-level gems.","t":"A","i":1317},"可镶嵌于鞋子、饰品。\n右键合成：\n[!v*0]颗同级宝石合成[!v*1]颗高一级宝石。":{"v":"Can be inlaid in shoes or accessories. \nRight-click to combine: \n[!v*0] same-level gems combine to make [!v*1] higher-level gems.","t":"A","i":1324},"右键使用，为装备添加凝元III套装效果。":{"v":"Right click to add the Condensation III set effect to the equipment","t":"A","i":3043},"右键使用，为装备添加凝元II套装效果。":{"v":"Right click to add Ningyuan II set effect to equipment","t":"A","i":3055},"右键使用，为装备添加凝元I套装效果。":{"v":"Right click to add the Condensation I set effect to the equipment","t":"A","i":3066},"右键使用，为装备添加开山III套装效果。":{"v":"Right click to add the Kai Shan III set effect to the equipment","t":"A","i":3035},"右键使用，为装备添加开山II套装效果。":{"v":"Right click to add the Peak II set effect to the equipment","t":"A","i":3052},"右键使用，为装备添加开山I套装效果。":{"v":"Right click to add the Open Mountain I set effect to the equipment","t":"A","i":3069},"右键使用，为装备添加洞玄III套装效果。":{"v":"Right click to add the Dongxuan III set effect to the equipment","t":"A","i":3032},"右键使用，为装备添加洞玄II套装效果。":{"v":"Right click to add the Profound II set effect to the equipment","t":"A","i":3049},"右键使用，为装备添加洞玄I套装效果。":{"v":"Right click to add the Dongxuan I set effect to the equipment","t":"A","i":3071},"右键使用，为装备添加流影III套装效果。":{"v":"Right click to add Flow Shadow III set effect to equipment","t":"A","i":3036},"右键使用，为装备添加流影II套装效果。":{"v":"Right click to add Flow Shadow II set effect to equipment","t":"A","i":3054},"右键使用，为装备添加流影I套装效果。":{"v":"Right click to add Flow Shadow I set effect to equipment","t":"A","i":3067},"右键使用，为装备添加济世III套装效果。":{"v":"Right click to add the Salvation III set effect to the equipment","t":"A","i":3033},"右键使用，为装备添加济世II套装效果。":{"v":"Right click to add the Salvation II set effect to the equipment","t":"A","i":3050},"右键使用，为装备添加济世I套装效果。":{"v":"Right click to add the Salvation I set effect to the equipment","t":"A","i":3070},"右键使用，为装备添加璇玑III套装效果。":{"v":"Right click to add Xuanji III set effect to equipment","t":"A","i":3038},"右键使用，为装备添加璇玑II套装效果。":{"v":"Right click to add Xuanji II set effect to equipment","t":"A","i":3059},"右键使用，为装备添加璇玑I套装效果。":{"v":"Right click to add Xuanji I set effect to equipment","t":"A","i":3075},"右键使用，为装备添加百炼III套装效果。":{"v":"Right click to add Hundred Refinement III set effect to equipment","t":"A","i":3031},"右键使用，为装备添加百炼II套装效果。":{"v":"Right click to add Hundred Refinement II set effect to equipment","t":"A","i":3048},"右键使用，为装备添加百炼I套装效果。":{"v":"Right click to add Hundred Refining I set effect to equipment","t":"A","i":2925},"右键使用，为装备添加破阵III套装效果。":{"v":"Right click to add Shatter III set effect to equipment","t":"A","i":3041},"右键使用，为装备添加破阵II套装效果。":{"v":"Right click to add Shatter II set effect to equipment","t":"A","i":3056},"右键使用，为装备添加破阵I套装效果。":{"v":"Right click to add the Shatter I set effect to the equipment","t":"A","i":3065},"右键使用，为装备添加蚀骨III套装效果。":{"v":"Right click to add the Bone Erosion III set effect to the equipment","t":"A","i":3039},"右键使用，为装备添加蚀骨II套装效果。":{"v":"Right click to add Bone Erosion II set effect to equipment","t":"A","i":3058},"右键使用，为装备添加蚀骨I套装效果。":{"v":"Right click to add the Bone Erosion I set effect to the equipment","t":"A","i":3074},"右键使用，为装备添加金刚III套装效果。":{"v":"Right click to add Vajra III set effect to equipment","t":"A","i":3034},"右键使用，为装备添加金刚II套装效果。":{"v":"Right click to add Vajra II set effect to equipment","t":"A","i":3051},"右键使用，为装备添加金刚I套装效果。":{"v":"Right click to add the Vajra I set effect to the equipment","t":"A","i":2924},"右键使用，为装备添加锐锋III套装效果。":{"v":"Right click to add Sharp Edge III set effect to equipment","t":"A","i":3040},"右键使用，为装备添加锐锋II套装效果。":{"v":"Right click to add Sharp Edge II set effect to equipment","t":"A","i":3057},"右键使用，为装备添加锐锋I套装效果。":{"v":"Right click to add Sharp Edge I set effect to equipment","t":"A","i":2858},"右键使用，为装备添加长生III套装效果。":{"v":"Right click to add Immortal III set effect to equipment","t":"A","i":3037},"右键使用，为装备添加长生II套装效果。":{"v":"Right click to add the Immortality II set effect to the equipment","t":"A","i":3060},"右键使用，为装备添加长生I套装效果。":{"v":"Right click to add the Immortality I set effect to the equipment","t":"A","i":3076},"右键使用，为装备添加雷霆III套装效果。":{"v":"Right click to add Thunder III set effect to equipment","t":"A","i":2920},"右键使用，为装备添加雷霆II套装效果。":{"v":"Right click to add Thunder II set effect to equipment","t":"A","i":3053},"右键使用，为装备添加雷霆I套装效果。":{"v":"Right click to add Thunder I set effect to equipment","t":"A","i":3068},"右键使用，用于拆除装备套装。拆除后套装效果移除，装备不受影响。":{"v":"Right-click to dismantle equipment sets Dismantling removes set effects but does not affect the equipment","t":"A","i":3026},"右键合成：\n[!v*0]个碎片合成凝元III套装石。":{"v":"Right click combine: \n[!v*0] fragments to synthesize Condensate III Set Stone","t":"A","i":1178},"右键合成：\n[!v*0]个碎片合成凝元II套装石。":{"v":"Right click combine: \n[!v*0] shards to synthesize Condensate II Set Stone.","t":"A","i":1177},"右键合成：\n[!v*0]个碎片合成凝元I套装石。":{"v":"Right click combine: \n[!v*0] fragments to synthesize Condensed Origin I Set Stone.","t":"A","i":1174},"右键合成：\n[!v*0]个碎片合成太虚寂灭III套装石。":{"v":"Right click combine: \n[!v*0] shards to synthesize Tai Xu Ji Mie III set stone","t":"A","i":1184},"右键合成：\n[!v*0]个碎片合成太虚寂灭II套装石。":{"v":"Right click combine: \n[!v*0] shards to synthesize Tai Xu Ji Mie II set stone","t":"A","i":1182},"右键合成：\n[!v*0]个碎片合成太虚寂灭I套装石。":{"v":"Right click combine: \n[!v*0] fragments to synthesize Tai Xu Ji Mie I set stone.","t":"A","i":1170},"右键合成：\n[!v*0]个碎片合成开山III套装石。":{"v":"Right click combine: \n[!v*0] shards to combine into Open Mountain III set stone","t":"A","i":1186},"右键合成：\n[!v*0]个碎片合成开山II套装石。":{"v":"Right click combine: \n[!v*0] shards to combine into Open Mountain II set stone.","t":"A","i":1187},"右键合成：\n[!v*0]个碎片合成开山I套装石。":{"v":"Right click combine: \n[!v*0] shards to combine into the Open Mountain I set stone.","t":"A","i":1167},"右键合成：\n[!v*0]个碎片合成洞玄III套装石。":{"v":"Right click combine: \n[!v*0] fragments to synthesize Dongxuan III set stone","t":"A","i":1192},"右键合成：\n[!v*0]个碎片合成洞玄II套装石。":{"v":"Right click combine: \n[!v*0] fragments to synthesize Dongxuan II set stone.","t":"A","i":1189},"右键合成：\n[!v*0]个碎片合成洞玄I套装石。":{"v":"Right click combine: \n[!v*0] fragments to synthesize Dongxuan I set stone","t":"A","i":1190},"右键合成：\n[!v*0]个碎片合成流影III套装石。":{"v":"Right click combine: \n[!v*0] shards to combine into Shadow III set stone","t":"A","i":1196},"右键合成：\n[!v*0]个碎片合成流影II套装石。":{"v":"Right click combine: \n[!v*0] shards to combine into Shadow II set stone.","t":"A","i":1195},"右键合成：\n[!v*0]个碎片合成流影I套装石。":{"v":"Right click combine: \n[!v*0] fragments to synthesize Shadow I set stone.","t":"A","i":1194},"右键合成：\n[!v*0]个碎片合成济世III套装石。":{"v":"Right click combine: \n[!v*0] shards to combine into the Salvation III set stone","t":"A","i":1203},"右键合成：\n[!v*0]个碎片合成济世II套装石。":{"v":"Right click combine: \n[!v*0] shards to combine into Salvation II set stone","t":"A","i":1202},"右键合成：\n[!v*0]个碎片合成济世I套装石。":{"v":"Right click combine: \n[!v*0] shards to synthesize the Salvation I set stone","t":"A","i":2647},"右键合成：\n[!v*0]个碎片合成灵脉引III套装石。":{"v":"Right click combine: \n[!v*0] fragments to synthesize Spirit Vein Guide III set stone","t":"A","i":1225},"右键合成：\n[!v*0]个碎片合成灵脉引II套装石。":{"v":"Right click combine: \n[!v*0] fragments to synthesize Spirit Vein Guide II set stone","t":"A","i":1222},"右键合成：\n[!v*0]个碎片合成灵脉引I套装石。":{"v":"Right click combine: \n[!v*0] fragments to synthesize Spirit Vein Guide I set stone","t":"A","i":1223},"右键合成：\n[!v*0]个碎片合成玄岳III套装石。":{"v":"Right click combine: \n[!v*0] shards to synthesize Xuan Yue III set stone","t":"A","i":1205},"右键合成：\n[!v*0]个碎片合成玄岳II套装石。":{"v":"Right click combine: \n[!v*0] shards to synthesize Xuan Yue II set stone","t":"A","i":1208},"右键合成：\n[!v*0]个碎片合成玄岳I套装石。":{"v":"Right click combine: \n[!v*0] shards to synthesize Xuan Yue I set stone","t":"A","i":1164},"右键合成：\n[!v*0]个碎片合成璇玑III套装石。":{"v":"Right click combine: \n[!v*0] fragments to synthesize Xuanji III set stone","t":"A","i":2659},"右键合成：\n[!v*0]个碎片合成璇玑II套装石。":{"v":"Right click combine: \n[!v*0] fragments to synthesize Xuanji II set stone.","t":"A","i":2657},"右键合成：\n[!v*0]个碎片合成璇玑I套装石。":{"v":"Right click combine: \n[!v*0] fragments to synthesize Xuanji I set stone","t":"A","i":2652},"右键合成：\n[!v*0]个碎片合成百炼III套装石。":{"v":"Right click combine: \n[!v*0] shards to synthesize Hundred Refinement III Set Stone","t":"A","i":1210},"右键合成：\n[!v*0]个碎片合成百炼II套装石。":{"v":"Right click combine: \n[!v*0] shards to synthesize Hundred Refinement II Set Stone","t":"A","i":1212},"右键合成：\n[!v*0]个碎片合成百炼I套装石。":{"v":"Right click combine: \n[!v*0] shards to synthesize Hundred Refinement I set stone","t":"A","i":1213},"右键合成：\n[!v*0]个碎片合成破阵III套装石。":{"v":"Right click combine: \n[!v*0] shards to combine into Array III set stone","t":"A","i":1217},"右键合成：\n[!v*0]个碎片合成破阵II套装石。":{"v":"Right click combine: \n[!v*0] shards to combine into Array II set stone.","t":"A","i":1218},"右键合成：\n[!v*0]个碎片合成破阵I套装石。":{"v":"Right click combine: \n[!v*0] shards to combine into the Array I set stone.","t":"A","i":2661},"右键合成：\n[!v*0]个碎片合成腐骨III套装石。":{"v":"Right click combine: \n[!v*0] shards to combine into Bone III set stone","t":"A","i":1238},"右键合成：\n[!v*0]个碎片合成腐骨II套装石。":{"v":"Right click combine: \n[!v*0] shards to combine into Bone II set stone","t":"A","i":1228},"右键合成：\n[!v*0]个碎片合成腐骨I套装石。":{"v":"Right click combine: \n[!v*0] fragments to combine into Bone I set stone","t":"A","i":1371},"右键合成：\n[!v*0]个碎片合成蚀骨III套装石。":{"v":"Right click combine: \n[!v*0] shards to synthesize Bone Erosion III set stone","t":"A","i":1236},"右键合成：\n[!v*0]个碎片合成蚀骨II套装石。":{"v":"Right click combine: \n[!v*0] shards to synthesize Bone Erosion II set stone","t":"A","i":1240},"右键合成：\n[!v*0]个碎片合成蚀骨I套装石。":{"v":"Right click combine: \n[!v*0] shards to combine into Bone Erosion I set stone","t":"A","i":1239},"右键合成：\n[!v*0]个碎片合成金刚III套装石。":{"v":"Right click combine: \n[!v*0] shards to combine into Vajra III set stone","t":"A","i":1245},"右键合成：\n[!v*0]个碎片合成金刚II套装石。":{"v":"Right click combine: \n[!v*0] shards to combine into Vajra II set stone.","t":"A","i":1247},"右键合成：\n[!v*0]个碎片合成金刚I套装石。":{"v":"Right click combine: \n[!v*0] shards to combine into Vajra I set stone.","t":"A","i":1250},"右键合成：\n[!v*0]个碎片合成锐锋III套装石。":{"v":"Right click combine: \n[!v*0] shards to synthesize Sharp Edge III set stone","t":"A","i":1252},"右键合成：\n[!v*0]个碎片合成锐锋II套装石。":{"v":"Right click combine: \n[!v*0] shards to synthesize Sharp Edge II set stone","t":"A","i":1254},"右键合成：\n[!v*0]个碎片合成锐锋I套装石。":{"v":"Right click combine: \n[!v*0] shards to synthesize Sharp Edge I set stone","t":"A","i":1256},"右键合成：\n[!v*0]个碎片合成长生III套装石。":{"v":"Right click combine: \n[!v*0] shards to synthesize Immortality III set stone","t":"A","i":1269},"右键合成：\n[!v*0]个碎片合成长生II套装石。":{"v":"Right click combine: \n[!v*0] shards to synthesize Immortality II set stone","t":"A","i":1267},"右键合成：\n[!v*0]个碎片合成长生I套装石。":{"v":"Right click combine: \n[!v*0] fragments to synthesize Immortal I set stone","t":"A","i":1268},"右键合成：\n[!v*0]个碎片合成雷霆III套装石。":{"v":"Right click combine: \n[!v*0] shards to synthesize Thunder III set stone","t":"A","i":1260},"右键合成：\n[!v*0]个碎片合成雷霆II套装石。":{"v":"Right click combine: \n[!v*0] shards to synthesize Thunder II Set Stone","t":"A","i":1262},"右键合成：\n[!v*0]个碎片合成雷霆I套装石。":{"v":"Right click combine: \n[!v*0] shards to combine into Thunder I set stone","t":"A","i":1263},"右键点击已点亮的点位即可取消，并返还天赋点；因此断开路线的后续点位也会一并取消。重置免费，可随时调整加点，尝试不同搭配。":{"v":"Right-click an illuminated point to cancel and return the talent point; therefore subsequent points on the broken route will also be canceled. Reset for free to adjust your points anytime and try different combinations.","t":"A","i":461},"右键装备可快速穿戴，锁定后不会被出售。":{"v":"Right-click to equip quickly and it won't be sold after locking","t":"A","i":2618},"叶映溪":{"v":"Ye Yingxi","t":"A","i":3905},"叶素云":{"v":"Ye Suyun","t":"A","i":3902},"叶语瑶":{"v":"Ye Yuyao","t":"A","i":4040},"司中也会定时向领地下发差事，文书送到后，下官会整理好，交给大人过目。":{"v":"The central office will also regularly send missions to the subordinates After the documents arrive the subordinate will organize them and present them to the master","t":"A","i":1112},"司夜令":{"v":"Night Order","t":"A","i":1540},"司夜武冠":{"v":"Night Watch Crown","t":"A","i":1470},"司库甲字三号：玄衣完好，劫纹不可拆。":{"v":"Scribe Jiazi No. 3: Black robe intact,劫纹 cannot be removed.","t":"A","i":2419},"司徒云风":{"v":"Situ Yunfeng","t":"A","i":3946},"司徒灵安":{"v":"Situ Ling'an","t":"A","i":3612},"吃饭时喊我一声就行，一忙起来，我是真会忘。":{"v":"Just call me when you're eating I really forget when I get busy","t":"A","i":3229},"各地妖患虽多，大妖却非寻常可见。似这般短时之内接连现身，下官确实未曾听闻。此事还须请司中查核旧案。":{"v":"Although there are many local monsters the great demons are not commonly seen like this in such a short time I have never heard of it This matter still needs to be checked in the department's old cases","t":"A","i":4224},"合成":{"v":"Synthesize","t":"A","i":48},"合成完成：二级砺力石 ×[!v*0]、二级破法石 ×[!v*1]":{"v":"Synthesis Complete: Level 2 Power Stone x[!v*0], Level 2 Breaking Stone x[!v*1]","t":"A","i":2643},"合成完成：获得 [!v*0] 种物品，共 [!v*1] 个":{"v":"Synthesis complete Obtained [!v*0] items total [!v*1]","t":"A","i":3845},"合成数量":{"v":"Synthesized Amount","t":"A","i":834},"合成结果":{"v":"Synthesis Result","t":"A","i":343},"合成记录":{"v":"Synthesis Log","t":"A","i":334},"合成需要：":{"v":"Required for synthesis","t":"A","i":395},"合猎撕裂":{"v":"Combine and tear","t":"A","i":2524},"合真丹配方":{"v":"True Pill Recipe","t":"A","i":2294},"合计":{"v":"Total","t":"A","i":713},"同契冠":{"v":"Concord Crown","t":"A","i":1469},"同心契":{"v":"Concentric Pact","t":"A","i":4126},"同样的货，卖给谁、何时卖，都有讲究。我愿以所学效力。":{"v":"The same goods have their tricks in who to sell to and when to sell. I wish to use what I have learned to be of service","t":"A","i":3131},"同袍一脉相系，你尽管出手，余下由我来挡。":{"v":"Fellow comrades are connected just act and I will take the rest","t":"A","i":1224},"名望":{"v":"Fame","t":"A","i":1033},"名望：":{"v":"Renown","t":"A","i":1004},"名门有言：撼岳不靠蛮力，靠脚下不退。":{"v":"Famous families say: To shake the mountain you don't rely on brute force but on not backing down","t":"A","i":3310},"后台静音":{"v":"Mute background","t":"A","i":669},"后天兑换":{"v":"Exchange the day after tomorrow","t":"A","i":308},"后来镇魔司调人清理残患，又重新修整城池，如今才算勉强可用。":{"v":"Later the Demon Suppression Division sent people to clean up the remnants and rebuilt the city so it is barely usable now","t":"A","i":1107},"吐尽胸中浊气，再纳天地清息。往复之间，精神自然清明。":{"v":"Expel the stale air from your chest and draw in the pure breath of heaven and earth. Between each cycle, your spirit will naturally become clear.","t":"A","i":2864},"吐纳功":{"v":"Breathing Technique","t":"A","i":2854},"吕景衡":{"v":"Lü Jingheng","t":"A","i":4095},"吕月岚":{"v":"Lü Yuelan","t":"A","i":4035},"吕诗瑶":{"v":"Lü Shiya","t":"A","i":3901},"君蛇剑":{"v":"Serpent Blade","t":"A","i":1383},"吞瘴珠":{"v":"Poison Orb","t":"A","i":1539},"听说您肯用有本事的人，我赶了好远的路，求您瞧瞧。":{"v":"I heard you accept capable people I traveled a long way to see you","t":"A","i":3903},"听闻府上设有聚灵之阵，在下所学正与此相关，特来应募。":{"v":"I heard your manor has a Spirit Gathering Array I have studied this very thing and wish to apply","t":"A","i":3945},"听闻领主不拘来路、愿用有才之人，在下也想为此尽一份力。":{"v":"I heard the Lord welcomes talent from all walks of life and I wish to contribute my skills","t":"A","i":3618},"听闻，珍宝阁寻觅天下奇物，有许多市面上见不到的东西。":{"v":"I hear the Treasure Pavilion seeks rare wonders from all over the world and has many things you can't find in the market","t":"A","i":2823},"听风过松梢，呼吸随其起落；不知不觉间，心息已与山林相合。":{"v":"Listening to the wind through the pine needles breathing in rhythm with it Unknowingly my heart's breath has merged with the mountains and forest","t":"A","i":3015},"启用":{"v":"Enable","t":"A","i":388},"启用自动挑战":{"v":"Enable Auto Challenge","t":"A","i":733},"吴向泽":{"v":"Wu Xiangze","t":"A","i":3243},"吴柔":{"v":"Wu Rou","t":"A","i":3193},"吴沐岚":{"v":"Wu Mulan","t":"A","i":3172},"吴知风":{"v":"Wu Zhifeng","t":"A","i":4075},"吴风":{"v":"Wu Feng","t":"A","i":3250},"告辞。":{"v":"Farewell","t":"A","i":1117},"周天丹配方":{"v":"Zhou Tian Dan Recipe","t":"A","i":2293},"周玄松":{"v":"Zhou Xiansong","t":"A","i":3235},"周远":{"v":"Zhou Yuan","t":"A","i":4030},"呼时散于四肢，吸时收归丹田。一散一收，自有循环。":{"v":"Exhale letting it spread to your limbs Inhale drawing it back to your dantian One spread one contraction creates its own cycle","t":"A","i":3003},"品质优先":{"v":"Quality First","t":"A","i":758},"哦？正好，我在妖巢中得了一件灵宝。这璞玉该如何使用？":{"v":"Oh right I got a spiritual treasure in the Demon Nest How should I use this raw jade","t":"A","i":3520},"哦？都有哪些贤才前来投帖？将名帖取来让我看看。":{"v":"Oh so which talents have come to apply Bring the nameplates and let me see them","t":"A","i":2819},"唐晴":{"v":"Tang Qing","t":"A","i":3942},"唐灵":{"v":"Tang Ling","t":"A","i":3207},"唐逸":{"v":"Tang Yi","t":"A","i":3533},"唐霜":{"v":"Tang Shuang","t":"A","i":3604},"售价：":{"v":"Price:","t":"A","i":270},"商":{"v":"Commerce","t":"A","i":417},"商业":{"v":"Business","t":"A","i":493},"商店":{"v":"Shop","t":"A","i":789},"商路通达":{"v":"Trade Routes Open","t":"A","i":3560},"嗯！那我就留下。":{"v":"Okay then I'll stay","t":"A","i":1970},"嗯，继续留人巡查。要是再有妖物聚集，及时报来。另外，不要让人擅自靠近妖巢。":{"v":"Continue patrolling the area If any more monsters gather report it immediately Also do not let anyone approach the monster nest without permission","t":"A","i":3501},"嗯？":{"v":"Huh?","t":"A","i":3513},"嘘、呵、呼、呬、吹、嘻，六音各应脏腑；声由气发，不可只学其形。":{"v":"Hush sigh puff hiss blow chuckle the six sounds correspond to the organs sound originates from qi one cannot only learn its form","t":"A","i":2921},"嘲讽":{"v":"Mock","t":"A","i":4252},"嘴上热闹未必会做买卖，在下更愿意让账目与实绩说话。":{"v":"Empty talk doesn't equal business I prefer the numbers to speak for themselves","t":"A","i":3876},"器":{"v":"Vessel","t":"A","i":422},"噬命回元":{"v":"Life Reversal","t":"A","i":2723},"噬命夺行":{"v":"Life Stealer","t":"A","i":2529},"噬敌之命补我身":{"v":"Slaying the enemy nourishes me","t":"A","i":2721},"噬残":{"v":"Devour","t":"A","i":3645},"噬残命":{"v":"Devour Life","t":"A","i":3646},"囊中乾坤":{"v":"Universe in a pocket","t":"A","i":3319},"四品镇魔使":{"v":"Fourth Rank Demon Slayer","t":"A","i":2402},"四处奔走做买卖，也想找个能长久效力的地方，故来应募。":{"v":"I've been traveling and doing business and I'm looking for a place where I can settle down for the long term so I came to apply","t":"A","i":4057},"四处求方久了，也想寻一处丹房，静下心来磨炼手艺。":{"v":"After searching everywhere for so long I also want to find an alchemy room to settle down and refine my skills","t":"A","i":3900},"四时宝轮":{"v":"Four Seasons Wheel","t":"A","i":2408},"四潮定渊":{"v":"Four Tides of Abyss","t":"A","i":2694},"四潮定渊，必中":{"v":"Four tides determine the abyss must hit","t":"A","i":2696},"四级会心石":{"v":"Level 4 Critical Success Stone","t":"A","i":1330},"四级凝血石":{"v":"Grade 4 Coagulation Stone","t":"A","i":1310},"四级及以下装备":{"v":"Tier 4 and below equipment","t":"A","i":4145},"四级回春石":{"v":"Level 4 Revival Stone","t":"A","i":1358},"四级断魂石":{"v":"Level 4 Soul Stone","t":"A","i":1334},"四级曜辰石":{"v":"Level Four Radiant Stone","t":"A","i":1365},"四级疾行石":{"v":"Level Four Swift Stone","t":"A","i":1321},"四级破法石":{"v":"Level Four Breaking Stone","t":"A","i":1349},"四级砺力石":{"v":"Level Four Power Stone","t":"A","i":1287},"四级蕴灵石":{"v":"Level Four Spirit Stone","t":"A","i":1294},"四级裂甲石":{"v":"Tier 4 Cracked Shell Stone","t":"A","i":1341},"四级逐影石":{"v":"Level Four Shadow Stone","t":"A","i":1301},"四级铸骨石":{"v":"Tier 4 Bone Stone","t":"A","i":1281},"四象吐纳法":{"v":"Four Directions Breathing Method","t":"A","i":2407},"四象开卷":{"v":"Four Symbols Open Book","t":"A","i":3654},"四象玑轮":{"v":"Four Symbols 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Feather","t":"A","i":2503},"困难":{"v":"Difficult","t":"A","i":820},"围猎":{"v":"Hunt","t":"A","i":2534},"固本功":{"v":"Root Skill","t":"A","i":3004},"固本真诀":{"v":"Root Truth Secret","t":"A","i":2018},"国士云集":{"v":"Gathering of elites","t":"A","i":3286},"图鉴":{"v":"Codex","t":"A","i":542},"土":{"v":"Earth","t":"A","i":3727},"土属性伤害":{"v":"Earth damage","t":"A","i":217},"土属性伤害加成 +[!v*0]":{"v":"Earth attribute damage bonus +[!v*0]","t":"A","i":2992},"土属性抗性":{"v":"Earth Resistance","t":"A","i":209},"在下初来此地，想凭丹术寻份差事，还望领主照应。":{"v":"I am new here and wish to find a job using my alchemy skills I hope the lord will look out for me","t":"A","i":3125},"在下学过辨药控火，愿入府照看丹炉，以这门手艺效力。":{"v":"I have studied medicinal fire control and wish to serve in the alchemy chamber to assist with the furnace using this skill","t":"A","i":3923},"在下带着识货的本事来投奔，求领主赏口饭吃。":{"v":"I come bearing my expertise to seek refuge and beg for a meal from the Lord","t":"A","i":3294},"在下惯于访人问事，愿替府上留意有一技之长的人才。":{"v":"I am accustomed to visiting people to inquire about matters and am willing to look out for talented individuals for your estate","t":"A","i":3927},"在下想在府上谋份长久差事，还望大人照应。":{"v":"I wish to seek a long-term position in your manor I hope you will look favorably upon my request","t":"A","i":3605},"在下想寻一处能专心研阵的地方，也愿承担日常养阵之责。":{"v":"I wish to find a place to focus on array research and am willing to take on the responsibility of daily array maintenance","t":"A","i":3239},"在下想找一处能安心做活的器坊，府上若肯收用，定当尽心。":{"v":"I am looking for a workshop where I can work with peace of mind If your establishment is willing to hire me I will do my best","t":"A","i":4074},"在下想投府上器坊，还请大人给个落脚的地方。":{"v":"I wish to join the Artifact Workshop please grant me a place to stay","t":"A","i":3616},"在下愿凭识货与经营的本事领俸，不敢只靠几句好听话。":{"v":"I will earn my keep with my knowledge and business acumen not just with sweet words","t":"A","i":3592},"在下愿替您访人递话，只求领主给个效力的机会。":{"v":"I have come to deliver a message for you, only asking the Lord for a chance to serve.","t":"A","i":3603},"在下懂些估价经营，愿为府上奔走，望领主收用。":{"v":"I understand some business valuation and operations I wish to serve your lordship and hope you will accept me","t":"A","i":3891},"在下懂些货品估价与买卖往来，愿替府上打理生意。":{"v":"I understand some merchandise valuation and buying and selling transactions I can manage your business","t":"A","i":3208},"在下曾在商铺管过货，也接待过客人，愿凭经验谋份差事。":{"v":"I have experience managing inventory and serving customers in shops I wish to find a job based on my experience","t":"A","i":3799},"在下曾替人传帖访贤，懂些拜访与引荐的分寸，愿来效力。":{"v":"I have experience making introductions for others and understand the nuances of visiting and recommending people I wish to serve","t":"A","i":3135},"在下有力气，也识路，求领主给份正经营生。":{"v":"I have strength and know the way I ask the lord for a proper life","t":"A","i":3266},"在下没有显赫声名，只愿替府上多跑几趟，把该问的人问到。":{"v":"I have no great reputation I only wish to run errands for the manor and bring the right people to be questioned","t":"A","i":4094},"在下熟悉山野地势，寻矿辨石、入林取材，都愿尽力。":{"v":"I am familiar with the wilderness terrain and will do my best at prospecting and gathering materials from the forest","t":"A","i":4011},"在下跟过采石队，也在林场做过工，愿凭这点经验效力。":{"v":"I've worked with the mining team and done labor in the forest I hope my experience can be of use","t":"A","i":3191},"在任意区域、任意难度击杀<color=#39531f>[!v*0]</color>只普通敌人。":{"v":"In any area at any difficulty kill <color=#39531f>[!v*0]</color> normal enemies","t":"A","i":2626},"在任意区域、任意难度击杀<color=#39531f>[!v*0]</color>只精英敌人。":{"v":"In any area at any difficulty kill <color=#39531f>[!v*0]</color> elite enemies","t":"A","i":2639},"在任意区域、任意难度击杀<color=#f6af40>[!v*0]</color>只普通敌人。":{"v":"In any area at any difficulty kill <color=#f6af40>[!v*0]</color> normal enemies","t":"A","i":2055},"在任意区域、任意难度击杀<color=#f6af40>[!v*0]</color>只精英敌人。":{"v":"In any area at any difficulty kill <color=#f6af40>[!v*0]</color> elite enemies","t":"A","i":3733},"在山野间奔走惯了，不想荒废所长，愿替府上筹集物料。":{"v":"Accustomed to running in the wilderness I don't want to waste my talents so I will gather materials for the estate","t":"A","i":3913},"在试炼塔中，只选择伤害是一个有风险的选择。":{"v":"In the Trial Tower only choosing damage is a risky choice","t":"A","i":2113},"地":{"v":"Earth","t":"A","i":607},"地宫？司中旧案里倒是提过，古城地下还有不少旧时的建筑，只是荒废多年，已经很少有人进去。":{"v":"Underground palace? It was mentioned in the old cases of the city that there are many old buildings beneath the ancient city but they have been abandoned for many years and few people go in there anymore","t":"A","i":3974},"地脉蓄势":{"v":"Earth Vein Accumulating Power","t":"A","i":3996},"地脉虫母":{"v":"Earth Vein Worm Mother","t":"A","i":3960},"地阶":{"v":"Ground Tier","t":"A","i":1180},"地鸣棍":{"v":"Earthquake Stick","t":"A","i":1381},"场上<color=#58AEEB>[!v*0]名</color>角色全部持有潮引时，绝技最终伤害提高<color=#58AEEB>[!v*1]</color>。（自身生效）":{"v":"When all <color=#58AEEB>[!v*0]</color> characters on the field hold the Tide Pull, the ultimate skill's final damage is increased by <color=#58AEEB>[!v*1]</color> (self effect)","t":"H","i":2741},"场上每有[!v*0]名存活友方（包括自身），最大生命值提高[!v*1]（唯一）":{"v":"For every [!v*0] friendly survivors on the field (including self) maximum health increases by [!v*1] (unique)","t":"A","i":1774},"场上至少有<color=#58AEEB>[!v*0]名</color>角色持有<color=#58AEEB>潮引</color>时，伤害型绝技无视目标<color=#58AEEB>[!v*1]防御</color>。（自身生效）":{"v":"When at least <color=#58AEEB>[!v*0] </color> characters on the field hold <color=#58AEEB>Tide Pull</color> damage-type special skills ignore target <color=#58AEEB>[!v*1]Defense</color> (Self-applied)","t":"H","i":2750},"场上至少有<color=#58AEEB>[!v*0]名</color>角色持有<color=#58AEEB>潮引</color>时，绝技造成的伤害必定暴击。（自身生效）":{"v":"When at least <color=#58AEEB>[!v*0] characters on the field have </color> Tide Draw <color=#58AEEB> active </color> ultimate skills the damage dealt by ultimate skills will always be a critical hit (self-applied)","t":"A","i":2695},"场景美术":{"v":"Scene Art","t":"A","i":974},"坍塌地宫":{"v":"Collapsed Palace","t":"A","i":882},"坎离归元":{"v":"Return to Origin","t":"A","i":2969},"坎离调息法":{"v":"Kanli Breathing Method","t":"A","i":2981},"坠焰破甲":{"v":"Flame Burst Armor Break","t":"A","i":2727},"埋在血槐根下百年，剑脊才染成金色。":{"v":"Buried under the blood locust roots for a hundred years the sword's spine only turned gold","t":"A","i":1890},"城中百废待兴，还需您自行经营发展。":{"v":"The city is in ruins and needs your personal management and development","t":"A","i":1103},"培元功":{"v":"Cultivation Technique","t":"A","i":2998},"基础俸禄：[!v*0] 铜钱／期\n本轮任职：[!v*1]:[!v*2]:[!v*3]\n本轮预计基础俸禄：[!v*4] 铜钱（尚未结算）\n已结算待发基础金额：[!v*5] 铜钱\n当前俸禄减免：[!v*6]\n暂无已结算待发俸禄":{"v":"Base Salary: [!v*0] Copper/Period\nCurrent Term:[!v*1]:[!v*2]:[!v*3]\nEstimated Base Salary for This Term: [!v*4] Copper (Not yet settled)\nSettled Amount Due: [!v*5] Copper\nCurrent Salary Deduction: [!v*6]\nNo settled salary due","t":"A","i":3818},"基础属性":{"v":"Basic Attributes","t":"A","i":33},"基础怒气 [!v*0]":{"v":"Basic Rage [!v*0]","t":"A","i":269},"基础设置":{"v":"Basic Settings","t":"A","i":668},"境界":{"v":"Realm","t":"A","i":12},"增加一个词条":{"v":"Add an entry","t":"A","i":355},"增加灵宝供奉数量":{"v":"Increase Spirit Treasure Offering Count","t":"A","i":3767},"墩墩":{"v":"Dundun","t":"A","i":932},"墩墩 月子哥":{"v":"Dun Dun Yuezi Ge","t":"A","i":946},"壹":{"v":"One","t":"A","i":261},"处于<color=#F06456>炽羽待发</color>或<color=#F06456>天火待发</color>时，自身暴击率提高<color=#F06456>[!v*0]</color>。（自身生效）":{"v":"When <color=#F06456>Blazing Feather is ready</color> or <color=#F06456>Heavenly Fire is ready</color> your critical hit rate increases <color=#F06456>[!v*0]</color> (Self-applied)","t":"A","i":2732},"复活[!v*0]名已阵亡队友，并回复<color=#C4FC62>[!v*1]</color>生命值":{"v":"Resurrect [!v*0] fallen teammate and restore <color=#C4FC62>[!v*1]</color> health","t":"A","i":845},"外出江湖":{"v":"Go out into the world","t":"A","i":692},"外练皮膜，先学挨打。":{"v":"External training membrane first learn to take hits","t":"A","i":3324},"外面不比在谷里，凡事多留三分警惕，不可擅自行动。":{"v":"Outside is different from in the valley be more cautious in everything do not act on your own","t":"A","i":1971},"外面看是旋涡，里面却是一片被妖气扭曲的巢穴。":{"v":"From the outside it looks like a vortex but inside it is a nest twisted by demonic energy","t":"A","i":3099},"多半如此。\n只是入口处妖气激荡，贸然穿行，容易伤及心脉。":{"v":"Mostly true\nIt's just that the demonic energy surges at the entrance and rushing through it could easily damage your meridians","t":"A","i":3101},"多宝葫芦":{"v":"Duo Bao Gourd","t":"A","i":2934},"多谢。":{"v":"Thanks","t":"A","i":1116},"多谢左大人！":{"v":"Thanks Lord Zuo!","t":"A","i":2278},"多谢提醒。":{"v":"Thanks for the reminder","t":"A","i":2053},"多重进化":{"v":"Multidimensional Evolution","t":"A","i":3545},"夜巡条目：见令不开门者，按近邪处置。":{"v":"Night Patrol Entry: If you see someone who refuses to open the door deal with them as an evil entity","t":"A","i":3852},"夜雨满窗，珠光只够照亮半页旧书。":{"v":"Night rain fills the window pearl light only enough to illuminate half a page of an old book","t":"A","i":2912},"大人万事小心！\n不过在入巢之前，下官还有一事提醒。":{"v":"Be careful with everything my lord! \nBut before entering the nest I have one more thing to remind you of.","t":"A","i":3106},"大人也察觉到了？\n按理说，首领妖物一死，附近妖气应当衰退才是。\n可方才镇魔令传回的记录里，林中妖气不降反升，确实有些反常。":{"v":"Even you noticed? \nLogically the demonic energy nearby should recede once the boss monster dies. \nBut the records from the Demon Suppressing Token just now show the demonic energy in the forest rising instead of falling which is quite unusual.","t":"A","i":2263},"大人先别嫌我嘴快，我办买卖时，账还是算得清的。":{"v":"Please don't think I'm too quick to talk when I do business I always settle my accounts","t":"A","i":3940},"大人客气了。试炼塔下官这就安排开启。是先入塔磨炼，还是前往妖巢，由大人定夺。":{"v":"You are too kind I will arrange the Trial Tower to open First, do you wish to enter the tower for training or head to the Demon Nest?","t":"A","i":3109},"大人所言不错。镇魔司每日都会整理各地案卷，分派给各位镇魔使处置。":{"v":"What you said is correct The Demon Suppression Division organizes case files from all regions daily and assigns them to each Demon Suppressor for handling","t":"A","i":2049},"大人才从妖巢回来，要不要先歇一日？下官也好备齐出行所需。":{"v":"Master has returned from the demon nest would you like to rest for a day I can prepare everything needed for your journey","t":"A","i":3509},"大人给个机会吧，我总不能一辈子只在纸上画阵。":{"v":"Please give me a chance I can't just draw formations on paper my whole life","t":"A","i":3244},"大人若肯留下我，我那口闲了许久的锤子也算有着落了。":{"v":"If you let me stay my long idle hammer will finally have a place","t":"A","i":3884},"大人若肯留下我，铺面里的杂事，我愿多分担些。":{"v":"If you allow me to stay I will gladly take on more of the chores around the estate","t":"A","i":3163},"大人要考我便考认石头吧，作诗我可真不会。":{"v":"If you're going to test me, test me on rocks, I really don't know how to write poetry","t":"A","i":3200},"大人，地宫里的大妖可解决了？":{"v":"Sir have you dealt with the great demon in the underground palace","t":"A","i":4210},"大人，如今外出清剿的人手逐渐齐了，领地里的事务也该找些人分担了。":{"v":"My lord the forces for clearing the area are gradually assembled and it is time to find some people to help with the affairs of the territory","t":"A","i":2816},"大人，您回来了。巡查队说林心血雾冲天，连外围都能看见异光，里面究竟是什么情况？":{"v":"Sir you're back The patrol team said Lin Xin's blood mist reached the sky and the strange light is visible even from the outside What's the situation inside","t":"A","i":3094},"大人，您回来了。里面可是有大妖在筑巢？":{"v":"Master you're back Are there great demons nesting inside","t":"A","i":3498},"大人，情况如何？":{"v":"Sir how are things","t":"A","i":3972},"大人，我认得些矿石，能不能凭这个在府上谋口饭？":{"v":"Sir I recognize some ore can I get a job at the manor with this","t":"A","i":4089},"大人，还有一事。镇魔司随差事送来了一些璞玉，供大人温养灵宝之用。":{"v":"My Lord there is one more thing The Demon Suppressing Bureau sent some raw jade for your spiritual treasures","t":"A","i":3519},"大力丸":{"v":"Power Pill","t":"A","i":107},"大力丸×[!v*0]":{"v":"Great Pill x[!v*0]","t":"A","i":590},"大力丸大力丸":{"v":"Power pill power pill","t":"A","i":561},"大力金刚指":{"v":"Great Vajra Finger","t":"A","i":665},"大周天功":{"v":"Great Heavenly Cycle Technique","t":"A","i":2987},"大妖亦有强弱之分，修为深厚者，绝非寻常可比。":{"v":"Even great demons have strengths and weaknesses those with profound cultivation are far beyond ordinary comparison","t":"A","i":3516},"大妖并非寻常精怪，往往须经多年吐纳，方能成形。如今两地接连传来踪迹，未免太过蹊跷。":{"v":"Great demons are not ordinary spirits they often need many years of meditation to take form Now traces have been reported in two places in a row this is too strange","t":"A","i":3514},"大差事轮不上我也不要紧，先让我接待来客吧。":{"v":"It's fine if I don't get the big job let me just host the guests first","t":"A","i":3251},"大灵石":{"v":"Great Spirit Stone","t":"A","i":507},"天":{"v":"Sky","t":"A","i":603},"天乐缭绕":{"v":"Heavenly Music Surrounds","t":"A","i":2116},"天乐缭绕·昂扬":{"v":"Heavenly Music Resounds Uplifting","t":"A","i":276},"天乐缭绕·清润":{"v":"Heavenly Music Lingers Clear and Pure","t":"A","i":4175},"天剑":{"v":"Heavenly Sword","t":"A","i":1140},"天剑·尽意":{"v":"Heavenly Sword Intent","t":"A","i":3642},"天剑变招。凝聚自身剑意，强化天剑伤害。":{"v":"Heavenly Sword Technique Gather your sword intent to strengthen the Heavenly Sword damage","t":"A","i":3848},"天剑变招之一，天剑等级达到[!v*0]级时领悟":{"v":"One of the Heavenly Sword Techniques, comprehended when the Heavenly Sword reaches level [!v*0]","t":"A","i":1146},"天合符":{"v":"Heavenly Harmony","t":"A","i":2235},"天桥危台":{"v":"Sky Bridge Danger Platform","t":"A","i":907},"天火星髓":{"v":"Heaven's Fire Star 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of Hell","t":"A","i":2114},"天魔裂隙":{"v":"Heavenly Demon Rift","t":"A","i":900},"太微玄衣":{"v":"Too Subtle Mysterious Garment","t":"A","i":1471},"太极内功":{"v":"Tai Chi Internal Arts","t":"A","i":2977},"太虚寂灭I":{"v":"Great Void Annihilation I","t":"A","i":1168},"太虚寂灭II":{"v":"Great Void Annihilation II","t":"A","i":2644},"太虚寂灭III":{"v":"Great Void Annihilation III","t":"A","i":1183},"太虚履":{"v":"Void Stride","t":"A","i":1472},"失落方阵":{"v":"Lost Phalanx","t":"A","i":884},"头悬、肩沉、膝松、足稳。站至形忘，周身劲力自会连成一体。":{"v":"Head high shoulders down knees loose feet steady Stand until form is forgotten and the body's strength naturally unites","t":"A","i":3012},"头盔":{"v":"Helmet","t":"A","i":195},"夺元之力：[!v*0]层":{"v":"Power of Origin: [!v*0] Layer","t":"A","i":650},"夺其命，抢先机":{"v":"Take their life seize the opportunity","t":"A","i":2528},"奇锋破甲":{"v":"Sharp Edge Break Armor","t":"A","i":3440},"奏响回荡全场的天乐，恢复全体队友 <color=#69B77A>[!v*0]</color>（ <color=#D6B76A>[!v*1]</color> 治疗强度 ）生命值，并使友方全体速度提高<color=#D6B76A>[!v*2]</color>，持续[!v*3]回合。":{"v":"Play a grand melody that echoes through the field restoring all allies' HP by <color=#69B77A>[!v*0]</color> ( <color=#D6B76A>[!v*1]</color> healing power) and increasing all allies' speed by <color=#D6B76A>[!v*2]</color> for [!v*3] turns","t":"A","i":2117},"奏响回荡全场的天乐，恢复全体队友 <color=#69B77A>[!v*0]</color>（ <color=#D6B76A>[!v*1]</color> 治疗强度 ）生命值，并使友方全体速度提高<color=#D6B76A>[!v*2]</color>，持续[!v*3]回合。效果持续期间，【清音抚心】及其变招的持续治疗效果提高<color=#D6B76A>[!v*4]</color>。":{"v":"Play a grand melody that echoes through the arena restoring all allies' HP by <color=#69B77A>[!v*0]</color> ( <color=#D6B76A>[!v*1]</color> Healing Power) and increasing all allies' speed by <color=#D6B76A>[!v*2]</color> for [!v*3] turns. While the effect is active the sustained healing effect of <color=#D6B76A>[!v*4]</color> and its variations is increased.","t":"A","i":3484},"奏响回荡全场的天乐，恢复全体队友 <color=#69B77A>[!v*0]</color>（ <color=#D6B76A>[!v*1]</color> 治疗强度 ）生命值，并使友方全体速度提高<color=#D6B76A>[!v*2]</color>，持续[!v*3]回合，同时使全体角色获得[!v*4]层【清润】。【清润】在受到伤害并实际损失生命值且仍存活时消耗[!v*5]层，恢复净莲 <color=#69B77A>[!v*6]</color>（ <color=#D6B76A>[!v*7]</color> 治疗强度 ）生命值；持有期间，攻击型招式或绝技附带<color=#D6B76A>[!v*8]</color>额外伤害。":{"v":"Play a grand melody filling the arena restoring all teammates' HP by <color=#69B77A>[!v*0]</color> ( <color=#D6B76A>[!v*1]</color> Healing Power ) and increasing all allies' speed by <color=#D6B76A>[!v*2]</color> for [!v*3] turns while granting all characters [!v*4] stacks of 【Purification】. 【Purification】consumes [!v*5] stacks when taking damage and actually losing HP while still alive to restore Net Lotus HP by <color=#69B77A>[!v*6]</color> ( <color=#D6B76A>[!v*7]</color> Healing Power ); while held, attack skills or ultimate attacks gain an additional <color=#D6B76A>[!v*8]</color> damage.","t":"H","i":4200},"奏响回荡全场的天乐，提高友方全体的行动速度。":{"v":"Play a grand melody that echoes through the arena increasing the speed of all allies","t":"A","i":2868},"套装":{"v":"Set","t":"A","i":794},"套装介绍":{"v":"Set Introduction","t":"A","i":709},"套装巧匠":{"v":"Master Set","t":"A","i":3556},"套装拆除":{"v":"Dismantle Set","t":"A","i":712},"套装效果":{"v":"Set Effect","t":"A","i":283},"套装石":{"v":"Set Stone","t":"A","i":2859},"套装石碎片":{"v":"Set Stone Shard","t":"A","i":1171},"套装石进入背包":{"v":"Set Stone into Backpack","t":"A","i":836},"套装碎片":{"v":"Set Fragment","t":"A","i":835},"套装筛选":{"v":"Set Filter","t":"A","i":182},"套装赋予":{"v":"Set grants","t":"A","i":983},"套装：":{"v":"Set","t":"A","i":266},"好。":{"v":"Okay","t":"A","i":1113},"好药材不易得，我做事仔细，愿替府上照管药料与丹炉。":{"v":"Good medicinal herbs are hard to find I am meticulous in my work and wish to take care of the pharmacy and alchemy furnace for the manor","t":"A","i":3542},"好铁来之不易。我做活仔细，不愿白糟蹋材料。":{"v":"It was hard-won I do my work carefully not wanting to waste materials","t":"A","i":4017},"好，我会去看看的，多谢提醒。":{"v":"Okay I'll go check thanks for the reminder","t":"A","i":3108},"如今已有不少能人异士前来投帖，愿入府中为客。其中不乏善炼制、精工造、通经营内务之人，若择才延纳，正可分担领中诸务。":{"v":"Many talented individuals have come to apply to be guests in the manor Among them are those skilled in crafting fine goods making intricate items and managing internal affairs If we select talent we can share the burdens of the various duties","t":"A","i":2818},"如今朝廷与各大门派的物资，大多都投在前线镇妖之事上，这里能调配到的东西不多。":{"v":"Currently the imperial court and major sects have mostly allocated their resources to suppressing demons on the front lines so there isn't much available here","t":"A","i":1102},"妖化":{"v":"Feralization","t":"A","i":2086},"妖气虽凶，却最畏清正草木之气。我会择取几味灵草，配成护脉散。服下之后，可护心脉一个时辰，抵御妖气侵蚀。":{"v":"Though the demonic energy is fierce it fears the pure energy of grass and wood most I will select several spiritual herbs to make a Meridian Protecting Powder After taking it it can protect the heart's meridian for one hour resisting the demonic energy's erosion","t":"A","i":3104},"妖潮":{"v":"Demon Tide","t":"A","i":915},"妖潮来袭":{"v":"Demon Tide Arrives","t":"A","i":2279},"妖焱·灼骨":{"v":"Yao Yan Burning Bone","t":"A","i":4181},"妖焱·燃命":{"v":"Yao Yan Burn Life","t":"A","i":2780},"妖焱怒放":{"v":"Blazing Fury","t":"A","i":2133},"妖焱怒放变招。妖火深入骨髓，使熔火对目标造成更高伤害。":{"v":"Yao Yan unleashes a powerful move Yao Fire penetrates to the bone dealing higher damage to the target","t":"A","i":4180},"妖焱怒放变招。引动烛心积蓄的力量，对目标追加伤害。":{"v":"Yao Yan unleashes a powerful move Drawing on the power accumulated by Zhuxin to deal additional damage to the target","t":"A","i":2865},"妖物滋生不绝，若不除其根源，纵使尽诛眼前之患，也终无宁日。":{"v":"Monsters breed endlessly if their source is not removed even if you eliminate the current troubles there will never be peace","t":"A","i":2265},"妖门开启":{"v":"Demon Gate Opens","t":"A","i":911},"妖门裂隙":{"v":"Demon Gate Rift","t":"A","i":415},"妖魔裂隙……\n左大人，恐怕血杉林中有妖潮来袭！\n虽然裂隙不会长久稳定，但开启期间会不断吐出妖物。若不及时镇压，周边村道很快就会被妖物冲断。":{"v":"Demon Rift...\nLord Zuo I fear a tide of demons is coming from the Blood Cedar Forest\nAlthough the rift won't remain stable for long it will continuously spew out monsters while open. If we don't suppress it in time the surrounding villages and roads will soon be cut off by the monsters.","t":"A","i":2272},"妙手回春":{"v":"Miracle Healing","t":"A","i":2088},"妙机通神":{"v":"Miracle Machine God","t":"A","i":3375},"妙法连环":{"v":"Mystic Chain","t":"A","i":636},"妙火":{"v":"Mystic Fire","t":"A","i":3378},"姚婉":{"v":"Yao Wan","t":"A","i":3944},"姚宁":{"v":"Yao Ning","t":"A","i":3212},"姜岚":{"v":"Jiang Lan","t":"A","i":4085},"姜承尧":{"v":"Jiang Chengyao","t":"A","i":3808},"姜烟":{"v":"Jiang Yan","t":"A","i":3277},"姜若溪":{"v":"Jiang Ruoxi","t":"A","i":4054},"姜语薇":{"v":"Jiang Yuwei","t":"A","i":3948},"姜静薇":{"v":"Jiang Jingwei","t":"A","i":4059},"威先至":{"v":"Precede","t":"A","i":2707},"威压如山，寸步难行":{"v":"The pressure is immense not a single step can be taken","t":"A","i":2704},"婆娑试炼":{"v":"Sway Trial","t":"A","i":757},"嫩芽护体":{"v":"Sprout Body Guard","t":"A","i":2567},"孔云泽":{"v":"Kong Yunze","t":"A","i":3617},"孔柔":{"v":"Kong Rou","t":"A","i":3854},"孔梦竹":{"v":"Kong Mengzhu","t":"A","i":3889},"孔芷兰":{"v":"Kong Zhilan","t":"A","i":3919},"存入":{"v":"Deposit","t":"A","i":1071},"存在护盾期间，受到伤害减少[!v*0]（玄道专属）":{"v":"Damage taken is reduced while having a shield [!v*0] (Xuantao exclusive)","t":"A","i":1695},"存档一":{"v":"Save Slot 1","t":"A","i":654},"存档七":{"v":"Save Seven","t":"A","i":1092},"存档三":{"v":"Save Slot 3","t":"A","i":1090},"存档九":{"v":"Save Nine","t":"A","i":1096},"存档二":{"v":"Save Slot 2","t":"A","i":1091},"存档五":{"v":"Save Five","t":"A","i":1094},"存档八":{"v":"Save Eight","t":"A","i":1097},"存档六":{"v":"Save Six","t":"A","i":1093},"存档四":{"v":"Save Slot 4","t":"A","i":1095},"孙书简":{"v":"Sun Shu Jian","t":"A","i":4082},"孙语兰":{"v":"Sun Yulan","t":"A","i":4020},"孙霜":{"v":"Sun Shuang","t":"A","i":3615},"孟向清":{"v":"Meng Xiangqing","t":"A","i":3871},"孟尧":{"v":"Meng Yao","t":"A","i":3608},"孟清":{"v":"Meng Qing","t":"A","i":4018},"孟语棠":{"v":"Meng Yutang","t":"A","i":4098},"孤岛祭坛":{"v":"Isle Altar","t":"A","i":867},"学了些阵理，不敢自夸，只盼领主给个用武之地。":{"v":"I've learned some tactics I don't dare boast only hoping the Lord will give me a chance to prove myself","t":"A","i":4088},"学阵时抄过不少图谱，如今也想把纸上所学，用到实处。":{"v":"I've copied many diagrams while learning the art now I want to put what I've learned on paper into practice","t":"A","i":3175},"宁心叶":{"v":"Ning Xinyue","t":"A","i":1816},"宁心叶，叶脉清凉平和，适合调和内息与稳定丹性。":{"v":"Ning Xinyue The leaf veins are cool and peaceful suitable for harmonizing internal energy and stabilizing pill quality","t":"A","i":1852},"宁挨狮爪一下，也别让这根锏碰到甲缝。":{"v":"Don't let the lion's claws touch you or this mace hit the armor gap","t":"A","i":2636},"它们退往哪个方向？":{"v":"Which direction do they retreat to","t":"A","i":2832},"守一":{"v":"Guard One","t":"A","i":2620},"守元功":{"v":"Guardian's Art","t":"A","i":2622},"守势战靴":{"v":"Defensive Boots","t":"A","i":2207},"守心成罡":{"v":"Guard's Heart Becomes a Bulwark","t":"A","i":3729},"守烬石杖":{"v":"Guardian Staff","t":"A","i":1374},"守纹佩":{"v":"Guard Seal","t":"A","i":1822},"守脉冠":{"v":"Pulse Crown","t":"A","i":2201},"守脉袍":{"v":"Pulse Robe","t":"A","i":2195},"安书柏":{"v":"An Shubo","t":"A","i":3880},"安以宁":{"v":"An Yining","t":"A","i":3926},"安元宁":{"v":"An Yuanning","t":"A","i":3292},"安晚柔":{"v":"An Wanrou","t":"A","i":3130},"安竹":{"v":"An Zhu","t":"A","i":4065},"安简":{"v":"An Jian","t":"A","i":4043},"安素竹":{"v":"Ansu Zhu","t":"A","i":3584},"宋云简":{"v":"Song Yunjian","t":"A","i":3586},"宋慕溪":{"v":"Song Muxi","t":"A","i":3890},"宋月凝":{"v":"Song Yuening","t":"A","i":4072},"宋简":{"v":"Song Jian","t":"A","i":3896},"宋音":{"v":"Song Yin","t":"A","i":3126},"完成":{"v":"Complete","t":"A","i":242},"完成差事后，镇魔司会按难度核算功勋与赏赐。\n功勋可用于提升镇魔使品级，也可在镇魔司宝库中兑换物资。":{"v":"After completing the task the Demon Suppression Division will calculate merits and rewards based on difficulty\nMerits can be used to upgrade the rank of the Demon Suppressor or exchange for supplies in the Demon Suppression Division Treasury","t":"A","i":2050},"完美炼制":{"v":"Perfect Refinement","t":"A","i":3544},"完美炼制概率<color=#305d1a>[!v*0]</color>":{"v":"Perfect Refinement Chance<color=#305d1a>[!v*0]</color>","t":"A","i":2349},"完美炼制：":{"v":"Perfect Refine. :","t":"H","i":613},"完美触发后的倍率概率：\n<color=#305d1a>[!v*0]倍[!v*1]</color> / <color=#305d1a>[!v*2]倍[!v*3]</color> / <color=#305d1a>[!v*4]倍[!v*5]</color> / <color=#305d1a>[!v*6]倍[!v*7]</color>":{"v":"Multiplier probability after perfect trigger: \n<color=#305d1a>[!v*0]x[!v*1]</color> / <color=#305d1a>[!v*2]x[!v*3]</color> / <color=#305d1a>[!v*4]x[!v*5]</color> / <color=#305d1a>[!v*6]x[!v*7]</color>","t":"H","i":2351},"官职":{"v":"Title","t":"A","i":829},"官职宝库中可以用功勋兑换物品。前往宝库，兑换一本《养气诀》。":{"v":"Use merit to exchange items in the Official Treasury Go to the Treasury and exchange the book \"Qi Cultivation Art\"","t":"A","i":2386},"定岳棍":{"v":"Dingyue Staff","t":"A","i":2145},"定煞官袍":{"v":"Regulator Robe","t":"A","i":1473},"宝库":{"v":"Treasury","t":"A","i":776},"宝库兑换需要功勋，部分道具还要求官职等级。":{"v":"Treasure Chest Exchange requires merit some items also require rank level","t":"A","i":2394},"宝库换武学":{"v":"Treasure House Change Martial Arts","t":"A","i":2252},"宝石类型":{"v":"Gem Type","t":"A","i":381},"实战之外，也不能落下平日的修炼。前往修炼室，提升角色的一项技能。":{"v":"Besides practical combat don't neglect daily training Go to the training room to improve a character's skill","t":"A","i":2009},"客人说贵时，先别急着争辩。我愿听明白，再把生意谈清楚。":{"v":"When the customer says it's too expensive don't rush to argue I want to understand first then we can settle the business","t":"A","i":3873},"容量":{"v":"Capacity","t":"A","i":47},"寂曜环":{"v":"Sol Ring","t":"A","i":1537},"寄木法剑":{"v":"Yogi Sword","t":"A","i":1378},"寒潭洞口":{"v":"Cold Pool Cave Entrance","t":"A","i":927},"寒玉佩":{"v":"Cold Jade Pendant","t":"A","i":2231},"寒玉凝白，细纹回旋。":{"v":"Pale and smooth fine lines swirl","t":"A","i":4274},"寒羽扳指":{"v":"Cold Feather Finger","t":"A","i":1536},"寒翎弓":{"v":"Cold Feather Bow","t":"A","i":1384},"寸劲术":{"v":"Inch Force Technique","t":"A","i":2017},"对带有负面状态的目标造成的伤害提高[!v*0]（唯一）":{"v":"Damage dealt to targets with negative status effects is increased by [!v*0] (Unique)","t":"A","i":1587},"对满生命值的目标造成的伤害提高[!v*0]（唯一）":{"v":"Damage dealt to targets at full health is increased by [!v*0] (Unique)","t":"A","i":1577},"对首领造成的伤害提高[!v*0]（唯一）":{"v":"Increases damage dealt to the boss by [!v*0] (Unique)","t":"A","i":1460},"寻珍令":{"v":"Treasure Seeking Order","t":"A","i":1906},"寻珍有方":{"v":"Seek treasures and methods","t":"A","i":3562},"寻矿辨石，我略有经验，望大人赏个施展的机会。":{"v":"I have some experience in mineral prospecting and rock identification I hope to be given a chance to prove myself","t":"A","i":3943},"导引术":{"v":"Guiding Art","t":"A","i":3011},"寿山":{"v":"Shoushan","t":"A","i":3399},"封灵石":{"v":"Spirit Stone","t":"A","i":1927},"射出 <color=#D6B76A>[!v*0]</color> 支箭，每只箭矢对敌人造成 <color=#D85A4A>[!v*1]</color>（ <color=#D6B76A>[!v*2]</color> 物理攻击 <sprite name=\"PhysicalAttack\"> ）物理伤害。":{"v":"Fire <color=#D6B76A>[!v*0]</color> arrows each arrow deals <color=#D85A4A>[!v*1]</color> ( <color=#D6B76A>[!v*2]</color> physical attack <sprite name=\"PhysicalAttack\"> ) physical damage.","t":"A","i":2128},"射出 <color=#D6B76A>[!v*0]</color> 支箭，每支箭矢对敌人造成 <color=#D85A4A>[!v*1]</color>（ <color=#D6B76A>[!v*2]</color> 物理攻击 <sprite name=\"PhysicalAttack\"> ）物理伤害，并使实际命中的目标速度降低<color=#D6B76A>[!v*3]</color>，持续[!v*4]回合；重复命中只刷新持续时间。":{"v":"Fire <color=#D6B76A>[!v*0]</color> arrows each arrow deals <color=#D85A4A>[!v*1]</color> ( <color=#D6B76A>[!v*2]</color> physical attack <sprite name=\"PhysicalAttack\"> ) physical damage and slows the actual hit target's speed by <color=#D6B76A>[!v*3]</color> for [!v*4] turns; re-hitting only refreshes the duration.","t":"A","i":4190},"将灵宝供奉在坛中，便能发挥它的效用。大人可到灵宝坛中宝库查看所得灵宝，再选来供奉。若只是收在宝库里，便起不了作用。":{"v":"Place the spiritual treasure in the altar to utilize its effect The adult can go to the spiritual treasure altar's treasury to view the obtained spiritual treasures and then select one to offer If it is only kept in the treasury it will not work","t":"A","i":3523},"小周天功":{"v":"Xiao Zhou Tian Gong","t":"A","i":3022},"小子，老子可是前任监察司总司，若不是输了你师傅半子.....":{"v":"Kid I was the former Director of the Supervisory Bureau if it weren't for your master Half-Brother...","t":"A","i":3282},"小灵石":{"v":"Small Spirit Stone","t":"A","i":495},"尖鬃牙环":{"v":"Spiked Ring","t":"A","i":1535},"尖鬃鼠怪":{"v":"Spiky Rat Monster","t":"A","i":3665},"尚不清楚。目击之人离得太远，未能辨明形貌，也不知它后来去了何处。从那边逃来的百姓，已安顿在城中。":{"v":"Unclear The witness was too far away to discern its appearance nor is it known where it went afterward The people who fled from there have settled in the city","t":"A","i":3506},"尚未选择":{"v":"Not selected","t":"A","i":93},"就在血杉林中部区域。":{"v":"In the central area of the Blood Cedar Forest","t":"A","i":2274},"尽快击杀":{"v":"Kill as soon as possible","t":"A","i":3488},"层":{"v":"Layer","t":"A","i":576},"属性":{"v":"Attributes","t":"A","i":124},"属性丹药":{"v":"Attribute Potion","t":"A","i":562},"属性总览":{"v":"Attribute Overview","t":"A","i":476},"属性筛选":{"v":"Attribute Filter","t":"A","i":183},"属性：":{"v":"Attributes:","t":"A","i":1012},"屠魔卫道，道阻且长，稍有不慎，便会身死道消。":{"v":"Slaying demons upholds the way the path is long and arduous any slight carelessness and you will perish and lose your way","t":"A","i":1963},"山巅遗址":{"v":"Summit Ruins","t":"A","i":859},"山巅陵寝":{"v":"Summit Tomb","t":"A","i":881},"山河秘钥":{"v":"River Key","t":"A","i":1909},"山泽寻珍":{"v":"Mountain Treasure Hunt","t":"A","i":3563},"山路难走，越忙越不能乱。我做这类差事，向来先看脚下。":{"v":"The mountain path is hard to walk the busier you get the more you can't mess up For this kind of job I always look at my feet first","t":"A","i":3855},"岩心":{"v":"Core Sample","t":"A","i":3345},"岩甲山魈":{"v":"Rock Armor Imp","t":"A","i":3827},"岩甲山魈\t血臂牛妖\t黑羽凶鸦":{"v":"Rock Armor Mountain Imp Blood Arm Ox Demon Black Feather Fierce Crow","t":"A","i":4008},"岩背龟兽":{"v":"Rockback Turtle Beast","t":"A","i":3666},"岩背龟兽\t碧尾蝎妖\t岩魁":{"v":"Rockback Turtle Beast Azure-tailed Scorpion Demon Rock魁","t":"A","i":4006},"岩菇与旧甲共烧，冷却后竟严丝合缝。":{"v":"Rock Mushroom and Old Armor burned together and fit perfectly after cooling","t":"A","i":1898},"岩角盔":{"v":"Rock Helm","t":"A","i":2200},"岩魁":{"v":"Yan Kui","t":"A","i":3332},"岩魁\t岩背龟兽\t碧尾蝎妖":{"v":"Yan Kui Rockback Beast Azure Tail Scorpion Demon","t":"A","i":3840},"岩魁不讲招式，棍能立住便算好棍。":{"v":"Yan Kui doesn't talk about moves a good staff is one that can stand up","t":"A","i":2904},"崇拜":{"v":"Worship","t":"A","i":536},"崩岩刀":{"v":"Rockbreaker Blade","t":"A","i":2179},"崩甲":{"v":"Armor Break","t":"A","i":3998},"巡夜战履":{"v":"Night Patrol Battle Record","t":"A","i":1474},"巡查":{"v":"Patrol","t":"A","i":705},"巡查血林深处":{"v":"Patrol the depths of Blood Forest","t":"A","i":701},"巡查队在血杉林中发现了一道血色裂隙。\n裂隙周围妖气翻涌，有大量妖物不断从中涌出。\n我等尝试靠近，但裂隙周围妖气冲撞，寻常武卫难以久留。":{"v":"The patrol team discovered a blood-red rift in the Blood Cedar Forest\nDemonic energy surged around the rift with a large number of demonic creatures constantly emerging from it\nWe tried to get closer but the demonic energy around the rift clashed making it difficult for ordinary guards to stay long","t":"A","i":2271},"巡检记录：额石变红时，应立即撤离同伴。":{"v":"Inspection Log: When the Ember turns red immediately evacuate companions","t":"A","i":2423},"巡溪录：青鳞三重，贴身可辨暗流。":{"v":"Patrolling the stream: Qinglin's triple form, the undercurrent is discernible up close","t":"A","i":1900},"左丰":{"v":"Zuo Feng","t":"A","i":155},"左丰已领悟变招【天剑·尽意】":{"v":"Zuo Feng has comprehended the technique [Heavenly Sword Intent]","t":"A","i":3641},"左丰已领悟变招【御剑·养意】":{"v":"Zuo Feng has comprehended the technique [Sword Guard Intent]","t":"A","i":3478},"左丰本为孤儿，幼时村落遭妖魔屠戮，幸得药王谷左慈所救收为养子。\n自入谷修行以来，他沉心药理与剑术，立誓斩尽天下妖邪。\n如今执剑入世，只为护一方安宁。":{"v":"Zuo Feng was an orphan when his village was slaughtered by demons as a child He was saved and adopted by Zuo Ci of Medicine King Valley\nSince entering the valley he has dedicated himself to pharmacology and swordsmanship vowing to eradicate all evil\nIn this day he takes up his sword to protect peace","t":"A","i":1120},"左丰的大表哥":{"v":"Left Feng's great uncle","t":"A","i":1086},"左丰的领地":{"v":"Left Feng's Territory","t":"A","i":1075},"左丰的领地 Lv.":{"v":"Left Feng's Territory Lv.","t":"A","i":774},"左大人大义。":{"v":"Lord Zuo is magnanimous","t":"A","i":1105},"左大人，此事劳烦您亲自走一趟。\n妖门开启时间有限，镇压得越快，后患越少。\n镇魔司会将此事记为紧急差事，事后另行核算功勋与赏赐。":{"v":"Lord Zuo this matter requires your personal attendance\nThe time the Demon Gate is open is limited the faster it is suppressed the less trouble there will be in the future\nThe Demon Suppression Division will record this as an urgent mission and calculate merits and rewards separately afterward","t":"A","i":2275},"左大人，血杉林妖物首领的讨伐记录已经核验无误。\n此妖盘踞林中多日，已有数名樵夫、采药人遇害。\n大人初掌领地，便能迅速除去此患，镇魔司这边也好向城中百姓交代了。":{"v":"Lord Zuo the subjugation record of the Blood Cedar Forest monster leader has been verified without error\nThis monster has been plaguing the forest for many days and several woodcutters and herbal gatherers have been killed\nSince you took charge of the territory you can quickly eliminate this threat and the Demon Suppression Division can explain it to the citizens of the city","t":"A","i":2261},"左大人，这里就是您的领地了。":{"v":"Lord Zuo this is your territory","t":"A","i":1100},"左大人，镇魔司这一期的差事送到了，下官已经整理好了。":{"v":"Lord Zuo the mission from the Demon Suppression Division has arrived I have organized it","t":"A","i":2047},"左键选中装备或拖入装备":{"v":"Left click to select equipment or drag equipment","t":"A","i":710},"差事":{"v":"Errands","t":"A","i":771},"己方仅剩自己时，伤害提高[!v*0]，受到的伤害降低[!v*1]。（唯一）":{"v":"When only you remain damage increases[!v*0] and damage taken decreases[!v*1] (Unique)","t":"A","i":1665},"已上阵":{"v":"Deployed","t":"A","i":1087},"已习得武学":{"v":"Martial Arts Learned","t":"A","i":159},"已供奉":{"v":"Dedicated","t":"A","i":918},"已供奉：":{"v":"Dedicated to:","t":"A","i":1013},"已合成":{"v":"Composed","t":"A","i":377},"已售罄":{"v":"Sold Out","t":"A","i":891},"已存次数 [!v*0]/[!v*1]":{"v":"Saved [!v*0]/[!v*1]","t":"A","i":624},"已完成【副本】讨伐大妖，获得\n<align=\"center\">【铜钱】x [!v*0]\n【木材】x [!v*1]\n【石材】x [!v*2]\n【铁矿】x [!v*3]\n【功勋】x [!v*4]\n【小灵石】x [!v*5]":{"v":"Completed \n<align=\"center\"> Defeat Great Monster, obtained [!v*0] Copper Coins \n [!v*1] Wood \n [!v*2] Stone \n [!v*3] Iron Ore \n [!v*4] Merit \n [!v*5] Small Spirit Stones","t":"A","i":3497},"已完成【捐献】[!v*0]铜钱，获得\n<align=\"center\">【功勋】x [!v*1]":{"v":"Donated [!v*0] copper coins to receive \n<align=\"center\"> Merit x [!v*1]","t":"A","i":3785},"已完成【讨伐】讨伐普通敌人，获得\n<align=\"center\">【铜钱】x [!v*0]\n【木材】x [!v*1]\n【石材】x [!v*2]\n【铁矿】x [!v*3]\n【功勋】x [!v*4]":{"v":"Defeated \n<align=\"center\"> regular enemy and obtained [!v*0] Copper Coins \n[!v*1] Wood \n[!v*2] Stone \n[!v*3] Iron Ore \n[!v*4] Merit","t":"H","i":2101},"已完成【诛邪】诛邪精英敌人，获得\n<align=\"center\">【铜钱】x [!v*0]\n【功勋】x [!v*1]\n【小灵石】x [!v*2]":{"v":"Defeated the Evil Purifier Elite Enemy and obtained \n<align=\"center\">Copper Coins x [!v*0]\nMerit x [!v*1]\nSmall Spirit Stones x [!v*2]","t":"A","i":2238},"已开启自动发放俸禄。":{"v":"Automatic salary distribution enabled","t":"A","i":3179},"已录门客：":{"v":"Recorded Guest:","t":"A","i":987},"已打造":{"v":"Created","t":"A","i":346},"已招募":{"v":"Recruited","t":"A","i":289},"已接取：再添援手":{"v":"Received: Reinforcements","t":"A","i":2372},"已接取：初入血杉林":{"v":"Entered the Blood Cedar Forest","t":"A","i":1833},"已接取：初领差事":{"v":"Accepted: First Task","t":"A","i":2034},"已接取：回报地宫线索":{"v":"Received: Return to the Dungeon Clue","t":"A","i":3969},"已接取：回报妖巢战况":{"v":"Received: Report on the Demon Nest battle","t":"A","i":3496},"已接取：回报林情":{"v":"Received: Report on Lin Qing","t":"A","i":2259},"已接取：回报血涡异象":{"v":"Received: Blood Vortex Anomaly","t":"A","i":3093},"已接取：回报西山战况":{"v":"Received: Report on the Xishan battle","t":"A","i":4209},"已接取：妖潮来袭":{"v":"Received: Demon Tide Arrives","t":"A","i":2281},"已接取：扩建领地":{"v":"Territory Expansion Received","t":"A","i":1954},"已接取：招募从使":{"v":"Recruit Servant","t":"A","i":2112},"已接取：支援曲水岭":{"v":"Received: Support Qingshui Ridge","t":"A","i":4228},"已接取：洞口除凶":{"v":"Entered the hole to eliminate the monster","t":"A","i":2136},"已接取：深入古城地宫":{"v":"Entered the Ancient City's Underground Palace","t":"A","i":3985},"已接取：深入血林":{"v":"Entered Blood Forest","t":"A","i":2375},"已接取：行前整备":{"v":"Pre-mission Check","t":"A","i":1452},"已接取：讨伐血涡妖巢":{"v":"Accepted: Exterminate Blood Vortex Demon Nest","t":"A","i":3114},"已接取：调查残阳古城":{"v":"Accepted: Investigate the Ancient City of Canyang","t":"A","i":3530},"已接取：返回领地":{"v":"Received: Return to Territory","t":"A","i":2814},"已接取：追查血林异变":{"v":"Received: Investigate Blood Forest Anomaly","t":"A","i":2847},"已接取：集结人手":{"v":"Rally Troops","t":"A","i":2811},"已接差事 ":{"v":"Job accepted ","t":"A","i":787},"已有开脉进度时，可免费进行整体重修，无冷却限制。重修将清空当前角色全部辅脉、主脉选择及点亮进度，并移除对应属性与贯通效果。已消耗的丹药不予返还，确认后不可撤销。":{"v":"If you have already started the pulse progression you can perform a full overhaul for free with no cooldown limit The overhaul will clear all current auxiliary and main pulse selections and unlocked progress for the character and remove corresponding attributes and breakthrough effects Consumed pills will not be refunded and the action is irreversible after confirmation","t":"A","i":77},"已洗炼":{"v":"Refined","t":"A","i":190},"已激活":{"v":"Activated","t":"A","i":232},"已点亮\n":{"v":"Lit\n","t":"A","i":592},"已经掌握了古城地宫的相关线索。进入地宫，讨伐藏身其中的大妖。":{"v":"Have grasped the clues about the ancient city's underground palace Enter the underground palace and subjugate the great demon hiding there","t":"A","i":4134},"已经除掉了。不过旋涡还在，林中的妖气也没有散去。":{"v":"It has been removed but the vortex remains and the demonic energy in the forest has not dissipated","t":"A","i":3499},"已融合":{"v":"Merged","t":"A","i":185},"已补发 [!v*0] 铜钱并遣散门客。":{"v":"Sent [!v*0] copper coins and dismissed the retainers","t":"A","i":4045},"已装备":{"v":"Equipped","t":"A","i":566},"已解锁【凝砂剑】打造配方":{"v":"Unlocked [Sand Sword] crafting recipe","t":"A","i":3751},"已解锁【压地靴】打造配方":{"v":"Unlocked [Ground Boots] crafting recipe","t":"A","i":3828},"已解锁【厚土长杖】打造配方":{"v":"Unlocked [Thick Earth Staff] crafting recipe","t":"A","i":4283},"已解锁【守纹佩】打造配方":{"v":"Unlocked [Guardian Talisman] crafting recipe","t":"A","i":2108},"已解锁【寒玉佩】打造配方":{"v":"Unlocked [Cold Jade Pendant] crafting recipe","t":"A","i":4284},"已解锁【岩角盔】打造配方":{"v":"Unlocked [Rock Helm] crafting recipe","t":"A","i":4240},"已解锁【崩岩刀】打造配方":{"v":"Unlocked [Crushing Rock Blade] crafting recipe","t":"A","i":4239},"已解锁【引水剑】打造配方":{"v":"Unlocked [Water Drawing Sword] crafting recipe","t":"A","i":2758},"已解锁【快步靴】打造配方":{"v":"Unlocked [Boots of Haste] crafting recipe","t":"A","i":2765},"已解锁【护心甲】打造配方":{"v":"Unlocked [Heart Guard] crafting recipe","t":"A","i":3825},"已解锁【拂林剑】打造配方":{"v":"Unlocked [Fulin Sword] crafting recipe","t":"A","i":4241},"已解锁【木棍】打造配方":{"v":"Unlocked [Stick] crafting recipe","t":"A","i":2093},"已解锁【木角弓】打造配方":{"v":"Unlocked [Wooden Bow] crafting recipe","t":"A","i":2593},"已解锁【束踝靴】打造配方":{"v":"Unlocked [Ankle Boots] crafting recipe","t":"A","i":4251},"已解锁【流云佩】打造配方":{"v":"Unlocked [Flowing Cloud Pendant] crafting recipe","t":"A","i":3832},"已解锁【直剑】打造配方":{"v":"Unlocked [Straight Sword] crafting recipe","t":"A","i":2582},"已解锁【石纹杖】打造配方":{"v":"Unlocked [Stone Staff] crafting recipe","t":"A","i":2107},"已解锁【破甲剑】打造配方":{"v":"Unlocked [Armor Piercing Sword] crafting recipe","t":"A","i":4243},"已解锁【硬皮盔】打造配方":{"v":"Unlocked [Tough Armor] crafting recipe","t":"A","i":3750},"已解锁【素鳞衣】打造配方":{"v":"Unlocked [Sulin Armor] crafting recipe","t":"A","i":4242},"已解锁【裂碑棍】打造配方":{"v":"Unlocked [Shatterstone Staff] crafting recipe","t":"A","i":4250},"已解锁【裂纹坠】打造配方":{"v":"Unlocked [Riftfall] crafting recipe","t":"A","i":3958},"已解锁【裂骨刀】打造配方":{"v":"Unlocked [Rift Bone Blade] crafting recipe","t":"A","i":3752},"已解锁【赤火短杖】打造配方":{"v":"Unlocked [Crimson Fire Staff] crafting recipe","t":"A","i":3831},"已解锁【赤金环】打造配方":{"v":"Unlocked Crimson Gold Ring crafting recipe","t":"A","i":2592},"已解锁【重棍】打造配方":{"v":"Unlocked [Heavy Club] crafting recipe","t":"A","i":3829},"已解锁【铁刀】打造配方":{"v":"Unlocked [Iron Blade] crafting 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dream morning \nClothes \nSeventh Sense \nIf we cherish each other \nIf you are well \nYoung man practice martial arts \nAshi","t":"H","i":944},"幻境机缘":{"v":"Illusion Destiny","t":"A","i":748},"幽斑毒蛛":{"v":"Ghost-Spotted Spider","t":"A","i":229},"幽斑毒蛛\t腐苔软泥\t泥腹绿蟾":{"v":"Ghost-Spotted Spider Moss-Covered Slime Mud-Bellied Green Toad","t":"A","i":4234},"幽斑毒蛛\t蘑菇石蟾\t腐骨甲尸":{"v":"Spotted Poison Spider Mushroom Stone Toad Rotten Bone Armor Corpse","t":"A","i":2073},"幽斑毒蛛\t食血花藤\t白壳毒甲\t腐骨甲尸":{"v":"Ghost-Spotted Poison Spider Blood-Sucking Flower Vine White-Shell Poison Armor Rotting Bone Armor Corpse","t":"A","i":2239},"幽焰偏殿":{"v":"Fiery Flame Hall","t":"H","i":887},"幽焰山门":{"v":"Ghost Flame Mountain Gate","t":"A","i":898},"幽焰法剑":{"v":"Ghost Flame Sword","t":"A","i":1373},"幽竹":{"v":"You Zhu","t":"A","i":1957},"幽竹与左丰同为药王谷弟子，两人青梅竹马，少时常伴药炉与剑影之间。\n她自幼精通药理，性情温婉，但却也有一颗不肯退让的心。\n左丰下山斩妖后，她不远千里寻来，将一片心意藏在并肩同行里。":{"v":"Youzhu and Zuo Feng were both disciples of the Medicine King Valley childhood friends often accompanying the medicinal furnace and sword shadows\nShe was proficient in pharmacology from a young age and had a gentle nature but also a heart that refused to back down\nAfter Zuo Feng descended the mountain to slay demons she traveled thousands of miles to find her hiding her feelings in their shared journey","t":"A","i":1974},"幽竹已加入队伍":{"v":"Youzhu has joined the party","t":"A","i":1973},"幽竹已领悟变招【回春·分养】":{"v":"You have mastered the technique [Spring Return · Separate Cultivation]","t":"A","i":4165},"幽竹已领悟变招【回春·浓萌】":{"v":"You have mastered the new move [Spring Bloom · Cute]","t":"A","i":2627},"幽竹已领悟变招【青木·华佑】":{"v":"You have mastered the technique [Green Wood · Hua You]","t":"A","i":3638},"幽竹已领悟变招【青木·护佑】":{"v":"You have mastered the technique [Green Wood · Protection]","t":"A","i":4166},"幽篁药杖":{"v":"Yuhuang Staff","t":"A","i":1386},"幽蓝鬼火":{"v":"Ethereal Blue Ghost Fire","t":"A","i":3674},"库吏批注：铃舌已除，夜半仍有回声。":{"v":"Clerk's Note: The bell has been removed but echoes remain at midnight","t":"A","i":2908},"应潮升龙":{"v":"Rise of the Tide Dragon","t":"A","i":2510},"庚金":{"v":"Geng Metal","t":"A","i":2454},"府上的阵我不敢乱碰，您点了头，我再动手。":{"v":"I dare not tamper with the array in the manor you nodded I will proceed","t":"A","i":3611},"府上若正缺物料人手，还请领主留我一试。":{"v":"If your manor is short on materials or manpower please allow me to try","t":"A","i":3881},"废弃木屋":{"v":"Abandoned cabin","t":"A","i":921},"康以柏":{"v":"Kang Yibai","t":"A","i":3188},"康承远":{"v":"Kang Cheng Yuan","t":"A","i":3951},"康溪":{"v":"Kangxi","t":"A","i":4047},"康灵柔":{"v":"Kang Lingrou","t":"A","i":3938},"建木":{"v":"Jianmu","t":"A","i":2505},"建木图":{"v":"Building Diagram","t":"A","i":897},"建木阵":{"v":"Build Formation","t":"A","i":3953},"建筑任职":{"v":"Architect Position","t":"A","i":1011},"建筑列表":{"v":"Building List","t":"A","i":1044},"建筑升级需要资源，资源可通过战斗和差事获得。":{"v":"Building upgrades require resources which can be obtained through battles and jobs","t":"A","i":1098},"开":{"v":"Open","t":"A","i":327},"开元剑":{"v":"Kaiyuan Sword","t":"A","i":2151},"开启后，每次修行提升 [!v*0] 重。\n若药力不足，则消耗全部剩余药力。":{"v":"When activated each cultivation increases [!v*0] weight. \nIf medicinal power is insufficient all remaining medicinal power will be consumed.","t":"A","i":103},"开启套装自动分解后，背包内普通及以下且符合条件的套装装备将立即分解；锁定、已穿戴或配置无效装备将保留，是否确定":{"v":"After enabling automatic set dismantling, ordinary and lower tier set equipment in the inventory that meets the conditions will be immediately dismantled Locked equipped or invalid configuration items will be kept Are you sure","t":"A","i":2678},"开启绝技特写":{"v":"Activate Ultimate Special","t":"A","i":677},"开启自动出售后，背包内普通及以下且符合条件的普通装备将立即出售；套装装备始终保留，是否确定":{"v":"After enabling auto-sell, common and lower tier equipment in the inventory that meets the conditions will be sold immediately Set equipment will always be kept Are you sure","t":"A","i":4157},"开启自动挑战后，系统会自动随机选择造化，并按照设定规则选择机缘。\n\n勾选“循环挑战”后，挑战结束或失败时，会自动重新开始，并持续按当前规则循环挑战。\n\n":{"v":"After enabling Auto Challenge the system will randomly select a fortune and choose opportunities according to the set rules\n\nChecking \"Loop Challenge\" will cause it to automatically restart after the challenge ends or fails and continuously loop the challenge according to the current rules\n\n","t":"A","i":742},"开启自动等级出售后，背包内一级及以下且符合条件的普通装备将立即出售；套装、秘宝和神兵装备始终保留，是否确定":{"v":"After enabling auto-level sell, common equipment level one and below that meets the criteria will be sold immediately Set, Secret Treasure, and Divine Weapon equipment will always be kept Are you sure","t":"A","i":4143},"开启需消耗：破界符×[!v*0]":{"v":"Requires: Boundary Talisman x[!v*0]","t":"A","i":910},"开始修行":{"v":"Start Training","t":"A","i":108},"开始强化":{"v":"Start Strengthening","t":"A","i":380},"开始战斗":{"v":"Start Battle","t":"A","i":583},"开始战斗的时候，给敌方全体增加[!v*0]层【熔火之痛】（焚璃专属）":{"v":"When battle begins apply [!v*0] layers of Fiery Pain to all enemies (Fenli exclusive)","t":"H","i":1865},"开始挑战":{"v":"Start Challenge","t":"A","i":306},"开始游戏":{"v":"Start Game","t":"A","i":50},"开始融合":{"v":"Start Fusion","t":"A","i":402},"开始进化":{"v":"Start Evolution","t":"A","i":323},"开山I":{"v":"Open Mountain I","t":"A","i":1165},"开山II":{"v":"Open Mountain II","t":"A","i":2645},"开山III":{"v":"Open Mountain III","t":"A","i":1185},"开炉炼丹":{"v":"Start Alchemy","t":"A","i":2258},"开脉境":{"v":"Open Pulse Realm","t":"A","i":72},"弋剑门剑修，天资卓绝。\n需要培养与装备支撑，\n成型后拥有极高输出能力。":{"v":"Sword cultivator of the Yijian Sect with exceptional talent\nRequires cultivation and equipment support\nAfter forming possesses extremely high output capability","t":"A","i":2066},"弓":{"v":"Bow","t":"A","i":197},"弓臂舒展，满弦时仍稳得看不出颤动。":{"v":"The bow arm extends and remains steady even at full draw without any visible tremor","t":"A","i":3312},"弓身以木角拼接，弦力平稳，猎户与初学者都常用。":{"v":"Bow made of wood and horn with stable string tension used by both hunters and beginners","t":"A","i":1836},"引气刃":{"v":"Qi Blade","t":"A","i":2160},"引气坠":{"v":"Qi Fall","t":"A","i":2223},"引气术":{"v":"Qi Gathering Technique","t":"A","i":3006},"引气法衣":{"v":"Qi Gathering Robe","t":"A","i":2196},"引水剑":{"v":"Water Drawing Sword","t":"A","i":1828},"引脉丹配方":{"v":"Inviting Pulse Pill Recipe","t":"A","i":2288},"引风弓":{"v":"Wind Bow","t":"A","i":2161},"引风靴":{"v":"Wind Boots","t":"A","i":2208},"张凝":{"v":"Zhang Ning","t":"A","i":3199},"张墨":{"v":"Zhang Mo","t":"A","i":3813},"张子归":{"v":"Zhang Zigui","t":"A","i":3252},"张弘松":{"v":"Zhang Hongsong","t":"A","i":3217},"张彦尘":{"v":"Zhang Yanchen","t":"A","i":3290},"张梦云":{"v":"Zhang Mengyun","t":"A","i":3888},"张榜招贤":{"v":"Zhang Bang is recruiting talent","t":"A","i":989},"张榜招贤成功，申请列表已刷新。":{"v":"Zhang Bang successfully recruited talent the application list has been refreshed","t":"A","i":3177},"张榜次数：":{"v":"Zhang Bang Count:","t":"A","i":990},"张灵棠":{"v":"Zhang Lingtang","t":"A","i":4100},"张素瑶":{"v":"Zhang Suyao","t":"A","i":3588},"强化":{"v":"Enhance","t":"A","i":364},"强化成功，当前等级 +[!v*0]":{"v":"Strengthen successful current level +[!v*0]","t":"A","i":3772},"强化效果列表":{"v":"Buff List","t":"A","i":390},"强化等级 ":{"v":"Enhance Level ","t":"A","i":333},"强化节省":{"v":"Reinforce Save","t":"A","i":3549},"强筋":{"v":"Strong Muscle","t":"A","i":129},"强筋之法，在于锤炼筋络，使筋骨相连，发力如弓弦绷紧，出招迅猛有力。江湖中人常以负重、击石、挥拳之法磨炼筋络，使气血贯通全身。\n\n筋强，则力生。":{"v":"The method of strengthening muscles lies in tempering the sinews and tendons making the bones connected so that the power is like a tightly drawn bowstring and the attacks are swift and powerful People in the martial arts world often train their sinews and tendons by carrying heavy loads striking stones and punching to allow qi and blood to circulate throughout the body \n\nStrong muscles bring strength","t":"A","i":118},"强筋关":{"v":"Strong Muscle Guard","t":"A","i":3372},"强身健体术":{"v":"Body Conditioning Technique","t":"A","i":872},"强身术":{"v":"Body Strengthening Technique","t":"A","i":514},"归元丸":{"v":"Guiyuan Pill","t":"A","i":2686},"归元丸配方":{"v":"Guiyuan Pill Recipe","t":"A","i":2298},"归元功":{"v":"Return to Origin Skill","t":"A","i":2959},"归元心诀":{"v":"Return to Origin Heart Art","t":"A","i":3016},"归元藤":{"v":"Guiyuan Vine","t":"A","i":1809},"归元藤，藤脉中蕴含绵长元气，是炼体境丹药的基础炼材。":{"v":"Guiyuan Vine The vine veins contain long-lasting vital energy and are the foundational material for Body Refining Realm pills","t":"A","i":1841},"归墟脉轮":{"v":"Guixu Chakra","t":"A","i":1534},"归息佩":{"v":"Resting Breath","t":"A","i":2217},"归息法":{"v":"Restoration Method","t":"A","i":3002},"归真关":{"v":"Return to Truth Gate","t":"A","i":4118},"当其他友方陷入危急时，净莲会加快自身的行动速度。":{"v":"When other allies are in danger Netian will increase its own speed","t":"A","i":2870},"当前丹药：":{"v":"Current Potion:","t":"A","i":729},"当前俸禄：":{"v":"Current Salary","t":"A","i":1032},"当前层数":{"v":"Current Floor","t":"A","i":699},"当前工作：商业\n状态：<color=#7EAA31>正常</color>\n欠俸次数：[!v*0]\n任职中欠俸会怠职，贡献效率为 [!v*1]；欠俸超过 [!v*2] 次停任。\n停任后补清俸禄后可重新任职。":{"v":"Current Job: Business\nStatus: <color=#7EAA31>Normal</color>\nUnpaid Count: [!v*0]\nIf you are unpaid while in office you will be negligent and your contribution efficiency will be [!v*1] If unpaid count exceeds [!v*2] you will be dismissed. \nAfter dismissal you can re-apply after clearing the back pay.","t":"A","i":3623},"当前工作：招贤\n状态：<color=#7EAA31>正常</color>\n欠俸次数：[!v*0]\n任职中欠俸会怠职，贡献效率为 [!v*1]；欠俸超过 [!v*2] 次停任。\n停任后补清俸禄后可重新任职。":{"v":"Current Job: Recruiting Talent\nStatus:<color=#7EAA31>Normal</color>\nUnpaid Salary Count:[!v*0]\nIf you are unpaid while in office you will be negligent and your contribution efficiency will be [!v*1]; if unpaid for more than [!v*2] times you will be dismissed. \nAfter dismissal you can re-apply after clearing your salary.","t":"A","i":3187},"当前工作：未任职\n状态：空闲\n欠俸次数：[!v*0]\n任职中欠俸会怠职，贡献效率为 [!v*1]；欠俸超过 [!v*2] 次停任。\n停任后补清俸禄后可重新任职。":{"v":"Current Job: Unemployed\nStatus: Idle\nMissed Pay Count:[!v*0]\nIf you miss pay while employed you will be negligent and your contribution efficiency will be [!v*1]; if you miss pay more than [!v*2] times you will be dismissed. \nAfter dismissal you can re-employ yourself after clearing the back pay.","t":"A","i":3180},"当前工作：炼丹\n状态：<color=#7EAA31>正常</color>\n欠俸次数：[!v*0]\n任职中欠俸会怠职，贡献效率为 [!v*1]；欠俸超过 [!v*2] 次停任。\n停任后补清俸禄后可重新任职。":{"v":"Current Task: Alchemy\nStatus: <color=#7EAA31>Normal</color>\nUnpaid Count: [!v*0]\nIf unpaid while in office, work will be neglected, contribution efficiency will be [!v*1]; if unpaid exceeds [!v*2] times, you will be dismissed. \nAfter dismissal, you can re-apply for the position after clearing all back pay.","t":"A","i":3625},"当前工作：炼器\n状态：<color=#7EAA31>正常</color>\n欠俸次数：[!v*0]\n任职中欠俸会怠职，贡献效率为 [!v*1]；欠俸超过 [!v*2] 次停任。\n停任后补清俸禄后可重新任职。":{"v":"Current Task: Alchemy\nStatus: <color=#7EAA31>Normal</color>\nUnpaid Count: [!v*0]\nIf unpaid while in office, performance will be sluggish, contribution efficiency will be [!v*1]; exceeding [!v*2] times will result in dismissal. \nAfter dismissal, you can re-apply after clearing the back pay.","t":"A","i":3186},"当前工作：聚灵阵\n状态：<color=#7EAA31>正常</color>\n欠俸次数：[!v*0]\n任职中欠俸会怠职，贡献效率为 [!v*1]；欠俸超过 [!v*2] 次停任。\n停任后补清俸禄后可重新任职。":{"v":"Current Duty: Spirit Gathering Array\nStatus:<color=#7EAA31>Normal</color>\nUnpaid Count:[!v*0]\nIf unpaid while in office, you will be negligent, contribution efficiency will be [!v*1]; if unpaid more than [!v*2] times, you will be dismissed. \nAfter dismissal, you can re-take the position after clearing the back pay.","t":"A","i":3624},"当前工作：资源\n状态：<color=#7EAA31>正常</color>\n欠俸次数：[!v*0]\n任职中欠俸会怠职，贡献效率为 [!v*1]；欠俸超过 [!v*2] 次停任。\n停任后补清俸禄后可重新任职。":{"v":"Current Job: Resources\nStatus: <color=#7EAA31>Normal</color>\nUnpaid Count: [!v*0]\nIf you neglect duties while unpaid, contribution efficiency will be [!v*1]; exceeding [!v*2] times will result in dismissal. \nAfter dismissal, you can re-apply after clearing the back pay.","t":"A","i":3184},"当前拥有：":{"v":"Currently have:","t":"A","i":275},"当前持有：":{"v":"Currently holding:","t":"A","i":913},"当前效果：":{"v":"Current effect:","t":"A","i":113},"当前每持有 [!v*0] 点未消耗气运，全队物理/法术攻击 +[!v*1]，最多按 [!v*2] 气运计算":{"v":"Current unspent luck [!v*0] grants +[!v*1] physical/magic attack to the whole team up to a maximum of [!v*2] luck","t":"A","i":4110},"当前洗练结果尚未替换，继续操作会清空洗练结果。是否继续？":{"v":"Current refinement results have not been replaced continuing operation will clear the refinement results Do you want to continue","t":"A","i":2591},"当前灵气":{"v":"Current Spiritual Energy","t":"A","i":502},"当前申请：":{"v":"Current Application:","t":"A","i":1039},"当前等级 Lv.":{"v":"Current Level Lv.","t":"A","i":1018},"当前装备":{"v":"Current Equipment","t":"A","i":161},"当前进度：":{"v":"Current Progress:","t":"A","i":780},"当前铭文增幅：":{"v":"Current Inscription Boost:","t":"A","i":382},"当开启战术配置，并启用自动释放绝技时，战术列表的绝技将会自动按顺序循环释放，未配置在战术列表或未到技能队列顺序的技能将不会自动释放。":{"v":"When tactical configuration is enabled and automatic ultimate release is active the ultimate skills in the tactical list will automatically cycle in order skills not configured in the tactical list or not in the skill queue order will not be automatically released","t":"A","i":140},"彭云逸":{"v":"Peng Yunyi","t":"A","i":3219},"彭子山":{"v":"Peng Zishan","t":"A","i":3914},"彭文云":{"v":"Peng Wenyun","t":"A","i":3811},"彭明柏":{"v":"Peng Mingbai","t":"A","i":3862},"影响角色在战斗中的行动速度":{"v":"Affect character movement speed in battle","t":"A","i":1136},"影噬":{"v":"Shadow Devour","t":"A","i":2520},"影衣魅":{"v":"Shadow Attire","t":"A","i":2361},"影镰刀客":{"v":"Shadow Reaper","t":"A","i":3453},"影随潮动，怒从回响而生":{"v":"Shadow follows the tide rage born from the echo","t":"A","i":2516},"待出售物品":{"v":"Items for Sale","t":"A","i":791},"得遇良才，共赴前路":{"v":"Meeting a talent to walk the path together","t":"A","i":803},"御剑·养意":{"v":"Sword Cultivation Cultivate Intent","t":"A","i":3479},"御剑令":{"v":"Sword Command","t":"A","i":1533},"御剑变招。专修意境，使御剑诀能额外凝聚剑意。":{"v":"Sword Mastery Technique Cultivate the artistic conception to allow the Sword Control Art to additionally condense sword intent","t":"A","i":3637},"御剑诀":{"v":"Sword Art","t":"A","i":431},"御剑诀变招之一，御剑诀等级达到[!v*0]级时领悟":{"v":"One technique of Sword Control Art learned at Sword Control Art level [!v*0]","t":"A","i":1145},"御意法剑":{"v":"Divine Intent Sword","t":"A","i":1385},"御灵术":{"v":"Spirit Summoning","t":"A","i":2016},"御锋盔":{"v":"Yufeng Armor","t":"A","i":2204},"循环挑战":{"v":"Loop Challenge","t":"A","i":726},"循络履":{"v":"Trace Path","t":"A","i":1475},"心印":{"v":"Heart Seal","t":"A","i":3327},"心法":{"v":"Mindset","t":"A","i":162},"心法列表":{"v":"Mindset List","t":"A","i":165},"心火":{"v":"Heart Fire","t":"A","i":3448},"心火下降，肾水上升；坎离既济，躁热与虚寒自能彼此消融。":{"v":"Heart fire descends kidney water rises Kan Li Jiji heat and cold can naturally dissolve into each other","t":"A","i":2980},"心魔效果":{"v":"Heart Demon Effect","t":"A","i":746},"必须在日落前戴好，天亮以前不可摘下。":{"v":"Must be worn before sunset and cannot be removed before dawn","t":"A","i":2435},"快步靴":{"v":"Boots","t":"A","i":1823},"快速修行":{"v":"Quick Cultivation","t":"A","i":104},"念起而不逐，念灭而不留。心湖无波，方能听见体内气息。":{"v":"Thoughts arise but do not follow thoughts vanish but do not remain A still heart can hear the breath within","t":"A","i":2901},"怒气获取提高[!v*0]，下次绝技效果提高[!v*1]。":{"v":"Rage gain increased[!v*0] Ultimate skill effect increased[!v*1]","t":"A","i":3755},"怒气获取提高[!v*0]，下次绝技效果提高。":{"v":"Rage gain increased[!v*0] Next ultimate skill effect improved","t":"A","i":3776},"怒火戒":{"v":"Wrath Ring","t":"A","i":1532},"性平气和，适合稳步温养内息\n用于<color=#cc3e0c>养气</color>项目修行。":{"v":"Calm and balanced suitable for steadily nurturing inner energy\nUsed for <color=#cc3e0c>Qi Cultivation</color> practice.","t":"A","i":2307},"性平气和，适合稳步温养内息。":{"v":"Gentle and balanced suitable for slowly cultivating inner energy","t":"A","i":3843},"怪物清单怪物清单怪物清单怪物清单":{"v":"Monster List Monster List Monster List Monster List","t":"A","i":582},"怪物清单：":{"v":"Monster List","t":"A","i":584},"总价：":{"v":"Total Price:","t":"A","i":369},"总伤害：":{"v":"Total Damage","t":"A","i":438},"总药力：":{"v":"Total Potency","t":"A","i":105},"总计":{"v":"Total","t":"A","i":447},"总计用时":{"v":"Total Time","t":"A","i":637},"恢复生命":{"v":"Restore Health","t":"A","i":426},"息乱则心乱，息定则神安。呼吸绵长，自能消去胸中躁意。":{"v":"A restless breath leads to a restless mind A steady breath brings peace to the spirit Long breaths can naturally dispel the agitation in your chest","t":"A","i":2996},"息藏于腹，细若游丝。久练之后，虽静坐良久，气机亦不见衰弱。":{"v":"Hidden in the abdomen as fine as a thread After prolonged practice even after sitting still for a long time the vital energy shows no sign of weakening","t":"A","i":2856},"您若嫌杂事烦，就分些给我，只求给我留个位置。":{"v":"If you find chores bothersome give them to me just leave me a spot","t":"A","i":3585},"您若缺个耐心查阵的人，留我吧，这活我愿意做。":{"v":"If you need someone to meticulously check the formations leave it to me I'm willing to do this job","t":"A","i":3804},"您让我先跟着采集队走一趟，做得好再留下也行。":{"v":"I want you to go with the scouting party first If you do well you can stay","t":"A","i":3287},"您让我试着接待几位客人，合不合用，再由您定。":{"v":"I'll try hosting a few guests and you can decide if it's suitable","t":"A","i":3810},"您赏我一份活，我凭手艺领俸，绝不光站着看热闹。":{"v":"Give me a chance and I will earn my keep with my skills I won't just stand by and watch","t":"A","i":3226},"情况如何？":{"v":"How are things","t":"A","i":2828},"惊雷锏":{"v":"Thunderclap Strike","t":"A","i":3416},"惊霜剑":{"v":"Frost Sword","t":"A","i":1391},"惊鸿戒·战":{"v":"Start Battle","t":"A","i":1531},"惊鸿戒·法":{"v":"Jinghong戒 · Law","t":"A","i":1530},"意到则气到，气到则力随。若只用蛮力驱策，反会伤及经络。":{"v":"When the intention reaches the Qi the Qi follows and the power flows If you only use brute force you will injure your meridians","t":"A","i":2984},"意起丹田，沿督脉而升，再循任脉而下；一周既毕，气归原处。":{"v":"Start at the Dantian ascend along the Du Meridian then descend along the Ren Meridian Once finished the Qi returns to its origin","t":"A","i":3023},"感谢 <color=#FFF0AC>子辰Spenda、torreach、rehee[!v*0]、奶窝猫NeverMore</color>，以及所有推荐本作品的 UP 主和玩家们。感谢你们的喜爱、分享与支持，让《放置斩魔录》被更多人看见，也让这片江湖迎来了更多同道。\n":{"v":"Thanks to <color=#FFF0AC>ZichenSpenda, torreach, rehee[!v*0], and NeverMore</color>, and all the UP hosts and players who recommended this work. Thank you for your love, sharing, and support, which has allowed \"Idle Demon Slayer Record\" to be seen by more people and brought more fellow travelers to this world.\n","t":"A","i":975},"感谢以下玩家参与内测（排名不分先后）：\n":{"v":"Thanks to the following players for participating in the closed beta (order does not matter):\n","t":"A","i":973},"感谢每一位参与制作与支持本游戏的人":{"v":"Thanks to everyone who participated in making and supporting this game","t":"A","i":954},"慕容云海":{"v":"Murong Yunhai","t":"A","i":486},"慕容行泽":{"v":"Murong Xingze","t":"A","i":3540},"慧眼识人":{"v":"Perceptive Insight","t":"A","i":3559},"慧眼识缘":{"v":"Perceptive Eye","t":"A","i":4128},"成功闪避时，获得相当于最大生命值[!v*0]的护盾（唯一）":{"v":"Successfully dodging grants a shield equal to [!v*0] of max HP (unique)","t":"A","i":1505},"成林庇荫":{"v":"Shade of trees","t":"A","i":3930},"我不太会说话，要不您拿块铁来，我给您打一打？":{"v":"I'm not very good at talking maybe you want me to hit you with this iron","t":"A","i":3291},"我不怕往山里跑，就怕跑回来连个落脚处都没有。":{"v":"I'm not afraid to run into the mountains I'm afraid I won't have a place to stay when I get back","t":"A","i":3165},"我不敢吹手艺多高，您给个旧器，修完再定去留。":{"v":"I don'm not sure how good my skills are give me an old item and I'll decide whether to keep it after fixing it","t":"A","i":3203},"我不爱抢着应承，先让我看看材料，再说这活该怎么做。":{"v":"I don't like rushing to agree let me see the materials first then we can talk about how to do the job","t":"A","i":3812},"我习惯先验料、再开炉，做完还要复查一遍，才肯交活。":{"v":"I like to test the materials first then fire them and I always recheck everything before submitting the work","t":"A","i":4027},"我从清点货物做起，慢慢学会估价议价，愿来府上一试。":{"v":"I started by counting goods and slowly learned to appraise and bargain I wish to try my hand at the manor","t":"A","i":3281},"我们会小心的。":{"v":"We will be careful","t":"A","i":3984},"我们即刻出发。":{"v":"We leave now","t":"A","i":2277},"我会去看看的。":{"v":"I will go take a look","t":"A","i":2825},"我会带人去林心查看。巡查队守住外围，不要贸然入林，尤其别追那些退走的妖物。":{"v":"I will take people to Lin Xin to check. The patrol team should guard the perimeter and not rush into the forest especially don't chase the retreating monsters","t":"A","i":2839},"我做买卖先问清货品与价目，不愿含糊成交，事后再生争执。":{"v":"I will clarify the goods and prices before making a deal I don't want vague transactions leading to later disputes","t":"A","i":4068},"我做过来客登记，也协助安排过会面，愿替府上分担此事。":{"v":"I handled the guest registration and also assisted with scheduling meetings to take this burden off your hands","t":"A","i":4091},"我别的本事不敢夸，问人记事还算细心，您留我试试吧。":{"v":"I can't boast about other skills but I'm quite attentive to detail when remembering things please give me a chance","t":"A","i":3204},"我去看看。":{"v":"I'll go take a look","t":"A","i":2836},"我学阵花了不少工夫，求大人让我试着派上用场。":{"v":"I've put a lot of effort into learning the formations please let me try to be useful","t":"A","i":3224},"我就这点炼丹本事，还请领主给它找个用处。":{"v":"This is all the alchemy skill I have please let the lord find a use for it","t":"A","i":4080},"我带了几张丹方来，您先看看，合用的话就留下我吧。":{"v":"I brought some Dan Fang recipes for you take a look and if you like them you can keep them","t":"A","i":3238},"我平日替人讲价，今日替自己讨个差事，倒有些张不开嘴了。":{"v":"I usually haggle for others but today I'm trying to get a job for myself and I'm a bit tongue-tied","t":"A","i":3296},"我想寻个安稳东家，听说领主待人不错，便来碰碰运气。":{"v":"I'm looking for a stable master I heard the lord is good to people so I came to try my luck","t":"A","i":3133},"我愿做牵线引荐的人，让有本事的人，能有机会见到领主。":{"v":"I wish to be the matchmaker to let capable people have a chance to meet the Lord","t":"A","i":3263},"我愿替府上照管丹炉，还请领主准我留下。":{"v":"I wish to take care of the alchemy furnace for the manor please allow me to stay","t":"A","i":3195},"我所学偏重聚灵与养阵，若府上有此差事，愿领命效力。":{"v":"My studies focus on spirit gathering and array maintenance if there is such a task I am willing to serve.","t":"A","i":4099},"我是真心来投奔的，连守炉坐的小凳子都带来了。":{"v":"I'm genuinely here to join you even brought a small stool to sit on the stove","t":"A","i":3298},"我曾替行旅修补兵刃，见过不少器物，也学了些实用法子。":{"v":"I've mended weapons for the traveling party and seen many items and learned some practical tricks","t":"A","i":4062},"我曾跟着药商辨过药，也在丹房守过火，愿凭所学谋份差事。":{"v":"I once helped a pharmaceutical agent and guarded the fire in the alchemy room I wish to seek a job based on what I have learned","t":"A","i":3614},"我替人照管过修炼用阵，知道守阵的细活，未必比布阵少。":{"v":"I've looked after cultivation arrays for others and know the meticulous work of guarding them isn't less than setting them up","t":"A","i":3211},"我有时看阵看得出神，若叫我没应，您再大声些。":{"v":"Sometimes I zone out while watching if you call me out just speak louder","t":"A","i":3300},"我来之前把能荐的人都想了一遍，领主肯听我说说吗？":{"v":"I've thought through all the people I can recommend before coming Lord will you listen to me","t":"A","i":4023},"我没问题。":{"v":"I have no problem","t":"A","i":2276},"我炼丹前惯先核对药材，宁可多看一遍，也不愿仓促开炉。":{"v":"I'll check the ingredients before refining, I'd rather look over it again than rush the furnace","t":"A","i":3534},"我爱谈价，却不爱空口开价。先看货，再论值，才算踏实。":{"v":"I love discussing prices but I don't like empty talk First see the goods then discuss the value then feel secure","t":"A","i":3214},"我略懂延揽与接待之事，愿替领主把来访贤士照应周全。":{"v":"I have some knowledge of hosting and reception I wish to take care of the visiting scholars for the lord","t":"A","i":3216},"我能打新器，也能修旧的。您留一个，能使两样呢。":{"v":"I can fix new ones and repair old ones Keep one to use both","t":"A","i":3123},"我若只在谷中安稳度日，又如何对得起师父传授的这一身医术？":{"v":"How can I be true to the medical skills my master taught me if I only live quietly in the valley","t":"A","i":1967},"我这人见了新货总爱多看两眼，若能替府上识货，也算用得其所。":{"v":"I always like to take a closer look at new things if you could help me judge the quality it would be a good use of my time","t":"A","i":3253},"我这人话不多，查起阵来却细。府上若缺守阵人，不妨留我一试。":{"v":"I'm not one for many words but I'm thorough when I investigate If your estate lacks a guardian perhaps you should give me a try","t":"A","i":3232},"我这双手粗是粗了点，细活也能做，您别只看模样。":{"v":"My hands might be a bit rough but I can do delicate work too don't judge by looks","t":"A","i":3248},"我这炼丹的手艺还没荒废，大人就留我试几日吧。":{"v":"My alchemy skills haven't faded yet please let me stay for a few days sir","t":"A","i":4053},"战利品列表":{"v":"Loot List","t":"A","i":413},"战功册注：每亮一纹，便记一名伏诛妖邪。":{"v":"Battle Record Note: For every mark lit one demon slain","t":"A","i":2426},"战意强化":{"v":"Battle Will Reinforcement","t":"A","i":844},"战意强化：":{"v":"Battle Will Reinforcement","t":"A","i":640},"战斗中可开启自动释放绝技。未勾选“战术配置”时，角色能量满后会自动释放绝技。":{"v":"Auto-release special skills during combat can be enabled. If \"Tactical Settings\" is not checked, the character will automatically use a special skill when their energy is full","t":"A","i":132},"战斗中木材物品的掉落概率提升[!v*0]":{"v":"Increased drop rate of wood items in combat [!v*0]","t":"A","i":4233},"战斗中，最大生命值提高 <color=#D6B76A>[!v*0]</color>（每 <color=#D6B76A>[!v*1]</color> 力道 <sprite name=\"Strength\"> + <color=#D6B76A>[!v*2]</color>），最高 <color=#D6B76A>[!v*3]</color>。\n每次造成伤害时附加自身最大生命值 <color=#D6B76A>[!v*4]</color> 的伤害":{"v":"In combat maximum HP increases by <color=#D6B76A>[!v*0]</color> (per <color=#D6B76A>[!v*1]</color> Power <sprite name=\"Strength\"> + <color=#D6B76A>[!v*2]</color>) up to <color=#D6B76A>[!v*3]</color>\n Each time damage is dealt it adds <color=#D6B76A>[!v*4]</color> of its maximum HP as damage","t":"A","i":2874},"战斗中，每波次开始时，全队获得[!v*0]血量护盾":{"v":"At the start of each wave the whole team gains an [!v*0] health shield","t":"A","i":1059},"战斗丹药":{"v":"Battle Potion","t":"A","i":559},"战斗失败或退出试炼将结束本次试炼，合理分配机缘，强化角色，挑战更高层数。\n":{"v":"Failing the battle or exiting the trial will end this trial, wisely allocate opportunities, strengthen your character, and challenge higher floors.\n","t":"A","i":309},"战斗结算直接获得的铜钱提升[!v*0]":{"v":"Battle reward copper increase [!v*0]","t":"A","i":3631},"战斗统计":{"v":"Battle Stats","t":"A","i":452},"战斗速度":{"v":"Combat Speed","t":"A","i":456},"战斗速度 ×":{"v":"Battle Speed ×","t":"A","i":762},"战斗音效":{"v":"Battle sound effects","t":"A","i":968},"战术配置":{"v":"Tactical Configuration","t":"A","i":142},"战术配置会影响绝技的自动释放顺序。":{"v":"Tactical configuration affects the automatic skill release order","t":"A","i":3955},"战纹越旧，出锋时反而越亮。":{"v":"The older the battle mark the sharper it shines when drawn","t":"A","i":2420},"所有效果":{"v":"All effects","t":"A","i":156},"所有角色受到伤害降低[!v*0]":{"v":"All characters take reduced damage [!v*0]","t":"A","i":3422},"所有角色受到伤害降低[!v*0]，双防提高[!v*1]":{"v":"All characters take less damage [!v*0] Double defense increased [!v*1]","t":"A","i":3421},"所有角色怒气获取提高[!v*0]":{"v":"Increase all character rage gain [!v*0]","t":"A","i":3472},"所有角色怒气获取提高[!v*0]，释放绝技后返还[!v*1]怒气":{"v":"All character rage gain increased [!v*0] Rage returned after using ultimate [!v*1]","t":"A","i":3471},"所有角色招式效果提高[!v*0]":{"v":"All character move effects improved [!v*0]","t":"A","i":3380},"所有角色招式效果提高[!v*0]，且招式有[!v*1]概率额外释放一次":{"v":"All character move effects are increased by [!v*0] and have a [!v*1] chance to release an extra move","t":"A","i":3379},"所有角色持续伤害提高[!v*0]":{"v":"All character damage over time increased [!v*0]","t":"A","i":3366},"所有角色持续伤害提高[!v*0]，自身施加的持续伤害持续回合+[!v*1]":{"v":"All characters' damage over time increased [!v*0] Duration of self-applied damage over time increased by [!v*1] turns","t":"A","i":3365},"所有角色持续伤害提高[!v*0]，自身施加的持续伤害持续回合+[!v*1]，结算时额外结算[!v*2]次":{"v":"All characters' damage over time increased [!v*0] self-applied damage over time rounds [!v*1] extra [!v*2] times upon resolution","t":"A","i":3364},"所有角色攻击力提高[!v*0]":{"v":"All character attack power increased [!v*0]","t":"A","i":3336},"所有角色攻击力提高[!v*0]，伤害结果提高[!v*1]":{"v":"All character attack power increased[!v*0] damage results increased[!v*1]","t":"A","i":3335},"所有角色攻击力提高[!v*0]，暴击率提高[!v*1]，闪避率提高[!v*2]":{"v":"All character attack power increased[!v*0] critical hit rate increased[!v*1] evasion rate increased[!v*2]","t":"A","i":3461},"所有角色攻击力提高[!v*0]，暴击率提高[!v*1]，闪避率提高[!v*2]，受到伤害降低[!v*3]，且有[!v*4]概率免疫伤害":{"v":"All character attack power increased by [!v*0] critical hit rate increased by [!v*1] evasion rate increased by [!v*2] damage taken reduced by [!v*3] and have a [!v*4] chance to be immune to damage","t":"A","i":3460},"所有角色攻击力提高[!v*0]，闪避率提高[!v*1]":{"v":"All character attack power increased [!v*0] Evasion rate increased [!v*1]","t":"A","i":3459},"所有角色无视目标[!v*0]的防御":{"v":"All characters ignore target's defense [!v*0]","t":"A","i":3358},"所有角色无视目标[!v*0]的防御，五行抗性仍正常计算":{"v":"All characters ignore target's defense [!v*0] elemental resistances still calculated normally","t":"A","i":3359},"所有角色暴击率提高[!v*0]":{"v":"All characters critical hit rate up [!v*0]","t":"A","i":3362},"所有角色暴击率提高[!v*0]，暴击伤害提高[!v*1]":{"v":"All character critical hit rate increased[!v*0] critical hit damage increased[!v*1]","t":"A","i":3361},"所有角色治疗效果提高[!v*0]":{"v":"All character healing effect increased [!v*0]","t":"A","i":3426},"所有角色生命值提高[!v*0]":{"v":"Increase all character HP [!v*0]","t":"A","i":3418},"所有角色生命值提高[!v*0]，每次行动前回复[!v*1]的最大生命值":{"v":"All character HP increased by [!v*0] restores [!v*1] max HP before each action","t":"A","i":3419},"所有角色绝技效果提高[!v*0]":{"v":"All character ultimate skills improved [!v*0]","t":"A","i":3384},"所有角色绝技效果提高[!v*0]，绝技有[!v*1]概率额外释放一次":{"v":"All character ultimate skills are improved[!v*0] Ultimate skills have a [!v*1] chance to release an extra time","t":"A","i":3386},"所有角色获得的护盾量提高[!v*0]，且对带有护盾的目标造成的伤害提高[!v*1]":{"v":"Shield amount gained by all characters is increased by [!v*0] and damage dealt to shielded targets is increased by [!v*1]","t":"A","i":3661},"所有角色速度提高[!v*0]":{"v":"Increase all character speed [!v*0]","t":"A","i":3466},"所有角色速度提高[!v*0]，并有[!v*1]概率额外行动一次":{"v":"All character speed increased[!v*0] and have a[!v*1] chance to act an extra time","t":"A","i":3469},"所有角色造成伤害提高[!v*0]":{"v":"Increase damage dealt by all characters [!v*0]","t":"A","i":3663},"所有角色造成伤害提高[!v*0]，且造成的伤害有[!v*1]概率变为[!v*2]倍":{"v":"All characters deal increased damage [!v*0] and have a [!v*1] chance to deal [!v*2] times damage","t":"A","i":3662},"所有角色闪避率提高[!v*0]":{"v":"All character dodge rate increased [!v*0]","t":"A","i":3463},"手上沾些炉灰不要紧，器物做得敷衍，我心里才不踏实。":{"v":"A bit of furnace ash on my hands is fine but if the craftsmanship is sloppy I won't feel at peace","t":"A","i":3173},"手动释放":{"v":"Manual release","t":"A","i":131},"手快全拿了":{"v":"Grabbed everything quickly","t":"A","i":753},"打不过新关时，回头刷装备往往更划算。":{"v":"When you can't beat a new level farming gear is often more worthwhile","t":"A","i":2104},"打开<color=#DBAF37>官职</color>界面，接取并完成一项差事":{"v":"Open the <color=#DBAF37>Official Post</color> interface accept and complete a mission","t":"A","i":2037},"打开<color=#DBAF37>官职</color>界面，进入<color=#DBAF37>从使</color>界面，再招募一名从使　[!v*0]/[!v*1]":{"v":"Open the <color=#DBAF37>Official Position</color> interface enter the <color=#DBAF37>Servant</color> interface and recruit a servant [!v*0]/[!v*1]","t":"A","i":2370},"打开<color=#DBAF37>官职</color>界面，进入<color=#DBAF37>从使</color>界面，招募一名从使　[!v*0]/[!v*1]":{"v":"Open the <color=#DBAF37>Official Position</color> interface enter the <color=#DBAF37>Servant</color> interface recruit a servant [!v*0]/[!v*1]","t":"A","i":2094},"打开<color=#DBAF37>官职</color>界面，进入<color=#DBAF37>宝库</color>界面，兑换一本心法　[!v*0]/[!v*1]":{"v":"Open <color=#DBAF37>Official Position</color> interface enter <color=#DBAF37>Treasury</color> interface exchange a manual [!v*0]/[!v*1]","t":"A","i":2256},"打开宝库":{"v":"Open Treasury","t":"A","i":1056},"打捞者都说，骨链总比河水多一节骨头。":{"v":"Salvagers say a skeleton always has one more bone than the river water","t":"A","i":4261},"打造":{"v":"Create","t":"A","i":319},"打造已完成":{"v":"Build Complete","t":"A","i":3768},"打造材料":{"v":"Crafting Materials","t":"A","i":1844},"打造概率":{"v":"Create probability","t":"A","i":332},"打造结果":{"v":"Build Result","t":"A","i":331},"打造装备品质主要受铁匠铺等级影响，也可能受运气影响。":{"v":"Equipment quality is mainly affected by the blacksmith shop level and may also be affected by luck","t":"A","i":3085},"打造装备品质概率<color=#58831b>[!v*0]</color>/<color=#427983>[!v*1]</color>/<color=#8a48a3>[!v*2]</color>/<color=#af6f15>[!v*3]</color>":{"v":"Craft Equipment Quality Chance<color=#58831b>[!v*0]</color>/<color=#427983>[!v*1]</color>/<color=#8a48a3>[!v*2]</color>/<color=#af6f15>[!v*3]</color>","t":"A","i":2350},"打造记录":{"v":"Build Log","t":"A","i":342},"打造需要：":{"v":"Requires","t":"A","i":326},"扩建领地":{"v":"Expand Territory","t":"A","i":2006},"批量":{"v":"Batch","t":"A","i":338},"批量使用":{"v":"Batch use","t":"A","i":801},"批量购买":{"v":"Bulk Purchase","t":"A","i":397},"承伤":{"v":"Wounded","t":"A","i":433},"承伤详情":{"v":"Injury Details","t":"A","i":434},"承疗":{"v":"Receive treatment","t":"A","i":214},"承疗效果":{"v":"Treatment Effect","t":"A","i":1651},"承疗效果 [!v*0]~[!v*1]\n承疗效果 [!v*2]~[!v*3]\n生命 [!v*4]~[!v*5]\n生命 [!v*6]~[!v*7]":{"v":"Healing Effect [!v*0]~[!v*1]\nHealing Effect [!v*2]~[!v*3]\nHealth [!v*4]~[!v*5]\nHealth [!v*6]~[!v*7]","t":"A","i":1687},"承疗效果 [!v*0]~[!v*1]\n承疗效果 [!v*2]~[!v*3]\n身法 [!v*4]~[!v*5]\n闪避 [!v*6]~[!v*7]":{"v":"Healing Effect [!v*0]~[!v*1]\nHealing Effect [!v*2]~[!v*3]\nMovement [!v*4]~[!v*5]\nDodge [!v*6]~[!v*7]","t":"A","i":1749},"承疗效果 [!v*0]~[!v*1]\n生命 [!v*2]~[!v*3]\n气血 [!v*4]~[!v*5]\n根骨 [!v*6]~[!v*7]":{"v":"Healing Effect [!v*0]~[!v*1]\nLife [!v*2]~[!v*3]\nQi Blood [!v*4]~[!v*5]\nRoot Bone [!v*6]~[!v*7]","t":"A","i":1773},"承疗效果 [!v*0]~[!v*1]\n闪避 [!v*2]~[!v*3]\n根骨 [!v*4]~[!v*5]\n速度 [!v*6]~[!v*7]":{"v":"Healing Effect [!v*0]~[!v*1]\nDodge [!v*2]~[!v*3]\nRoot [!v*4]~[!v*5]\nSpeed [!v*6]~[!v*7]","t":"A","i":1777},"承疗效果 [!v*0]~[!v*1]\n闪避 [!v*2]~[!v*3]\n气血 [!v*4]~[!v*5]\n根骨 [!v*6]~[!v*7]":{"v":"Healing Effect [!v*0]~[!v*1]\nDodge [!v*2]~[!v*3]\nHP [!v*4]~[!v*5]\nRoot Bone [!v*6]~[!v*7]","t":"A","i":1502},"承疗效果 [!v*0]~[!v*1]\n闪避 [!v*2]~[!v*3]\n气血 [!v*4]~[!v*5]\n气血 [!v*6]~[!v*7]":{"v":"Healing Effect [!v*0]~[!v*1]\nDodge [!v*2]~[!v*3]\nHP [!v*4]~[!v*5]\nHP [!v*6]~[!v*7]","t":"A","i":1793},"承疗效果 [!v*0]~[!v*1]\n闪避 [!v*2]~[!v*3]\n速度 [!v*4]~[!v*5]\n气血 [!v*6]~[!v*7]":{"v":"Healing Effect [!v*0]~[!v*1]\nDodge [!v*2]~[!v*3]\nSpeed [!v*4]~[!v*5]\nHP [!v*6]~[!v*7]","t":"A","i":1700},"技能修炼":{"v":"Skill Training","t":"A","i":524},"技能描述":{"v":"Skill Description","t":"A","i":268},"技能描述：":{"v":"Skill Description:","t":"A","i":498},"投入":{"v":"Invest","t":"A","i":1031},"投入灵石":{"v":"Invest Spirit Stones","t":"A","i":503},"护体":{"v":"Protective","t":"A","i":2949},"护心念珠":{"v":"Heart Guard Bead","t":"A","i":1529},"护心甲":{"v":"Heart Guard Armor","t":"A","i":2192},"护胫以黑铁整锻，鞋底仍只留一层薄皮。":{"v":"Greaves forged from black iron the soles remain only a thin layer of leather","t":"A","i":2436},"护脉重甲":{"v":"Pulse Heavy Armor","t":"A","i":2191},"护身石甲极为坚固":{"v":"The protective stone armor is extremely sturdy","t":"A","i":3992},"报！血杉林巡查急报！":{"v":"Report Blood Cedar Forest Patrol Urgent News","t":"A","i":2268},"抱一诀":{"v":"Embrace Technique","t":"A","i":2950},"抱元心经":{"v":"Bao Yuan Heart Sutra","t":"A","i":3000},"抵制不良游戏，拒绝盗版游戏\n注意自我保护，谨防受骗上当\n适度游戏益脑，沉迷游戏伤身\n合理安排时间，享受健康生活":{"v":"Boycott bad games refuse pirated games\nBe careful of scams and protect yourself\nModerate gaming is good for the brain addiction is harmful to the body\nManage your time wisely and enjoy a healthy life","t":"A","i":53},"抽取机缘":{"v":"Draw Fortune","t":"A","i":756},"抽取机缘时，可以获得全部机缘，仅一次":{"v":"When drawing for fortune you can get all fortunes only once","t":"A","i":3317},"抽坎中之阳，填离中之阴。水火不再相争，反成温养元神之药。":{"v":"Draw the Yang from the Pit of Kan and fill the Yin of Li. Water and fire no longer contend but become medicine to nourish the primordial spirit","t":"A","i":2968},"拂林剑":{"v":"Fulin Sword","t":"A","i":2180},"拆除套装":{"v":"Dismantle Set","t":"A","i":3028},"拆除宝石":{"v":"Dismantle Gem","t":"A","i":391},"拆除铭文":{"v":"Remove inscription","t":"A","i":394},"拖拽门客至岗位槽可派遣；右键岗位头像可解任":{"v":"Drag a guest to a position slot to dispatch; right-click a position avatar to dismiss","t":"A","i":1037},"拖拽队伍列表中的角色卡片，可调整角色排列顺序。队伍从左到右依次为前排到后排；越靠前的角色越容易受到攻击。":{"v":"Drag character cards in the party list to adjust the character order The party is arranged from front to back from left to right Characters in the front are more easily attacked","t":"A","i":134},"招募":{"v":"Recruit","t":"A","i":290},"招募从使":{"v":"Recruit Servants","t":"A","i":2095},"招募从使需要招募令，招募令可通过主线获得。":{"v":"Recruiting servants requires a recruitment ticket which can be obtained through the main story","t":"A","i":2809},"招募令":{"v":"Recruitment Notice","t":"A","i":2041},"招募门客":{"v":"Recruit Attendants","t":"A","i":2841},"招式":{"v":"Technique","t":"A","i":21},"招式伤害 <color=#7A683A>+[!v*0]</color>。\n每施放 <color=#7A683A>[!v*1]</color> 次招式，第 <color=#7A683A>[!v*2]</color> 次招式额外结算一次原伤害的 <color=#7A683A>[!v*3]</color>。多段招式的每段伤害均按对应比例复制，但回响不能暴击。":{"v":"Move Damage <color=#7A683A>+[!v*0]</color>.\nFor every <color=#7A683A>[!v*1]</color> moves cast, the <color=#7A683A>[!v*2]</color> move will deal extra damage equal to <color=#7A683A>[!v*3]</color> of the original damage. Each segment of a multi-hit move is copied according to its corresponding proportion but echoes cannot crit.","t":"A","i":1215},"招式伤害提升":{"v":"Skill Damage Boost","t":"A","i":557},"招式伤害提升[!v*0]（唯一）":{"v":"Skill Damage Boost [!v*0] (Unique)","t":"A","i":1568},"招式伤害提高[!v*0]":{"v":"Attack damage boost [!v*0]","t":"A","i":280},"招式伤害提高[!v*0]，但使用招式后损失最大生命值的[!v*1]（唯一）":{"v":"Attack damage increased by [!v*0] but loses [!v*1] of max HP after using the move (unique)","t":"A","i":1595},"招式命中带有减益的敌人后，速度提高[!v*0]，最多[!v*1]层。（唯一）":{"v":"After hitting an enemy with a debuff, speed increases by [!v*0] up to [!v*1] stacks (Unique)","t":"A","i":1723},"招式或绝技伤害有[!v*0]概率附加一段[!v*1]的伤害（唯一）":{"v":"Skills or special moves have a [!v*0] chance to add [!v*1] damage (unique)","t":"A","i":1710},"招式或绝技分别给命中且存活的敌人施加[!v*0]层或[!v*1]层【熔火之痛】。\n【熔火之痛】可以暴击，永久存在，最多[!v*2]层，每层每回合造成 <color=#4F8FD8>[!v*3]</color>（ <color=#D6B76A>[!v*4]</color> 法术攻击 <sprite name=\"MagicAttack\"> ）法术伤害。\n【烛心】储存焚璃造成伤害的<color=#D6B76A>[!v*5]</color>，每<color=#D6B76A>[!v*6]</color>点灵力 <sprite name=\"Spirit\">使储存比例提高<color=#D6B76A>[!v*7]</color>，最高<color=#D6B76A>[!v*8]</color>。\n目标当前生命不高于储存伤害时，立即结算全部储存伤害。":{"v":"Applies [!v*0] stacks or [!v*1] stacks of 【Scorching Pain】 to hit and surviving enemies. \n【Scorching Pain】 can crit, is permanent, up to [!v*2] stacks, causing <color=#4F8FD8>[!v*3]</color> (<color=#D6B76A>[!v*4]</color> Spell Attack <sprite name=\"MagicAttack\">) magical damage per stack per turn. \n【Heart of Candle】 stores damage dealt by Burning Glass, increasing the stored ratio by <color=#D6B76A>[!v*5]</color> for every <color=#D6B76A>[!v*6]</color> Spirit Power <sprite name=\"Spirit\">, up to <color=#D6B76A>[!v*7]</color> maximum <color=#D6B76A>[!v*8]</color>. \nIf the target's current HP is not higher than the stored damage, all stored damage will be resolved immediately.","t":"H","i":2139},"招式或绝技造成伤害时回复伤害量[!v*0]的生命值，最多不超过自身最大生命值的[!v*1]":{"v":"Restores [!v*0] health when an attack or special move deals damage up to a maximum of [!v*1] of its own maximum health","t":"A","i":3442},"招式或绝技造成伤害时，消耗当前铜钱的[!v*0]，追加花费铜钱[!v*1]的固定伤害（唯一）":{"v":"When a move or special skill deals damage it consumes [!v*0] copper and adds a fixed damage of [!v*1] copper (unique)","t":"A","i":1759},"招式方休，凶影再度袭来":{"v":"Technique Fang Xiu the fierce shadow attacks again","t":"A","i":2519},"招式活绝技造成伤害时，获得[!v*0]层xxx。\n每层使法术攻击提高[!v*1]每层使法术攻击提高[!v*2]每层使法术攻击提高[!v*3]":{"v":"When a move or ultimate skill deals damage gain [!v*0] stacks of xxx. \nEach stack increases magic attack by [!v*1] Each stack increases magic attack by [!v*2] Each stack increases magic attack by [!v*3]","t":"A","i":233},"招式等级额外提高[!v*0]级，可由多件装备叠加":{"v":"Skill level bonus increases by [!v*0] levels can be stacked from multiple items","t":"A","i":1434},"招式造成物理伤害后，获得[!v*0]层【蛇痕印记】，使自身无视[!v*1]物理防御，最多[!v*2]层。（唯一）":{"v":"After dealing physical damage with an attack gain [!v*0] layers of Serpent Mark allowing you to ignore [!v*1] physical defense up to [!v*2] layers (Unique)","t":"A","i":1637},"招贤":{"v":"Recruit Talent","t":"A","i":3145},"招贤总览":{"v":"Recruitment Overview","t":"A","i":1038},"拥有 <color=#7A683A>[!v*0]</color> 层【沼甲】时，受到伤害的 <color=#7A683A>[!v*1]</color> 转为【淤毒】，【淤毒】会在 <color=#7A683A>[!v*2]</color> 回合内平均结算；受到直接治疗时移除剩余【淤毒】的 <color=#7A683A>[!v*3]</color>。":{"v":"When you have <color=#7A683A>[!v*0]</color> layers of <color=#7A683A>[!v*1]</color>, damage taken will convert into <color=#7A683A>[!v*2]</color>, which will be settled evenly over <color=#7A683A>[!v*3]</color>.","t":"H","i":1438},"拥有：":{"v":"Possess :","t":"H","i":106},"择善固执":{"v":"Adhere to virtue","t":"A","i":3321},"持有<color=#58AEEB>潮引</color>释放绝技后，行动条立即推进<color=#58AEEB>[!v*0]</color>。（全队生效）":{"v":"After using <color=#58AEEB>Tide Pull</color> to unleash a special move the action bar advances immediately <color=#58AEEB>[!v*0]</color> (Applies to the whole team)","t":"A","i":2479},"持有此令者，可向四方豪杰发出召集，招募志同道合的勇士加入麾下。":{"v":"The holder of this decree may summon heroes from all directions to join their ranks","t":"A","i":2039},"持有：":{"v":"Hold","t":"A","i":589},"持续":{"v":"Continue","t":"A","i":292},"持续伤害":{"v":"Damage over time","t":"A","i":220},"持续伤害 <color=#7A683A>+[!v*0]</color>。\n施加持续伤害时，有 <color=#7A683A>[!v*1]</color> 概率使其立即额外结算一次 <color=#7A683A>[!v*2]</color> 的单次伤害。":{"v":"Damage over time <color=#7A683A>+[!v*0]</color>.\nWhen applying damage over time there is a <color=#7A683A>[!v*1]</color> chance to immediately deal an extra burst of <color=#7A683A>[!v*2]</color> single damage.","t":"A","i":1241},"持续伤害 [!v*0]~[!v*1]\n持续伤害 [!v*2]~[!v*3]\n暴击率 [!v*4]~[!v*5]\n暴击伤害 [!v*6]~[!v*7]":{"v":"Sustained Damage [!v*0]~[!v*1]\nSustained Damage [!v*2]~[!v*3]\nCrit Rate [!v*4]~[!v*5]\nCrit Damage [!v*6]~[!v*7]","t":"A","i":1565},"持续伤害 [!v*0]~[!v*1]\n持续伤害 [!v*2]~[!v*3]\n火属性伤害 [!v*4]~[!v*5]\n星宿强度 [!v*6]~[!v*7]":{"v":"Sustained Damage [!v*0]~[!v*1]\nSustained Damage [!v*2]~[!v*3]\nFire Damage [!v*4]~[!v*5]\nStellar Strength [!v*6]~[!v*7]","t":"A","i":1632},"持续伤害 [!v*0]~[!v*1]\n持续伤害 [!v*2]~[!v*3]\n火属性伤害 [!v*4]~[!v*5]\n火属性伤害 [!v*6]~[!v*7]":{"v":"Sustained Damage [!v*0]~[!v*1]\nSustained Damage [!v*2]~[!v*3]\nFire Damage [!v*4]~[!v*5]\nFire Damage [!v*6]~[!v*7]","t":"A","i":1697},"持续伤害 [!v*0]~[!v*1]\n火属性伤害 [!v*2]~[!v*3]\n气血 [!v*4]~[!v*5]\n气血 [!v*6]~[!v*7]":{"v":"Sustained Damage [!v*0]~[!v*1]\nFire Damage [!v*2]~[!v*3]\nHP [!v*4]~[!v*5]\nHP [!v*6]~[!v*7]","t":"A","i":1677},"持续伤害加成+[!v*0]":{"v":"Sustained Damage Bonus +[!v*0]","t":"A","i":3347},"按<color=#DBAF37>J</color>打开角色的<color=#DBAF37>境界</color>界面，使用丹药提升一项修炼项目　[!v*0]/[!v*1]":{"v":"Press <color=#DBAF37>J</color> to open the character's <color=#DBAF37>Realm</color> interface and use pills to improve a cultivation item [!v*0]/[!v*1]","t":"A","i":2320},"按<color=#DBAF37>K</color>打开角色的<color=#DBAF37>心法</color>界面，为任意角色装备一本心法　[!v*0]/[!v*1]":{"v":"Press <color=#DBAF37>K</color> to open the character's <color=#DBAF37>Heart Method</color> interface and equip a Heart Method to any character [!v*0]/[!v*1]","t":"A","i":2396},"按<color=#DBAF37>P</color>打开<color=#DBAF37>星宿图录</color>，激活一个星宿点　[!v*0]/[!v*1]":{"v":"Press <color=#DBAF37>P</color> to open <color=#DBAF37>Star Catalog</color> activate a star point [!v*0]/[!v*1]","t":"A","i":2369},"按<color=#E0AD52>Shift</color>切换套装显示":{"v":"Press <color=#E0AD52>Shift</color> to switch outfits","t":"A","i":265},"按住Shift+鼠标左键 批量购买":{"v":"Hold Shift+Left Mouse Button to buy in bulk","t":"A","i":299},"按住Shift+鼠标左键可以批量购买":{"v":"Hold Shift+Left Mouse Button to buy in bulk","t":"A","i":659},"按品质":{"v":"By Quality","t":"A","i":203},"按品质招募":{"v":"Recruit by Quality","t":"A","i":1022},"按特性招募":{"v":"Recruit by Trait","t":"A","i":998},"按特性招募：自动招募拥有所选特性的门客。\n按品质招募：自动招募所选品质及以上的门客。\n按属性招募：按照满足所选属性最低值招募\n自动张榜：刷新门客时，按所选次数自动张榜。":{"v":"Recruit by Trait: Automatically recruit attendants with the selected trait.\nRecruit by Quality: Automatically recruit attendants of the selected quality or higher.\nRecruit by Attribute: Recruit based on meeting the minimum selected attribute.\nAuto Post: Automatically refresh the attendant list based on the selected number of times.","t":"A","i":988},"按等级":{"v":"By level","t":"A","i":202},"按绝技修炼等级提高固定物理防御和法术防御，持续[!v*0]次行动；重复获得刷新持续次数，不叠加双防。":{"v":"Enhance fixed physical and magical defense by mastering a special move for [!v*0] actions; repeat to refresh duration, defenses do not stack.","t":"A","i":4246},"挑战":{"v":"Challenge","t":"A","i":1868},"挑战下一层":{"v":"Challenge next floor","t":"A","i":846},"挑战信息":{"v":"Challenge Info","t":"A","i":909},"挑战失败":{"v":"Challenge Failed","t":"A","i":766},"挑战成功":{"v":"Challenge succeeded","t":"A","i":763},"挑战时长:":{"v":"Challenge Duration:","t":"A","i":912},"挑战材料副本时消耗的道具。":{"v":"Items consumed when challenging materials","t":"A","i":1901},"挑战秘境":{"v":"Challenge Secret Realm","t":"A","i":1048},"挑战试练塔":{"v":"Challenge Trial Tower","t":"A","i":3113},"挥出一道巨大棍罡，攻击随机 [!v*0] 名敌人，造成 <color=#D85A4A>[!v*1]</color>（ <color=#D6B76A>[!v*2]</color> 物理攻击 <sprite name=\"PhysicalAttack\"> ）物理伤害，并对其施加【嘲讽】。":{"v":"Swings a massive staff attack to randomly hit [!v*0] enemies dealing <color=#D85A4A>[!v*1]</color> ( <color=#D6B76A>[!v*2]</color> physical attack <sprite name=\"PhysicalAttack\"> ) physical damage and applies Taunt to them.","t":"H","i":3761},"挥出一道巨大棍罡，攻击随机 [!v*0] 名敌人，造成 <color=#D85A4A>[!v*1]</color>（ <color=#D6B76A>[!v*2]</color> 物理攻击 <sprite name=\"PhysicalAttack\"> ）物理伤害，并对其施加【嘲讽】。并获得【罗汉护体】，使自身受到的伤害降低<color=#D6B76A>[!v*3]</color>。":{"v":"Swing a massive staff blow attacking random [!v*0] enemies causing <color=#D85A4A>[!v*1]</color> ( <color=#D6B76A>[!v*2]</color> physical attack <sprite name=\"PhysicalAttack\"> ) physical damage and applying 【Taunt】. Also gain 【Arhat's Protection】 reducing self damage by <color=#D6B76A>[!v*3]</color>.","t":"A","i":4204},"挥出一道巨大棍罡，攻击随机 [!v*0] 名敌人，造成 <color=#D85A4A>[!v*1]</color>（ <color=#D6B76A>[!v*2]</color> 物理攻击 <sprite name=\"PhysicalAttack\"> ）物理伤害，并对其施加【嘲讽】。并获得【震罡金身】，受到伤害时，向伤害来源反弹 <color=#D85A4A>[!v*3]</color>（ <color=#D6B76A>[!v*4]</color> 物理防御 ）物理伤害，持续[!v*5]回合。":{"v":"Swing a giant staff attack random [!v*0] enemies dealing <color=#D85A4A>[!v*1]</color> of physical damage ( <color=#D6B76A>[!v*2]</color> physical attack <sprite name=\"PhysicalAttack\"> ) and applying Taunt. Also gain <color=#D85A4A>[!v*3]</color> ( <color=#D6B76A>[!v*4]</color> physical defense ) which reflects incoming damage back to the source, lasting for [!v*5] turns.","t":"H","i":4271},"挥出燃烧的镰刃，同时攻击多名敌人。":{"v":"Swing the burning scythe to attack multiple enemies at once","t":"A","i":2468},"挥刀攻击单体敌人，造成 <color=#D85A4A>[!v*0]</color>（ <color=#D6B76A>[!v*1]</color> 物理攻击 <sprite name=\"PhysicalAttack\"> ）物理伤害。":{"v":"Swing a blade attack a single enemy dealing <color=#D85A4A>[!v*0]</color> of physical damage ( <color=#D6B76A>[!v*1]</color> physical attack <sprite name=\"PhysicalAttack\"> ).","t":"A","i":3722},"挥棍震出一道巨大棍罡，攻击多名敌人并将其嘲讽。":{"v":"Swings a massive staff strike to attack and taunt multiple enemies","t":"A","i":3737},"振军":{"v":"Mobilize troops","t":"A","i":3758},"振翎":{"v":"Zhenling","t":"A","i":2733},"振翎待发":{"v":"Zhenling departing","t":"A","i":2734},"捐献":{"v":"Donate","t":"A","i":702},"捐献铜钱 [!v*0]/[!v*1]":{"v":"Donate Copper [!v*0]/[!v*1]","t":"A","i":3783},"捡到此杖的人，都说苔珠在夜里缓慢呼吸。":{"v":"Those who find this staff say the moss pearl breathes slowly at night","t":"A","i":4263},"换相扳指":{"v":"Change Phase Finger","t":"A","i":1528},"换血关":{"v":"Blood Exchange Stage","t":"A","i":3396},"掌纹已经淡去，还能证明它戴在谁手上吗？":{"v":"The palm lines have faded can they still prove whose hand it was","t":"A","i":2431},"排序":{"v":"Sort","t":"A","i":205},"掘沙鼠王":{"v":"Sand Rat King","t":"A","i":3747},"探子":{"v":"Spy","t":"A","i":2269},"探幽":{"v":"Explore","t":"A","i":1872},"接取任务【初领差事】":{"v":"Accept Quest [First Task]","t":"A","i":2054},"接取全部":{"v":"Accept All","t":"A","i":234},"接取差事":{"v":"Accept Job","t":"A","i":772},"接掌领地":{"v":"Take over territory","t":"A","i":1158},"推荐境界：":{"v":"Recommended Realm","t":"A","i":1053},"推荐等级":{"v":"Recommendation Level","t":"A","i":409},"提升全部材料类道具掉落概率":{"v":"Increase drop rate of all material items","t":"A","i":2943},"提升全队伤害，并有概率使造成的伤害多倍放大。":{"v":"Boost team damage and has a chance to multiply damage dealt","t":"A","i":3664},"提升全队对高防目标的穿透能力。":{"v":"Increase the team's penetration ability against high-defense targets","t":"A","i":3357},"提升全队怒气获取效率，满层后释放绝技可返还怒气。":{"v":"Increase team rage gain efficiency unleash ultimate after full bar to regain rage","t":"A","i":3473},"提升全队招式效果，释放招式时有概率额外释放一次。":{"v":"Enhances the team's skill effects and has a chance to release the skill an extra time when used","t":"A","i":3381},"提升全队持续伤害，满层使持续伤害额外结算[!v*0]次。":{"v":"Increase team sustained damage and deal extra sustained damage [!v*0] times when fully stacked","t":"A","i":3367},"提升全队攻击力，满层后额外提升伤害结果。":{"v":"Boost team attack power and gain extra damage after max stacking","t":"A","i":3337},"提升全队暴击率并强化暴击伤害。":{"v":"Increase team critical hit rate and enhance critical hit damage","t":"A","i":3363},"提升全队治疗效果。":{"v":"Increase team healing effect","t":"A","i":3427},"提升全队生命上限，满层额外获得回复能力。":{"v":"Increase team max HP and gain extra healing at max level","t":"A","i":3420},"提升全队生命值，提升全队生命值提升全队生命值":{"v":"Increase team health Increase team health Increase team health","t":"A","i":695},"提升全队绝技效果，释放绝技时有概率额外释放一次。":{"v":"Enhances the ultimate skill effect for the whole team and has a chance to release it an extra time when using the ultimate skill","t":"A","i":3385},"提升全队获得的护盾值，并增强对带盾目标的伤害。":{"v":"Increase team shield value and enhance damage against shielded targets","t":"A","i":3660},"提升全队速度，满层有概率额外行动一次。":{"v":"Boost team speed and have a chance for an extra action when fully stacked","t":"A","i":3467},"提升已镶嵌铭文的属性效果":{"v":"Enhance the attribute effect of the embedded inscription","t":"A","i":2931},"提升战斗中木材物品的掉落概率":{"v":"Increase wood drop rate in combat","t":"A","i":2937},"提升战斗中石材物品的掉落概率":{"v":"Increase drop rate of stone items in combat","t":"A","i":2939},"提升战斗中铁矿物品的掉落概率":{"v":"Increase iron ore drop rate in combat","t":"A","i":2941},"提升战斗直接获得的铜钱":{"v":"Increase direct combat gold gain","t":"A","i":3629},"提升战斗结算直接获得的铜钱":{"v":"Increase direct copper gain from battle results","t":"A","i":2933},"提升战斗结算获得的角色经验":{"v":"Increase character experience gained from battle results","t":"A","i":2944},"提升所有装备掉落概率":{"v":"Increase all equipment drop rates","t":"A","i":2929},"提升星宿技能的效果。\n受星宿强度影响的效果包括：\n· 炽羽伤害\n· 天火焚落伤害\n· 煞息伤害\n· 凶影复演伤害\n· 撕裂伤害\n· 沧龙水柱伤害":{"v":"Enhance the effect of the Constellation skill. \nEffects influenced by Constellation strength include: \n· Blazing Feather damage \n· Heavenly Fire Fall damage \n· Malevolent Breath damage \n· Fierce Shadow Replay damage \n· Rending damage \n· Azure Dragon Water Column damage","t":"A","i":1133},"提升木材物品掉落概率":{"v":"Increase wood drop rate","t":"A","i":4231},"提升物品类道具掉落概率":{"v":"Increase item drop rate","t":"A","i":2927},"提高修炼室灵气自然增长":{"v":"Increase spiritual energy growth in the cultivation room","t":"A","i":3148},"提高其他建筑等级上限":{"v":"Increase the level cap of other buildings","t":"A","i":1449},"提高奇士、名士、国士普通申请权重":{"v":"Increase application weight for Chess Masters Experts and National Masters","t":"A","i":3151},"提高完美炼制概率":{"v":"Increase perfect refinement chance","t":"A","i":2347},"提高完美炼制高倍率概率":{"v":"Increase perfect refinement high chance rate","t":"A","i":2346},"提高打造高品质装备概率":{"v":"Increase high-quality gear drop rate","t":"A","i":2348},"提高最大生命值，影响受气血加成的技能效果\n当前最大生命值提高：<color=#69B77A>[!v*0]</color>\n当前转化率：[!v*1] 气血 = <color=#69B77A>[!v*2]</color> 最大生命值":{"v":"Increase maximum health affects health bonus skill effect\nCurrent Max Health Increase:<color=#69B77A>[!v*0]</color>\nCurrent Conversion Rate:[!v*1] Health = <color=#69B77A>[!v*2]</color> Max Health","t":"A","i":1130},"提高木材、石材、铁矿自然产量":{"v":"Increase natural yield of wood stone and iron ore","t":"A","i":3150},"提高木材自然增长":{"v":"Increase wood natural growth","t":"A","i":1447},"提高武学技能等级上限":{"v":"Increase martial arts skill level cap","t":"A","i":2032},"提高法术攻击力，影响受灵力加成的技能效果\n当前法术攻击力提高：<color=#69B77A>[!v*0]</color>\n当前转化率：[!v*1] 灵力 = <color=#69B77A>[!v*2]</color> 法术攻击力":{"v":"Increase spell attack power affecting the effect of skills boosted by spiritual power\nCurrent spell attack power increased: <color=#69B77A>[!v*0]</color>\nCurrent conversion rate: [!v*1] Spiritual Power = <color=#69B77A>[!v*2]</color> Spell Attack Power","t":"A","i":1127},"提高灵气自然增长":{"v":"Increase spiritual energy growth naturally","t":"A","i":2031},"提高炼丹速度":{"v":"Increase Alchemy Speed","t":"A","i":3149},"提高物品出售价格":{"v":"Increase item selling price","t":"A","i":3137},"提高物理/法术防御，影响受根骨加成的技能效果\n当前物理/法术防御提高：<color=#69B77A>[!v*0]</color>\n当前转化率：[!v*1] 根骨 = <color=#69B77A>[!v*2]</color> 物理/法术防御":{"v":"Increase physical/magic defense affecting the effect of skills with Root Bone bonus\nCurrent physical/magic defense increase: <color=#69B77A>[!v*0]</color>\nCurrent conversion rate: [!v*1] Root Bone = <color=#69B77A>[!v*2]</color> Physical/Magic Defense","t":"A","i":1129},"提高物理攻击力，影响受力道加成的技能效果\n当前物理攻击力提高：<color=#69B77A>[!v*0]</color>\n当前转化率：[!v*1] 力道 = <color=#69B77A>[!v*2]</color> 物理攻击力":{"v":"Increase physical attack power affecting the effect of impact damage bonus skills\nCurrent physical attack power increased: <color=#69B77A>[!v*0]</color>\nCurrent conversion rate: [!v*1] Impact = <color=#69B77A>[!v*2]</color> Physical Attack Power","t":"A","i":1126},"提高石材自然增长":{"v":"Enhance natural stone growth","t":"A","i":1445},"提高自身受到的治疗量\n当前额外承疗：<color=#69B77A>[!v*0]</color>":{"v":"Increase self healing amount\nCurrent extra healing: <color=#69B77A>[!v*0]</color>","t":"A","i":1992},"提高自身治疗效果；治疗生命较低的目标时，治疗效果进一步增强。":{"v":"Increase self-healing effectiveness; healing effect is further enhanced when healing targets with low health.","t":"A","i":1976},"提高自身造成的土属性伤害":{"v":"Increase self earth damage","t":"A","i":1987},"提高自身造成的持续伤害":{"v":"Increase self-damage","t":"A","i":1985},"提高自身造成的木属性伤害":{"v":"Increase self wood damage","t":"A","i":1990},"提高自身造成的水属性伤害":{"v":"Increase self water damage","t":"A","i":1989},"提高自身造成的火属性伤害":{"v":"Increase self fire damage","t":"A","i":1988},"提高自身造成的金属性伤害":{"v":"Increase self-inflicted physical damage","t":"A","i":1986},"提高行动速度，影响受身法加成的技能效果\n当前速度提高：<color=#69B77A>[!v*0]</color>\n当前转化率：[!v*1] 身法 = <color=#69B77A>[!v*2]</color> 速度":{"v":"Increase movement speed affects the effect of evasion skills\nCurrent speed boost:<color=#69B77A>[!v*0]</color>\nCurrent conversion rate:[!v*1] Evasion = <color=#69B77A>[!v*2]</color> Speed","t":"A","i":1128},"提高辅修技能等级上限":{"v":"Increase minor skill level cap","t":"A","i":2033},"提高铁矿自然增长":{"v":"Increase iron ore natural growth","t":"A","i":1450},"提高门客人数上限":{"v":"Increase guest limit","t":"A","i":2884},"援射":{"v":"Assist","t":"A","i":2129},"搁浅°\n甄姬拔菜\n云月晓风\n颠倒世界\n天然居\n咚咚东\n花开\n木头人\n我是蘑菇君\nyui":{"v":"Stranded°\nZhongji's Dish\nCloud Moon Gentle Breeze\nInverted World\nNatural Dweller\nDong Dong East\nBlossoming\nWooden Man\nI Am Mushroom-kun\nyui","t":"A","i":971},"搏命":{"v":"To risk one's life","t":"A","i":2961},"搬血":{"v":"Blood Transfer","t":"A","i":125},"搬血之术，重在催行气血、激发脏腑活力，使一身精气可以在经络间浓烈奔涌。晨昏不辍地推血炼髌，可使肌骨更有生机，受伤后也更易续力回元。\n\n血旺则肉满，气盛则命长。":{"v":"The art of blood circulation lies in promoting the flow of Qi and blood, stimulating the vitality of the internal organs, allowing the body's essence to surge powerfully through the meridians. Consistently massaging the knees morning and evening can make the muscles and bones more vital, and aid in faster recovery after injury.\n\nAbundant blood leads to full flesh and long life.","t":"A","i":2688},"搬运气血，如添薪于烈火。赤阳一旦遍照周身，血肉筋骨皆生炽烈之力。":{"v":"Carrying blood is like adding fuel to the fire Once the crimson sun shines upon the body all flesh bone and sinew gain intense power","t":"A","i":2962},"摄魂铃主":{"v":"Soul Capturing Bell Master","t":"A","i":3841},"摄魂铃盔":{"v":"Soul Capturing Bell Armor","t":"A","i":1476},"摧甲":{"v":"Armor Break","t":"A","i":4268},"摧甲势":{"v":"Armor Breaker","t":"A","i":3695},"操作":{"v":"Operation","t":"A","i":1024},"操作提示":{"v":"Operation Tips","t":"A","i":984},"支援曲水岭":{"v":"Support Shuisling","t":"A","i":4257},"收锋数度，只待一击惊寒。":{"v":"Gathering strength for a single chilling strike","t":"A","i":1258},"攻击、防御和速度提高[!v*0]。":{"v":"Increase Attack Defense and Speed [!v*0]","t":"A","i":3954},"攻击力":{"v":"Attack Power","t":"A","i":230},"攻击力+[!v*0]\n暴击率+[!v*1]\n暴击伤害+[!v*2]":{"v":"Attack +[!v*0]\nCrit Rate +[!v*1]\nCrit Damage +[!v*2]","t":"A","i":914},"攻击型招式和绝技附加[!v*0]伤害。受伤时消耗，并恢复[!v*1]点生命值；":{"v":"Attacks and ultimate skills add [!v*0] damage. Consumes on hit and restores [!v*1] HP;","t":"A","i":4265},"攻击型招式或绝技暴击时积累，满[!v*0]层获得【炽羽待发】。":{"v":"Accumulates on critical hits from offensive skills or ultimate moves Reaching max [!v*0] layers grants 【Blazing Feather Ready】","t":"H","i":3760},"攻击属性":{"v":"Attack Attribute","t":"A","i":34},"攻击强化":{"v":"Attack Enhancement","t":"A","i":225},"攻击提高[!v*0]。":{"v":"Attack increased [!v*0]","t":"A","i":3342},"攻击时无视目标一定的法术防御\n当前法术防御穿透：<color=#69B77A>[!v*0]</color>":{"v":"Ignores a certain amount of target's magic defense on attack\nCurrent magic defense penetration: <color=#69B77A>[!v*0]</color>","t":"A","i":1984},"攻击时无视目标一定的物理防御\n当前物理防御穿透：<color=#69B77A>[!v*0]</color>":{"v":"Ignores a certain amount of target's physical defense on attack\nCurrent physical defense penetration: <color=#69B77A>[!v*0]</color>","t":"A","i":1983},"攻击时有概率对敌人造成[!v*0]段[!v*1]攻击额外伤害":{"v":"On attack there is a chance to deal an extra[!v*0] damage of[!v*1] attack damage to the enemy","t":"A","i":253},"攻击速度低于自己的敌人时，伤害提高[!v*0]。":{"v":"Damage increases against enemies with lower attack speed than yours [!v*0]","t":"A","i":3436},"放心，我自有分寸。":{"v":"Don't worry I know what I'm doing","t":"A","i":3518},"政":{"v":"Politics","t":"A","i":421},"效果汇总":{"v":"Effect Summary","t":"A","i":149},"效果：":{"v":"Effect:","t":"A","i":601},"敌人在首次受到<color=#E9964C>猊威震慑</color>效果时，行动条后退<color=#E9964C>[!v*0]</color>。（全队生效）":{"v":"When an enemy first receives the <color=#E9964C>Lion's Might</color> effect their action bar retreats <color=#E9964C>[!v*0]</color> (Applies to the whole team)","t":"A","i":2540},"敌人持续出现，击退越多收益越高":{"v":"Enemies keep appearing the more you push back the greater the reward","t":"A","i":2353},"敌人每次行动获得最大生命值[!v*0]的护盾":{"v":"Enemies gain a shield of max HP[!v*0] upon each action","t":"A","i":716},"敌方全体完整行动结束后，对本次物理命中的每个目标独立判定[!v*0]概率附加[!v*1]回合流血":{"v":"After all enemy units complete their actions independently apply [!v*0] chance to inflict [!v*1] turn bleed on each physically hit target","t":"A","i":3711},"敌方全体攻击带有护盾的目标时，造成伤害提高[!v*0]":{"v":"When the enemy attacks all targets with shields damage is increased by [!v*0]","t":"A","i":3690},"敌方全体攻击生命低于[!v*0]的目标时，暴击率提高[!v*1]":{"v":"When attacking all enemies whose health is below [!v*0] the critical hit rate increases by [!v*1]","t":"A","i":3700},"敌方全体速度增加[!v*0]":{"v":"All enemies speed increased [!v*0]","t":"A","i":3706},"敌方全体造成的伤害提高[!v*0]，受到伤害提高[!v*1]":{"v":"Enemy damage dealt increased by [!v*0] damage taken increased by [!v*1]","t":"A","i":3411},"敌方首次生命低于[!v*0]时，获得[!v*1]最大生命值护盾，并造成的伤害提高[!v*2]，持续[!v*3]回合":{"v":"When the enemy's health first drops below [!v*0] gain a shield equal to [!v*1] max health and damage dealt increases by [!v*2] lasting for [!v*3] turns","t":"A","i":3455},"敌锋掠过衣角，人已没入下一道残影。":{"v":"The enemy flashed past the hem of the clothes and vanished into the next afterimage","t":"A","i":1197},"敌首落地，众军怒再燃":{"v":"The enemy leader falls and the troops' fury reignites","t":"A","i":2878},"救得一息尚嫌不足，还要护你走过此劫。":{"v":"One breath saved is not enough I must protect you through this ordeal","t":"A","i":1207},"散于百骸者，皆收于一处。心念归元，纷乱气机自会平复。":{"v":"What is scattered throughout the body is gathered in one place Return your mind to the origin and the chaotic energy will naturally settle","t":"A","i":3017},"数值设计":{"v":"Numerical Design","t":"A","i":969},"整体重修":{"v":"Overall Remake","t":"A","i":78},"整理":{"v":"Organize","t":"A","i":46},"整理筛选":{"v":"Organize and Filter","t":"A","i":206},"整页出售":{"v":"Whole page sale","t":"A","i":790},"文火":{"v":"Low heat","t":"A","i":621},"文火：炼制速度降低一半，但可提升[!v*0]丹药产量。":{"v":"Low Heat: Halves crafting speed but increases [!v*0] pill yield","t":"A","i":2667},"断台浮岛":{"v":"Floating Isle","t":"A","i":908},"断岳刀":{"v":"Broken Blade","t":"A","i":550},"断影":{"v":"Shadow Break","t":"A","i":3377},"断影镰":{"v":"Shadow Reaper","t":"A","i":1390},"断桥悬空，雷云压在残塔之上。\n失落的天宫，仍在群岛间等待来客。":{"v":"The broken bridge hangs in the air, thunderclouds press upon the ruined pagoda. \nThe lost celestial palace still awaits visitors among the islands.","t":"A","i":1887},"断桥沙径":{"v":"Broken bridge sandy path","t":"A","i":546},"断流剑":{"v":"Stream Severing Sword","t":"A","i":2162},"断碑剑":{"v":"Broken Stele Sword","t":"A","i":1393},"断钢剑":{"v":"Steel Sword","t":"A","i":2167},"断门石廊":{"v":"Gate Stone Corridor","t":"A","i":880},"断魂剑":{"v":"Soul Severing Sword","t":"A","i":1387},"新差事发布：":{"v":"New Job Posted:","t":"A","i":769},"新建存档":{"v":"New Game","t":"A","i":652},"新芽护身":{"v":"New Sprout Protection","t":"A","i":2565},"方云清":{"v":"Fang Yunqing","t":"A","i":3610},"方彦风":{"v":"Fang Yanfeng","t":"A","i":3276},"方明然":{"v":"Fang Mingran","t":"A","i":3536},"方晴":{"v":"Fang Qing","t":"A","i":4039},"方案[!v*0]":{"v":"Plan [!v*0]","t":"A","i":464},"方案一":{"v":"Option One","t":"A","i":75},"方案三":{"v":"Option Three","t":"A","i":2481},"方案二":{"v":"Option Two","t":"A","i":2482},"方泽":{"v":"Fang Ze","t":"A","i":3892},"施依瑶":{"v":"Shi Yao","t":"A","i":4033},"施加<color=#58AEEB>潮引</color>时，额外为目标恢复<color=#58AEEB>[!v*0]点怒气</color>。（全队生效）":{"v":"When applying <color=#58AEEB>Tide Pull</color> it restores <color=#58AEEB>[!v*0] rage</color> to the target (Applies to the whole team)","t":"A","i":2702},"施放招式或绝技时，会生成<color=#D8C36A>凶影</color>并复演该招式或绝技，造成<color=#D8C36A>[!v*0]</color>的效果。（自身生效）":{"v":"When casting a move or ultimate, it will generate a <color=#D8C36A>Fierce Shadow</color> and re-execute the move or ultimate, dealing <color=#D8C36A>[!v*0]</color> effect. (Self-applied)","t":"A","i":2523},"施放绝技后，为全队恢复已损生命的[!v*0]。（唯一）":{"v":"After unleashing the ultimate skill restore the lost lives of the entire team [!v*0] (Unique)","t":"A","i":1622},"施月":{"v":"Shi Yue","t":"A","i":3594},"施柏":{"v":"Shi Bo","t":"A","i":3883},"施瑶":{"v":"Shi Yao","t":"A","i":3860},"旁的我不敢应，辨药控火，多少能替大人分忧。":{"v":"I dare not answer beside you, controlling the fire of the medicine, how much can I relieve your worries","t":"A","i":3867},"无":{"v":"None","t":"A","i":2233},"无人知晓，那些遗迹从何处坠入虚空。\n只待赤月升起，黑暗中便睁开无数眼睛。":{"v":"No one knows where those ruins fell from the void\nOnly waiting for the crimson moon to rise countless eyes open in the darkness","t":"A","i":3838},"无双剑":{"v":"Peerless Sword","t":"A","i":1389},"无双剑佩":{"v":"Peerless Sword Pendant","t":"A","i":1527},"无妨，有地可立，有城可守，已是难得。":{"v":"It's fine there's ground to stand on and a city to defend that's already a rare thing","t":"A","i":1104},"无字镇印":{"v":"Town Seal of Wuzizhen","t":"A","i":1526},"无尽试炼":{"v":"Endless Trial","t":"A","i":858},"无尽试炼  ":{"v":"Endless Trial  ","t":"A","i":849},"无尽试炼获得\n融合时添加，保留双特性的概率提高[!v*0]":{"v":"Obtain endless trials to add to fusion\n increasing the probability of retaining dual traits[!v*0]","t":"A","i":2234},"无敌大力金刚脚":{"v":"Invincible Mighty Vajra Foot","t":"A","i":565},"无敌打狗棒":{"v":"Invincible Dog Stick","t":"A","i":796},"无敌霹雳风火轮":{"v":"Invincible Thunder Fire Wheel","t":"A","i":681},"无敌风火轮":{"v":"Invincible Wind and Fire Wheel","t":"A","i":245},"无极生混元，混元化万象。气无始终，劲无内外，周身所在皆是丹田。":{"v":"Wuji gives birth to Hunyuan Hunyuan transforms all things Qi has no beginning or end Strength has no inside or outside Every part of the body is a Dantian","t":"A","i":2946},"无法获得治疗；每次使用招式后，获得相当于最大生命值[!v*0]的护盾（唯一）":{"v":"Cannot receive healing After using a skill gain a shield equal to [!v*0] of max HP (Unique)","t":"A","i":1750},"无法释放绝技，满怒气时消耗所有怒气额外释放一次招式（唯一）":{"v":"Cannot unleash ultimate skill consumes all rage for an extra attack when fully enraged (unique)","t":"A","i":1757},"无相冠":{"v":"Formless Crown","t":"A","i":1477},"无相镜杖":{"v":"Mirror Staff of No Form","t":"A","i":1388},"无边框":{"v":"Borderless","t":"A","i":1088},"无铭石将":{"v":"Nameless Stone","t":"A","i":3991},"日志":{"v":"Log","t":"A","i":442},"旧伤未歇，新痛催发，蚀意寸寸入骨。":{"v":"Old wounds haven't healed new pain flares and eats into the bone","t":"A","i":1235},"旧城遗址":{"v":"Old City Ruins","t":"A","i":534},"旧招千锤百炼，一式落尽，仍有回响。":{"v":"Old moves honed a hundred times still echo","t":"A","i":1214},"旧朝贡物，仅螭首一处便耗去整块青玉。":{"v":"Old tribute only the chi head used up the whole piece of green jade","t":"A","i":2911},"旧枝结住活藤，血杉林里从无例外。":{"v":"Old branches hold the wild vines in the blood cedar forest without exception","t":"A","i":3077},"旧案里有没有地宫的地图，或者是其他出入口的记载？":{"v":"Are there any maps of the underground palace or records of other entrances in the old case","t":"A","i":3978},"旧鳞反向叠压，裂口处另加三枚暗扣。":{"v":"Old scales are reverse overlapped and three dark rivets are added to the crack","t":"A","i":2424},"早收三分":{"v":"Early harvest three parts","t":"A","i":4131},"昂扬":{"v":"Exultant","t":"A","i":3754},"明白了。":{"v":"Understood","t":"A","i":2051},"明白了。我先去灵宝坛看看，你将西山的线索备好，我们随后动身。":{"v":"Understood I'll go check the Spirit Treasure Altar first prepare the clues from Xishan and we'll leave afterwards","t":"A","i":3524},"易筋经":{"v":"Jiyin Jing","t":"A","i":3316},"易筋锻骨，内壮神勇，百脉俱通。易筋锻骨，内壮神勇，百脉俱通。":{"v":"Strengthen muscles fortify bones invigorate spirit and courage open all meridians Strengthen muscles fortify bones invigorate spirit and courage open all meridians","t":"A","i":719},"易经洗髓经":{"v":"I Ching Meridian of the Marrow","t":"A","i":226},"昔日古城，早已埋入漫天风沙。\n唯有残碑与玄晶，仍在落日下泛光。":{"v":"The ancient city of yore is long buried in the sky's sandstorm\nOnly the broken steles and the profound crystals still gleam in the setting sun","t":"A","i":1883},"星印":{"v":"Star Seal","t":"A","i":2472},"星宿印记":{"v":"Stellar Mark","t":"A","i":462},"星宿图卷":{"v":"Star Constellation 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[!v*4]~[!v*5]\n法术攻击 [!v*6]~[!v*7]":{"v":"Constellation Power [!v*0]~[!v*1]\nConstellation Power [!v*2]~[!v*3]\nMagic Attack [!v*4]~[!v*5]\nMagic Attack [!v*6]~[!v*7]","t":"A","i":1663},"星宿强度 [!v*0]~[!v*1]\n星宿强度 [!v*2]~[!v*3]\n身法 [!v*4]~[!v*5]\n物理攻击 [!v*6]~[!v*7]":{"v":"Star Constellation Power [!v*0]~[!v*1]\nStar Constellation Power [!v*2]~[!v*3]\nMovement [!v*4]~[!v*5]\nPhysical Attack [!v*6]~[!v*7]","t":"A","i":1638},"星宿强度 [!v*0]~[!v*1]\n星宿强度 [!v*2]~[!v*3]\n身法 [!v*4]~[!v*5]\n速度 [!v*6]~[!v*7]":{"v":"Constellation Power [!v*0]~[!v*1]\nConstellation Power [!v*2]~[!v*3]\nMovement [!v*4]~[!v*5]\nSpeed [!v*6]~[!v*7]","t":"A","i":1696},"星宿搭配":{"v":"Constellation Pairing","t":"A","i":460},"星核":{"v":"Star Core","t":"A","i":896},"星火杖":{"v":"Spark Staff","t":"A","i":2168},"星芒果":{"v":"Star Mango","t":"A","i":1817},"星芒果，果皮带细碎星斑，适合提升丹药灵动药性。":{"v":"Star Mango with fine star spots on the peel suitable for enhancing elixir vitality","t":"A","i":1853},"星蕴":{"v":"Stellar 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Zhining?","t":"A","i":4078},"是否录用【钱清婉】？":{"v":"Hire Qian Qingwan?","t":"A","i":4077},"是否录用【陈映溪】？":{"v":"Hire Chen Yingxi?","t":"A","i":4021},"是否录用【黄晚婉】？":{"v":"Hire Huang Wanwan?","t":"A","i":4104},"是该安排了。我们时常在外，炼制、工造诸般事务，总不能长久劳你一人担承。":{"v":"It's time to arrange things We are often out doing refining and crafting tasks we can't have you bearing the burden alone forever","t":"A","i":2817},"是那只大妖太难对付，还是在过去的路上遇到了什么麻烦？":{"v":"Is it that big monster is too hard to deal with or did you run into some trouble on the way?","t":"A","i":4215},"是！":{"v":"Yes!","t":"A","i":3511},"是！下官这就去回信。":{"v":"Yes I will reply right away","t":"A","i":4220},"是，下官会在文书里写明。":{"v":"Yes I will write it down in the document","t":"A","i":4226},"是，下官会安排。另外，镇魔司送来了一份新的差事，是西山那边的。":{"v":"Yes I will arrange it Also the Demon Suppression Division has sent a new mission from the West Mountain","t":"A","i":3502},"是，下官会将情况报给镇魔司，也会安排好后续的巡查。":{"v":"Yes I will report the situation to the Demon Suppression Bureau and arrange the 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[!v*0]~[!v*1]\nSpiritual Power [!v*2]~[!v*3]\nMovement [!v*4]~[!v*5]\nMovement [!v*6]~[!v*7]","t":"A","i":1599},"暴击伤害 [!v*0]~[!v*1]\n身法 [!v*2]~[!v*3]\n力道 [!v*4]~[!v*5]\n力道 [!v*6]~[!v*7]":{"v":"Critical Damage [!v*0]~[!v*1]\n Agility [!v*2]~[!v*3]\n Force [!v*4]~[!v*5]\n Force [!v*6]~[!v*7]","t":"A","i":1576},"暴击伤害 [!v*0]~[!v*1]\n身法 [!v*2]~[!v*3]\n灵力 [!v*4]~[!v*5]\n灵力 [!v*6]~[!v*7]":{"v":"Crit Damage [!v*0]~[!v*1]\nAgility [!v*2]~[!v*3]\nSpiritual Power [!v*4]~[!v*5]\nSpiritual Power [!v*6]~[!v*7]","t":"A","i":1590},"暴击伤害 [!v*0]~[!v*1]\n速度 [!v*2]~[!v*3]\n身法 [!v*4]~[!v*5]\n灵力 [!v*6]~[!v*7]":{"v":"Crit Damage [!v*0]~[!v*1]\nSpeed [!v*2]~[!v*3]\nAgility [!v*4]~[!v*5]\nSpiritual Power [!v*6]~[!v*7]","t":"A","i":1602},"暴击伤害 [!v*0]~[!v*1]\n金属性伤害 [!v*2]~[!v*3]\n身法 [!v*4]~[!v*5]\n身法 [!v*6]~[!v*7]":{"v":"Critical Damage [!v*0]~[!v*1]\nGold Damage [!v*2]~[!v*3]\nAgility [!v*4]~[!v*5]\nAgility [!v*6]~[!v*7]","t":"A","i":1588},"暴击伤害 [!v*0]~[!v*1]\n闪避 [!v*2]~[!v*3]\n力道 [!v*4]~[!v*5]\n力道 [!v*6]~[!v*7]":{"v":"Critical Damage [!v*0]~[!v*1]\nDodge [!v*2]~[!v*3]\nForce [!v*4]~[!v*5]\nForce [!v*6]~[!v*7]","t":"A","i":1709},"暴击伤害+[!v*0]":{"v":"Crit Damage +[!v*0]","t":"A","i":3376},"暴击伤害+[!v*0]；物理/法术攻击+[!v*1]":{"v":"Crit Damage +[!v*0]; Physical/Magic Attack +[!v*1]","t":"A","i":3673},"暴击伤害[!v*0]":{"v":"Critical Damage[!v*0]","t":"A","i":684},"暴击时恢复最大生命值的[!v*0]（唯一）":{"v":"Restore max HP on critical hit [!v*0] (unique)","t":"A","i":1660},"暴击时，伤害固定为[!v*0]（唯一）":{"v":"On critical hit damage is fixed at [!v*0] (unique)","t":"A","i":1737},"暴击时，暴击伤害提高[!v*0]，最多[!v*1]层；未暴击时清除全部层数（唯一）":{"v":"On critical hit critical hit damage increases by [!v*0] up to [!v*1] stacks (unique) All stacks are cleared when not critical hit","t":"A","i":1644},"暴击率":{"v":"Critical Hit Rate","t":"A","i":27},"暴击率 + [!v*0]":{"v":"Crit Rate + [!v*0]","t":"A","i":1315},"暴击率 +[!v*0]":{"v":"Crit Rate +[!v*0]","t":"A","i":2447},"暴击率 +[!v*0]；暴击伤害 +[!v*1]":{"v":"Crit Chance +[!v*0]; Crit Damage +[!v*1]","t":"A","i":2475},"暴击率 <color=#7A683A>+[!v*0]</color>\n造成 <color=#7A683A>[!v*1]</color> 次暴击后，下次伤害必定暴击，并使该次暴击伤害提高 <color=#7A683A>[!v*2]</color>":{"v":"Crit Chance <color=#7A683A>+[!v*0]</color>\n After <color=#7A683A>[!v*1]</color> critical hits the next attack will definitely crit and increase that crit damage by <color=#7A683A>[!v*2]</color>","t":"A","i":1257},"暴击率 <color=#7A683A>+[!v*0]</color>，暴击伤害 <color=#7A683A>+[!v*1]</color>。\n物理伤害命中 <color=#7A683A>[!v*2]</color> 层【腐骨】的目标时，追加一段 <color=#7A683A>[!v*3]</color> 物理攻击的淬毒伤害。":{"v":"Crit Rate <color=#7A683A>+[!v*0]</color> Crit Damage <color=#7A683A>+[!v*1]</color>\n When physical damage hits a target with <color=#7A683A>[!v*2]</color> layers of <color=#7A683A>[!v*3]</color> physical attack poison damage","t":"A","i":1232},"暴击率 [!v*0]~[!v*1]\n暴击率 [!v*2]~[!v*3]\n力道 [!v*4]~[!v*5]\n物理穿透 [!v*6]~[!v*7]":{"v":"Crit Rate [!v*0]~[!v*1]\nCrit Rate [!v*2]~[!v*3]\nPower [!v*4]~[!v*5]\nPhysical Penetration [!v*6]~[!v*7]","t":"A","i":1459},"暴击率 [!v*0]~[!v*1]\n暴击率 [!v*2]~[!v*3]\n星宿强度 [!v*4]~[!v*5]\n暴击伤害 [!v*6]~[!v*7]":{"v":"Crit Rate [!v*0]~[!v*1]\nCrit Rate [!v*2]~[!v*3]\nStellar Strength [!v*4]~[!v*5]\nCrit Damage [!v*6]~[!v*7]","t":"A","i":1744},"暴击率 [!v*0]~[!v*1]\n暴击率 [!v*2]~[!v*3]\n暴击率 [!v*4]~[!v*5]\n暴击率 [!v*6]~[!v*7]":{"v":"Crit Rate [!v*0]~[!v*1]\nCrit Rate [!v*2]~[!v*3]\nCrit Rate [!v*4]~[!v*5]\nCrit Rate [!v*6]~[!v*7]","t":"A","i":1707},"暴击率 [!v*0]~[!v*1]\n暴击率 [!v*2]~[!v*3]\n物理穿透 [!v*4]~[!v*5]\n暴击伤害 [!v*6]~[!v*7]":{"v":"Crit Chance [!v*0]~[!v*1]\nCrit Chance [!v*2]~[!v*3]\nPhysical Penetration [!v*4]~[!v*5]\nCrit Damage [!v*6]~[!v*7]","t":"A","i":1559},"暴击率 [!v*0]~[!v*1]\n暴击率 [!v*2]~[!v*3]\n生命 [!v*4]~[!v*5]\n物理攻击 [!v*6]~[!v*7]":{"v":"Crit Rate [!v*0]~[!v*1]\nCrit Rate [!v*2]~[!v*3]\nHealth [!v*4]~[!v*5]\nPhysical Attack [!v*6]~[!v*7]","t":"A","i":1659},"暴击率 [!v*0]~[!v*1]\n法术穿透 [!v*2]~[!v*3]\n暴击伤害 [!v*4]~[!v*5]\n灵力 [!v*6]~[!v*7]":{"v":"Crit Rate [!v*0]~[!v*1]\nSpell Penetration 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carries a woody fragrance at the break.","t":"A","i":2635},"束踝靴":{"v":"Ankle Boots","t":"A","i":2212},"条":{"v":"Bar","t":"A","i":372},"来时沿途所见，已让我明白谷外百姓的艰难……":{"v":"Seeing what I saw along the way has made me understand the hardships of the people outside the valley","t":"A","i":1965},"来源":{"v":"Source","t":"A","i":554},"来访者的所学与所求，我都会记清，免得转述时失了本意。":{"v":"I will remember everything the visitor learns and asks so that the original meaning is not lost when relaying it","t":"A","i":4036},"杨向川":{"v":"Yang Xiangchuan","t":"A","i":3202},"杨弘简":{"v":"Yang Hongjian","t":"A","i":4061},"杨彦宁":{"v":"Yang Yanning","t":"A","i":3168},"杨映凝":{"v":"Yang Yingning","t":"A","i":4071},"松纹取自司中旧袍，只传给首次出夜者。":{"v":"The Pine Pattern is taken from the old robes of the Sijun and is only passed to those who venture out at night for the first time","t":"A","i":2428},"松纹法袍":{"v":"Pine Pattern Robe","t":"A","i":1478},"松风吐纳法":{"v":"Songfeng Breathing 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Desert","t":"A","i":544},"柒":{"v":"Seven","t":"A","i":552},"查看":{"v":"View","t":"A","i":870},"查看<color=#DBAF37>领主府</color>":{"v":"View <color=#DBAF37>Lord's Manor</color>","t":"A","i":1156},"查看心法":{"v":"View Heart Method","t":"A","i":164},"查看所有效果":{"v":"View all effects","t":"A","i":160},"查阵校位，我愿尽力，还请大人准我一试。":{"v":"Check the formation position I will do my best please allow me a try","t":"A","i":4064},"柳思舟":{"v":"Liu Sizhou","t":"A","i":3950},"柳若薇":{"v":"Liu Ruowei","t":"A","i":3596},"柳语岚":{"v":"Liu Yulan","t":"A","i":4031},"柳雨安":{"v":"Liu Yu'an","t":"A","i":3541},"根脉同荣":{"v":"Root and branch harmony","t":"A","i":2557},"根须小径":{"v":"Root Path","t":"A","i":814},"根骨":{"v":"Core","t":"A","i":19},"根骨 + [!v*0]":{"v":"Root + [!v*0]","t":"A","i":1277},"根骨 +[!v*0]":{"v":"Root +[!v*0]","t":"A","i":2499},"根骨 [!v*0]~[!v*1]\n根骨 [!v*2]~[!v*3]\n力道 [!v*4]~[!v*5]\n承疗效果 [!v*6]~[!v*7]":{"v":"Root Bone [!v*0]~[!v*1]\nRoot Bone [!v*2]~[!v*3]\nPower [!v*4]~[!v*5]\nHealing Effect [!v*6]~[!v*7]","t":"A","i":1694},"根骨 [!v*0]~[!v*1]\n根骨 [!v*2]~[!v*3]\n承疗效果 [!v*4]~[!v*5]\n生命 [!v*6]~[!v*7]":{"v":"Root [!v*0]~[!v*1]\nRoot [!v*2]~[!v*3]\nHealing Effect [!v*4]~[!v*5]\nLife [!v*6]~[!v*7]","t":"A","i":1673},"根骨 [!v*0]~[!v*1]\n根骨 [!v*2]~[!v*3]\n气血 [!v*4]~[!v*5]\n气血 [!v*6]~[!v*7]":{"v":"Root Bone [!v*0]~[!v*1]\nRoot Bone [!v*2]~[!v*3]\nQi Blood [!v*4]~[!v*5]\nQi Blood [!v*6]~[!v*7]","t":"A","i":1790},"根骨 [!v*0]~[!v*1]\n根骨 [!v*2]~[!v*3]\n生命 [!v*4]~[!v*5]\n承疗效果 [!v*6]~[!v*7]":{"v":"Root Bone [!v*0]~[!v*1]\nRoot Bone [!v*2]~[!v*3]\nLife [!v*4]~[!v*5]\nHealing Effect [!v*6]~[!v*7]","t":"A","i":1803},"根骨 [!v*0]~[!v*1]\n气血 [!v*2]~[!v*3]\n速度 [!v*4]~[!v*5]\n闪避 [!v*6]~[!v*7]":{"v":"Root [!v*0]~[!v*1]\nVitality [!v*2]~[!v*3]\nSpeed [!v*4]~[!v*5]\nDodge [!v*6]~[!v*7]","t":"A","i":1684},"根骨 [!v*0]~[!v*1]\n法术防御 [!v*2]~[!v*3]\n承疗效果 [!v*4]~[!v*5]\n身法 [!v*6]~[!v*7]":{"v":"Core [!v*0]~[!v*1]\nMagic Defense [!v*2]~[!v*3]\nHealing Effect [!v*4]~[!v*5]\nAgility [!v*6]~[!v*7]","t":"A","i":1779},"根骨 [!v*0]~[!v*1]\n物理防御 [!v*2]~[!v*3]\n法术防御 [!v*4]~[!v*5]\n物理攻击 [!v*6]~[!v*7]":{"v":"Base [!v*0]~[!v*1]\nPhysical Defense [!v*2]~[!v*3]\nMagic Defense [!v*4]~[!v*5]\nPhysical Attack [!v*6]~[!v*7]","t":"A","i":1670},"根骨+[!v*0]":{"v":"Root +[!v*0]","t":"A","i":2325},"案卷是结了，但血杉林的妖气还没有散去。":{"v":"The case is closed but the demonic energy of the Blood Cedar Forest has not yet dissipated","t":"A","i":2262},"棍":{"v":"Stick","t":"A","i":196},"棍头触地以后，附近兽骨会同时转向它。":{"v":"After the club hits the ground nearby beast bones will turn towards it","t":"A","i":1874},"棍端尚未触地，脚下石缝已经开始发响。":{"v":"The staff hasn't touched the ground yet and the cracks beneath my feet are already starting to rumble","t":"A","i":3745},"棍罡荡魔变招。凝聚罗汉护体，降低自身受到的伤害。":{"v":"Stance Demon Transformation Technique Condense Arhat Body Guard Reduce Self Damage Taken","t":"A","i":4195},"棍罡荡魔变招。运转护体罡劲，受到攻击时反震敌人。":{"v":"Stance of Demon Repelling Magic. Circulate protective aura to repel enemies when attacked.","t":"A","i":4197},"概率提高[!v*0]":{"v":"Increase Probability [!v*0]","t":"A","i":4232},"横劲开山，纵有千钧阻路，也要砸出一条道。":{"v":"Break through the mountains with strength and carve a path through any obstacle","t":"A","i":1166},"欧阳墨":{"v":"Ouyang Mo","t":"A","i":3249},"欧阳彦宁":{"v":"Ouyang Yanning","t":"A","i":3800},"正常":{"v":"Normal","t":"A","i":483},"此地原是一座边城，数月前遭妖物侵袭，城毁人散。":{"v":"This place was once a border town but was destroyed and its people scattered months ago by a monstrous creature","t":"A","i":1106},"此番我想随师兄一道历练，尽些除妖济世的本分。我所长虽不多，调药疗伤尚能应付，路上也好有个照应。":{"v":"I wish to train with Senior Brother to fulfill my duty of slaying demons and helping the world Although my skills are not extensive I can handle medicinal preparations and healing and it would be good to have someone to look out for me on the journey","t":"A","i":1962},"武器":{"v":"Weapon","t":"A","i":40},"武学":{"v":"Martial Arts","t":"A","i":11},"武学分支解锁后，可随时切换启用效果。":{"v":"After unlocking a martial arts branch you can switch its effects on and off at any time","t":"A","i":2072},"武学等级上限：[!v*0]":{"v":"Martial Arts Level Cap: [!v*0]","t":"A","i":2044},"武学词条":{"v":"Martial Arts Term","t":"A","i":717},"残垣外庭":{"v":"Outer Garden","t":"A","i":886},"残塔古刹":{"v":"Ruined Temple","t":"A","i":906},"残灯石坪":{"v":"Residual Light Stone Hill","t":"A","i":903},"残破祭坛":{"v":"Ruined Altar","t":"A","i":929},"残碑沉溪多年，后来成了水魅的胸甲。":{"v":"The ancient tablet settled in the stream for years and later became the Water Charm's breastplate","t":"A","i":2907},"残碑荒庭":{"v":"Ruined Garden","t":"A","i":541},"残阳古城":{"v":"Sunset Ancient City","t":"A","i":533},"残阳古城里有一处塌陷，下面通往地宫。那只大妖应该就在里面。":{"v":"There is a collapse in the Ancient City of Setting Sun leading to an underground palace That great demon should be inside","t":"A","i":3973},"母蛊血珀":{"v":"Mother Gu Blood Amber","t":"A","i":1524},"每[!v*0]小时发放一次":{"v":"Issued every [!v*0] hours","t":"A","i":985},"每个波次开始时，获得相当于最大生命值[!v*0]的护盾（唯一）":{"v":"At the start of each wave gain a shield equal to [!v*0] max HP (unique)","t":"A","i":1782},"每击败[!v*0]名敌人，攻击力提高[!v*1]，最多[!v*2]层；每个波次重置（唯一）":{"v":"For every [!v*0] enemies defeated attack increases by [!v*1] up to [!v*2] stacks resets each wave (unique)","t":"A","i":1653},"每名角色初始拥有[!v*0]点天赋点，每升[!v*1]级再获得[!v*2]点。每个点位消耗[!v*3]点天赋点。各角色的天赋点与加点方案独立计算。":{"v":"Each character starts with [!v*0] talent points and gains [!v*2] points upon leveling up [!v*1] times. Each point costs [!v*3] talent points. Each character's talent points and allocation are calculated independently.","t":"A","i":472},"每名角色可保留三套加点方案，并自由命名。加点调整会自动保存至当前方案，通过方案下拉框即可切换。":{"v":"Each character can have three build options and name them freely Stat adjustments will automatically save to the current build and can be switched via the build dropdown","t":"A","i":477},"每回合受到[!v*0]点基础法术伤害，最多[!v*1]层。":{"v":"Takes [!v*0] base magic damage per turn up to [!v*1] stacks","t":"A","i":2364},"每回合受到法术伤害，最多[!v*0]层。":{"v":"Maximum of [!v*0] stacks of spell damage per turn","t":"A","i":2248},"每回合受到物理伤害。":{"v":"Takes physical damage each turn","t":"A","i":3491},"每回合恢复[!v*0]点生命值。":{"v":"Restores [!v*0] HP per turn","t":"A","i":2889},"每回合恢复生命。":{"v":"Restore health each turn","t":"A","i":3338},"每回合行动前恢复最大生命值的[!v*0]（唯一）":{"v":"Restore max HP at the start of each turn [!v*0] (unique)","t":"A","i":1649},"每场战斗开始时，自动获得<color=#F06456>[!v*0]层翎焰</color>。（自身生效）":{"v":"At the start of each battle automatically gain <color=#F06456>[!v*0] Featherflame</color> (Self-applied)","t":"A","i":2731},"每小时[!v*0]次，门客可缩时":{"v":"The attendant can time-skip [!v*0] times per hour","t":"A","i":630},"每层<color=#F06456>炽痕</color>使目标受到的所有伤害提高<color=#F06456>[!v*0]</color>。（全队生效）":{"v":"每层<color=#F06456>炽痕</color>使目标受到的所有伤害提高<color=#F06456>[!v*0]</color>。（全队生效）","t":"A","i":3791},"每层使【地宫震鸣】的伤害提高[!v*0]。":{"v":"Each floor increases the damage of [!v*0]","t":"A","i":3995},"每层使受到施加者的暴击伤害提高[!v*0]，最多[!v*1]层。":{"v":"Each layer increases the critical damage dealt by the caster by [!v*0] up to [!v*1] layers","t":"A","i":4122},"每层使受到的伤害降低[!v*0]。":{"v":"Reduces damage taken by [!v*0] per floor","t":"A","i":4120},"每层使法术伤害提高[!v*0]，最多[!v*1]层。":{"v":"Each spell damage increases by [!v*0] up to [!v*1] stacks","t":"A","i":2091},"每当一个队友生命值低于[!v*0]，幽竹获得[!v*1]点怒气（幽竹专属）":{"v":"Whenever an ally's health drops below [!v*0] You Zhu gains [!v*1] Rage (You Zhu exclusive)","t":"A","i":1747},"每当友方释放攻击型招式后，自身有<color=#D6B76A>[!v*0]</color>（ 每<color=#D6B76A>[!v*1]</color>身法 <sprite name=\"Agility\">提升<color=#D6B76A>[!v*2]</color> ）概率进行一次援助射击，最高<color=#D6B76A>[!v*3]</color>。援射造成的伤害为【连羽射】的<color=#D6B76A>[!v*4]</color>。":{"v":"After an ally uses an attack skill they have a chance of performing an assist shot, up to <color=#D6B76A>[!v*3]</color> (every <color=#D6B76A>[!v*1]</color> skill <sprite name=\"Agility\"> increases <color=#D6B76A>[!v*2]</color>) to assist, with damage equal to <color=#D6B76A>[!v*4]</color> of <color=#D6B76A>[!v*0]</color>.","t":"A","i":2130},"每损失[!v*0]生命值，受到的治疗效果提高[!v*1]（唯一）":{"v":"For every [!v*0] health lost the healing effect is increased by [!v*1] (unique)","t":"A","i":1626},"每损失[!v*0]生命值，物理防御提高[!v*1]（唯一）":{"v":"For every [!v*0] health lost physical defense increases by [!v*1] (unique)","t":"A","i":1804},"每损失[!v*0]生命值，造成伤害提高[!v*1]（唯一）":{"v":"For every [!v*0] health lost damage increases by [!v*1] (unique)","t":"A","i":1734},"每有[!v*0]名友方阵亡，自身受到伤害降低[!v*1]（唯一）":{"v":"For every [!v*0] friendly unit that dies your damage taken is reduced by [!v*1] (unique)","t":"A","i":1625},"每有[!v*0]名友方阵亡，自身治疗效果提高[!v*1]（唯一）":{"v":"For every [!v*0] friendly unit that dies your self-healing effect increases by [!v*1] (unique)","t":"A","i":1701},"每有[!v*0]点最大生命值，最终伤害提高[!v*1]，最高[!v*2]（唯一）":{"v":"For every [!v*0] max HP final damage increases by [!v*1] up to [!v*2] (unique)","t":"A","i":1770},"每次使用招式结束后获得护盾，拥有护盾的情况下，物理攻击和双防提高。":{"v":"Gain a shield after using a skill While having a shield physical attacks and dual defense are increased","t":"A","i":3738},"每次刷新，有 [!v*0] 的概率不消耗刷新次数":{"v":"Each refresh has a [!v*0] chance not to consume a refresh count","t":"A","i":3693},"每次抽取机缘时，[!v*0]张机缘牌都额外获得[!v*1]次刷新":{"v":"Each time you draw a chance card you get an extra [!v*1] refreshes for [!v*0] chance cards","t":"A","i":4127},"每次抽取机缘时，可放弃当前候选机缘并重新抽取一次，每次抽取机缘仅一次":{"v":"When drawing a chance you can give up the current candidate chance and draw again each draw is only one chance","t":"A","i":3655},"每次抽取机缘时，若未进行任何刷新，则返还 [!v*0] 点气运值":{"v":"When drawing for fortune without refreshing any it returns [!v*0] luck points","t":"A","i":3322},"每次抽取机缘时，都会出现 [!v*0] 个待选机缘，仍然只可选择一个机缘":{"v":"Each time you draw a chance there will be [!v*0] chances to choose from but you can only select one chance","t":"A","i":3651},"每次提升":{"v":"Every time you level up","t":"A","i":525},"每次施加【熔火之痛】额外增加[!v*0]层（焚璃专属）":{"v":"Each application of [!v*0] adds an extra layer (Burning Glass exclusive)","t":"A","i":1731},"每次施放绝技，后续绝技伤害提高[!v*0]，最高[!v*1]，每波重置。（唯一）":{"v":"Each ultimate skill cast increases subsequent ultimate skill damage by [!v*0] up to a maximum of [!v*1] resetting per wave (Unique)","t":"A","i":1630},"每次行动结束后获得[!v*0]层妖化，每层使造成的伤害提高[!v*1]，可持续叠加，直至本场战斗结束。":{"v":"Gain [!v*0] layers of demonization after each action each layer increases damage by [!v*1] and can stack until this battle ends","t":"A","i":2085},"每次调整阵位，我都会留份记录，日后查验也有依据。":{"v":"I keep records every time I adjust the formation so I have something to check later","t":"A","i":3861},"每次释放招式随机获得一种锋势，锋势持续[!v*0]回合。\n【厉锋势】：物理攻击力提高<color=#D6B76A>[!v*1]</color>\n【锐锋势】：暴击率提高<color=#D6B76A>[!v*2]</color>\n【绝锋势】：暴击伤害提高<color=#D6B76A>[!v*3]</color>\n同时存在时三种不同的锋势时，有<color=#D6B76A>[!v*4]</color>（ 每 <color=#D6B76A>[!v*5]</color> 身法 <sprite name=\"Agility\"> + <color=#D6B76A>[!v*6]</color> ）概率触发【致命一击】。【致命一击】使本次伤害提高<color=#D6B76A>[!v*7]</color>，可以与暴击同时触发":{"v":"Each skill release randomly grants a锋势 lasting for [!v*0] turns.\n【厉锋势】：Increases Physical Attack by <color=#D6B76A>[!v*1]</color>\n【锐锋势】：Increases Critical Chance by <color=#D6B76A>[!v*2]</color>\n【绝锋势】：Increases Critical Damage by <color=#D6B76A>[!v*3]</color>\nWhen all three different锋势 exist there is a <color=#D6B76A>[!v*4]</color> chance (Per <color=#D6B76A>[!v*5]</color> Evasion <sprite name=\"Agility\"> + <color=#D6B76A>[!v*6]</color> ) to trigger 【Fatal Strike】. 【Fatal Strike】increases this instance's damage by <color=#D6B76A>[!v*7]</color> and can trigger simultaneously with a critical hit","t":"H","i":4119},"每炉[!v*0]~[!v*1]颗":{"v":"[!v*0] to [!v*1] per furnace","t":"A","i":2309},"每炉成败，我都会记下缘由。若能入府，愿将这习惯用上。":{"v":"I will record the reason for every success or failure If I can enter the manor I wish to use this habit","t":"A","i":3599},"每点提高[!v*0]打造出绝世品质装备的概率":{"v":"Each point increases the chance of crafting a peerless quality item [!v*0]","t":"A","i":3138},"每离线[!v*0]小时积蓄[!v*1]分钟，最多储存[!v*2]小时。\n生效期间，战斗掉落概率与资源产出提升[!v*3]。":{"v":"Every [!v*0] hours accumulates [!v*1] minutes maximum storage [!v*2] hours.\n During the effect battle drop rate and resource output increase [!v*3]","t":"A","i":828},"每秒恢复自身攻击力[!v*0]的生命值，当生命值低于[!v*1]时，恢复效果提升至[!v*2]。":{"v":"Restores life equal to [!v*0] of its own attack power per second when health is below [!v*1] the recovery effect increases to [!v*2]","t":"A","i":1046},"每通关 [!v*0] 层，全队物理/法术攻击 +[!v*1]":{"v":"After clearing [!v*0] floors all party physical/magic attack +[!v*1]","t":"A","i":4106},"毒潭秘境":{"v":"Poison Pool Secret Realm","t":"A","i":647},"毒痕层层相叠，待到深入骨髓，一朝俱发。":{"v":"Layers of poison accumulate until they reach the bone and erupt all at once","t":"A","i":1227},"毒雾祭坛":{"v":"Poison Mist Altar","t":"A","i":811},"比起奇方秘药，我更看重配伍与火候。府上可缺炼丹之人？":{"v":"I value the combination and timing more than any secret recipe Does your manor lack an alchemist","t":"A","i":3289},"比起高谈玄理，我更想先看看府上的阵纹，再谈能做些什么。":{"v":"Rather than discussing grand theories I'd like to see the array patterns of the manor first and then talk about what can be done","t":"A","i":3197},"气出丹田，不止循行任督，更遍走十二正经与奇经八脉。":{"v":"Qi flows from the Dantian not only along the Governing and Conception Vessels but also through the Twelve Primary Meridians and Eight Extraordinary Vessels","t":"A","i":2986},"气海潮生":{"v":"Qi Sea Tide Rises","t":"A","i":3470},"气至关节，当稍停片刻；待酸胀自解，再向前行，不可以力冲关。":{"v":"Stiff in the joints pause for a moment Wait for the soreness to subside then proceed do not rush the pass","t":"A","i":3019},"气血":{"v":"Qi and Blood","t":"A","i":20},"气血 + [!v*0]":{"v":"Qi Blood + [!v*0]","t":"A","i":1307},"气血 +[!v*0]；根骨 +[!v*1]；生命 +[!v*2]":{"v":"Qi Blood +[!v*0]; Root Bone +[!v*1]; Life +[!v*2]","t":"A","i":2494},"气血 [!v*0]~[!v*1]\n根骨 [!v*2]~[!v*3]\n法术防御 [!v*4]~[!v*5]\n承疗效果 [!v*6]~[!v*7]":{"v":"Vitality [!v*0]~[!v*1]\nBone Strength [!v*2]~[!v*3]\nMagic Defense [!v*4]~[!v*5]\nHealing Effect [!v*6]~[!v*7]","t":"A","i":1769},"气血 [!v*0]~[!v*1]\n根骨 [!v*2]~[!v*3]\n物理防御 [!v*4]~[!v*5]\n承疗效果 [!v*6]~[!v*7]":{"v":"Vitality [!v*0]~[!v*1]\nBone Strength [!v*2]~[!v*3]\nPhysical Defense [!v*4]~[!v*5]\nHealing Effect [!v*6]~[!v*7]","t":"A","i":1795},"气血 [!v*0]~[!v*1]\n气血 [!v*2]~[!v*3]\n力道 [!v*4]~[!v*5]\n生命 [!v*6]~[!v*7]":{"v":"Qi Blood [!v*0]~[!v*1]\nQi Blood [!v*2]~[!v*3]\nPower [!v*4]~[!v*5]\nLife [!v*6]~[!v*7]","t":"A","i":1683},"气血 [!v*0]~[!v*1]\n气血 [!v*2]~[!v*3]\n根骨 [!v*4]~[!v*5]\n生命 [!v*6]~[!v*7]":{"v":"Qi Blood [!v*0]~[!v*1]\nQi Blood [!v*2]~[!v*3]\nRoot Bone [!v*4]~[!v*5]\nLife [!v*6]~[!v*7]","t":"A","i":1784},"气血 [!v*0]~[!v*1]\n气血 [!v*2]~[!v*3]\n气血 [!v*4]~[!v*5]\n气血 [!v*6]~[!v*7]":{"v":"Qi Blood [!v*0]~[!v*1]\nQi Blood [!v*2]~[!v*3]\nQi Blood [!v*4]~[!v*5]\nQi Blood [!v*6]~[!v*7]","t":"A","i":1712},"气血 [!v*0]~[!v*1]\n气血 [!v*2]~[!v*3]\n生命 [!v*4]~[!v*5]\n承疗效果 [!v*6]~[!v*7]":{"v":"Stamina [!v*0]~[!v*1]\nStamina [!v*2]~[!v*3]\nHealth [!v*4]~[!v*5]\nHealing Effect [!v*6]~[!v*7]","t":"A","i":1799},"气血 [!v*0]~[!v*1]\n气血 [!v*2]~[!v*3]\n闪避 [!v*4]~[!v*5]\n承疗效果 [!v*6]~[!v*7]":{"v":"Stamina [!v*0]~[!v*1]\nBlood [!v*2]~[!v*3]\nDodge [!v*4]~[!v*5]\nHealing Effect [!v*6]~[!v*7]","t":"A","i":1741},"气血+[!v*0]":{"v":"Qi Blood +[!v*0]","t":"A","i":2492},"气血翻涌，生机渐盛。":{"v":"Qi and blood surge life force grows","t":"A","i":3395},"水":{"v":"Water","t":"A","i":2118},"水属性伤害":{"v":"Water damage","t":"A","i":221},"水属性伤害加成 +[!v*0]":{"v":"Water damage bonus +[!v*0]","t":"A","i":2770},"水属性抗性":{"v":"Water Resistance","t":"A","i":213},"水胆晶坠":{"v":"Water Crystal Drop","t":"A","i":1523},"求大人赏份差事，我总不能抱着锤子睡街上。":{"v":"I beg for a task from you I can't just sleep on the street with my hammer","t":"A","i":3949},"求大人赏口饭吃，我会炼丹，真不是来白吃的。":{"v":"Please grant me a meal I can cook I'm not here to eat for free","t":"A","i":4009},"求您先让我试几日，若连口信都传不明白，也不敢再赖着。":{"v":"Please let me try for a few days If I can't even get the basic message across I won't keep bothering you","t":"A","i":3865},"求您收下我，砍木、采石、找矿，我都能搭把手。":{"v":"Please take me in I can help with chopping wood mining and finding ore","t":"A","i":3234},"求您收用，清货盘账我都肯做，不挑轻巧活。":{"v":"Please accept me I'll do all the inventory and accounting work no job is too small","t":"A","i":3952},"求您收留，我会认人，也肯听人说话，不至于误了来客。":{"v":"Please take me in I will recognize people and be willing to listen so I won't offend guests","t":"A","i":4048},"求您留我做个守阵人吧，我坐得住，也耐得烦。":{"v":"Please let me be a guard I can hold my post I am patient","t":"A","i":4034},"求您留我试试，客人来了，总得有人招呼不是？":{"v":"Please let me try and wait for me the guest is here someone has to greet them right","t":"A","i":3127},"求您赏个活干，府上总有要搬要采的东西吧？":{"v":"Can I ask you for some work Your household always has things to move and collect right","t":"A","i":3260},"求您赏份差事，来客登记、送帖引路，我都能做。":{"v":"I can do tasks like guest registration and guiding visitors","t":"A","i":3259},"求领主收用，拉风箱也行，总比闲着强。":{"v":"Beg the lord to take me, even if it's a back-alley job, it's better than doing nothing.","t":"A","i":3278},"求领主给口饭吃，吃饱了才有精神替您张罗买卖。":{"v":"Beg the lord for food, only when full can I manage your business","t":"A","i":3807},"汇元丹配方":{"v":"Huiyuan Pill Recipe","t":"A","i":2286},"汇脉 [!v*0]/[!v*1]":{"v":"Nexus [!v*0]/[!v*1]","t":"A","i":92},"汇脉择主":{"v":"Gather the main thread","t":"A","i":80},"沃壤深藏":{"v":"Deeply buried","t":"A","i":2749},"沈寒翎":{"v":"Shen Hanling","t":"A","i":793},"沈寒翎出身神箭门，自幼专修弓术，在门中素有神射之名。\n她性情纯真、不谙世故，常常听不出旁人的弦外之音。\n一旦挽弓迎敌，她便认真得近乎执拗，每一箭都不容偏差。":{"v":"Shen Hanling hails from the Divine Arrow Sect and has specialized in archery since childhood, earning the reputation of a divine archer within the sect. \nShe is pure of heart and naive, often failing to grasp the hidden meanings in others' words. \nOnce she draws her bow to face an enemy, she becomes almost stubbornly serious, ensuring every arrow is unerring.","t":"A","i":2381},"沈寒翎已领悟变招【箭雨·振军】":{"v":"Shen Hanling has comprehended the technique [Arrow Rain · Rally Army]","t":"A","i":3485},"沈寒翎已领悟变招【箭雨·摧甲】":{"v":"Shen Hanling has mastered the technique [Arrow Rain Armor Breaker]","t":"A","i":4170},"沈寒翎已领悟变招【连羽·三矢】":{"v":"Shen Hanling has comprehended the technique [Feathered Flight Three Arrows]","t":"A","i":2760},"沈寒翎已领悟变招【连羽·凝霜】":{"v":"Shen Hanling has mastered the technique [Feather · Frost Condensation]","t":"A","i":4169},"沈念婉":{"v":"Shen Nianwan","t":"A","i":4037},"沈灵露":{"v":"Shen Linglu","t":"A","i":4010},"沈语萱":{"v":"Shen Yuxuan","t":"A","i":4084},"沈雪柔":{"v":"Shen Xuerou","t":"A","i":3128},"沉岳":{"v":"Chen Yue","t":"A","i":2958},"沉息甲":{"v":"Stagnant Shell","t":"A","i":2194},"沉泽弓":{"v":"Chen Zeong","t":"A","i":1395},"沉渊锏":{"v":"Deep Abyss Mace","t":"A","i":1396},"沉溪骨链":{"v":"Chenxi Skeleton","t":"A","i":1522},"沉磐矿":{"v":"Sanchuan Mine","t":"A","i":1811},"沉磐矿，可用于开脉境头盔、衣服和鞋子打造。":{"v":"Sanchuan Ore can be used to craft Pulse Realm Helmets Clothes and Shoes","t":"A","i":1846},"沉舟水道":{"v":"Sinking Boat Waterway","t":"A","i":807},"沉船暗流":{"v":"Shipwreck Undercurrent","t":"A","i":866},"没有首领，敌人越战越强":{"v":"No boss enemies get stronger the longer the battle goes on","t":"A","i":2355},"沧海灵应":{"v":"Vast Sea Spirit","t":"A","i":3669},"沧澜入体，势盛":{"v":"Canglan enters the body, power surges","t":"A","i":2742},"沧澜加持":{"v":"Canglan's Blessing","t":"A","i":2743},"沧龙":{"v":"Canglong","t":"A","i":2480},"治疗":{"v":"Treat","t":"A","i":287},"治疗 [!v*0] 名友方，恢复 <color=#69B77A>[!v*1]</color>（ <color=#D6B76A>[!v*2]</color> 治疗强度 ）生命值和<color=#D6B76A>[!v*3]</color>点怒气；并使其在接下来[!v*4]回合内持续恢复 <color=#69B77A>[!v*5]</color>（ <color=#D6B76A>[!v*6]</color> 治疗强度 ）生命值。":{"v":"Heals [!v*0] friendly units, restoring <color=#69B77A>[!v*1]</color> ( <color=#D6B76A>[!v*2]</color> healing strength) health and <color=#D6B76A>[!v*3]</color> rage; and grants them continuous healing of <color=#69B77A>[!v*5]</color> ( <color=#D6B76A>[!v*6]</color> healing strength) health for the next [!v*4] turns.","t":"A","i":4192},"治疗强度":{"v":"Treatment Intensity","t":"A","i":216},"治疗强度 +[!v*0] 点":{"v":"Treatment Intensity +[!v*0] points","t":"A","i":1355},"治疗强度 +[!v*0] 点；承疗 +[!v*1] 点":{"v":"Treatment Intensity +[!v*0] points; Healing +[!v*1] points","t":"A","i":2717},"治疗强度 <color=#7A683A>+[!v*0]</color> 点。\n产生溢出治疗时，将溢出部分的 <color=#7A683A>[!v*1]</color> 转化为护盾，持续 <color=#7A683A>[!v*2]</color> 回合。":{"v":"Healing strength <color=#7A683A>+[!v*0]</color> points. \nWhen overflow healing occurs the overflow portion is converted into a shield for <color=#7A683A>[!v*1]</color> turns lasting <color=#7A683A>[!v*2]</color> turns.","t":"A","i":1206},"治疗强度 [!v*0]~[!v*1]\n根骨 [!v*2]~[!v*3]\n法术攻击 [!v*4]~[!v*5]\n法术攻击 [!v*6]~[!v*7]":{"v":"Healing Power [!v*0]~[!v*1]\nRoot Bone [!v*2]~[!v*3]\nMagic Attack [!v*4]~[!v*5]\nMagic Attack [!v*6]~[!v*7]","t":"A","i":1748},"治疗强度 [!v*0]~[!v*1]\n治疗强度 [!v*2]~[!v*3]\n根骨 [!v*4]~[!v*5]\n暴击率 [!v*6]~[!v*7]":{"v":"Healing Power [!v*0]~[!v*1]\nHealing Power [!v*2]~[!v*3]\nRoot Bone [!v*4]~[!v*5]\nCrit Rate [!v*6]~[!v*7]","t":"A","i":1465},"治疗强度 [!v*0]~[!v*1]\n治疗强度 [!v*2]~[!v*3]\n灵力 [!v*4]~[!v*5]\n暴击率 [!v*6]~[!v*7]":{"v":"Healing Power [!v*0]~[!v*1]\nHealing Power [!v*2]~[!v*3]\nSpiritual Power [!v*4]~[!v*5]\nCrit Rate [!v*6]~[!v*7]","t":"A","i":1678},"治疗强度 [!v*0]~[!v*1]\n灵力 [!v*2]~[!v*3]\n气血 [!v*4]~[!v*5]\n生命 [!v*6]~[!v*7]":{"v":"Healing Power [!v*0]~[!v*1]\nSpiritual Power [!v*2]~[!v*3]\nQi Blood [!v*4]~[!v*5]\nHealth [!v*6]~[!v*7]","t":"A","i":1767},"治疗强度 [!v*0]~[!v*1]\n闪避 [!v*2]~[!v*3]\n灵力 [!v*4]~[!v*5]\n速度 [!v*6]~[!v*7]":{"v":"Healing Power [!v*0]~[!v*1]\nEvasion [!v*2]~[!v*3]\nSpiritual Power [!v*4]~[!v*5]\nSpeed [!v*6]~[!v*7]","t":"A","i":1785},"治疗效果提高[!v*0]，对当前生命值低于[!v*1]的角色治疗量额外提高[!v*2]。":{"v":"Healing effect increased[!v*0] and healing amount is further increased[!v*2] for characters with current HP below[!v*1]","t":"A","i":1982},"治疗生命比例最低的 [!v*0] 名存活友方，立即恢复 <color=#69B77A>[!v*1]</color>（ <color=#D6B76A>[!v*2]</color> 治疗强度 ）生命值，并使其在接下来的 [!v*3] 回合开始时各恢复 <color=#69B77A>[!v*4]</color>（ <color=#D6B76A>[!v*5]</color> 治疗强度 ）生命值。":{"v":"Heal the [!v*0] surviving allies with the lowest HP by <color=#69B77A>[!v*1]</color> ( <color=#D6B76A>[!v*2]</color> healing strength) and restore <color=#69B77A>[!v*4]</color> ( <color=#D6B76A>[!v*5]</color> healing strength) HP to each at the start of the next [!v*3] turns.","t":"A","i":2119},"治疗生命比例最低的 [!v*0] 名存活友方，立即恢复 <color=#69B77A>[!v*1]</color>（ <color=#D6B76A>[!v*2]</color> 治疗强度 ）生命值，并使其在接下来的 [!v*3] 回合开始时各恢复 <color=#69B77A>[!v*4]</color>（ <color=#D6B76A>[!v*5]</color> 治疗强度 ）生命值。同时使其物理攻击和法术攻击提高<color=#D6B76A>[!v*6]</color>，持续 [!v*7] 回合。":{"v":"Heals the [!v*0] surviving ally with the lowest health percentage for <color=#69B77A>[!v*1]</color> ( <color=#D6B76A>[!v*2]</color> healing strength) health, and restores <color=#69B77A>[!v*4]</color> ( <color=#D6B76A>[!v*5]</color> healing strength) health to them at the start of the next [!v*3] turns. Also increases their physical and magical attack by <color=#D6B76A>[!v*6]</color> for [!v*7] turns.","t":"A","i":3081},"治疗生命比例最低的两名友方，并给予持续治疗。":{"v":"Heal the two allies with the lowest health and provide continuous healing","t":"A","i":2869},"治疗触发暴击时造成的倍率":{"v":"Crit Multiplier on Trigger","t":"A","i":1132},"治疗详情":{"v":"Treatment Details","t":"A","i":445},"沼泽水府":{"v":"Swamp Manor","t":"A","i":813},"沼眼戒":{"v":"Swamp Eye Ring","t":"A","i":1521},"法攻":{"v":"Magic Attack","t":"A","i":144},"法术":{"v":"Magic","t":"A","i":293},"法术攻击":{"v":"Spell Attack","t":"A","i":1159},"法术攻击 +[!v*0]":{"v":"Spell Attack +[!v*0]","t":"A","i":2455},"法术攻击 <color=#7A683A>+[!v*0]</color>，速度 <color=#7A683A>+[!v*1]</color>。\n招式或绝技造成伤害时获得 <color=#7A683A>[!v*2]</color> 层【虚相】，每层使法术攻击提高 <color=#7A683A>[!v*3]</color>；最多 <color=#7A683A>[!v*4]</color> 层，持续 <color=#7A683A>[!v*5]</color> 回合。":{"v":"Spell Attack <color=#7A683A>+[!v*0]</color>, Speed <color=#7A683A>+[!v*1]</color>.\nGain <color=#7A683A>[!v*2]</color> layers of 【虚相】when an attack or ultimate deals damage, each layer increases Spell Attack by <color=#7A683A>[!v*3]</color>; max <color=#7A683A>[!v*4]</color> layers, lasting <color=#7A683A>[!v*5]</color> turns.","t":"H","i":1442},"法术攻击 [!v*0]~[!v*1]\n法术攻击 [!v*2]~[!v*3]\n法术穿透 [!v*4]~[!v*5]\n暴击伤害 [!v*6]~[!v*7]":{"v":"Spell Attack [!v*0]~[!v*1]\nSpell Attack [!v*2]~[!v*3]\nSpell Penetration [!v*4]~[!v*5]\nCritical Damage [!v*6]~[!v*7]","t":"A","i":1463},"法术攻击+[!v*0]":{"v":"Spell Attack +[!v*0]","t":"A","i":4004},"法术攻击+[!v*0] <color=#129c2c>+[!v*1]</color>":{"v":"Spell Attack +[!v*0] <color=#129c2c>+[!v*1]</color>","t":"A","i":4003},"法术攻击力":{"v":"Magic Attack Power","t":"A","i":25},"法术攻击力 <color=#7A683A>+[!v*0]</color>。\n每次行动造成法术伤害时，为目标施加 <color=#7A683A>[!v*1]</color> 层【灵印】。【灵印】达到 <color=#7A683A>[!v*2]</color> 层后自动引爆，造成相当于法术攻击力 <color=#7A683A>[!v*3]</color> 的法术伤害，并清除灵印。":{"v":"Spell Attack Power <color=#7A683A>+[!v*0]</color>.\nWhen dealing spell damage during each action apply a layer of <color=#7A683A>[!v*1]</color>【Spirit Seal】to the target.After 【Spirit Seal】 reaches <color=#7A683A>[!v*2]</color> layers it will automatically explode dealing spell damage equal to <color=#7A683A>[!v*3]</color> and cleanse the Spirit Seal.","t":"H","i":1444},"法术攻击力提高 [!v*0]":{"v":"Magic Attack Power Increase [!v*0]","t":"A","i":2026},"法术穿透":{"v":"Spell Penetration","t":"A","i":222},"法术穿透 + [!v*0]":{"v":"Spell Penetration + [!v*0]","t":"A","i":1347},"法术穿透 +[!v*0]":{"v":"Spell Penetration +[!v*0]","t":"A","i":2439},"法术穿透 <color=#7A683A>+[!v*0]</color>。\n造成法术伤害时，有 <color=#7A683A>[!v*1]</color> 概率移除目标一个可驱散增益，每个目标每 <color=#7A683A>[!v*2]</color> 回合最多触发一次。若目标没有可驱散增益，则该次伤害额外无视其 <color=#7A683A>[!v*3]</color> 的法术防御。":{"v":"Spell Penetration <color=#7A683A>+[!v*0]</color>.\nWhen dealing magic damage there is a <color=#7A683A>[!v*1]</color> chance to remove one dispelable buff from the target and this can trigger at most once per target every <color=#7A683A>[!v*2]</color> turns. If the target has no dispelable buffs this damage will additionally ignore its <color=#7A683A>[!v*3]</color> magic defense.","t":"A","i":1193},"法术穿透 [!v*0]~[!v*1]\n暴击伤害 [!v*2]~[!v*3]\n灵力 [!v*4]~[!v*5]\n气血 [!v*6]~[!v*7]":{"v":"Spell Penetration [!v*0]~[!v*1]\nCrit Damage [!v*2]~[!v*3]\nMana [!v*4]~[!v*5]\nHP [!v*6]~[!v*7]","t":"A","i":1689},"法术穿透 [!v*0]~[!v*1]\n暴击率 [!v*2]~[!v*3]\n速度 [!v*4]~[!v*5]\n灵力 [!v*6]~[!v*7]":{"v":"Spell Penetration [!v*0]~[!v*1]\nCrit Rate [!v*2]~[!v*3]\nSpeed [!v*4]~[!v*5]\nMana [!v*6]~[!v*7]","t":"A","i":1783},"法术穿透 [!v*0]~[!v*1]\n法术攻击 [!v*2]~[!v*3]\n身法 [!v*4]~[!v*5]\n速度 [!v*6]~[!v*7]":{"v":"Spell Penetration [!v*0]~[!v*1]\nSpell Attack [!v*2]~[!v*3]\nAgility [!v*4]~[!v*5]\nSpeed [!v*6]~[!v*7]","t":"A","i":1594},"法术穿透 [!v*0]~[!v*1]\n灵力 [!v*2]~[!v*3]\n速度 [!v*4]~[!v*5]\n身法 [!v*6]~[!v*7]":{"v":"Spell Penetration [!v*0]~[!v*1]\nMana [!v*2]~[!v*3]\nSpeed [!v*4]~[!v*5]\nAgility [!v*6]~[!v*7]","t":"A","i":1506},"法术穿透+[!v*0]":{"v":"Spell Penetration +[!v*0]","t":"A","i":3935},"法术穿透+[!v*0] <color=#129c2c>+[!v*1]</color>":{"v":"Spell Penetration +[!v*0] <color=#129c2c>+[!v*1]</color>","t":"A","i":2576},"法术穿透提高 [!v*0]":{"v":"Spell Penetration Increase [!v*0]","t":"A","i":2012},"法术防御":{"v":"Magic Defense","t":"A","i":30},"法术防御 [!v*0]~[!v*1]\n法术防御 [!v*2]~[!v*3]\n承疗效果 [!v*4]~[!v*5]\n气血 [!v*6]~[!v*7]":{"v":"Spell Defense [!v*0]~[!v*1]\nSpell Defense [!v*2]~[!v*3]\nHealing Effect [!v*4]~[!v*5]\nHP [!v*6]~[!v*7]","t":"A","i":1797},"法术防御+[!v*0] <color=#129c2c>+[!v*1]</color>":{"v":"Spell Defense +[!v*0] <color=#129c2c>+[!v*1]</color>","t":"A","i":2579},"法术防御提高 [!v*0]":{"v":"Magic Defense Increase [!v*0]","t":"A","i":2023},"法杖":{"v":"Staff","t":"A","i":199},"波":{"v":"Wave","t":"A","i":437},"波次开始时，全队获得[!v*0]血量护盾":{"v":"At the start of the wave the whole team gains an [!v*0] health shield","t":"A","i":723},"泥水越深，脚下那一点借力反而越稳。":{"v":"The deeper the mud the more stable the little support beneath your feet becomes","t":"A","i":1899},"泥腹绿蟾":{"v":"Mud Belly Green Toad","t":"A","i":2090},"洗炼":{"v":"Refining","t":"A","i":336},"洗炼只改变随机词条，新结果需替换后才会生效。":{"v":"Refining only changes random attributes new results will only take effect after replacement","t":"A","i":2358},"洗炼次数：":{"v":"Refining Count:","t":"A","i":356},"洗炼消耗：":{"v":"Refining Cost:","t":"A","i":353},"洗练":{"v":"Refine","t":"A","i":2232},"洗练入微":{"v":"Refined to the core","t":"A","i":3548},"洗练石":{"v":"Refine Stone","t":"A","i":1821},"洗练节省":{"v":"Refine Save","t":"A","i":3554},"洗髓经":{"v":"Marrow Cleansing Scripture","t":"A","i":2405},"洞口除凶":{"v":"Exterminate at the entrance","t":"A","i":2135},"洞玄I":{"v":"Insight","t":"A","i":2646},"洞玄II":{"v":"Dongxuan II","t":"A","i":1188},"洞玄III":{"v":"Dongxuan III","t":"A","i":1199},"活着摘下此面的人，至今无人见过。":{"v":"No one has ever seen the one who managed to remove this mask alive","t":"A","i":1876},"流云佩":{"v":"Flow Cloud Pendant","t":"A","i":2229},"流影I":{"v":"Shadow I","t":"A","i":1201},"流影II":{"v":"Shadow II","t":"A","i":1200},"流影III":{"v":"Flow Shadow III","t":"A","i":1198},"流气剑":{"v":"Qi Sword","t":"A","i":2163},"流沙古道":{"v":"Shifting Sands Ancient Road","t":"A","i":539},"流血":{"v":"Bleeding","t":"A","i":3492},"浅水小径":{"v":"Shallow Path","t":"A","i":924},"浅海珊瑚":{"v":"Shallow-water coral","t":"A","i":865},"测试Boss[!v*0]号":{"v":"Test Boss[!v*0]","t":"A","i":760},"济世I":{"v":"World Savior","t":"A","i":2650},"济世II":{"v":"World Savior II","t":"A","i":2649},"济世III":{"v":"World Savior III","t":"A","i":2648},"浪影":{"v":"Shadow Wave","t":"A","i":3670},"浮空祭坛":{"v":"Floating Altar","t":"A","i":904},"浮踪":{"v":"Wandering","t":"A","i":3328},"海崖村口":{"v":"Cliff Village Entrance","t":"A","i":868},"消耗":{"v":"Consume","t":"A","i":39},"消耗品":{"v":"Consumables","t":"A","i":1153},"消耗灵气，转化为角色经验":{"v":"Consume spirit energy to convert to character experience","t":"A","i":497},"消耗灵气：":{"v":"Consume Spirit Energy","t":"A","i":523},"消耗：":{"v":"Consume","t":"A","i":384},"涉险":{"v":"In Danger","t":"A","i":1871},"涤印石":{"v":"Printed Stone","t":"A","i":3029},"淤泥滩涂":{"v":"Mudflats","t":"A","i":812},"淬体":{"v":"Body Temper","t":"A","i":127},"淬体主在镄炎骨髓、磨砝皮肉，以药汤、石锁与重击之法稳固根基。待周身气血被锻得淳厚凝实，肉身自会生出不易动摇的厚重之势。\n\n根基越稳，修行之路越远。":{"v":"The Master of Body Tempering solidifies the foundation by refining the bone marrow and grinding the flesh with medicinal decoctions stone locks and heavy blows. Once the body's qi and blood are forged to be pure and dense the physical body will naturally develop an unshakeable heavy momentum.\n\nThe more stable the foundation the further the path of cultivation.","t":"A","i":2321},"深入古城地宫":{"v":"Deep into the ancient city's underground palace","t":"A","i":3989},"深入血林":{"v":"Deep into the Blood Forest","t":"A","i":2374},"混元功":{"v":"Primal Art","t":"A","i":2975},"混元归一诀":{"v":"Primordial Unification Art","t":"A","i":2616},"混元无极经":{"v":"Primordial Sutra","t":"A","i":2947},"添加灵宝":{"v":"Add Spirit Treasure","t":"A","i":916},"清微一脉旧剑式，专为导引法息而造。":{"v":"The Qingwei lineage's old sword style is specially made for guiding spiritual energy","t":"A","i":3309},"清心戒":{"v":"Pure Heart Vow","t":"A","i":2216},"清梵杖":{"v":"Pure Monk Staff","t":"A","i":1397},"清润":{"v":"Clear and moist","t":"A","i":4264},"清空筛选":{"v":"Clear filters","t":"A","i":176},"清音抚心":{"v":"Clear Sound Soothing Heart","t":"A","i":2120},"清音抚心·战歌":{"v":"Clear Sound Heart Song Battle Song","t":"A","i":4173},"清音抚心·绵长":{"v":"Clear Sound Soothing Heart Long","t":"A","i":3080},"清音抚心变奏。持续治疗友方的同时，为其恢复怒气。":{"v":"Clear Sound Heart Variation. While healing allies it also restores their rage.","t":"A","i":4174},"清音抚心变招。治疗两名友方，并提高其物理攻击和法术攻击。":{"v":"Clear Sound Soothes the Heart and Changes Moves Heals two allies and increases their physical and magical attack","t":"A","i":3083},"清音抚心变招之一，清音抚心等级达到[!v*0]级时领悟":{"v":"One of Qingyin's Heart Soothing Techniques, comprehend at level [!v*0]","t":"A","i":2867},"清音月珏":{"v":"Qingyin Yuejue","t":"A","i":1520},"清音赴危":{"v":"Clear Sound to Danger","t":"A","i":2124},"清风长剑":{"v":"Clear Wind Long Sword","t":"A","i":337},"渐入佳境":{"v":"Getting better","t":"A","i":4105},"渐忘口鼻之息，只觉腹中微微起伏，如婴儿安眠于母胎。":{"v":"Fading breath in the mouth and nose I only feel a slight rise in my abdomen like a baby sleeping in the womb","t":"A","i":3024},"温脉诀":{"v":"Warm Pulse Technique","t":"A","i":3008},"游戏制作":{"v":"Game Development","t":"A","i":967},"游玩时长:":{"v":"Playtime:","t":"A","i":653},"游龙丸":{"v":"Dragon Pill","t":"A","i":2331},"游龙丸配方":{"v":"Dragon Pill Recipe","t":"A","i":2297},"溪岸行尸":{"v":"Shore Walkers","t":"A","i":3452},"溪怨水魅":{"v":"Xiyuan Water Charm","t":"A","i":3394},"溪鳞叉兵":{"v":"Xilin Spearman","t":"A","i":3432},"溺棺水魅":{"v":"Drowning Water Charm","t":"A","i":2109},"溺魂鬼姥":{"v":"Soul Devour Ghost","t":"A","i":568},"滞流":{"v":"Backflow","t":"A","i":2783},"滞行":{"v":"Stall","t":"A","i":2784},"满[!v*0]层时转化为【繁花】。":{"v":"When full [!v*0] it transforms into 【Flowering Blossoms】","t":"A","i":2890},"演武场的规矩：招式可旧，心气不能旧。":{"v":"Rules of the Training Ground: Moves may be old but spirit must not be.","t":"A","i":2434},"演武玉佩":{"v":"Martial Jade Pendant","t":"A","i":1519},"潜力说明":{"v":"Potential Explanation","t":"A","i":116},"潮势磅礴":{"v":"Majestic tide","t":"A","i":2711},"潮声愈盛，浪势愈磅礴":{"v":"The roar grows louder the waves grow more magnificent","t":"A","i":2712},"潮引":{"v":"Tide Pull","t":"A","i":3756},"潮影回响":{"v":"Tidal Echo","t":"A","i":2515},"潮息":{"v":"Breath","t":"A","i":3439},"潮汐灌注":{"v":"Tidal Infusion","t":"A","i":2700},"潮生怒涌":{"v":"Tide Rises in Anger","t":"A","i":2701},"潮至龙升，破浪冲霄":{"v":"Tide rises dragon ascends breaking waves soaring skyward","t":"A","i":2511},"潮风":{"v":"Sea Breeze","t":"A","i":3465},"激活相邻两宿中任意一宿的首枚星核后，即可沿路线点亮双宿共鸣。队伍中具备哪一侧所需的星核，就能发挥对应的共鸣效果；两侧齐备时，两种效果同时生效。同名共鸣全队只生效一次。":{"v":"Activate the first star core of either of the two adjacent constellations to light up the dual constellation resonance along the route. If the team has the required star core for either side, the corresponding resonance effect will be activated; if both sides are complete, both effects will take effect simultaneously. The same named resonance will only take effect once for the entire team.","t":"A","i":481},"激活石，全队获得[!v*0]血量护盾。激活石，全队获得[!v*1]血量护盾。激活石，全队获得[!v*2]血量护盾。":{"v":"Activate Stone All team gains [!v*0] HP shield Activate Stone All team gains [!v*1] HP shield Activate Stone All team gains [!v*2] HP shield","t":"A","i":917},"火":{"v":"Fire","t":"A","i":2121},"火候控制":{"v":"Heat Control","t":"A","i":610},"火属性伤害":{"v":"Fire damage","t":"A","i":219},"火属性伤害加成 +[!v*0]":{"v":"Fire damage bonus +[!v*0]","t":"A","i":2450},"火属性抗性":{"v":"Fire Resistance","t":"A","i":211},"火海焦原变招之一，火海焦原等级达到[!v*0]级时领悟":{"v":"One of the moves of the Scorched Sea Origin, comprehend it when the Scorched Sea Origin reaches level [!v*0]","t":"A","i":2469},"火焰骤然怒放，焚烧一名敌人，造成大量法术伤害。":{"v":"Flames suddenly erupt burning an enemy dealing massive magical damage","t":"A","i":2471},"火羽过处，烙痕更深":{"v":"The scorch mark is deeper","t":"A","i":2552},"火蚀心":{"v":"Corroded Heart","t":"A","i":3790},"灭势":{"v":"Extinction","t":"A","i":3659},"灯眼闭合以后，附近的影子才开始活动。":{"v":"After the lights went out the nearby shadows started moving","t":"A","i":4236},"灰鬃野狼":{"v":"Grey Wolf","t":"A","i":1947},"灰鬃野狼\t蘑菇石蟾\t白壳毒甲":{"v":"Grey Wolf Mushroom Stone Toad White Shell Poison Armor","t":"A","i":1895},"灵力":{"v":"Spiritual Power","t":"A","i":17},"灵力 + [!v*0]":{"v":"Spiritual Power + [!v*0]","t":"A","i":1291},"灵力 [!v*0]~[!v*1]\n暴击伤害 [!v*2]~[!v*3]\n星宿强度 [!v*4]~[!v*5]\n星宿强度 [!v*6]~[!v*7]":{"v":"Spiritual Power [!v*0]~[!v*1]\nCrit Damage [!v*2]~[!v*3]\nConstellation Power [!v*4]~[!v*5]\nConstellation Power [!v*6]~[!v*7]","t":"A","i":1572},"灵力 [!v*0]~[!v*1]\n暴击率 [!v*2]~[!v*3]\n星宿强度 [!v*4]~[!v*5]\n身法 [!v*6]~[!v*7]":{"v":"Spiritual Power [!v*0]~[!v*1]\nCrit Rate [!v*2]~[!v*3]\nStellar Strength [!v*4]~[!v*5]\nAgility [!v*6]~[!v*7]","t":"A","i":1570},"灵力 [!v*0]~[!v*1]\n根骨 [!v*2]~[!v*3]\n闪避 [!v*4]~[!v*5]\n承疗效果 [!v*6]~[!v*7]":{"v":"Spiritual Power [!v*0]~[!v*1]\nRoot Bone [!v*2]~[!v*3]\nDodge [!v*4]~[!v*5]\nHealing Effect [!v*6]~[!v*7]","t":"A","i":1764},"灵力 [!v*0]~[!v*1]\n灵力 [!v*2]~[!v*3]\n星宿强度 [!v*4]~[!v*5]\n暴击伤害 [!v*6]~[!v*7]":{"v":"Spiritual Power [!v*0]~[!v*1]\nSpiritual Power [!v*2]~[!v*3]\nConstellation Strength [!v*4]~[!v*5]\nCrit Damage [!v*6]~[!v*7]","t":"A","i":1581},"灵力 [!v*0]~[!v*1]\n灵力 [!v*2]~[!v*3]\n暴击伤害 [!v*4]~[!v*5]\n持续伤害 [!v*6]~[!v*7]":{"v":"Spiritual Power [!v*0]~[!v*1]\nSpiritual Power [!v*2]~[!v*3]\nCrit Damage [!v*4]~[!v*5]\nSustained Damage [!v*6]~[!v*7]","t":"A","i":1730},"灵力 [!v*0]~[!v*1]\n灵力 [!v*2]~[!v*3]\n暴击伤害 [!v*4]~[!v*5]\n法术穿透 [!v*6]~[!v*7]":{"v":"Spiritual Power [!v*0]~[!v*1]\nSpiritual Power [!v*2]~[!v*3]\nCrit Damage [!v*4]~[!v*5]\nSpell Penetration [!v*6]~[!v*7]","t":"A","i":1583},"灵力 [!v*0]~[!v*1]\n灵力 [!v*2]~[!v*3]\n暴击伤害 [!v*4]~[!v*5]\n速度 [!v*6]~[!v*7]":{"v":"Spirit Power [!v*0]~[!v*1]\nSpirit Power [!v*2]~[!v*3]\nCrit Damage [!v*4]~[!v*5]\nSpeed [!v*6]~[!v*7]","t":"A","i":1693},"灵力 [!v*0]~[!v*1]\n灵力 [!v*2]~[!v*3]\n暴击率 [!v*4]~[!v*5]\n暴击伤害 [!v*6]~[!v*7]":{"v":"Spiritual Power [!v*0]~[!v*1]\nSpiritual Power [!v*2]~[!v*3]\nCrit Rate [!v*4]~[!v*5]\nCrit Damage [!v*6]~[!v*7]","t":"A","i":1635},"灵力 [!v*0]~[!v*1]\n灵力 [!v*2]~[!v*3]\n根骨 [!v*4]~[!v*5]\n法术防御 [!v*6]~[!v*7]":{"v":"Spiritual Power [!v*0]~[!v*1]\nSpiritual Power [!v*2]~[!v*3]\nRoot Bone [!v*4]~[!v*5]\nMagic Defense [!v*6]~[!v*7]","t":"A","i":1781},"灵力 [!v*0]~[!v*1]\n灵力 [!v*2]~[!v*3]\n气血 [!v*4]~[!v*5]\n暴击伤害 [!v*6]~[!v*7]":{"v":"Spiritual Power [!v*0]~[!v*1]\nSpiritual Power [!v*2]~[!v*3]\nHP [!v*4]~[!v*5]\nCrit Damage [!v*6]~[!v*7]","t":"A","i":1640},"灵力 [!v*0]~[!v*1]\n灵力 [!v*2]~[!v*3]\n法术穿透 [!v*4]~[!v*5]\n法术攻击 [!v*6]~[!v*7]":{"v":"Spiritual Power [!v*0]~[!v*1]\nSpiritual Power [!v*2]~[!v*3]\nSpell Penetration [!v*4]~[!v*5]\nSpell Attack [!v*6]~[!v*7]","t":"A","i":1698},"灵力 [!v*0]~[!v*1]\n灵力 [!v*2]~[!v*3]\n身法 [!v*4]~[!v*5]\n法术攻击 [!v*6]~[!v*7]":{"v":"Spiritual Power [!v*0]~[!v*1]\nSpiritual Power [!v*2]~[!v*3]\nMovement [!v*4]~[!v*5]\nSpell Attack [!v*6]~[!v*7]","t":"A","i":1604},"灵力 [!v*0]~[!v*1]\n速度 [!v*2]~[!v*3]\n闪避 [!v*4]~[!v*5]\n星宿强度 [!v*6]~[!v*7]":{"v":"Spiritual Power [!v*0]~[!v*1]\nSpeed [!v*2]~[!v*3]\nDodge [!v*4]~[!v*5]\nStellar Intensity [!v*6]~[!v*7]","t":"A","i":1728},"灵力+[!v*0]":{"v":"Spiritual Power +[!v*0]","t":"A","i":2687},"灵宝":{"v":"Spirit Treasure","t":"A","i":628},"灵宝-多宝葫芦":{"v":"Lingbao Multibao Gourd","t":"A","i":3837},"灵宝-天运宝骰":{"v":"Lingbao Heavenly Fortune Dice","t":"A","i":3765},"灵宝-玄铁罗盘":{"v":"Lingbao Xuan Tie Compass","t":"A","i":3302},"灵宝-铭文法尺":{"v":"Lingbao Inscription Magic Ruler","t":"A","i":3078},"灵宝供奉槽位：[!v*0]":{"v":"Lingbao Offering Slot: [!v*0]","t":"A","i":3769},"灵宝可以借助灵宝坛继续蕴养。准备璞玉等所需资源，为灵宝提升一次等级。":{"v":"Lingbao can continue to nurture it with the Lingbao Altar Prepare resources needed for Pugu to level up Lingbao once","t":"A","i":3627},"灵宝坛":{"v":"Spirit Treasure Altar","t":"A","i":827},"灵宝坛Lv.[!v*0]解锁":{"v":"Lingbao Altar Lv.[!v*0] Unlock","t":"A","i":919},"灵宝效果":{"v":"Spirit Treasure 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Erosion]","t":"A","i":4167},"焚璃本是烬花宫妖女，容貌妖冶、身姿曼妙，是无数江湖客的梦中人。\n烬花宫覆灭时，她遭同门出卖，险些葬身火海。\n死里逃生后，她弃暗投明，从此只以妖火焚尽邪祟。":{"v":"Fenli was originally a demoness of the Ash Blossom Palace, with bewitching beauty and a graceful figure, a dream to countless martial arts travelers. \nWhen the Ash Blossom Palace was destroyed, she was betrayed by her fellow disciples and nearly perished in the sea of fire. \nAfter escaping death, she turned to the light and since then has only used demonic fire to burn away evil.","t":"A","i":2141},"焰息回翎":{"v":"Flame Breath Return Feather","t":"A","i":2550},"焰煞相引，轮转":{"v":"Flame Fiend Attract Rotation","t":"A","i":2551},"煞影围猎":{"v":"Shadow Hunt","t":"A","i":2533},"煞息噬血亦生暴":{"v":"Bloodlust breeds fury","t":"A","i":2490},"煞息无形，入骨蚀命":{"v":"Invisible and corrosive to the bone","t":"A","i":2543},"煞息爆蚀":{"v":"Corrosive Breath","t":"A","i":2489},"煞息蚀骨":{"v":"Soul-crushing","t":"A","i":2542},"照夜珠":{"v":"Night Pearl","t":"A","i":1517},"照胆镜盔":{"v":"Reflective 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<color=#7A683A>[!v*2]</color> stacks of 【Rotten Bone】; each stack reduces the target's physical defense by <color=#7A683A>[!v*3]</color>, up to a maximum of <color=#7A683A>[!v*4]</color> stacks, lasting <color=#7A683A>[!v*5]</color> turns.","t":"H","i":1436},"物理攻击 [!v*0]~[!v*1]\n物理攻击 [!v*2]~[!v*3]\n力道 [!v*4]~[!v*5]\n暴击率 [!v*6]~[!v*7]":{"v":"Physical Attack [!v*0]~[!v*1]\nPhysical Attack [!v*2]~[!v*3]\nPower [!v*4]~[!v*5]\nCrit Rate [!v*6]~[!v*7]","t":"A","i":1654},"物理攻击 [!v*0]~[!v*1]\n物理攻击 [!v*2]~[!v*3]\n暴击伤害 [!v*4]~[!v*5]\n暴击伤害 [!v*6]~[!v*7]":{"v":"Physical Attack [!v*0]~[!v*1]\nPhysical Attack [!v*2]~[!v*3]\nCritical Damage [!v*4]~[!v*5]\nCritical Damage [!v*6]~[!v*7]","t":"A","i":1742},"物理攻击 [!v*0]~[!v*1]\n物理攻击 [!v*2]~[!v*3]\n暴击率 [!v*4]~[!v*5]\n暴击伤害 [!v*6]~[!v*7]":{"v":"Physical Attack [!v*0]~[!v*1]\nPhysical Attack [!v*2]~[!v*3]\nCrit Rate [!v*4]~[!v*5]\nCrit Damage [!v*6]~[!v*7]","t":"A","i":1620},"物理攻击+[!v*0]":{"v":"Physical Attack +[!v*0]","t":"A","i":4002},"物理攻击+[!v*0] 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stones condensed after refining the body can awaken the latent growth echoes within equipment of the same realm","t":"A","i":1911},"经脉节点":{"v":"Meridian Node","t":"A","i":594},"经验":{"v":"Experience","t":"A","i":578},"经验值":{"v":"Experience","t":"A","i":458},"绑定了千蛛蛊机缘的角色在完整行动结束后，对本次命中的目标附加[!v*0]层中毒，同来源层数无上限，每层每回合造成[!v*1]自适应伤害且每层额外提高[!v*2]伤害":{"v":"Characters bound with Thousand Spider Gu fortune will apply [!v*0] stacks of poison to the target after completing the full action with this hit, with no limit to the number of stacks from the same source, dealing [!v*1] adaptive damage per stack each turn and increasing damage by an additional [!v*2] per stack","t":"A","i":3444},"绑定了千蛛蛊机缘的角色在完整行动结束后，对本次命中的目标附加[!v*0]层中毒，同来源最多叠加[!v*1]层，每层每回合造成[!v*2]自适应伤害":{"v":"Characters bound with Thousand Spider Gu Fortune will apply [!v*0] stacks of poison to the target after completing their full action, stacking up to [!v*1] layers from the same source, dealing [!v*2] adaptive damage per stack each turn","t":"A","i":3443},"绑定了千蛛蛊机缘的角色在完整行动结束后，对本次命中的目标附加[!v*0]层中毒，每层每回合造成[!v*1]自适应伤害":{"v":"Characters bound to the Thousand Spider Gu will apply [!v*0] stacks of poison to the target after completing their full action dealing [!v*1] adaptive damage per stack per turn","t":"A","i":3445},"结束试炼":{"v":"End Trial","t":"A","i":768},"绝世":{"v":"Peerless","t":"A","i":1943},"绝世装备概率 + [!v*0]":{"v":"Legendary Gear Chance + [!v*0]","t":"A","i":3140},"绝技":{"v":"Special Move","t":"A","i":22},"绝技伤害 <color=#7A683A>+[!v*0]</color>。\n施放绝技后，返还 <color=#7A683A>[!v*1]</color> 点怒气值，冷却 <color=#7A683A>[!v*2]</color> 回合。":{"v":"Ultimate Damage <color=#7A683A>+[!v*0]</color>.\nAfter using an ultimate, it restores <color=#7A683A>[!v*1]</color> Rage and has a cooldown of <color=#7A683A>[!v*2]</color> turns.","t":"A","i":1264},"绝技伤害提升[!v*0]（唯一）":{"v":"Ultimate Skill Damage Boost [!v*0] (Unique)","t":"A","i":1458},"绝技列表":{"v":"Special Skills List","t":"A","i":1076},"绝技可插队释放，无需等待角色行动。角色能量满时，可点击角色绝技图标，或按对应的 [!v*0]/[!v*1]/[!v*2]/[!v*3]/[!v*4] 快捷键手动释放。":{"v":"Ultimate skills can be used out of turn without waiting for the character to act When a character's energy is full you can manually release their ultimate skill by clicking the character's ultimate skill icon or pressing the corresponding [!v*0]/[!v*1]/[!v*2]/[!v*3]/[!v*4] shortcut key","t":"A","i":130},"绝技等级额外提高[!v*0]级，可由多件装备叠加":{"v":"Special Skill Level bonus increases by [!v*0] levels can be stacked from multiple items","t":"A","i":1508},"绝技能量满后可手动释放，也可按数字键快捷释放。":{"v":"Ultimate can be manually released after max level or used as a shortcut with number keys","t":"A","i":2812},"绝技释放":{"v":"Special Move Release","t":"A","i":133},"绝阵":{"v":"Absolute Array","t":"A","i":3716},"绵长":{"v":"Long","t":"A","i":3341},"绿宝石":{"v":"Emerald","t":"A","i":1054},"绿沼蟾怪":{"v":"Swamp Toad Monster","t":"A","i":4117},"绿荫如盖":{"v":"Green shade like a canopy","t":"A","i":3931},"缚煞锁":{"v":"Binding Lock","t":"A","i":1544},"缠枝护符":{"v":"Vine Talisman","t":"A","i":1546},"缩短灵气、木材、石材和铁矿的自然增长周期":{"v":"Shorten the natural growth cycle of Qi Wood Stone and Iron Ore","t":"A","i":2445},"罗晚云":{"v":"Luo Wanyun","t":"A","i":3920},"罗晴":{"v":"Luo Qing","t":"A","i":4093},"罗汉·棍扫":{"v":"Arhat Staff Sweep","t":"A","i":4196},"罗汉护体":{"v":"Arhat Bodyguard","t":"A","i":4207},"罗知荷":{"v":"Luo Zhihe","t":"A","i":3904},"美术与素材":{"v":"Art and Assets","t":"A","i":953},"群体伤害目标越多，单个目标受到的伤害会有所递减。":{"v":"The more group damage targets there are the less damage a single target will receive","t":"A","i":1945},"羽归焰复生":{"v":"Feather Returns to Life","t":"A","i":2502},"翎火留痕":{"v":"Lingfire Trace","t":"A","i":2554},"翎焰":{"v":"Wingflame","t":"A","i":3759},"翎焰化羽":{"v":"Plumfeather Transformation","t":"A","i":2548},"聚宝金蟾":{"v":"Treasure Toad","t":"A","i":2932},"聚散气为灵印，待真元满溢，骤然迸发。":{"v":"Gathering energy into the spirit seal waiting for true essence to overflow and burst forth","t":"A","i":1175},"聚灵":{"v":"Gather Spirit","t":"A","i":3622},"聚灵戒":{"v":"Spirit Gathering Ring","t":"A","i":2224},"聚灵杖":{"v":"Spirit Staff","t":"A","i":2164},"聚灵阵":{"v":"Spirit Gathering Array","t":"A","i":3139},"肆":{"v":"Four","t":"A","i":549},"背包":{"v":"Backpack","t":"A","i":322},"背包支持整理排序，物品可批量使用。":{"v":"Inventory supports sorting and items can be used in bulk","t":"A","i":2624},"背景音乐":{"v":"Background Music","t":"A","i":970},"胎息法":{"v":"Breath Control Method","t":"A","i":3025},"胜势既成，岂容敌有喘息":{"v":"Victory is secured how can the enemy have a breath","t":"A","i":2530},"能在府上安心炼器，便是好去处，求领主成全。":{"v":"A place where I can safely refine my artifacts in the manor would be a good place I ask the Lord for your favor","t":"A","i":3121},"脉图一":{"v":"Pulse Map 1","t":"A","i":76},"腐沼泥主":{"v":"Corrupt Swamp Master","t":"A","i":4255},"腐沼苔杖":{"v":"Rotten Moss Staff","t":"A","i":1406},"腐脊灰狼":{"v":"Rotten Spine Grey Wolf","t":"A","i":1894},"腐苔软泥":{"v":"Rotten Moss Sludge","t":"A","i":4114},"腐骨I":{"v":"Rotten Bone I","t":"A","i":1875},"腐骨II":{"v":"Rotten Bone II","t":"A","i":1226},"腐骨III":{"v":"Corpse III","t":"A","i":1237},"腐骨刀":{"v":"Rotting Bone Blade","t":"A","i":1407},"腐骨甲尸":{"v":"Rotten Bone Armor Corpse","t":"A","i":2084},"自动":{"v":"Auto","t":"A","i":392},"自动下一关":{"v":"Auto Next Level","t":"A","i":455},"自动保存":{"v":"Auto Save","t":"A","i":667},"自动出售":{"v":"Auto Sell","t":"A","i":171},"自动出售前，请确认装备品质范围。":{"v":"Please confirm the equipment quality range before auto-selling","t":"A","i":2630},"自动分解":{"v":"Auto-disassemble","t":"A","i":172},"自动发放":{"v":"Auto-issue","t":"A","i":1040},"自动张榜":{"v":"Auto List","t":"A","i":1000},"自动招募":{"v":"Auto Recruit","t":"A","i":1041},"自动挑战":{"v":"Auto Challenge","t":"A","i":443},"自动挑战设置已保存":{"v":"Auto Challenge settings saved","t":"A","i":4112},"自动接取/完成差事":{"v":"Auto Accept/Complete Tasks","t":"A","i":785},"自动洗炼":{"v":"Auto Refine","t":"A","i":320},"自动洗练":{"v":"Auto Refine","t":"A","i":2642},"自动购买":{"v":"Auto Buy","t":"A","i":622},"自动释放绝技":{"v":"Auto unleash ultimate skill","t":"A","i":449},"自身护盾被击破时，恢复[!v*0]最大生命值（唯一）":{"v":"When self shield is broken restore [!v*0] max health (unique)","t":"A","i":1763},"自身生命高于[!v*0]时，造成的伤害提高[!v*1]（唯一）":{"v":"When health is higher than [!v*0] damage is increased by [!v*1] (unique)","t":"A","i":1662},"至少两项修行圆满后，可尝试境界突破。":{"v":"After at least two cultivation breakthroughs you can attempt a realm breakthrough","t":"A","i":2610},"舌抵上腭，鼻纳清气，以心意轻引之，切忌强行驱使。":{"v":"Place tongue on palate breathe in gently and guide with your mind avoid forcing it","t":"A","i":3007},"节点效果":{"v":"Node Effect","t":"A","i":593},"花借火盛，火因花生":{"v":"Flowers borrow fire to bloom fire comes from flowers","t":"A","i":2563},"花开不独艳，泽被众生":{"v":"Flowers bloom not alone, grace spreads to all beings","t":"A","i":2740},"花开应潮":{"v":"Blossoms meet the tide","t":"A","i":2514},"花泽并济":{"v":"Hana's Harmony","t":"A","i":2739},"花潮共鸣":{"v":"Flower Tide Resonance","t":"A","i":2513},"苏元衡":{"v":"Su Yuanheng","t":"A","i":4016},"苏素萱":{"v":"Su Su Xuan","t":"A","i":3538},"若府上肯给一份差事，我愿从备药守炉做起，慢慢见真章。":{"v":"If you have any work for me I am willing to start as a medicine preparer and furnace keeper and slowly prove myself","t":"A","i":4032},"若旧布自行松开，头巾下面还会是谁？":{"v":"If the old cloth loosens what is under the headscarf","t":"A","i":2634},"若真是如此，此事便不能按寻常妖患处置。\n我会先将血杉林案卷改列为持续追查，并上报镇魔司备案。\n大人可先稍作整备，待新的巡查消息传回，再决定下一步。":{"v":"If that is the case this matter cannot be handled as a typical demon plague\nI will first reclassify the Blood Cedar Forest case as an ongoing investigation and report it to the Demon Suppression Division\nYou can prepare for now and decide on the next step once new patrol reports come in","t":"A","i":2266},"若肯给个机会，我愿从理货核账做起，慢慢让领主放心。":{"v":"If given a chance I'd start with inventory and accounting and slowly earn the lord's trust","t":"A","i":3220},"若能入府，我愿承担访贤接待之事，让领主少费些琐碎心思。":{"v":"If I can enter the manor I will take on the task of hosting distinguished guests to save the lord from trivial matters","t":"A","i":3206},"若能留在府上，我愿领一份采集差事，让所学有个用处。":{"v":"If I can stay at the manor I'd be happy to take on a collection task to put my studies to use","t":"A","i":3947},"若蒙准许，我愿替府上留意人才，荐与不荐，都会问清再报。":{"v":"If permitted I will look for talent for the estate and report back after thoroughly vetting them before recommending or not","t":"A","i":3167},"若蒙收用，在下愿安心炼丹，不负领主给的机会。":{"v":"If I am allowed to serve I will diligently refine pills and not let the Lord's opportunity go to waste","t":"A","i":3171},"若触发<color=#58AEEB>升龙水柱</color>的伤害型绝技命中多个敌人，则每名命中的敌人都会受到<color=#58AEEB>升龙水柱</color>攻击，<color=#58AEEB>升龙水柱</color>的伤害随目标数量增加而递减。（全队生效）":{"v":"If the damage-type special move <color=#58AEEB>Rising Dragon Water Column</color> hits multiple enemies each hit enemy will take <color=#58AEEB>Rising Dragon Water Column</color> damage the damage of <color=#58AEEB>Rising Dragon Water Column</color> decreases as the number of targets increases (affects the whole team)","t":"A","i":2716},"若镜中人先眨了眼，你还会继续看吗？":{"v":"If the person in the mirror blinks first will you keep watching","t":"A","i":2918},"荒城一座，百废待兴。":{"v":"A desolate city, awaiting revival","t":"A","i":1118},"荒陵":{"v":"Arashi","t":"A","i":1084},"荒陵地宫":{"v":"Ancient Tomb","t":"A","i":889},"药力 [!v*0]":{"v":"Potency [!v*0]","t":"A","i":2290},"药力值+[!v*0]":{"v":"Potency +[!v*0]","t":"A","i":2308},"药力值+[!v*0]\n用于养气项目修行。":{"v":"Potency +[!v*0]\n used for Qi cultivation projects","t":"A","i":3476},"药力值+[!v*0]\n用于强筋项目修行。":{"v":"Potency +[!v*0]\n Used for strengthening projects cultivation","t":"A","i":1151},"药力值+[!v*0]\n用于搬血项目修行。":{"v":"Potency +[!v*0]\n used for blood-carrying project cultivation","t":"A","i":2691},"药力值+[!v*0]\n用于淬体项目修行。":{"v":"Potency +[!v*0]\n used for body tempering cultivation","t":"A","i":2326},"药力值+[!v*0]\n用于行身项目修行。":{"v":"Potency +[!v*0]\n Used for body cultivation projects","t":"A","i":2334},"药力凝神敛息，可调和内气、稳固气机，适合炼体养气精进。":{"v":"Medically calms the spirit and settles the breath can harmonize internal qi stabilize qi mechanism and is suitable for body tempering and qi refinement","t":"A","i":3965},"药力沉厚，偏向筋骨打熬与体魄稳固\n用于<color=#cc3e0c>淬体</color>项目修行。":{"v":"Potent and deep favoring bone tempering and physical fortitude\nUsed for <color=#cc3e0c>Body Tempering</color> training.","t":"A","i":2669},"药力沉厚，偏向筋骨打熬与体魄稳固。":{"v":"Potent and deep leaning towards strengthening bones and solidifying physique","t":"A","i":2327},"药力深入骨髓，可强化筋骨、稳固体魄，适合炼体淬体进阶。":{"v":"The medicinal power penetrates to the bone, strengthening muscles and bones, stabilizing the physique, suitable for body tempering advancement","t":"A","i":2328},"药力迅疾如风，可活络筋脉、提升身法，适合炼体行身精进。":{"v":"The medicine is swift as the wind it can invigorate meridians and improve movement suitable for body refinement and physical advancement","t":"A","i":2335},"药力雄浑，能够温养筋肉、强健筋骨，适合炼体强筋进阶。":{"v":"Potent and robust it can nourish muscles and strengthen bones suitable for body tempering and advancing strength","t":"A","i":1154},"药性刚健浑厚，可进一步锤炼肉身，适合炼体淬体精进。":{"v":"Its medicinal properties are robust and profound suitable for further tempering the body and advancing physical refinement","t":"A","i":2329},"药性归元守一，可持续温养内息，适合炼体养气进阶。":{"v":"Restores vital energy and cultivates inner breath suitable for body tempering and qi advancement","t":"A","i":3477},"药性有寒热，入炉有先后。在下略有心得，愿领一份差事。":{"v":"The medicinal properties have cold and heat and the order of entry into the furnace matters I have some experience and wish to take on a task","t":"A","i":3857},"药性流转如游龙，可舒展经络、轻灵身形，适合炼体行身进阶。":{"v":"The medicinal properties flow like a swimming dragon, capable of relaxing meridians and making the body light and agile, suitable for body refinement and physical advancement.","t":"A","i":2336},"药性轻灵，适合淬体初期舒筋活络\n用于<color=#cc3e0c>行身</color>项目修行。":{"v":"Light and agile suitable for early body tempering to soothe muscles and invigorate blood\nUsed for <color=#cc3e0c>body cultivation</color>practice.","t":"A","i":2315},"药性轻灵，适合淬体初期舒筋活络。":{"v":"Gentle in nature suitable for warming and invigorating the body in the early stages of body tempering","t":"A","i":2337},"药王谷医修，精通调养之术。\n治疗量顶尖的纯治疗角色，\n不擅增益辅助，却能稳住全队伤势。":{"v":"Medicine Master of Yaowang Valley skilled in cultivation arts\nA pure healer with top-tier healing capabilities\nNot good at buff support but can stabilize the team's damage","t":"A","i":294},"药神谷以医入道，炼气化形之术，将药力融入真气，凝为金属性飞剑。":{"v":"Medicine God Valley practices the path of medicine refining Qi into form, integrating medicinal power into true energy to condense it into a golden flying sword","t":"A","i":496},"莫看只是木棍，老兵练手常用此物。":{"v":"It's just a stick a veteran uses for practice","t":"A","i":1834},"莲华寺护法武僧，沉稳宽厚。\n擅长群体护盾与嘲讽承伤，\n兼具辅助与承伤的战士型角色。":{"v":"A guardian monk of Lianhua Temple, calm and broad-minded. \nSpecializes in group shields and taunt damage, \na warrior type that combines support and damage soaking.","t":"A","i":2061},"莲池石阶":{"v":"Lotus Pond Steps","t":"A","i":805},"获得 <color=#DBAF37>木材</color> x <color=#DBAF37>[!v*0]</color>":{"v":"Obtain <color=#DBAF37>Wood</color> x <color=#DBAF37>[!v*0]</color>","t":"A","i":2587},"获得 <color=#DBAF37>石材</color> x <color=#DBAF37>[!v*0]</color>":{"v":"Obtain <color=#DBAF37>Stone</color> x <color=#DBAF37>[!v*0]</color>","t":"A","i":2588},"获得 <color=#DBAF37>铁矿</color> x <color=#DBAF37>[!v*0]</color>":{"v":"Obtain <color=#DBAF37>Iron Ore</color> x <color=#DBAF37>[!v*0]</color>","t":"A","i":2589},"获得 <color=#DBAF37>铜钱</color> x <color=#DBAF37>[!v*0]</color>":{"v":"Obtain <color=#DBAF37>Copper Coins</color> x <color=#DBAF37>[!v*0]</color>","t":"A","i":2590},"获得 <color=#DBAF37>铜钱</color> x <color=#DBAF37>[!v*0]万</color>":{"v":"Obtain <color=#DBAF37>Copper Coins</color> x <color=#DBAF37>[!v*0]Ten Thousand</color>","t":"A","i":4046},"获得【血命不屈】效果，使自身最大生命提高 <color=#D6B76A>[!v*0]</color> ，并在接下来的 [!v*1] 回合内，每回合回复 [!v*2] 最大生命值的血量；敌方全体获得【嘲讽】，持续 [!v*3] 回合。":{"v":"Gain the effect <color=#D6B76A>Unyielding Life</color>, increasing your maximum health by [!v*0] and restoring health equal to [!v*2] of your maximum health at the start of each turn for the next [!v*1] turns; all enemies are afflicted with Taunt for [!v*3] turns.","t":"H","i":3762},"获得奖励":{"v":"Get Reward","t":"A","i":747},"获得强化效果":{"v":"Gain enhancement effect","t":"A","i":376},"获得材料类或物品类道具时，有概率额外获得一份":{"v":"There is a chance to get an extra one when obtaining materials or items","t":"A","i":2935},"获得经验：":{"v":"Gain experience","t":"A","i":520},"获得：璞玉×[!v*0]\n西山已解锁\n灵宝坛已解锁":{"v":"Obtained: Raw Jade x[!v*0]\nXishan Unlocked\nSpirit Treasure Altar Unlocked","t":"A","i":3532},"菇岩甲":{"v":"Guye Armor","t":"A","i":1486},"菌冠石王":{"v":"King of the Fungal Crown","t":"A","i":4272},"落金剑":{"v":"Falling Gold Sword","t":"A","i":2176},"落雪\n喜顺\n董涛\niceyuki\n天明\n包子\n肝得不错\n老子超凶\nTIEDAN\n隰桑有阿":{"v":"Snowfall\nXishun\nDong Tao\niceyuki\nTianming\nBaozi\nLiver is good\nI'm super 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rejuvenation and revival enhances healing effects after embedding","t":"A","i":1360},"蕴含开脉境秘宝残留灵性的石块，可牵引两件同境界秘宝装备中的词条与特殊力量重新聚合。":{"v":"A stone imbued with the residual spiritual energy of the Opening Meridian Realm treasure can reaggregate the traits and special powers of two secret treasures of the same realm equipped.","t":"A","i":2413},"蕴含断魂摧心之力的铭文石，镶嵌后可使重击更具杀伤。":{"v":"Runestone imbued with the power to sever souls and crush hearts increases heavy attack damage after embedding","t":"A","i":1336},"蕴含星辰之力的铭文石，镶嵌后可提升星宿强度。":{"v":"Inscription stone imbued with stellar power enhances constellation strength after embedding","t":"A","i":1368},"蕴含洞察破绽之力的铭文石，镶嵌后可使攻击更易命中要害。":{"v":"Rune stone imbued with the power to reveal weaknesses allows for easier critical hits","t":"A","i":1316},"蕴含流转灵机的玉石，可牵引装备中沉眠的灵性，使其附加词条重新变化。":{"v":"Jade that contains flowing spiritual energy can draw out the dormant spirit in equipment causing its affix to change","t":"A","i":1855},"蕴含涤净之力的奇石":{"v":"Mystic Stone of Purifying Power","t":"A","i":3027},"蕴含炼体境秘宝残留灵性的石块，可牵引两件同境界秘宝装备中的词条与特殊力量重新聚合。":{"v":"A stone imbued with the residual spiritual energy of the Body Refining Realm treasures can reaggregate the traits and special powers of two treasures of the same realm equipped.","t":"A","i":2411},"蕴含破法蚀障之力的铭文石，镶嵌后可使术法更易穿透抗性。":{"v":"Runeset stone imbued with the power to break spells and erode barriers allows magic to penetrate resistances more easily after being inlaid","t":"A","i":1351},"蕴含砺筋淬力之力的铭文石，镶嵌后可使出手更具威势。":{"v":"Inscription stone imbued with the power to temper muscles and strengthen power enhances the might of your strikes","t":"A","i":1275},"蕴含纯净灵韵的天然玉材，可用于淬炼并提升灵宝。":{"v":"Natural jade imbued with pure spiritual aura can be used to refine and enhance spiritual treasures","t":"A","i":3636},"蕴含裂甲破坚之力的铭文石，镶嵌后可使物理攻势更易贯穿防护。":{"v":"Inscription stone imbued with the power to crack armor and shatter defenses allows physical attacks to penetrate protection more easily after being inlaid","t":"A","i":1344},"蕴含轻灵之力的铭文石，镶嵌后可使行动更加迅捷。":{"v":"Inscription stone imbued with light spirit power allows for faster movement after embedding","t":"A","i":1325},"蕴含逐影随风之力的铭文石，镶嵌后可使身形更加灵动。":{"v":"Inscription stone imbued with the power to follow shadows and wind allows for a more agile form","t":"A","i":1304},"蕴含铸骨培元之力的铭文石，镶嵌后可使根基更加深厚。":{"v":"Inscription stone imbued with the power to forge bones and nourish origins after embedding it can make the foundation deeper","t":"A","i":1282},"薄底贴地，踩过枯叶也只响半声。":{"v":"Thin base and ground it makes only a half sound even when stepping on dry leaves","t":"A","i":2421},"薛季明":{"v":"Xue Jiming","t":"A","i":3192},"薛映岚":{"v":"Xue Yinglan","t":"A","i":3274},"薛溪":{"v":"Xue Xi","t":"A","i":3261},"薛灵云":{"v":"Xue Lingyun","t":"A","i":3877},"藏·养·守·续":{"v":"Hide Nurture Guard Continue","t":"A","i":88},"藏春":{"v":"Hide Spring","t":"A","i":2747},"藏流法衣":{"v":"Flow Robe","t":"A","i":1487},"蘑菇石蟾":{"v":"Mushroom Stone 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heart-burning","t":"A","i":3350},"蚀骨鬼面":{"v":"Bone-Eater Mask","t":"A","i":1488},"蚀髓锋":{"v":"Soul-Eroder","t":"A","i":3348},"蛇身妖女":{"v":"Serpentine Demon Woman","t":"A","i":3334},"蛇身妖女\t绿沼蟾怪\t溪岸行尸":{"v":"Serpentine Demon Woman Marsh Toad Zombie","t":"A","i":4273},"蛊王靴":{"v":"Gu King Boots","t":"A","i":1489},"蛊蜕衣":{"v":"Gu's Robe","t":"A","i":1490},"蛛丝蛊":{"v":"Spider Silk Gu","t":"A","i":3701},"蛛牙剑":{"v":"Fangtooth Sword","t":"A","i":1410},"蛮血狂暴":{"v":"Blood Frenzy","t":"A","i":4129},"蛮角骨坠":{"v":"Barb Bone Pendant","t":"A","i":1548},"蜕鳞法剑":{"v":"Shedding Scale Sword","t":"A","i":1411},"融合概率展示":{"v":"Fusion Probability Display","t":"A","i":348},"融合结果":{"v":"Fusion Result","t":"A","i":387},"螭血珏":{"v":"Chi Blood Jade","t":"A","i":1549},"蟠螭如意":{"v":"Panqi Ruyi","t":"A","i":1550},"蟾跃靴":{"v":"Toad Leap Boots","t":"A","i":1491},"血命不屈":{"v":"Unbroken Spirit","t":"A","i":3724},"血意":{"v":"Bloodlust","t":"A","i":3352},"血杉林":{"v":"Cedar Forest","t":"A","i":581},"血杉林-妖潮裂隙已解锁":{"v":"Blood Cedar Forest - Tide Rift Unlocked","t":"A","i":2283},"血杉林·困难·第[!v*0]关":{"v":"Cedar Forest Hard Level [!v*0]","t":"A","i":441},"血杉林·妖门裂隙":{"v":"Blood Cedar Forest Demon Gate Rift","t":"A","i":2359},"血杉林·简单·第[!v*0]关":{"v":"Blood Cedar Forest Easy Level [!v*0]","t":"A","i":1946},"血杉林·血涡妖巢":{"v":"Blood Cedar Forest Blood Vortex Demon Nest","t":"A","i":3490},"血杉林最深处，藏着一只血槐老妖。\n终年不散的血雾，便是因它而生。":{"v":"Deep in the Blood Cedar Forest hides an old Blood Locust demon\nThe blood mist that never dissipates is because of it","t":"A","i":1866},"血杉林深处的妖气已经不再向外散逸，而是在往林心回流。巡查队靠近血林深处时，看见整片林子都起了血雾，不敢再往里走，只能先退回来报信。":{"v":"The demonic energy deep in the Blood Cedar Forest no longer dissipates outward but flows back toward the forest's core. When the patrol team approached the depths of the Blood Forest, they saw the entire woods enveloped in blood mist and dared not go any further, so they retreated to report.","t":"A","i":2829},"血林外缘":{"v":"Outer Blood Forest","t":"A","i":926},"血林深处":{"v":"Deep in the blood forest","t":"A","i":579},"血林深处妖气翻涌、异动频发，速往巡查查明缘由，肃清隐患。":{"v":"In the depths of the blood forest demonic energy surges and strange movements occur quickly go investigate and find out the reason clear the hidden dangers","t":"A","i":775},"血槐老妖":{"v":"Blood Locust Old Demon","t":"A","i":3489},"血涡妖巢":{"v":"Blood Vortex Demon Nest","t":"A","i":920},"血涡妖巢已解锁\n试练塔已解锁":{"v":"Blood Vortex Demon Nest unlocked\nTrial Tower unlocked","t":"A","i":3116},"血焰蚀心":{"v":"Bloodflame Heartcorrosion","t":"A","i":3393},"血目灯怪":{"v":"Blood-Eyed Light Monster","t":"A","i":4113},"血瞳灯杖":{"v":"Blood Pupil Staff","t":"A","i":1412},"血罗":{"v":"Blood Luo","t":"A","i":3425},"血肉受锤，稳住根基。":{"v":"Flesh and blood take the hammer steady the foundation","t":"A","i":3339},"血臂牛妖":{"v":"Blood Arm Ox Demon","t":"A","i":2360},"血臂牛妖\t枯杉藤人\t影衣魅\t血袍怨鬼":{"v":"Bloody Arm Ox Demon Withered Cedar Human Shadow Cloak Charm Blood Robe Ghost","t":"A","i":3088},"血色旋涡……若只是妖气聚集，不该有这般形态。它更像是一处被妖气撑开的入口。":{"v":"Blood-red vortex... If it were just gathered demonic energy it shouldn't have this form It looks more like an entrance torn open by demonic energy","t":"A","i":3096},"血花树魔":{"v":"Blood Flower Tree Demon","t":"A","i":412},"血蛛罗":{"v":"Blood Spider Luo","t":"A","i":3707},"血袍怨鬼":{"v":"Blood Robe Ghost","t":"A","i":2362},"血躯战意":{"v":"Blood Body Battle Will","t":"A","i":2873},"血鬃紫狼":{"v":"Blood Mane Purple Wolf","t":"A","i":2393},"血鬃紫狼\t血臂牛妖\t影衣魅\t血袍怨鬼":{"v":"Blood Mane Purple Wolf Blood Arm Ox Demon Shadow Cloak Charm Blood Robe Grudge Ghost","t":"A","i":2803},"血鬃紫狼\t血臂牛妖\t腐骨甲尸\t血袍怨鬼":{"v":"Blood Mane Purple Wolf Blood Arm Ox Demon Rotten Bone Armored Corpse Blood Robe Grudge Ghost","t":"A","i":2887},"血鳞弓":{"v":"Bloodscale Bow","t":"A","i":1413},"行情不能只听一家之言，我愿多走几处，再替府上拿主意。":{"v":"I cannot rely on just one source of information I will visit several places and then advise the manor","t":"A","i":3223},"行走在外，有你在，倒省不少事。我这边正缺人。你要是愿意，就留下来帮我吧。":{"v":"Having you around makes things much easier I'm short on people right now If you're willing stay and help me","t":"A","i":1969},"行身":{"v":"Body","t":"A","i":126},"行身讲究身随意转、步随心走，在往复腾挪与达展身形之间打熬筋骨协同。修成之后进退轻灵，避让挑转更见自然，一举一动皆可先人半步。\n\n身法若风，方能借势而行。":{"v":"Body movements are refined by turning at will and walking as the heart desires, building strength through back-and-forth maneuvering and body expansion. Once perfected, movement becomes light and agile, evasion and turns appear even more natural, and every action is half a step ahead of others.\n\nOnly when the body technique is like the wind can one move by leveraging momentum.","t":"A","i":2333},"衣服":{"v":"Clothes","t":"A","i":194},"补发":{"v":"Resend","t":"A","i":634},"袁向泽":{"v":"Yuan Xiangze","t":"A","i":3600},"袁晚棠":{"v":"Yuan Wantang","t":"A","i":3899},"袁清瑶":{"v":"Yuan Qingyao","t":"A","i":3870},"袁雨音":{"v":"Yuan Yuyin","t":"A","i":3589},"被<color=#D8C36A>撕裂</color>攻击命中的目标造成的伤害降低<color=#D8C36A>[!v*0]</color>，持续至其下次行动结束。（全队生效）":{"v":"Damage dealt to the target hit by <color=#D8C36A>Rend</color> is reduced by <color=#D8C36A>[!v*0]</color> until the end of its next action (Applies to the whole team)","t":"A","i":2570},"裂势":{"v":"Rift","t":"A","i":2568},"裂地枪击变招之一，裂地枪击等级达到[!v*0]级时领悟":{"v":"One of the special moves of the Rift Gun, comprehend it when the Rift Gun reaches level [!v*0]","t":"A","i":3740},"裂岩巨口":{"v":"Cracked Rock Maw","t":"A","i":4115},"裂岩魈王":{"v":"Rift Rock Xiao King","t":"A","i":3962},"裂岳狮尊":{"v":"Liyue Lion Venerable","t":"A","i":3964},"裂岸刀":{"v":"Reef Blade","t":"A","i":1414},"裂溪口":{"v":"Screek Mouth","t":"A","i":923},"裂甲狮锏":{"v":"Cracked Armor Lion's Paw","t":"A","i":1415},"裂甲石狮":{"v":"Armored Stone Lion","t":"A","i":3331},"裂甲石狮\t白壳毒甲\t紫纹地虫":{"v":"Armored Lion White Shell Poison Shell Purple Vein Ground Bug","t":"A","i":4005},"裂甲锋":{"v":"Rift Armor Edge","t":"A","i":3360},"裂碑棍":{"v":"Shatterstone Staff","t":"A","i":2183},"裂纹坠":{"v":"Crack Drop","t":"A","i":2228},"裂血斩":{"v":"Blood Slash","t":"A","i":2871},"裂谷台阶":{"v":"Rift Step","t":"A","i":883},"裂锋":{"v":"Riftblade","t":"A","i":3355},"裂隙在何处？":{"v":"Where is the rift","t":"A","i":2273},"裂颚重刀":{"v":"Split Jaw Heavy Blade","t":"A","i":1416},"裂风鸦王":{"v":"Storm Crow King","t":"A","i":3830},"裂骨刀":{"v":"Shatterbone Blade","t":"A","i":2185},"裂鳞战甲":{"v":"Scales Armor","t":"A","i":1492},"装备":{"v":"Equipment","t":"A","i":629},"装备品质越高，铭文槽位越多，铭文石拆卸后会被销毁。":{"v":"Higher quality equipment has more inscription slots and will be destroyed after the inscription stones are removed","t":"A","i":2367},"装备属性":{"v":"Equipment Stats","t":"A","i":361},"装备强化":{"v":"Equipment Enhancement","t":"A","i":341},"装备掉落后会解锁打造配方":{"v":"Equipment drop unlocks crafting recipe","t":"A","i":1892},"装备条件：":{"v":"Equipment Requirements:","t":"A","i":278},"装备武学":{"v":"Equip Martial Arts","t":"A","i":158},"装备武学：":{"v":"Equip Martial Arts","t":"A","i":154},"装备洗炼":{"v":"Equipment Refinement","t":"A","i":349},"装备等级":{"v":"Equipment Level","t":"A","i":321},"装备筛选":{"v":"Equipment Filter","t":"A","i":201},"装备精炼":{"v":"Equipment Refinement","t":"A","i":403},"装备进化":{"v":"Equipment Evolution","t":"A","i":359},"装备镶嵌":{"v":"Equip Socket","t":"A","i":362},"装有中量木材的资源包，可用于补充基础建造与养成消耗。":{"v":"Resource pack with medium wood can be used to replenish basic construction and cultivation consumption","t":"A","i":3062},"装有中量石材的资源包，可用于补充基础建造与养成消耗。":{"v":"Resource pack containing medium stone can be used to replenish basic construction and cultivation consumption","t":"A","i":3064},"装有中量铁矿的资源包，可用于补充基础建造与养成消耗。":{"v":"Resource pack containing medium iron can be used to replenish basic construction and cultivation consumption","t":"A","i":3072},"装有大量木材的资源包，可用于补充基础建造与养成消耗。":{"v":"Resource pack with a large amount of wood can be used to replenish basic construction and cultivation consumption","t":"A","i":3044},"装有大量石材的资源包，可用于补充基础建造与养成消耗。":{"v":"Resource pack containing a large amount of stone can be used to replenish basic construction and cultivation consumption","t":"A","i":2857},"装有大量铁矿的资源包，可用于补充基础建造与养成消耗。":{"v":"Resource pack with a large amount of iron ore can be used to replenish basic construction and cultivation consumption","t":"A","i":3046},"装有少量木材的资源包，可用于补充基础建造与养成消耗。":{"v":"Resource pack with a small amount of wood can be used to replenish basic construction and cultivation consumption","t":"A","i":1918},"装有少量石材的资源包，可用于补充基础建造与养成消耗。":{"v":"Resource pack containing a small amount of stone can be used to replenish basic construction and cultivation consumption","t":"A","i":1922},"装有少量铁矿的资源包，可用于补充基础建造与养成消耗。":{"v":"Resource pack with a small amount of iron ore can be used to replenish basic construction and development consumption","t":"A","i":1925},"装有少量铜钱":{"v":"Has a small amount of copper coins","t":"A","i":2082},"裹尸头巾":{"v":"Shroud","t":"A","i":1493},"西山":{"v":"Nishiyama","t":"A","i":1081},"西山·古城地宫":{"v":"Xishan Ancient City Underground Palace","t":"A","i":3994},"西山·妖门裂隙":{"v":"Xishan Demon Gate Rift","t":"A","i":3959},"西山·简单·第[!v*0]关":{"v":"Xishan Easy Level [!v*0]","t":"A","i":3749},"西山派长老，刚正严苛。\n擅长群体输出与清场压制，\n但对单体目标时表现较弱。":{"v":"Elder of the Xishan Sect, just and strict. \nSpecializes in AoE damage and crowd control, \nbut weak against single targets.","t":"A","i":2067},"要借助领地内的灵宝坛。璞玉中蕴藏着特殊的灵气，经坛内阵法调和，便能缓缓融入灵宝，使其威能逐渐增长。温养时会消耗璞玉，也需花费些铜钱。":{"v":"Use the Spirit Treasure Altar within the territory. The raw jade contains special spiritual energy which, when harmonized by the altar's formation, can slowly integrate into the Spirit Treasure, gradually increasing its power. Cultivation consumes the raw jade and also requires some copper coins.","t":"A","i":3521},"覆潮棍":{"v":"Tidal Staff","t":"A","i":1417},"观想天剑落势，提升天剑的技能效果。":{"v":"Visualize the Heavenly Sword descending and enhance its skill effect","t":"A","i":2019},"规则说明":{"v":"Rule Explanation","t":"A","i":727},"角王棍":{"v":"King's Staff","t":"A","i":1418},"角色修炼":{"v":"Character Training","t":"A","i":509},"角色列表":{"v":"Character List","t":"A","i":14},"角色天赋":{"v":"Character Talents","t":"A","i":167},"角色潜力":{"v":"Character Potential","t":"A","i":117},"角色的最大生命值，生命值降为[!v*0]时无法继续战斗":{"v":"Character's maximum HP, cannot continue fighting when HP reaches [!v*0]","t":"A","i":1137},"角色立绘":{"v":"Character Portraits","t":"A","i":938},"角色等级[!v*0]级":{"v":"Character Level [!v*0]","t":"A","i":122},"角色经验":{"v":"Character Experience","t":"A","i":522},"角色背景":{"v":"Character Background","t":"A","i":36},"角色背景角色背景角色背景角色背景角色背景角色背景角色背景角色背景角色背景角色背景角色背景角色背景":{"v":"Character Background Character Background Character Background Character Background Character Background Character Background Character Background Character Background","t":"A","i":715},"角色装备":{"v":"Character Equipment","t":"A","i":375},"角色进入试炼后将锁定，无法更换阵容与装备。\n":{"v":"Once a character enters the trial they will be locked and cannot change their party or equipment.\n","t":"A","i":316},"角色配音":{"v":"Character Voice Acting","t":"A","i":939},"解法真诀":{"v":"Solution Secret","t":"A","i":2011},"解锁":{"v":"Unlock","t":"A","i":656},"触发<color=#D8C36A>噬命夺行</color>后，下一次伤害招式或绝技造成的最终伤害提高<color=#D8C36A>[!v*0]</color>。（自身生效）":{"v":"After triggering <color=#D8C36A>Life Drain Strike</color>, the final damage dealt by the next attack or ultimate skill is increased by <color=#D8C36A>[!v*0]</color> (Self-applied)","t":"A","i":2531},"触发<color=#D8C36A>噬命夺行</color>时，自身恢复<color=#D8C36A>[!v*0]最大生命</color>。（自身生效）":{"v":"When <color=#D8C36A>Life Drain Steal</color> is triggered the user recovers <color=#D8C36A>[!v*0]max health</color> (Self effect)","t":"A","i":2722},"触发<color=#F06456>炽羽</color>的招式或绝技造成暴击时，额外获得<color=#F06456>[!v*0]层翎焰</color>。（自身生效）":{"v":"When <color=#F06456>Blazing Feather</color>'s moves or ultimate deal critical hits, gain an extra <color=#F06456>[!v*0]Feather Flame</color> stack. (Self-applied)","t":"A","i":2504},"触发暴击时造成的伤害倍率":{"v":"Critical Hit Damage Multiplier","t":"A","i":1131},"计时挑战":{"v":"Time Challenge","t":"A","i":444},"讨伐":{"v":"Exterminate","t":"A","i":700},"讨伐 普通敌人（[!v*0]/[!v*1]）":{"v":"Slay Normal Enemies ([!v*0]/[!v*1])","t":"A","i":2625},"讨伐大妖":{"v":"Slay Great Demon","t":"A","i":2575},"讨伐普通敌人":{"v":"Slay Common Enemies","t":"A","i":2058},"讨伐血涡妖巢":{"v":"Slay the Blood Vortex Demon Nest","t":"A","i":3111},"许初露":{"v":"Xu Chulu","t":"A","i":3805},"许晓晴":{"v":"Xu Xiaoqing","t":"A","i":3269},"许沐云":{"v":"Xu Muyun","t":"A","i":3205},"许风":{"v":"Xu Feng","t":"A","i":3267},"设置":{"v":"Settings","t":"A","i":57},"访贤传帖、整理名册，在下愿领这些差事，望大人收用。":{"v":"To visit the virtuous and organize the roster I volunteer for these tasks hoping you will accept my service","t":"A","i":4066},"词条":{"v":"Entry","t":"A","i":324},"词条列表":{"v":"Glossary","t":"A","i":325},"词条强化":{"v":"Item Enhancement","t":"A","i":340},"试炼兑换":{"v":"Trial 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have gained some knowledge However what is learned from books must ultimately be practiced firsthand","t":"A","i":1961},"这些年替人修兵铸器，只盼寻个安稳地方，凭手艺吃饭。":{"v":"For years I've repaired weapons and forged armor just hoping to find a stable place to earn my living with my craft","t":"A","i":3169},"这几张图我一路护着，淋雨都没舍得扔，您看看吧。":{"v":"I've protected these pictures through everything I wouldn't even throw them away even if they got rained on please take a look","t":"A","i":4050},"这是一个提示这是一个提示这是一个提示这是一个提示这是一个提示":{"v":"This is a prompt this is a prompt this is a prompt this is a prompt this is a prompt","t":"A","i":256},"这是一条Buff展示的内容。":{"v":"This is a Buff display.","t":"A","i":252},"这是一条文本描述。":{"v":"This is a text description","t":"A","i":895},"这是一段描述，我看一下长文本的时候是什么样子的。":{"v":"This is a description to see what it looks like when I read long text","t":"A","i":604},"这片领地今后便由你负责。先查看领主府，了解领地目前的情况。":{"v":"You are now in charge of this territory Check the lord's manor first to understand the current state of 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Arrows condense frost, slowing the actual target.","t":"A","i":4188},"追影官履":{"v":"Shadow Tracker","t":"A","i":1495},"追影靴":{"v":"Shadow Boots","t":"A","i":1496},"追查血林异变":{"v":"Investigate Blood Forest Mutation","t":"A","i":2842},"追脉弓":{"v":"Track Bow","t":"A","i":2159},"追风丹":{"v":"Wind Chasing Pill","t":"A","i":2330},"追风丹配方":{"v":"Wind Chaser Pill Recipe","t":"A","i":2301},"退出":{"v":"Exit","t":"A","i":439},"退出即放弃本次试炼，是否退出":{"v":"Exit to abandon this trial do you want to exit","t":"A","i":4132},"退出挑战或者挑战失败不返还破界符":{"v":"Exit challenge or challenge failed boundary marker not returned","t":"A","i":2354},"退出游戏":{"v":"Exit Game","t":"A","i":54},"退出秘境":{"v":"Exit Realm","t":"A","i":648},"逃回来的百姓提到，西山的大妖曾向残阳古城移动。前往古城，寻找它的踪迹。":{"v":"The returning villagers mentioned that the great demon of West Mountain moved towards Ancient City of Setting Sun Go to the ancient city and search for its traces","t":"A","i":3628},"逆命":{"v":"Reverse Fate","t":"A","i":822},"逆手翻盘":{"v":"Turn the tables","t":"A","i":734},"选中已镶嵌宝石后，点击【拆卸】会弹出确认提示。确认拆除后，宝石会返还。":{"v":"After selecting the embedded gem clicking [Dismantle] will bring up a confirmation prompt Confirm removal and the gem will be returned","t":"A","i":335},"选择[!v*0][!v*1]名空闲角色参加试炼":{"v":"Select [!v*0][!v*1] available characters to participate in the trial","t":"A","i":876},"选择一个强化，全队生效":{"v":"Select an enhancement applies to the whole team","t":"A","i":843},"选择加入镇魔司":{"v":"Join Town Demon Division","t":"A","i":1078},"选择强化角色":{"v":"Select Character to Enhance","t":"A","i":752},"选择灵宝":{"v":"Select Spirit Treasure","t":"A","i":1060},"选择特性":{"v":"Select Feature","t":"A","i":992},"选择装备":{"v":"Select Equipment","t":"A","i":368},"选择试炼角色":{"v":"Select Trial Character","t":"A","i":877},"逐影爪":{"v":"Shadow Claw","t":"A","i":1551},"通关 云虚天宫·简单·云墟秘殿 解锁":{"v":"Clear Cloud Void Heaven Palace Easy Cloud Ruins Secret Hall Unlock","t":"A","i":3315},"通关 南海 困难难度\n和 荒陵 普通难度后解锁":{"v":"Unlock after clearing Nanhai Hard\n and Wasteland 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百炼试炼·简单 后解锁":{"v":"Clear Trial of Refinement Easy Unlocked","t":"A","i":3313},"通关 荒陵 困难难度\n和 云墟天宫 普通难度后解锁":{"v":"Unlock after clearing Tomb of Horrors Hard\n and Cloud Ruins Heavenly Palace Normal","t":"A","i":2797},"通关 荒陵 普通难度\n和 云墟天宫 简单难度后解锁":{"v":"Unlock after clearing Tomb of Despair Normal difficulty\n and Sky Palace of Cloud Ruins Easy difficulty","t":"A","i":2796},"通关 虚空秘境 初窥难度后解锁":{"v":"Clear Void Secret Realm Unlocked after Beginner Difficulty","t":"A","i":2801},"通关 虚空秘境 探幽难度后解锁":{"v":"Unlock after clearing Void Secret Realm at Deep Exploration difficulty","t":"A","i":2802},"通关 血杉林 困难难度\n和 西山 普通难度后解锁":{"v":"Unlock after clearing Blood Cedar Forest on Hard difficulty\n and West Mountain on Normal difficulty","t":"A","i":2789},"通关 血杉林 普通难度\n和 西山 简单难度后解锁":{"v":"After clearing Blood Cedar Forest Normal difficulty\n and West Mountain Easy difficulty unlocked","t":"A","i":2788},"通关 血杉林 普通难度后解锁":{"v":"Unlocked after clearing Blood Cedar Forest on Normal 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battle it binds to the ally with the highest attack increasing their damage by <color=#7A683A>[!v*2]</color>","t":"A","i":1230},"速度+[!v*0]":{"v":"Speed +[!v*0]","t":"A","i":3414},"速度+[!v*0] <color=#129c2c>+[!v*1]</color>":{"v":"Speed +[!v*0] <color=#129c2c>+[!v*1]</color>","t":"A","i":3936},"速度+[!v*0]；全属性伤害+[!v*1]":{"v":"Speed +[!v*0]; All Attribute Damage +[!v*1]","t":"A","i":3702},"速度+[!v*0]；全属性伤害+[!v*1]；物理/法术攻击+[!v*2]":{"v":"Speed +[!v*0]; All Attribute Damage +[!v*1]; Physical/Magic Attack +[!v*2]","t":"A","i":3718},"速度+[!v*0]；闪避+[!v*1]":{"v":"Speed +[!v*0]; Dodge +[!v*1]","t":"A","i":3474},"速度[!v*0]":{"v":"Speed[!v*0]","t":"A","i":3821},"速度提高 [!v*0]":{"v":"Speed Up [!v*0]","t":"A","i":2389},"速度提高[!v*0]。":{"v":"Increase speed [!v*0]","t":"A","i":2892},"速度提高。":{"v":"Increase speed","t":"A","i":4249},"速度降低[!v*0]。":{"v":"Slow down [!v*0]","t":"A","i":4270},"造成伤害提高 [!v*0]；受到伤害提高 [!v*1]":{"v":"Increase damage by [!v*0] Increase damage taken by [!v*1]","t":"A","i":2960},"造成伤害提高[!v*0]，当前生命值无法超过最大生命值的[!v*1]（唯一）":{"v":"Damage increase [!v*0] Current HP cannot exceed max HP [!v*1] (Unique)","t":"A","i":1676},"造成伤害时按伤害量回复生命，并为装备者提供吸血能力。":{"v":"Deals damage and heals the wearer for the damage dealt providing lifesteal","t":"A","i":3441},"造成伤害时触发暴击的概率":{"v":"Critical hit chance on damage","t":"A","i":1123},"造成的持续伤害提高[!v*0]，直接伤害降低[!v*1]。（唯一）":{"v":"Increases sustained damage by [!v*0] reduces direct damage by [!v*1] (Unique)","t":"A","i":1564},"道具":{"v":"Item","t":"A","i":626},"道具栏":{"v":"Inventory","t":"A","i":37},"遣散":{"v":"Dismissal","t":"A","i":425},"避劫玄衣":{"v":"Averting Tribulation Robe","t":"A","i":1497},"那些妖物有没有继续往外走？":{"v":"Are those monsters still heading outside","t":"A","i":4217},"那便说得通了。妖物退守林心，是在护着妖巢。妖气的源头应该就在里面。":{"v":"Then it makes sense The demon creatures retreated to the heart of the forest to protect the demon nest The source of the demonic energy should be inside","t":"A","i":3100},"那我们便去这巢穴一探，看看究竟是何物在此作祟。":{"v":"Then let's go to this lair and see what's causing this trouble","t":"A","i":3105},"那灵宝平日又该如何使用？":{"v":"How should Lingbao be used in daily life?","t":"A","i":3522},"邹风":{"v":"Zou Feng","t":"A","i":3258},"郑云灵":{"v":"Zheng Yunling","t":"A","i":3254},"郑子尘":{"v":"Zheng Zichen","t":"A","i":3917},"郑月灵":{"v":"Zheng Yueling","t":"A","i":3922},"郑柏":{"v":"Zheng Bo","t":"A","i":3231},"郑行竹":{"v":"Zheng Xingzhu","t":"A","i":3863},"都往化血荒原那边去了。到了附近，血雾太重，完全看不清。":{"v":"Everyone went to the Blood Wasteland. When we got near it the blood mist was too thick to see anything","t":"A","i":2833},"采":{"v":"Gather","t":"A","i":424},"采一分天地之气，养一分自身真元。日积月累，丹田渐有充实之感。":{"v":"Gather a bit of heaven and earth's energy nourish a bit of your own true essence With time the dantian will gradually feel full","t":"A","i":2982},"采石场":{"v":"Quarry","t":"A","i":1446},"采集":{"v":"Collect","t":"A","i":487},"释放一道治疗法阵，为全队所有角色回复自身 <color=#69B77A>[!v*0]</color>（ <color=#D6B76A>[!v*1]</color> 治疗强度 ）生命值。":{"v":"Release a healing formation to restore <color=#69B77A>[!v*0]</color> ( <color=#D6B76A>[!v*1]</color> healing strength ) health to all characters on the team.","t":"A","i":1981},"释放一道治疗法阵，为全队所有角色回复自身 <color=#69B77A>[!v*0]</color>（ <color=#D6B76A>[!v*1]</color> 治疗强度 ）生命值，并为全队附加【青木·护佑】，使其受到的伤害降低<color=#D6B76A>[!v*2]</color>（ 每 <color=#D6B76A>[!v*3]</color> 根骨 <sprite name=\"Constitution\"> 提升 <color=#D6B76A>[!v*4]</color> ），持续[!v*5]回合。":{"v":"Cast a healing array to restore <color=#69B77A>[!v*0]</color> ( <color=#D6B76A>[!v*1]</color> healing strength) HP to all party members and apply <color=#D6B76A>[!v*2]</color> (Damage reduction of <color=#D6B76A>[!v*3]</color> per <sprite name=\"Constitution\"> bone <color=#D6B76A>[!v*4]</color>) to the entire party for [!v*5] turns.","t":"A","i":4185},"释放一道治疗法阵，为全队所有角色回复自身 <color=#69B77A>[!v*0]</color>（ <color=#D6B76A>[!v*1]</color> 治疗强度 ）生命值；治疗效果额外提高<color=#D6B76A>[!v*2]</color>。":{"v":"Cast a healing array to restore <color=#69B77A>[!v*0]</color> ( <color=#D6B76A>[!v*1]</color> healing strength) health to all party members with an additional boost of <color=#D6B76A>[!v*2]</color> to the healing effect","t":"A","i":3640},"释放绝技后，消耗当前生命值的[!v*0]并获得等量护盾（唯一）":{"v":"After using a special move it consumes [!v*0] of current health and gains an equal amount of shield (unique)","t":"A","i":1800},"释放绝技后，随机移除自身[!v*0]个减益效果（唯一）":{"v":"After unleashing the ultimate skill randomly remove [!v*0] debuffs from yourself 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refreshing every [!v*0] minutes, with a maximum of [!v*1] available at once.","t":"A","i":2888},"镰刃先贴着影子走，回手时伤口才裂开。":{"v":"The sickle blade follows the shadow, the wound only opens when it swings back","t":"A","i":4260},"镶嵌":{"v":"Embed","t":"A","i":328},"镶嵌宝石":{"v":"Embed Gem","t":"A","i":396},"镶嵌说明":{"v":"Embedding Instructions","t":"A","i":366},"长生":{"v":"Immortality","t":"A","i":694},"长生I":{"v":"Longevity I","t":"A","i":2664},"长生II":{"v":"Longevity II","t":"A","i":1266},"长生III":{"v":"Longevity III","t":"A","i":2663},"长舌饿尸":{"v":"Longtong Hungry Corpse","t":"A","i":3685},"门客":{"v":"Gentleman","t":"A","i":1003},"门客列表":{"v":"Guest List","t":"A","i":1027},"门客可派驻于炼丹房、铁匠铺、珍宝阁、修炼室等建筑中，提升各类工作效率，助力领地发展壮大。":{"v":"Scholars can be stationed in alchemy rooms blacksmith shops treasure halls and cultivation rooms to boost various work efficiencies and help the territory grow.","t":"A","i":1021},"门客堂":{"v":"Guest Hall","t":"A","i":824},"门客堂已解锁\n珍宝阁已解锁":{"v":"The Scholar's Hall is unlocked\nThe 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<color=#7A683A>[!v*5]</color> turns.","t":"H","i":3481},"闪避 [!v*0]~[!v*1]\n承疗效果 [!v*2]~[!v*3]\n根骨 [!v*4]~[!v*5]\n速度 [!v*6]~[!v*7]":{"v":"Dodge [!v*0]~[!v*1]\nHealing Effect [!v*2]~[!v*3]\nRoot [!v*4]~[!v*5]\nSpeed [!v*6]~[!v*7]","t":"A","i":1724},"闪避 [!v*0]~[!v*1]\n气血 [!v*2]~[!v*3]\n根骨 [!v*4]~[!v*5]\n速度 [!v*6]~[!v*7]":{"v":"Dodge [!v*0]~[!v*1]\nHP [!v*2]~[!v*3]\nStamina [!v*4]~[!v*5]\nSpeed [!v*6]~[!v*7]","t":"A","i":1776},"闪避 [!v*0]~[!v*1]\n灵力 [!v*2]~[!v*3]\n治疗强度 [!v*4]~[!v*5]\n治疗强度 [!v*6]~[!v*7]":{"v":"Dodge [!v*0]~[!v*1]\nSpirit Power [!v*2]~[!v*3]\nHealing Strength [!v*4]~[!v*5]\nHealing Strength [!v*6]~[!v*7]","t":"A","i":1762},"闪避+[!v*0]":{"v":"Dodge +[!v*0]","t":"A","i":3464},"闪避+[!v*0]点":{"v":"Dodge +[!v*0] point","t":"A","i":2444},"闪避后，下次招式伤害提高[!v*0]。（唯一）":{"v":"Next attack damage increases after dodging [!v*0] (Unique)","t":"A","i":1740},"闯入槐林的人说，先见霜色，后闻剑鸣。":{"v":"Those who intrude upon Huailin say they first see the frost and then hear the sword's 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